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View Full Version : One new game setting...what would you go for?



Mad Doc Grotsnik
21-11-2007, 22:23
Okay, if GW decided to release a 4th Core Game, where would you like to see it set? What sort of game would it be? And other attached questions to such a topic which elude my brain at the moment...

For me, I would like to see a Victoriana style Skirmish type game.

There is something special about Gas Light horror. Perhaps it was the constant, late night televisual diet of Hammer films from my childhood.

And I am unaware of any current games (Found some miniatures at long last, but rules still escape me!) which cover something.

So, what would your choice be?

Perhaps they could do a series of games in a similar vein to Legends of the Old West (essentially, Wild West Necromunda, using the LotR rules), released through Warhammer Historical. Mine wouldn't fit especially well, granted, but since the rules are already there (again, LotR. Say what you like, the rules are very very good!) perhaps it could be done as a seperate, trial venture. Bit of production work on the books, and bobs your aunties live in lover (well, this is the 21st Century!)

Etienne de Beaugard
21-11-2007, 22:30
I'd like a generic wargaming system, kind of like GURPS and the HERO system provide in the RPG world. This system would allow a person to make units for armies that range from stone age to future-tech, from ultra-realistic to high fantasy.

I know its a big order, but it is what I would want.

Mad Doc Grotsnik
21-11-2007, 22:33
Be an interesting one, I'll admit.

Perhaps it's something to try as a Web release. Free to download, and could get the sadly missing cross over from 40k to Fantasy you used to see in my hey day....

Mr Zephy
21-11-2007, 22:43
http://www.brikwars.com/

Is that.

Reaver83
21-11-2007, 22:48
Fantasy Lawnmowing? Set in your neighbours garden

violenceha
21-11-2007, 22:53
A Dirty Harry game set in 70's Frisco.

Calistarius
21-11-2007, 22:54
Modern. Move your M1A1 6", roll scatter dice for its ordnance blast, and then your opponent takes his invulnerable saves for his Chaos USMC.

Zzarchov
21-11-2007, 23:11
I would say western fantasy, but that could be merged into Victorian.

Chaos and Evil
21-11-2007, 23:20
Modern. Move your M1A1 6", roll scatter dice for its ordnance blast, and then your opponent takes his invulnerable saves for his Chaos USMC.

I'd like to see the opposite, and make a complex wargame system.

Or maybe return Epic to being their 4th core system, since it already qualifies as such.

Actually, scratch that, I don't want to see Epic dumbed down in order to widen its appeal. Keep it on life support as it is now instead, please GW. :rolleyes:

Jedi152
22-11-2007, 08:47
Mad Dok, i've agreed with you before on a another thread, but i'd love a pulp Victorian horror game, set in 'old Landan taaan'. Werewoves, vampires, mummies, Spring-Heeled Jack, the works.

Either that or a 30's style adventure setting - think The Mummy, Sky Captain or Indiana Jones.

Or a post-apocalyptic setting a la Dark Future. But with less Matchbox cars.

devolutionary
22-11-2007, 08:51
A couple of ideas;

- Emerging Sci-Fi, the rise of technology rather than the fall
- Escape from New York styled modern world, almost World of Darkness (RPG) type
- Ancient Mythology. Not Wargods, but more shamanistic primitives, almost neanderthal look

ThousandPlateaus
22-11-2007, 08:54
Hmmm, interesting topic.
I'd quite like to see a Victoriana themed skirmish game, too.
Or perhaps, as John Blanche puts it 'Gunpowder Femme Pirates' (basically a gang-fight skirmish utilising the Femme Militant) - part Victoriana, part Western, part GunpowderSteamPunk.
That's be cool.

Griefbringer
22-11-2007, 09:27
For me, I would like to see a Victoriana style Skirmish type game.

There is something special about Gas Light horror. Perhaps it was the constant, late night televisual diet of Hammer films from my childhood.

And I am unaware of any current games (Found some miniatures at long last, but rules still escape me!) which cover something.


