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  1. New Guardsmen
  2. Warhammer Armies: Kingdom Hearts - yes, really
  3. Some Trench warfare rules for ya!
  4. The X-men
  5. grenades.
  6. New Inquisitor Retinue/Imperial Mercenaries Creation Rules
  7. [40k] Additions for Grey Knights
  8. SM Scout Upgrades
  9. [40k] Re-inventing the Marks of Chaos
  10. Forcing Back
  11. Chaos Marauder horde (alternative army list for Hordes of Chaos)
  12. Heresy ends: putting SM back together
  13. Codex: Squats
  14. [40k] Space Marine Revamp & New Trait System
  15. Codex [-] Luna.Wolves
  16. [40k] Fire Fight Optional Rules
  17. [40K] Escalation: A better way?
  18. Playtesters needed for New 40K Ruleset
  19. Fantasy Dogs of war
  20. 40k Combat Patrol - Fixing the Cheesefactory
  21. Guard alternative unit structures
  22. [wh40k] GangHammer! (Skirmish + Adv. Rules)
  23. [40k] Codex: Invaders. Part 1: Fluff'n Stuff
  24. New Game Development,(Genral Discussion).
  25. Warhammer Armies - Cathay...who made it?
  26. New and Improved FOC - More Troops, Less Cheese ( and now packed with vitamin c )
  27. Impact hits from bikes
  28. Codex:Daemon Hunters ideas
  29. Codex: Heliokin.
  30. Codex - Tridath Empire
  31. Some Tau Codex Fixes, Suggestions and Debate
  32. five fixes to bretonnia
  33. House rule: 40k movement
  34. WARMACHINE Statlines for 40k Armies
  35. The Second Genesis
  36. Codex: Ert
  37. Codex Tyranids: Redux
  38. Primarch Template
  39. Experimental Rules- Forgotten Fleets (part 1)
  40. Codex : Jequerita (40k)
  41. Extra Vehicle Rules
  42. Alternate Rules System (ARS) for Warhammer 40K
  43. "Strategy cards"
  44. Hobgoblin Army List (Again)
  45. Pre Heresy Thousand Sons ( experimental rules )
  46. Slight Deployment Rule Modification
  47. Dogs of War
  48. Codex: Catachan
  49. Killteam, skirmishing 40k
  50. The Ultimate game?
  51. March of the Metallians
  52. Codex: Guerilla Fighters
  53. Codex: Nihil
  54. Dogs of war the Full list
  55. Bears!
  56. Something Foolish- GOW
  57. rufus the elfslayer
  58. 40k Rules of Engagement
  59. New 40k Rules: Missions 4.1 (Soon to be sent to White Dwarf)
  60. Fantasy overhaul
  61. To hell with game-balance. Rules for Death
  62. A Call For New Player Missions
  63. glorious successes and horrible failures when changing rules?
  64. What stats would the emperor have?
  65. Black Templars Inner-Circle Sword Brethren
  66. Amazonians of Lustria
  67. Models and Units,PV allocation.
  68. What do you want in a magic system?
  69. Tyranid Redux 2007
  70. Nagash
  71. An idea on Moral and Falling Back
  72. New Vehcile Disembark rule?
  73. new marine hero
  74. My Proposal for Iron Warriors Special Rules
  75. 'When Jonny Come Marching Home'-Rules for the English Civil War,
  76. Deep Strike
  77. New 40K WW campaign
  78. Overwatch?
  79. Venenum and Vanus Temples
  80. Awareness
  81. Warhammer fantasy killyness?
  82. Planning a Rulesystem...
  83. Warhammer Armies: Chaos Dwarfs
  84. The Gothos Redemption : - a 40k campaign...
  85. Primarch Codex - all help wanted
  86. The Best Necron Troops Choice.... -_-
  87. Reserves house rules suggestions? -> Rules Development Forum
  88. 40K: USR Rage
  89. Shotgun Change
  90. Arbites sub list
  91. Witch Hunter &SoB Codex Redux
  92. Alternate mechanic for Carnifex: Regeneration
  93. Dark Eldar army list
  94. Project Chesshammer
  95. Under Fire! (yet another SF skirmish game)
  96. Amazonian Unit Idea
  97. Space Marine Redux including New Traits
  98. warhammer armies halfling
  99. Captain Micha's way to fix 40k
  100. fair swap??
  101. yet another blood pact idea
  102. Warhammer Armies: Sparta
  103. Call for assitance to update Adeptus Arbites Codex
  104. Codex : Void-Dragon Necrons
  105. My Necron House Rules -> Rules Development Forum
  106. Ork artillery rules: gettin' old skool
  107. Permitting Dark Eldar Hellins to fire then assault?
  108. Codex: Space marines redux
  109. A suggested rules change to Slaaneshi armies
  110. "Movie Necrons"....because I can
  111. Mission Subplots
  112. Dark Angels Characters: The Lion and Lion Guard and Fortius Master of the Forge
  113. Writing a codex in a week: Dark Eldar 4th Edition
  114. "Movie Genestealers" - Because its the new thing
  115. DE slaves
  116. De slaves
  117. Grey knights sub leader
  118. New for CSM
  119. Codex:Heresy
  120. proposed rules change re: swarms and instant death
  121. daemonic flight -> Rules Development Forum
  122. new league mission........any loopholes or balance issues.
