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NightLord
26-11-2007, 09:01
I would like advice on how to make this a better list both game wise and fluff wise. This list covers no fluff but I am slightly disappointed about taking the battle wizard because there was no good witch-hunting-ish spell lore... Maybe fire instead? Burn the heretic type thing? I also don't like taking the cannons and what not... They seem un-witchhunter-ish...

Anyways... Any advice would be much appreciated.

Captain of the Empire (Witch Hunter/General/Pointy hat)
Hand Weapon
Pistol
Doom fire ring
Wyrmslayer Sword
=105

Battle Wizard
Level 2
Shadow
Rod of power
Crystal ball
=145

Warrior Priest
Hammer of Judgment
Armour of Meteoric Iron
1.) Joins Flagellant war band
= 140

19 Flagellant's
Prophet of doom
1.) Will include warrior priest
2.) Counted as core units
= 200

20 Swordsmen
Duelist
Standard bearer
Musician
1.) Includes 10 man crossbow detachment
= 145

(Crossbow detachment) 10 man
=80

20 Swordsmen
Duelist
Standard bearer
Musician
1.) Includes 10 man crossbow detachment
= 145

(Crossbow detachment) 10 man
=80

8 Knightly Orders
Preceptor
Standard
Musicians
= 224

5 Outriders
Musician
=113

5 Outriders
Musician
=113

Great Cannon
= 100

Helblaster Volley Gun
=110

Army total 1500

Red_Lep
26-11-2007, 16:14
WP can't join the Flagellant's because they're unbreakable and he's not.

As far as the Wizard I'd go with the "BURN THE WITCH!!!" idea, its funny:D