How about GASLIGHT: http://www.gaslightrules.com/

Or Gothic Horror/Vampire Wars: http://www.westwindproductions.co.uk/catalog/index.php?cPath=2_41

Not having actually read either I cannot comment on quality. I would personally recommend checking out Great Rail Wars, but that is unfortunately more or less OOP.

ThousandPlateaus
22-11-2007, 10:48
How about GASLIGHT: http://www.gaslightrules.com/



That looks perfect - thanks for posting that.

byteboy
22-11-2007, 10:51
How about a 40k/Fantasy based racing game with a little bit of combat? Think of it as table top Mario Kart.....on steriods......

leonmallett
22-11-2007, 10:56
If building on existing mythos: a Great Crusade/Horus Heresy game (waitaminute...we could call it...Warhammer 30000...). Or the return of Epic as a fully supported game line with plastics for all armies.

All ideas I would suggest (WWII meets incursions of Chaos) would in some way build on the esiting mythos - for that is GW's strength.

Griefbringer
22-11-2007, 12:28
How about a 40k/Fantasy based racing game with a little bit of combat?

Am I reminded of Gorkamorka here? For fantasy, there has been a couple of chariot mini-games in Citadel Journal and such.


If building on existing mythos: a Great Crusade/Horus Heresy game

Isn't this what the original Epic (Space Marine 1st edition and Adeptus Titanicus) were about?

reds8n
22-11-2007, 12:36
I'd quite like a game set on terra before the rise of the Emperor. Chance to play one of the factions they refer to in passing in the history books in the Heresy series etc. Some of the deeds and battles then sound quite mad indeed.

lord_blackfang
22-11-2007, 12:56
How about a 40k/Fantasy based racing game with a little bit of combat? Think of it as table top Mario Kart.....on steriods......

You know, I've been working on that for 5-6 years now... I really should finish it one day.

Templar Ben
22-11-2007, 13:00
I would like to see modern. Small unit tactics and supporting units without the silliness of hand to hand.

Chris_Tzeentch
22-11-2007, 13:05
The return of Epic, or failing that, how about an Epic Scale victorian steampunk game? Gigantic steam titans supported by Land trains, tanks and infantry. Its like the Steve Blease game http://www.blease.pwp.blueyonder.co.uk/WG.landironclads.html, but I think if GW could make it far more professional.

I reckon that would work.

Brother Lysander
22-11-2007, 13:20
- Emerging Sci-Fi, the rise of technology rather than the fall


Corvus Belli's Infinity could be mentioned at this point.

BL

Ethlorien
22-11-2007, 16:19
I'd like to see a pirate skirmish game, with also a ship-to-ship fighting system. Akin to Mordheim, I guess, but with detailed ship rules, ocean maps for campaigns, raids, booty, assaulting each other forts and ships, stuff like that. You've got a black market to sell stuff off, slave rings, ladies of the evening, all that jazz. As your band of pirates grow, take on more and more ships and islands until you have an entire fleet, yet keep each battle between just two rival bands of pirates (a ship worth of each).

Hell, to add a touch of fantasy to it, they could even add optional Fishman fleets!

But, yeah, that Victorian setting sounds quite interesting.

Griefbringer
22-11-2007, 17:45
For a pirate skirmish game, Warhammer Historical Wargames (sub-division of GW) is supposed to be working on such - entitled "Legends of the High Seas" or so.

grickherder
22-11-2007, 19:33
Yeah, it's basically LOTR for pirates. Legends of the Old West was the same thing for cowboys.

night2501
22-11-2007, 20:04
mmm i think that wath I would like to see, for a wargame, would be a fantasy seting but developed to modern time, it could give place to a nice blend of element and one could explore thing in ways not usualy seen.
the idea of victorian/western fantasy also sound quite good and interesting

Glabro
22-11-2007, 21:28
Honestly? World of Warcraft: The Strategy Battle Game sounds about right. Sure, it wouldīve been best to start on that years ago, but thereīs still plenty of life in that IP if Blizzard has anything to say about it (and hey, it does.).