  123. Tunnel Fighting (a house rules system)
  124. 40K skirmish
  125. Advanced Warhammer 40k variant
  126. Codex:Enemies of the Great Crusade
  127. Custom Skirmish rules
  128. Custom skirmish rules (WHFB)
  129. 40k Skirmish - PDF
  130. Movie Chaos Space Marines
  131. [40K] Human Auxiliaries army: IG models, Tau doctrine
  132. Pre-Heresy Legion Traits
  133. Adeptus Mechanicus List -> Rules Development
  134. Thoughts on new AP system
  135. herohammer
  136. Warhammer Armies; Cantabria
  137. Independent character in dreadnough armour
  138. Adeptus Custodes
  139. Movie (Your squad here) Army List!
  140. Grey Knight Fast options...
  141. Ogre Rugby
  142. Warhammer Armies: Chaos Dwarfs
  143. [40k] Project Gears of War
  144. Homebrew Rules for Vehicles
  145. Game development general discussion.
  146. Ideas on Orky development.
  147. Trench fighting
  148. Shooting at vehicles
  149. Movie Chaos Space Marines v.2.0
  150. Scenarios for Kingdoms at War 2007
  151. Changing special/heavy weapons prizes...
  152. Home Brewed Codexes
  153. Warhammer Armies: The Army of Nagash
  154. 40k in a D20 system?
  155. New rule set
  156. New Mordhiem warband
  157. Dalek Army
  158. Which game has the best rule system?
  159. Rules I made up for a wood elf character: Sceolan
  160. Soul Drinkers codex (Don't read unless you've read Chapter War!)
  161. Would the Wraith make it?
  162. Harlequin army list
  163. New Miniature system help. Input needed
  164. Custom DE special character
  165. Developing a new wargame...
  166. Codex: Inquistion- rebalance, rebuild and reeeepresent!
  167. Thoughts on PV aplication.
  168. Farsight drones.
  169. Tridath Empire
  170. including Cloten to a Blood Angels army
  171. Small Unit Battles 40,000 (SUB40K) Skirmish level rules variant
  172. Quick and Dirty Rough Riders List
  173. Kroot and Aun'Shi Rules Development
  174. High Elf Warrior mage WIP ideas and things....
  175. EXPERIMENTAL: fire warrior leader
  176. "Units armed with Rapid Fire weapons may not Charge."
  177. My Attempt at a new set of Rules
  178. Dragons
  179. PreHeresy SM codex!!! -> Rules Development Forum
  180. A possible way to fix the Assault Cannon.
  181. Tokens in Bloodshot
  182. Making xeno-hunter skills more useful.
  183. Skimmers and blocking line of sight idea.
  184. Rage Virus Rules?
  185. Bretonnian Men at Arms
  186. Warhammer Armies: Chaos Dwarfs (redux)
  187. Officio Assassinorum Operative: Venenum
  188. Homebrew Primarch (just for fun)
  189. 40k Necromunda Style
  190. New Guard Doctrines
  191. 40k OGRE'S! (as in SJ Games giant tanks)
  192. Codex: Praetorians
  193. Theory on the Marine Redux
  194. Codex: Necrons
  195. Warcraft to Warhammer
  196. 40k Campaign Rules
  197. WH40K - Index of Player Created Content
  198. "BRAAAINS!" - 40K Plague Zombies
  199. Jurgen's Game Stats
  200. Primarch Rules
  201. Some test fun rules for a megabattle
  202. A man's gotta do what a man's paid to do...
  203. Radical WHFB Campaign Idea
  204. The Dragon- rules for
  205. Allied Contingent: Order of the Cleansing Flame
  206. Different Planet / Different Situation
  207. Tank Ramming
  208. When Worlds Collide (Working Title)
  209. 40k Psychology.
  210. Bretonnians of Mousillon
  211. Zerstoren and the Dawi Zharr
  212. Tau Auxillery ideas
  213. Ork Improvements
  214. Space Marine Jetbikes
  215. How fast are Necrons
  216. [40k] IG Auxilery Commanders
  217. HELP me out
  218. Rules for Toe-to-TOW
  219. rules for collapsible buildings
  220. A new Brotherhood of Grimnir!
  221. Varingyr Rules Development
  222. 40K New Chaos Options
  223. Codex: Chaos
  224. Thorough Revision to BFG: Tau
  225. Rules Tweaks: Change to Escalation deployment
  226. Orbital/ORDINANCE for Chaos...
  227. Joe Marines
  228. The Warseer Mercenary Society.
  229. Where is it? Anime 40k?
  230. Codex: Pure Chaos!
  231. Warhammer Armies: Fishmen
  232. Bretonnian Knights on Foot
  233. Codex: Orks
  234. Unoffciial Harlequin Codex
  235. Codex: Interex
  236. Ork Kodex
  237. Campaign Rules and Such.
  238. The Thorian Transport Truck - Balanced?
  239. New Overwatch Rules
  240. Halo: The Illusion Of Truth (debatable title)
  241. SST for 40K
  242. Corruptor: CSM Fast Attack option
  243. Codex: Lost and the Damned
  244. Homebrew List for Squats - Feedback Requested
  245. Outnumbering
  246. 40k Edition 2.5
  247. Command and Control Discussion.(Game mechanics.)
  248. Imperial Guard Doctrine Ideas
  249. VDR RULES - Land Raider Variant
  250. New Chaos/Traitor tank idea