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Samwuss
31-08-2005, 17:18
Here (http://www.swthelastalliance.com/index.php?pid=article&catid=3&subid=16&artilceid=125) is a preview battle report for Star Wars: The Strategy Battle Game being developed by a friend of mine.

Any feedback given will be passed along to the author, negative or positive.

Thanks for reading!

Samwuss
31-08-2005, 17:44
Oh, the game is based on the LOTR rules, so you know!

Half Eldar
01-09-2005, 04:46
Do you know if the rules he's using are available anywhere?

Samwuss
01-09-2005, 12:52
No, they are not yet available. For the stats in the report, simply use the LotR rules as usual, but with the rules for the guns.

Here (http://64.233.161.104/search?q=cache:rsMKW5sP5XQJ:www.swsbg.com/lightsideprev.pdf+&hl=en) is a Google cache of the Original Trilogy stats, which he posted as a preview on his out of business site (the site was closed due to hosting problems).

HIs forum is here (darthmallrat.proboards32.com) , and though it is also dead (he's getting a new site and forum soon), you can look for posts by "Exar Kun" to get his official word on how some things are going to work (including hints on the use of the Force).

Samwuss
01-09-2005, 13:38
He's going to be releasing the core rules (LotR rules, with a few changes to make it seem like more than "LotR with guns") as part of a Return of the King-style rulebook, with profiles, scenarios and hobby articles for the entire Original Trilogy (Episodes IV-VI).

After that, work will commence on three Prequel Supplements (the profiles are complete, but being constantly revised to fit existing OT work), a Clone Wars supplement (based on the amimated series), and various Exapnded Universe supplements after that.

The core rulebook is nearly complete, but EK says that presentatio of the rules is what's taking so long. He wants it to stand up against the LotR books in terms of presentation.

Hopefully this'll give you an idea of what's to come. Trust me, it's very much worth waiting for.

PS: Sorry for the double post, it wouldn't let me do this much on one :rolleyes:

Half Eldar
01-09-2005, 16:46
Well, I'm glad to know it's still being worked on. I'd really like to use my SWMinis for some more wargamey rules than the ones WotC came up with.

Samwuss
01-09-2005, 17:30
I'll be sure to keep you posted on the developments!

Half Eldar
01-09-2005, 21:39
Well, couple things.
Maybe it's just me, but I think the basic rebel trooper should be a tiny bit improved.
Like with starfighters, the Alliance can't afford to throw away the very few lives that are actually willing to rise up in arms against the Empire. I'd think that someone would have to either have nothing to lose and thus be almost fearless, or have everything to lose and thus be very courageous, to actually be a rebel.

IMHO, courage should be four, and perhaps they need to be equipped with some grenades? I know the model's only equipped with a pistol, so there's nothing to be done about that.

As for the game itself, if I'm understanding it correctly, advantage cards are like pirority cards that you can play after seeing what the enemy plays, right? I'm liking that idea, quite a bit actually.

As the batrep said:
The Rebels had few tactical options; they were out-ranged, out-powered, out-gunned (sometimes) and out-armoured.
I think that, conceptually, outnumbered should really be added to that, although in the game that's not really coming into effect so much, but it should reflect that rebel troops are highly motivated - they have nothing else going for them, and the Alliance doesn't and can't use conscription, really.

But I'm definately looking forward to this. My collection of SWminis could really use a good reason to get out there.

Samwuss
02-09-2005, 01:28
Well, Exar Kun wants the basic SW Humans to have the same basic stats as LOTR Men, so Courage 3 would be fitting. Besides, Rebel veteran troopers have Courage 4, as well as Combat 4, and access to fragmentation grenades.

But anyway, it's great to have someone interested in this game!

Half Eldar
02-09-2005, 03:36
Oh, I'm totally interested. If EK is interested in having some more testers, I've got zounds of SWM and I'd be happy to force a couple people to play.

Although with the basic human thing, aren't stormtroopers really just average soldiers inside that white armour? Nevertheless, a thing to take up later.

Odin
02-09-2005, 12:01
Looks like it should be worth checking out. I've been working on amended 2nd edition 40K rules to represent Star Wars battles.

Couple of things though. I think the Defence 6 for Stormtroopers is a bit OTT. After all, have you seen any stormtrooper EVER get saved by his armour in a Star Wars film? Perhaps D5 would be more appropriate.

I also agree with Half Eldar that the Rebel troops shouldn't be as lame as perhaps they currently are (though those are Rebel naval troops, so they're fine as they are). The Rebels have very limited numbers and so rely on small numbers of specialist troops - commandos, infiltrators etc. I'd be inclined to give them optional camoflage, and the ability to scout or move more quickly through difficult terrain.

I shall be keeping an eye on developments, cos this looks good.

Edit: I will also be interested to see if your friend manages to be the first person in history to be sued simultaneously by George Lucas, Games Workshop and the estate of JRR Tolkien!

Samwuss
02-09-2005, 14:01
Half Eldar: I'm not sure if he needs any more playtesters, I'll ask and find out (LOL, as it is, even I'm not a 'official' playtester, simply a fan who knows where to find some of the stats and who discusses it with EK. As he's halfway across the world from me, actually getting to test it with him is tough).

"I think the Defence 6 for Stormtroopers is a bit OTT"

Yeah, but in the LotR SBG, Uruk-hai Warriors have Defense 6 with shields, and I'd think that Stormtrooper armor would give at least as much protection.