ExquisiteEvil
22-11-2007, 22:38
a game of fantasy 'football' with all the races from the old world. Really bloody and violent yet incredibly funny and entertaining at the same time- like goobos using Fanatics on the Pitch and Dwarfs having odd mechanical machines!

Now that'd be a wonderful idea and I think itd sell a tonne! If only GW had a game such as this.

:confused:


Oh wait.....they do, but they hide it away in a corner like some ugly stepchild with ginger hair....:(

Senbei
22-11-2007, 23:12
I would like... Future Steam-punk.... Days of Empire Ironclad-inspired Spaceships trawling the void powered by hundreds of slaves stoking the boilers.... If only because it would give them a fresh canvas and it would be difficult to guess what would appear next....

Captain Marius
22-11-2007, 23:13
I still dream of a GW Star Wars game, if only for the awesomeness of a Citadel plastic multi-part Stormtrooper sprue. All those heroes and units available from decades of background material, it'd make a neat sci-fi parallel to LOTR and fit in nicely with the other three games. Either that or Epic; it's so frustrating having all those awesome rules with such a limited model range to back them up!

catbarf
22-11-2007, 23:21
I'd like something that embodies the whole time period of 1400 up to 1800. Something like the Vinci from Rise of Legends.

Senbei
22-11-2007, 23:44
I'm with the Captain on the SW Idea... It's something that came to me back in school when I first bought the RT rulebook... Unfortunately WoTC appear to have the rights to make pre-paints for Star Wars at the moment.... Such a shame too... A GW AT-AT would be neat ^_^

swordwind
23-11-2007, 00:51
Honestly? World of Warcraft: The Strategy Battle Game sounds about right. Sure, it wouldīve been best to start on that years ago, but thereīs still plenty of life in that IP if Blizzard has anything to say about it (and hey, it does.).

Already got one of them, its called Warhammer.

Senbei
23-11-2007, 01:05
Already got one of them, its called Warhammer.

Or Visa-Versa, rather...

Senbei
23-11-2007, 01:14
Already got one of them, its called Warhammer.

Or Visa-Versa, rather...

Glabro
23-11-2007, 01:34
Already got one of them, its called Warhammer.

No, itīs not.
World of Warcraft has as much to do with Warhammer as Lord of the Rings does.

ehlijen
23-11-2007, 02:24
Which, given that both are fantasy settings, is alot as far as the OP's question is concerned. And between LotR, warhammer and mordheim, there is little GW could do with that license that it hasn't done yet.

Also, Warcraft 3 the boargame already exists, and if it's any indication of what a miniature game would be like, it's not promising :(

What I'd like to see is GW taking on the XCOM license and turning that into a squad skirmish game.

brother malthius
23-11-2007, 02:50
Flames of war. But with Battle wizards, magic items, and wave upon wave of kamakazi "ancestor" undead.
Thats my dream. Or the Star Wars thing.

byteboy
23-11-2007, 05:39
You know, I've been working on that for 5-6 years now... I really should finish it one day.

I would help test it with you if you did finish such a thing.

I think the only thing missing in GW's line of games is a racing game personally. We have a football game, small, large and massive scale games, just missing some whacky racing game. :D

Hicks
23-11-2007, 06:14
I'd like to see a blood-sport game set in WH40K. Kind of like a cross between a Necromunda Pit Slave gang and Bloodbowl. I like the idea of desperate gladiators duking it out with the vein hope of one day earning their freedom back. Bionic enencements and drugs would be a must too.

devolutionary
23-11-2007, 06:23
Corvus Belli's Infinity could be mentioned at this point.

BL

Play it (Ariadna! boo yah!), and it's a little too anime in it's humans and cliche in it's aliens for my preference (hence the Ariadna playing :p)

Glabro
23-11-2007, 12:42
Which, given that both are fantasy settings, is alot as far as the OP's question is concerned. And between LotR, warhammer and mordheim, there is little GW could do with that license that it hasn't done yet.

Except thereīs no reason not to keep using an ever-refined version of the LOTR system for other games covering popular IPs. This, of course, assumes a phasing out of LOTR to Specialist status at some point in the future.

