PDA

View Full Version : Rules Development Forum



Pages : 1 2 3 4 5 6 [7] 8 9 10 11 12 13 14

  1. Primarchs - What would their stats be???
  2. Fan made army books
  3. Fluff based rules for some weapons
  4. Realistic armor saves (D10) for everything!
  5. Movie Character Rules
  6. Knights!
  7. Imperial Guard army list
  8. Dreadlord Solar Jaxon
  9. Codex Tau Redux
  10. WoC special character... with a bow?!
  11. kislev
  12. Making Space Skaven Work
  13. Campaign ruleset Eldar vs Fallen Imperial Guard
  14. Necron Supplemental Rules...
  15. Cool ideas for heroes
  16. Making a custom Campaign
  17. Advanced campaign rules?
  18. WoC Princes General Wish List never fulfilled
  19. Codex: Chaotica
  20. A little (unfinished) data sheet
  21. New rules idea for Zombies
  22. Monoteistic WoC rules test
  23. New SM codex for BA/DA/BT/SW
  24. My orc warboss
  25. Home-Made Campaign Rules Set - WIP - Critiques needed!
  26. Lost Lore of the Old Ones
  27. Ogre Kingdoms Rules (my concepts)
  28. Custodes in the game
  29. fixing Tyranid anti-tank
  30. WoC special characters 7th ed. rules
  31. Witch Hunters?
  32. Bell of Lost Souls - Army of Death
  33. What do you want from a fantasy skirmish game ala Warmachine/Hordes, or Mordheim?
  34. Home brew codex??
  35. Foulspawn
  36. Codex: Kae'Moda Republic
  37. Hobgoblin Horde Army Book
  38. making better chaos - the democratic way
  39. Juggernaut (Rare choise)
  40. Home made characters!
  41. Fixing current unbalanced armies.
  42. Chaos orks codex
  43. Chaos Orks Codex
  44. 7th Ed Dogs of War
  45. Genestealer rule change
  46. Hotfixing the Dark Elves (and others)
  47. 8th Edition High Elves
  48. Eldar Rogue!!! Help!
  49. Tau ideas
  50. Whims of the Gods (CSM Apocalypse formation)
  51. Fixer's Chaos fixes
  52. Alternative to Rank Bonus?
  53. Some more advanced rules for 40k.
  54. Codex: Kroot Mercenaries Final version 5.81
  55. Call to Glory
  56. s 3.5, t 3.5 stats
  57. Flashier Flash Gits with Snazzier Snazzguns
  58. predator
  59. Beasts of chaos army list
  60. Converting Epic stats to Apocalypse
  61. A new magic system?
  62. Crusades Army Book
  63. Unified BoC (Beasts of Chaos around the world)
  64. Proposed New Units for Tau Armies: Varingr and Demiurg
  65. New Lores of Magic
  66. A day's 5th edition rules modifications by two guys who are not professionals
  67. Help me develop rules for a WHFB Vampire Dragon
  68. New Chaos Dwarf Magic Items
  69. my concept 7th ed ogre book
  70. Update for Dwarves Movement? M4 2d6-1 kept
  71. Sci-fi LotR adaptation
  72. Witch Hunters for WHFB Empire
  73. Idea: New Slayer Rules
  74. Fixing Daemons
  75. Codex: Rakarskia
  76. Daemons of Chaos Restructure (House Rule Project.)
  77. New Orcs and Goblins Magical Gublins and Watsits
  78. An attempt at fixing Vampire Counts
  79. Salamander Characters
  80. Imperial Guard Minotaur (half-track)
  81. New Rules for a stormboy orc army
  82. WoC fixing (+ whining :) )
  83. ap-ork-alypse: ork super-heavy tank: the Mega-Dakka Tank
  84. We're going to get nerfed - and rightly so!
  85. Help Me Build High Elves Honours
  86. New 40k Mission: Unclear orders
  87. 40K Rules of Engagement.
  88. New Guard codex
  89. New Guard Codex
  90. Demonic Allies for Chaos Space Marines
  91. Improved flyer Rules for 40k
  92. A Modified Ruleset for Warhammer 40K
  93. Necron Warrior Excercise
  94. Scenario: Matrix Revolutions, Siege of the Dock
  95. WBB + Rez Orb discussion. FnP advocates need not apply.
  96. Codex Exodites 0.1
  97. Small change OTT?
  98. An incredibly simple way to balance demons
  99. WHFB- Battle Standard Equipment
  100. Necron Codex - fan made :)
  101. Void Dragon rules
  102. Daemon- Mordheim
  103. Codex: Fire, Steel and Zeal (aka. Black Templars)
  104. Lizardmen: Lore of the Old One's and Geomancy
  105. necron rules/lord
  106. Alpha Legion Hydra Agent Apocalypse formation
  107. ideas for very large units
  108. Advanced rules for 40k V2
  109. Changing 40k
  110. Warhammer Armies - Araby
  111. tomb kings -in need for an update-opinions needed
  112. savage orc and n.goblin rulebook
  113. a promise forgotten?
  114. Make up your Chaos Gift ideas
  115. Tomb Kings redux
  116. Eldar Tweaks
  117. D10 Mordheim (Beta)
  118. Rafen, Wielder of the Spear of Tellesto
  119. Cavalry & >2 U.S rank bonus falts.
  120. 40K Rules "Minimally Invasive" Modifications
  121. Breaking Apart "Type" rules
  122. Adding aspecs of Epic to warhammer 40,000
  123. Dividing Up Invulnerable Save Types
  124. Lords and Ladies of Brettonia
  125. Forest Goblin Bat Riders
  126. [Codex] Eldar, re-write
