View Full Version : Necromunda Discussion
- Are hit and run missions secret?
- Starting an Orlock Gang, Any Ideas?
- Tau in Necro
- My Alternative Necromunda Gangs
- Necromunda question
- Thinking of Starting Necromunda, worth getting the book or the PDFs?
- Pig Iron. Ash Wastes Nomads Substitutes???
- Broken and then pinned, rules question
- Strange leadership occurrence
- Enforcer Precinct
- A question about h2h, first time
- Road Rage Racers (A Scenario)
- Returning to Necromunda
- My Orlock gang
- How would you create a "Chaos Cult"?
- Post your gangs
- Alternative Ratskins or Scavvies. :-)
- Games Workshop Necromunda Release Timeline (lots of gaps)
- New to necro need help
- Spyre?
- Looking for Zombie Rules
- Escher converted from new dark eldar?
- ideas for a genestealer/nid campaign
- acquiring armour?
- Designing a campaign system for a new twist on Necromunda
- An scenario
- Revamped necromunda minis
- Ratskin female available?
- 40k basic weapon rapid fire in necromunda
- Necromunda rules (newest edition)
- Becoming a Heavy
- Ettiquette of capturing
- Planning a Campaign. Help?
- Which rules to use?
- How to run Spyrers at 1250 Creds?
- Project Scourge - new campaign - feedback appreciated!
- new mission - Take me to the hopsital!
- Looking for Alternate Spyrers
- Buying weapons for outlaws
- Thoughts on Single Suit / Rig Spyrer Teams?
- A Yakromunda Campaign: Yak Sector
- Looking for Quick Reference Sheets (QRS)
- Would anyone be interested...
- Prezzie time for Necromunda Fans
- Sneaking back into the sump
- "Necro specials" customisable guns.
- Necro rules versions?
- [Question]
- Anyone Have any Experience Using Yakromunda with the Community Edition Rules?
- Outlaw questions
- Skill questions, NCE
- Using 40k models in necro.....
- Help - Bounty hunters and mind control
- First time Necromunda player
- NCE - Grenade Cost?
- New Ganger Here!
- Question about Terrain?
- Trying to get started with Necromunda Redemptionists...
- Gang Fluff Help
- Adeptus Arbites
- Returning to 'Normal' Necromunda and have Qs
- Ratskin Rules: which version?
- Official Hired Guns?
- Needle Rifle: Deal or No Deal
- Necro fluff?
- Rules Query: Parry and Multiple Opponents
- Pit Slaves, Guild Price and Outlaw Rule
- Plasma Gun sustained fire
- Dawn of the Dead in Necro?
- New Campaign, what rules?
- downloading specialist rules from GW, where?
- Necromunda meets Dan Abnet
- Ratskin Gang Advice
- Autogun vs Lasgun
- Inquisitor Warband
- Hardest gangs to play
- Ash Waste Nomads..or...I havnt played since the 90s.
- Lobochip removal.
- Grenades in a Shootout
- Java version of necromunda?
- Spyrer Gang
- Casualty models for Necromunda
- New Gangs
- Event cards offer
- New player, Van Saar warband
- Starting Necromunda, Van Saar warband!
- Imperial guard warband
- Micro Art Catwalks
- New campaign
- Ratskin - need help
- Wife gave me the Ok to get 2 gang, but which 2?
- chaos cult count as
- About to start a new Ratskin gang
- Charging a downed model
- Getting my little bro into Necromunda, could use some advice.
- Terrain idea?
- The difference between a fighter being helpful and unhelpful?
- Thoughts on plasma weapons
- Redemtionist Income
- Where to find rules for Pitslaves etc
- More questions :)
- Making totem warriors
- Need to identify a gun
- Restarting a gang part way into a campaign help!
- Hive City structure types?
- Ordering OOP models from Warhammer world
- Weapons Sprue
- Best pitslave weapon?
- Necromunda gang Photos
- Local matches or meet-ups?
- What happens if a leader dies?
- Necromunda game a few days ago
- Goliath Pics
- First timer
- 5 vs 15, how to?
- Grenade hitting 2 side by side?
- Enforcer gang rating
- Plasma weapons gets hot table
- Favurate Gang Member
- Armour save against pinning?
- Spyrers: Combat Neuroware
- My groups table
- Enforcers and inventor
- Pistols in CC
- Necromunda Rules for Killteam-style games?