The setting of the World of Warcraft is, in my mind, the best "new" fantasy setting, and has plenty of mass market appeal. Plus, it includes plenty of options for including the steampunk elements that some desire.

I simply donīt believe that pure steampunk or any other such niche genre would hold nearly enough mass market appeal for GWīs target audience.




Also, Warcraft 3 the boargame already exists, and if it's any indication of what a miniature game would be like, it's not promising :(


Errr, no, no it isnīt any indication of what any future Warcraft product would be like. After all the other Warcraft products by the same company that made it are nothing like it.

Just to emphasize that Iīm not saying this because Iīm a huge fan of the computer games, I hate base-building and donīt play WoW (The MMORPG) - however, I do play the WoW the RPG for the setting!

Brother Lysander
23-11-2007, 23:37
a little too anime

I don't even like anime and could probably name 2-3 films at most. The studio paint jobs (and the general artwork of course) do that I reckon...once I started seeing other, more 'realistic' paint jobs I was hooked. Collect Yu Jing and Ariadna myself :D.

BL

From Shadows
24-11-2007, 00:02
How about a system that you could fight yor 40k army against your fantasy army?

Pokpoko
24-11-2007, 00:04
well,it's too "anime" i guess because it's actually very high-tech in design,with none of the usual "gritty-skully-gothic" bling.
oh,the fact that the aestehtics seem to draw inspiration from Shirow's works might play some part too;)

Adept
24-11-2007, 04:50
Except thereīs no reason to keep using an ever-refined version of the LOTR system for other games covering popular IPs.

:eyebrows:

There's no reason not to. It's one of the best rules sets on the market.


This, of course, assumes a phasing out of LOTR to Specialist status at some point in the future.

A strange assumption.

devolutionary
24-11-2007, 05:31
well,it's too "anime" i guess because it's actually very high-tech in design,with none of the usual "gritty-skully-gothic" bling.
oh,the fact that the aestehtics seem to draw inspiration from Shirow's works might play some part too;)

Wonderful oversimplification... and utterly inaccurate when it comes to encompassing my reasons for viewing it as too anime. Congratulations on your conclusion jumping.

It's hardly a natural progression in human technology is it? It's very stylised and idealistic in it's look and draws directly from extensive anime influences, from the catgirl Nomad to the weapon design to the ridiculous poses so many models seem to have. Hell, even the TAGs look like bastardised EVA units. I'm not bashing the game for it's influences and look, but it is completely not what I have in mind for my perfect Sci-Fi system.

Glabro
24-11-2007, 12:39
:eyebrows:

There's no reason not to. It's one of the best rules sets on the market.


Yes, sorry, thatīs what I meant - will edit now.

About the phasing out - well, perhaps it isnīt necessary, but the point was that LOTRīs sales would reach a level where having another game using a similar system wouldnīt be considered harmful to either one.

Stormtrooper
24-11-2007, 15:49
To be honest, I'd love GW to hit big with a Star Wars table top war game. It'll never happen though. Way back when, I think it was Westend Games tried one and it fell pretty flat.

Although GW have massively raised the profile of Wargaming since that time, its a very distinct possibility that a GW Star Wars game would be massive - even obliterating Wizards of the coasts' pre painted one in sales. I just don't think GW would have a crack at the license because of WotC.

Easy E
24-11-2007, 15:54
Yeah, plus that west end games version was super clunky and had a very limited model range. Kinda like RT, except RT had all ready been around for a few years.

Fantasy Victoriana for me too.