  127. Formatting Fan Codexes and GW IP
  128. Freezing weapons.
  129. Gorkamorka: Redux
  130. WBB overhaul (with many other changes for Codex: Necrons)
  131. Alrighty then, PIMP MY High Elves!
  132. Warhammer converted to LotR/WotR?
  133. Animosity
  134. Psi-Titans?
  135. simplifying Exarch Powers
  136. Apocalypse Datasheet Extravanganza
  137. Titan Point Adjustment
  138. Thinking of reviving Combat Patrol....
  139. Really conservative Necron changes
  140. 40k Charge reactions
  141. Homemade Lizardmen magic item rules
  142. Guard Infantry with stubbers
  143. Brainstorm Mordheim Skills
  144. Drastic new Codex : Necron
  145. [BFG] Imperial Starfleet
  146. Modification to super heavy walkers
  147. Amended Ogre Kingdoms
  148. fixing warhammer? SCR?
  149. Codex Writing Guidelines
  150. Codex: Tanith
  151. Improve Game - modify CC "to hit" table?
  152. ANNOUNCING:The Dwarfs of Chaos Indy GT rule book playtesting
  153. Catty Nebulart's excelent 5'th edition Necron codex
  154. Realistic Skirmishes for 40k
  155. Dev blog - SF skirmish rules
  156. Chainaxe idea
  157. Codex: Exodites - WIP
  158. 40k UBER flamers: Improved Flame Throwers
  159. 40k Skirmish game: based on DoW 2
  160. Advanced Superheavies - Power
  161. Need help with rules for an Imperial Walker (AT-TE Style)
  162. [BFG] Vetus Coloni
  163. So I (foolishly) tried to write a 5th Ed Nid Codex
  164. Let's ban some words and phrases
  165. Recruiting people to help with a codex...
  166. experience system for 5th ed
  167. Codex: Truescale Space Marines?
  168. 40k football
  169. Index: Xenos
  170. Codex: Movie Necrons
  171. Imperial Fists Special rules. Because evn with codex there could be divergence
  172. Codex: Blood Ravens (V1.1) requires SM codex
  173. Ghost Walker Squadron
  174. Eleaxus the Flawless, Master of the Flawless Host
  175. Creating a huge and playable apoc game (Final battle for Rikal IV)
  176. Necron Quick Fix Idea.
  177. IG Veterans; Additional Docterines
  178. Developement - Chaos
  179. Helping the Tau.
  180. More radical change to the necrons
  181. Ork Campaign Project
  182. What new chaos dwarf unit would you like to see ?
  183. Updated Rules of Engagement
  184. My Vulture variant attempt.....please be nice :)
  185. Ogre Kingdoms Idea...
  186. Improved Sniper Rifle?
  187. Rules Development Help - Skirmishing Fast Cavalry
  188. Chaos Space Marines Codex Draft
  189. Codex: Lost and the Damned (My version)
  190. codex: Eldar Pirates! tentative units.
  191. Dark Hordes (Undead) Development
  192. Ogre Kingdoms Special Characters (Amended & New)
  193. 40K-New turn sequence.
  194. Tyranids Rebuild for 5th
  195. [INQ] Fallout Mod
  196. alternative system for resolving combat and shooting in WHFB.one die roll for two.
  197. New Chaos Forsaken home rules ^_^
  198. 5th edition Death Korps of Krieg
  199. Commander Marbo(better rules)
  200. Another Necron Codex! This substantially different to the others! Honest!
  201. How many points would you pay for one shot?
  202. Datasheet: Cypher's Fallen Host
  203. Codex: Grey Knights
  204. Codex Protoss
  205. Codex Covenant
  206. Skaven: Warp-Powered Creatures
  207. Codex Zerg
  208. What gaming rules work...
  209. New take on nids.
  210. Codex: Terrans
  211. Movie Marines:
  212. Afta That Stompa- a scenario for Orks
  213. Codex: UNSC
  214. Zombpocalypse Rules!!!
  215. Ad Mech Secutors?
  216. Fixing the 40k wound allocation rules
  217. Working on Orc update list for fun.
  218. Possible Simple Quick Fix for Dwarfs?
  219. Missions for 5th ed 40k
  220. 40k 4.5
  221. Da Grot Revolushun!!
  222. Anyone into Star Wars?
  223. torch and plunder, a cityfight set of rules for WFB
  224. 5th edition Codex: Lost and the Damned
  225. custom special character
  226. WHFB Cavalry, Shooting and Psychology
  227. undead rules for forest spirits
  228. Codex: CSM - a new version
  229. Codex: Adeptus Mechanicus WIP
  230. Orders (for Fantasy)
  231. Yet another new fan Chaos Space Marines version
  232. Space Marine Devastator + Assault Captains
  233. WFB House Rule Notes
  234. Codex: The Flood
  235. Codex: The Locust
  236. Codex: Inquisition
  237. 40k, concepts.
  238. planetstrike bastions
  239. Squig Golf
  240. Alternative 'siege' battlefield for WHFB?
  241. Special Character (Dark Eldar)
  242. Changing weapon rules to better reflect the real world.
  243. Fixing Tau
  244. Valdor Tank Hunter
  245. Codex: Lerentia
  246. Revelations' Tyranid Codex
  247. Pirates of Sartosa
  248. Custom Rules For Exodite Eldar
  249. Ravenwing Hunter Teams
  250. Necromunda: Survivor