"Rebel troops shouldn't be as lame as perhaps they currently are"

Yes, look here (http://64.233.161.104/search?q=cache:rsMKW5sP5XQJ:www.swsbg.com/lightsideprev.pdf+&hl=en) for stats of the other Rebel models, so you'll see that, not only do the basic troops get better (SpecForce, Commandos and so on) but that they've got some nifty Heroes coming their way as well!

Half Eldar
02-09-2005, 14:06
There is that... thing is, although in most senses these are officially rebel naval troops, they're still the most common rebel trooper you'll get in the SWM boxes as of now. 3 of them. Again, it's hardly a big thing, but I would still think they'd just need to be a bit more hardened to rebel against the Empire.

Do you know what EK's plans are for some of the other models? The latest set has some New Republic troopers that would IMHO do good duty as rebel field soldiesr if the ones from the first set become naval troopers or something. Not as common though, again, since there's only one pose of New Republic Trooper.

EDIT: Couple more questions. The Rebel Pilot is the same as the Rebel Trooper but costs a point more.
Also, what's the proposed strength of Ewok bows? Because if it happens to be 2 then the only difference between an Ewok and a Rebel Trooper will be 1D.

Samwuss
02-09-2005, 14:31
"Do you know what EK's plans are for some of the other models?"

What exactly do you want to know? If you mean as in the Veterans, etc., there's an article here (http://www.swthelastalliance.com/index.php?pid=article&catid=1&subid=9&artilceid=1) for repainting the basic Rebel Trooper models to be Veteran Rebel Troopers and Junior Officers.

"The Rebel Pilot is the same as the Rebel Trooper but costs a point more."

Well, these stats are likely changed by now. They were posted as a preview on his old SW SBG site. Alternatively, he may have given a a slightly higher cost because of its ability to pilot vehicles, though it's not likely ;)

CELS
02-09-2005, 14:42
Please, do not judge the quality of Storm Troopers and their equipment by their performance in the Star Wars movies. I mean, those guys couldn't hit Jabba the Hutt at arm's reach. Obviously, their armour in the game would have to be better than that in the movies, otherwise they wouldn't wear it. If it doesn't protect you from blasters or even rocks and clubs wielded by little bears, then what the frick is the point?

Samwuss
02-09-2005, 14:52
Yes, I agree completely, CELS. Stormie armor looks big and tough to me, so I've got no problem giving them D6 because of it. Still, I welcome any discussion of the topic, as I'm not guaranteed to keep my opinion forever.

Half Eldar
02-09-2005, 17:03
Oh, I meant if he was planning to make use of any of the models from the later sets.
There's the Wookie Soldier from the Rebel Storm set, for example, but a few of the latter sets add some more types of wookie troops. The most recent set in particular has a number of things from the Rebellion era that would be useable, although expanded universe.

Samwuss
02-09-2005, 17:28
Hmm. I'll quote EK himself on this one: "The game is being designed to cater for all eras, and will encompass all films and selected EU material. The initial releases of the SBG are going to be written about the Original Trilogy, and will not have rules for Prequel characters, nor will it have Prequel scenarios. These will come at a later date.

Besides, when it comes to lightsaber combat the prequel era is a far greater resource than the originals."

So yes, things from later sets are coming.

And yes again, anything from Universe or any other set that aid in the SBG (AT-STs for Endor) will be included, EU or not.

Odin
02-09-2005, 22:28
"Please, do not judge the quality of Storm Troopers and their equipment by their performance in the Star Wars movies. I mean, those guys couldn't hit Jabba the Hutt at arm's reach. Obviously, their armour in the game would have to be better than that in the movies, otherwise they wouldn't wear it. If it doesn't protect you from blasters or even rocks and clubs wielded by little bears, then what the frick is the point?"

Well yes, but +2 defence is surely pretty damn good. +3 seems OTT to me. Save that for the Imperial Spacetroopers (if they want to delve into the expanded universe).

To compare it with Uruk-Hai isn't really relevant - the armour may be better, but then so are the weapons.

CELS
02-09-2005, 22:37
I really can't comment on that, Odin. I don't play LotR. I just noticed some comments about Storm Troopers being so poorly armoured in the movies, and felt the urge to comment on the lack of validity ;)

Half Eldar
03-09-2005, 02:18
Or, heck, even Darktroopers, for the really out there EU.
But really it's only +2 above rebel troopers and their flak vests, which I don't think is that inaccurate.
Personally I think I'll be using Rebel vets a lot more as I think they're representative, but I like that I can actually do that, so it's all good.

Samwuss
05-09-2005, 16:35
Well, that's fine, to each his own. I'll be using some veterans as well, of course. But I plan on being a 'scenarios' gamer, as opposed to a 'points match' gamer!

Half Eldar
08-09-2005, 05:12
Well, I'll probably do both. It's just that IMHO that the rebel trooper would be better represented by the stats of a rebel vet. Nothing that's going to break the game or anything. Definately looking forward to giving this a shot.

Samwuss
14-09-2005, 01:13
Yeah, you may be right on the Veterans. Oh, well, it'd be more fun to talk about if it was released already (cough cough, EK ;) )

Odin
08-11-2005, 12:51
Any news on this project?

Sandrios
09-05-2013, 20:24
I can supply you with rules and a different lot of characteristics for a Star Wars 1-3 SBG if you want.

danny-d-b
09-05-2013, 21:53
I can supply you with rules and a different lot of characteristics for a Star Wars 1-3 SBG if you want.

some how 8 years of thread necromancy isn't a good idea- pritty sure they will have moved on now!