Pokpoko
24-11-2007, 15:58
It's hardly a natural progression in human technology is it? It's very stylised and idealistic in it's look and draws directly from extensive anime influences, from the catgirl Nomad to the weapon design to the ridiculous poses so many models seem to have. Hell, even the TAGs look like bastardised EVA units. I'm not bashing the game for it's influences and look, but it is completely not what I have in mind for my perfect Sci-Fi system.

it is stylized,but imo,not so much that it would be losing touch with reality. and tags are resembling the Appleseed land-mates(gujia is spot-on almost) or Briaero's body rather than the EVA's. it is inspired by anime,that's obvious(Shirow,as i said,being the most powerful source of imaginery),but except for the cat-doc none of it's overbearing. well,for me,maybe i'v been desensalized by years of watching the stuff?:p. still,it's far more "sf" than what GW produces now,and most SF game on the market right now-AT-43 is IIww in space, 40k is..eerm,fantasy in space for all purposes, Dark age is post-apocalyptic...Urban war seems similiar in concepts,but it has uglier toy soldiers;)

but this is getting waay too OT,so i'll cease now

Damien 1427
24-11-2007, 16:50
Bioshock. But I'm working on that (Rapture - Paradise Lost), using Legends of the Old West/LOTR as a basis.

Zombies? Yeah, I have my notes for Ach, Zombies! floating around the test forum.

But a dungeon-crawler that's based on the LOTR system, but using a not-entirely-serious setting, would be great. Either that or Steamhammer 40,000.

Griefbringer
24-11-2007, 17:24
How about a system that you could fight yor 40k army against your fantasy army?

And why would you need a new system for that, when you could just use 40K as it is? Pretty much all you need is to write army lists for the fantasy models to be used in 40K.

Actually, the original 40K Rogue Trader has profiles for all sorts of primitive weapons (plus a points system) so you could easily bolt in any primitive/medieval level forces. Even the 2nd edition kept some of that (and some army lists had special allowances for rather low tech-level units, like SoB Frateris Militia and Chaos Daemon worlds list).

philbrad2
24-11-2007, 18:29
GW Star Wars for sure, Clone Wars era and the Empire/Rebellion time frame. Perhaps and Jedi vs Sith games along the lines of Inquisitor or Necromunda. Star Wars would be hell of a license for GW they really could make it work.

The more I read into it I'd like to see Heresy era 40K as well. Apocalypse 30K with Primarchs .. damn ...
PhilB
:chrome:

fwacho
25-11-2007, 08:03
I would like modern warfare style game. something that's purely shooty with very little (and I mean fractional) value in CC. make it squad squad based and give guys a reason to spread out.

Ward.
25-11-2007, 09:21
Hicks: They have something like that available for clan moulder in fantasy, where you can match your mutated rat ogres and giant rat warband against each other. Incase you where interested...

Also for the person that mentioned sea battle's in fantasy, they have man of war.


Something I want would be a large book of many small rule sets, like the rat ogre one for 40k and fantasy.

And as much as I want to mention pirates, I just really don't think they could capture the awesomeness that is captain jack sparrow in a rule set.

lanrak
25-11-2007, 12:48
Well I would like to chime in with my 2cents worth.
What about resurecting Dark Future setting.The novels were great,IMO.
And the game expansions Dead Mans Curve and White Line Fever realy opened up the detail of the game setting and role play elements of the game.

The basic rules could be learned in less than 15 mins ,and the 'advanced/add on rules' developed logicaly and progressivley with the players ability.
And (unlike 40k,) the rules made sense and followed the laws of physics!

But if they altered the scale to make the vehicles larger perhaps?(Purley for marketing reasons ,because everone I knew prefered to convet shop bought toys, not that good for GW sales.)

But any game setting NEEDS a great rule set ,to do it justice.Otherwise gamers will not stay interested for long....

TTFN
Lanrak

Hermanesq
25-11-2007, 17:52
mentioned it myself in previous threads,

but would love a Terminator:future war game, with miniature arnold's battling desperate survivors. cor.


Chris W

warmaster_dan
25-11-2007, 17:57
but would love a Terminator:future war game, with miniature arnold's battling desperate survivors. cor.
Just play Necrons vs Guard

joemayhem
26-11-2007, 22:01
I agree with the Dark Future, Dead Mans Curve and White Line Fever idea. I read a few of those books and fell in love with them, and would love to actually play the game. Sort of a necromunda on the highway/mad max style game. Imagine being able to recreate the band of evil nomad bikers trying to stop the semi trailer scene.... Kind of like Gorkamorka but set in modern day times on earth.

scarletsquig
27-11-2007, 09:00
Definitely something sci-fi, or modern!