- Naming characters
- gun questions
- Spotting intruders within I-distance
- Revamped Enforcers
- Eldar Pirates
- Necromunda: Room to Room
- Starting with the redemption
- Retirement Plan
- Scaly scatter cannon question
- Should I re-equip my leader?
- Fear, are we doing it right?
- Another fun rules question. Honestly!
- The mutants are here!
- Booster pack contents
- specialist outlander gangs and rare trading
- Back From the dead; a force inspired by..
- Bonnie Annerson kit bash/conversion
- a few rules questions
- Quick rules question :)
- Shooting Skill interpretations
- Armourer(s)?
- Kroot in the Underhive Rules (2.6 WIP)
- Community Ed. or Living Rulebook
- Campaign Objectives in Necro
- converting miniatures..... sort of...
- Converting juves? sort-of...
- Scavvies?
- Ratskin Alternatives?
- Head Wound Woes
- Necromunda, in a different hive...
- (Yet another) New escher gang roster seeking critique
- CLubs in southwest Uk
- Veteran Gangs - Grumpy gangers
- Your opinion? Starting up a campaign of Necromunda, and using Mordheim rules..
- Making gang lists
- Weapon combos for leaders
- Outlander event cards anyone?
- Cards for Necromunda
- lying down on the job
- Necromunda in San Diego, CA
- Horde Inventor Van Saar Gang + Gang Updates & Battle Reports
- Promising Gangers who died too soon!
- New to necromunda
- hard game to start playing?
- Terrain - how much? How dense? How high?
- Building a gang and models
- Necromunda Terrain Project Question
- killer combos (or hopes for them...)
- New outlaw rules?
- Necromunda Blogs: What's Out There?
- Starting up a Gang
- Spyrer Hunter Gang built from Dark Eldar Wyches.
- Goliath Starting Gang - Whaddya Think?
- gang management excel sheets?
- Using tunnel terrain
- Selling 'munda - how to do it?
- New Gang help
- rules and stats
- Hive Prospector Team - opinions?
- Vault Suited Van Sarrs the "Vault Dwellers" *pic heavy*
- Getting Started with Necromundia
- Some alternative delaque and cawdor minis that I hadn't seen before
- Ratskins
- Thoughts on campaign list
- New Campaign Events
- Campaign Starting: Random draw cards?
- Ratskin Shaman
- Alternate Advancement Tables
- First Orlock Gang
- House Special on Rare Trade Chart
- Looking for some "starter" advice - Necromunda newbie
- Looking for a game of necromunda
- Weapons in Close Combat
- My Escher starting gang w/ORB rules...
- Pit Slaves
- ORB: Flesh Wounds in CC
- ORB: Field of Vision
- Necromunda resources gone?!
- Wound resolution on multi-wound fighters.
- Yeld hiding ability
- rescue mission
- Underhive rulebook?
- Plasma Tweak
- Spyrer gang sheet
- Do shooting skills stack in any way?
- Newbie does scavvies; advice welcome
- Necromunda as a RPG
- Disastrous run of games
- What are the contents of the Enforcers box set?
- Necromunda Player Map
- Advice needed on a Necromunda gang...
- Any cool Spyrer conversions you have to show?
- Lost Necromunda articles.
- Music to hunt gangs to...
- How to make massive weapons more useful?
- Your views on the current official Spyrer gang?
- old Ratskin + trading
- A fifth Spyrer. Your thoughts and assistance, please.
- Andy Chambers = bounty hunter?
- Armour Tweaks and personal protective fields
- Apocalyptic industry terrain
- Wyrds....
- Noob Delaque Gang
- Some Rules Questions / new to NCE
- captives
- Reminiscences- A Necromunda Campaign Log
- Seeking Nasherhounds Info...
- House Rule: Carrying ?
- Newbie to Necromunda with Redemptionists
- how tall is your Necromunda terrain?
- New 40k starterset - Necromunda gold dust
- Orlock Gang
- Campaign due to start at Warhammer World
- WIP Inquisimunda: by Askil.
- Hivecast Primus, the Necromunda Podcast, EP0
- Buying Necromunda Miniatures from GW
- Newbie Question: No Gang Special Rules?
- Necromunda Redux
- Wyrd psyker rules
- experimental Pit Slave Gang Rules
- 6735 Specialist Brigade (Los Angeles GW Bunker) - Necromunda Campaign Report
- cultist are great for necromunda
- The Outlanders gangs
- Rules: Flamers & t emplate shooting up and down
- What are the dimensions of necromunda bulkheads?
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