Personal preference: Stargate skirmish game.

Best route for GW to take: Star Wars skirmish/mass battle game (hell, base the game's mechanics on LotR, the rules are solid enough - replacing might/will/fate with "force" points, and reworking it to be shooting based).

GW would never run out of stuff to release for it, the extended background is a real leviathan of content.

EvC
27-11-2007, 11:13
I think I'd like a Firefly game... you have several different factions, from Mal and his cowboy crew to the Reavers.

Jedi152
27-11-2007, 11:38
Also for the person that mentioned sea battle's in fantasy, they have man of war.
But as it's been OOP for years it can be discounted. Unless you pay extortionate eBay fees you won't get a copy of the game, and finding opponents is nigh on impossible.

A Pirates of the Caribbean ship combat game would be amazing, as would an updated warhammer one.

TheLionReturns
27-11-2007, 12:31
Personally I would love to see epic return as a core game or a return for man o'war. In terms of a completely new setting this is difficult because you run the risk of weakening the 40k and fantasy brands by doing so. For that reason I think it would be good to keep the new setting in those universes.

One idea could be to come up with a proper fantasy hero type game. Whilst we like our wargames there is always the deep desire to make an uber tooled up character, and this could provide that release. Perhaps some kind of dungeon set hero game could be possible. Performing different types of missions against a variety of foes. Gaining experience and your character improving. His fame improving and him rising in society in accordance getting access to new equipment and new missions against more dangerous foes. In fact it doesn't have to be confined to dungeons but any kind of board you could wish to make. The emphasis however, would be one hero and one opposing "dungeon" master.

Glabro
27-11-2007, 12:34
One idea could be to come up with a proper fantasy hero type game. Whilst we like our wargames there is always the deep desire to make an uber tooled up character, and this could provide that release. Perhaps some kind of dungeon set hero game could be possible. Performing different types of missions against a variety of foes. Gaining experience and your character improving. His fame improving and him rising in society in accordance getting access to new equipment and new missions against more dangerous foes. In fact it doesn't have to be confined to dungeons but any kind of board you could wish to make. The emphasis however, would be one hero and one opposing "dungeon" master.


Well, this one IS pretty close to Warhammer Quest...

Hena
27-11-2007, 13:08
How about a system that you could fight yor 40k army against your fantasy army?
We tried such a game back in 40k 2nd ed and Battle 4th ed. RT might be more suitable, but it's mechanics are much more clunky.

Was cool to pit my Marines against Chaos and Undead :). MultiMelta + Mummies = minimum of 8 wounds per hit :skull:.

Some glitches here and there, but was doable. Undead+Chaos had 3 times the points I think and marines couldn't use everything ... Hard to remember all that we set up for it back then.

Curufew
27-11-2007, 13:52
Alternative history game? Like the PS3 game Resistance fall of man?

grimel
27-11-2007, 15:32
pirates maybe?

Ethlorien
27-11-2007, 16:32
I think a primitive setting might be fun to play. Juingle skirmishes, dinosaurs, mammoths, and the like. barbarian tribes, savage hordes, amazons, the birth of magic even.

Angry Lawyer
27-11-2007, 21:54
I'd kill for an X-Com miniature line and ruleset.

-Angry Lawyer

joemayhem
28-11-2007, 00:31
This website has a ton of interesting free rule set but a lot of the links are outdated/broken.

http://www.freewargamesrules.co.uk

Flame Boy
21-12-2007, 04:18
I like the idea of a new take on the Dark Future/ Gorkamorka concept. I'd like the idea of a fairly contemporary day after tommorrow/parallel timeline sort of situation. The imagery in my head isn't focused on a distinct IP, obviously, but I get the images of motorcycle gangs riding superbikes through to bulky choppers, to stripped-down buggies, armoured trucks, armed, James Bond-style sports cars and so on. Reasons for conflict I guess could be anything from a nice list of cliches such as:
1. Post apocalyptic survival
2. Gang disputes
3. Corporate/ Industrial sabotage
...and so on. Probably far better ideas out there, but I'm tired, it's almost 4am, so I'm not thinking very clearly!

I could see the merit of having a kit for a sturdy offroad truck (Hmmm Bulldog Mk2?) that comes with options to make it into a pickup, soft-top, hard top, armoured panels and some nice optional sprues for extras directly related to that chassis, and then you could buy modular upgrades for universal weapon mounts, crude weld-on armour, spiked ram bars or whatever other craziness you could concievably bolt onto a vehicle. (furry dice are mandatory for all sprues, naturally).

Following that example for a model, you could make either the original, tooled-up military version of the Bulldog...http://www.tamiya.com/english/products/35267humvee_tow/humvee_tow_top1.jpg

...The civilian version designed so that the road-rage influenced mother can ram anyone aside that would make any of her 30 kids in the back late for school... :D http://www.danielwiener.com/daniel/tips/archives/humvee_2.jpg

... or you can find some unconventional parts and make something unorthadox in less time that it takes to say "kitbash!" http://upload.wikimedia.org/wikipedia/commons/thumb/e/eb/Humvee_equipped_with_four_snow_treads.jpg/800px-Humvee_equipped_with_four_snow_treads.jpg

Note: All structural similarities between the Bulldog Mk2 and the "Humvee" are purely coincidental, at least until my hypothetical ramblings are concluded. ;)

I'm not sure what kind of models I'd prefer to see, but having a persistant group of vehicles and drivers similar to a Blood Bowl team might be interesting, as it might let you develop your gang/rebels/vigilantes/ultraviolent future-sport team/whatever else I missed here as you progress. In Gorkamorka you got a few guys running about and you could stick more armour on them, but it would be interesting to see after a few fights whether your buddy will saw the roof off the top of his car so the copilot can wave a heavy machinegun out of the top, or turn his pickup into a convertible to lose some weight or something equally bizarre. As long as there were some fairly interesting mechanics for vehicle modifications, damage and repair, you could run a fairly unique vehicle quite quickly, I'd bet.

Anyway, I think I've put you all to sleep now, so I'll follow. G'night.

guillaume
21-12-2007, 04:28
well, to be honest, GW already has the 4th core game. They just decided not to work on it. Blood bowl could EASILY be the 4th game. Rules are very different to anything we have (as this is played on a board) but is close enough to the warhammer universe.

ManOwar: again, rules are there: ready to go.

So I think, that GW could easily do something based on what they have. I'd be surprised to see anything new before they rerelease some of the old stuff.

A Victorian game, mmmm this is starting to look remarkably like the hundreds of RPG's outhere, mix of horror and femme fatale. I think GW can do better.

Easy E
21-12-2007, 13:39
There use to be a company that made fantasy Napoleanic armies, perhaps it was called Deadloque or soemthing along those lines. The idea always struck me as being pretty cool. In the game, the Elves were the bad guys?world conquerors. Refreshing.

EVIL INC
21-12-2007, 14:04
My ideas...
Bring back the older games. For example, Dark Future. Give that and the specialist games more spotlight action and bring them back up. They were/are very populer games and those who play them would love for them to see more action. Not to mention that that would draw in more customers. (note, I am not sure how well the more expensive ones like epic and warmaster would do as it is the smaller lessexpensive ones that are more populer of these as the lower cost is one of the main attraction of them along with how they "build up" over time.
By bringing these up into the spotlight and make them "core games" they open doors all the way around.

scratchbuilt
21-12-2007, 16:09
Space hulk. But rather than card jigsaw pieces - very low quality plastic jigsaw pieces (with walls and such) - much like the original space crusade.
Also rather than just 'space hulks' expand it to represent any built up city.

Whitesun
22-12-2007, 00:59
Bring back the old games :(
One box set a year is all I ask for... Would love to see new Dark Future plastic kits, ManOWar, and of course, Blood Bowl. If they had just supported BB with minis properly, I doubt many of the competitor companies like Heresy, Hasslefree etc would have gotten a toe hold in... Oh, and Space Hulk. Though I vaguely recall JJ saying they lost the files for HQ and MoW, that's why they've never brought it out again...

Hicks
22-12-2007, 01:06
I played something pretty cool this week. Basically, a friend plaed as the bad guys, the setting was still 40K, but in a big city where chaos cultists had wrecked havoc. The Arbites had been beaten and so storm troopers were called in. In a never ending battle using pretty much necromunda rules, we all controlled one ST. It was huge fun to gun down plague zombie and cultists as well a big daemonic meanies. It was like the SWATS in a horror movie.

Anything where a team has to fight off monsters in an abandonned city gets my vote.

Whitesun
22-12-2007, 01:17
Malazan Book of the Fallen... for those who haven't read it, good stuff... great scope for a TTG there I think, and the novels lend themselves very well to being adapted for wargaming... or a Game of Thrones setting... GW might want to get more licenses like they used to in the past (Judge Dread, Doc Who, Elric etc)

Ethlorien
22-12-2007, 02:19
Malazan Book of the Fallen... for those who haven't read it, good stuff... great scope for a TTG there I think, and the novels lend themselves very well to being adapted for wargaming...

My good god, man, that would be amazing. Those are, truly, the best books in fantasy right now. The world, the scope, the story, yeah, that'd make for a very good game. You've got so many gods, factions, nations, armies, with a whole new look on magic. Think of the characters and how powerful they would be! Karsa Orlong! Oh, now you've gone and got me all excited.

Warboss Antoni
22-12-2007, 15:58
I'd just like to see specailist games get more love ( in all reality, they are all superioir to the 3 big games )

Hakkapelli
22-12-2007, 16:37
I've got 4 ideas for settings:
-Warhammer 30000: Horus Heresy

-Star Wars

-BFG: Naval Skirmish, with frigates and corvettes as the main ships supported by the occasional cruiser. Full scale fleet engagements are supposed to be unusual after all.

-Late WHFB: Fantasy style wargaming in the late 19th/early 20th century. Semi-modern technology mixed with magic and fantasy creatures.

LuciusAR
23-12-2007, 16:05
I would love to see an actual, well thought out, science fiction setting. IE not the cliché ridden science fantasy setting the the 40K universe is. With weapons based around actual technology that the occupants of the universe understand. One of my biggest gripes with the 40K universe is the technology as religion nonsense. Any one who has ever been exposed to technology will know why this simply would not work, no matter how hard I pray to a broken server at work its not going to fix itself! Why can Orks, a race that cannot master a words of more that 2 sylables, learn space travel, force fields, ballistics and the internal combustion engine? I have never considered the 'it works because they think it will' get out clause to be acceptable.

Also a setting where factions are not loosely grouped into the 'order' and 'disorder' camps and constantly fight for no reason other than they can. One where politics can actually come into play and much like real life there are no or few 'bad guys' though there may be bad regimes/governments. One where alliances may be made or broken in other words a universe that really shifts. Something like the B5 universe, one of the best things about this universe is that throughout the series all the major races showed both great good and evil capabilities. The B5 universe puts the 40k one to shame.

dr.oetk3r
23-12-2007, 19:44
Cave men warfare, with dinosaurs. That'd be tits.

Harry Zombini
26-12-2007, 09:42
Either bring back Dark Future (who doesn't love Mad Max?) or as previously stated by someone (I don't know how to quote and stuff), something a little more complex. Like Rogue Trader style, a half way point between roleplaying and squad combat because let's be honest, Kill Team rules are rubbish.

I loved the fact that in Rogue Trader you could send 5 marines into a barn in the middle of nowhere and accidentally happen upon a greater daemon... granted, that was entirely daft, but I think some middle-ground chance encounter stuff would be nice. Like a squad-based Warhammer Quest (without the literal wall-to-wall monster trauma that Quest turned into).

Harry Zombini
(as seen on 360 Live)