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CaptainSenioris
04-02-2008, 11:11
Hey folks

I picked up the AW: DC game the other day and have been playing it pretty steady these last few days, I was just wondering who else on here had it and what they think of it?

TBH, I love it, but sometimes it just seems to be missing some things that AW: DS had... if you can follow my meaning. CO powers are almost not worth using when you have a commander on the field, as their area of affect bonus is often enough to win the day.

The single player is good; it has plenty of additional missons to keep me interested for at the very least 30 hours more play time. I've only clocked about 15 so far and I'm on the last 'story' based mission having skipped all the bonus missions.

I have yet to try out the online multiplayer, if anyone want a game?

I have more to say but I'll leave that for other posts.

Shameless plug: If you have a DS and post on here, chances are, you'll love advance wars so go get it.

Drogmir
05-02-2008, 00:03
I don't have a DS but I loved Advanced Wars 1 & 2.

Tell me is Green Earth, Red Star, Blue Moon, Yellow Comet, and Black Hole still around?

Or all they all dead?

CaptainSenioris
05-02-2008, 07:36
They are still around in AW: Dual Strike with all the CO's except sturm but AW: DC goes for a new darker storyline in a different world entirely. The game still feels very much the same in it's heart, just a large amount of the mechanics have been altered around it.

Outlaw289
05-02-2008, 11:47
I guess the European version has a different name?

Anyways, I LOVE days of ruin. The story is a lot grittier (not totally grim n dark, but much more serious than the disney high-school sitcom plot of the previous games), and if you don't think Brenner is one of the coolest characters to appear on the DS, something is wrong with you. The art seems a lot better, and the combat animations, while still in pseudo-3D like dual strike, aren't block or pixelated.

Unit balance is much better, and they got rid of most of the silly units. Gone are ooziums, rail cannons, and neotanks. There are still wartanks, massive T-35 looking land battleships that would make Churchill proud, but mostly everything consists of real units. New units include dusters, little propeller driven planes with machine guns, anti-tank artillery (basically world war two inspired Flak 88s and 85mm guns) that have shorter range than artillery, but can fight many targets effectively, like helicopters, infantry, and ground armor. They can also fight units they are adjacent to.
Carriers can also make planes that are really effective, but have short range.
There are motorcycle infantry here too, who are basically rifle infantry who move real fast

Also, CO Powers have been really nerfed, which I'm glad for. I hated going against an Olaf/Drake combo and have them be like "LOL TIDAL BLIZZARD" and reduce all my units to 6 health, thus destroying all my offensive capability and making them able to eliminate my own units with like half the normal effort. There are still your CO archetypes, with "recon girl", "repair/defense guy", "advanced movement person", "artillery specialist" and so on. There are difference, but they are certainly more subtle, and the game depends a lot more on actual tactics and using your CO unit (your CO can board a unit for a nominal cost, making it better and giving a slight buff to units in its AoE). It might just be me, but I feel like Battle Copters aren't as good as they used to be.

Overall, days of ruin is great, the best Advance Wars game easily, although every AW title was solid in my opinion (I've played them since the first one). If you love the previous AW games, get it now. If you've never played AW but have a DS, seriously consider it.

Kohhna
05-02-2008, 11:51
I love Advance wars. I might just get a DS to play this.

CaptainSenioris
05-02-2008, 11:57
I guess the European version has a different name?

Anyways, I LOVE days of ruin. The story is a lot grittier (not totally grim n dark, but much more serious than the disney high-school sitcom plot of the previous games), and if you don't think Brenner is one of the coolest characters to appear on the DS, something is wrong with you. The art seems a lot better, and the combat animations, while still in pseudo-3D like dual strike, aren't block or pixelated.

Unit balance is much better, and they got rid of most of the silly units. Gone are ooziums, rail cannons, and neotanks. There are still wartanks, massive T-35 looking land battleships that would make Churchill proud, but mostly everything consists of real units. New units include dusters, little propeller driven planes with machine guns, anti-tank artillery (basically world war two inspired Flak 88s and 85mm guns) that have shorter range than artillery, but can fight many targets effectively, like helicopters, infantry, and ground armor. They can also fight units they are adjacent to.
Carriers can also make planes that are really effective, but have short range.
There are motorcycle infantry here too, who are basically rifle infantry who move real fast

Also, CO Powers have been really nerfed, which I'm glad for. I hated going against an Olaf/Drake combo and have them be like "LOL TIDAL BLIZZARD" and reduce all my units to 6 health, thus destroying all my offensive capability and making them able to eliminate my enemies with like half the normal effort. There are still your CO archetypes, with "recon girl", "repair/defense guy", "advanced movement person", "artillery specialist" and so on. There are difference, but they are certainly more subtle, and the game depends a lot more on actual tactics and using your CO unit (your CO can board a unit for a nominal cost, making it better and giving a slight buff to units in its AoE). It might just be me, but I feel like Battle Copters aren't as good as they used to be.

Overall, days of ruin is great, the best Advance Wars game easily, although every AW title was solid in my opinion (I've played them since the first one). If you love the previous AW games, get it now. If you've never played AW but have a DS, seriously consider it.

Just to chip in I agree with all of this. I've also been playing AW since it first appeared on the GBA, I wish the older versions way back to the NES had made it here too though.

I think the different versions have had more than just different names.

Fighters = Intercepters
Dusters(the prop planes) = Fighters
Wartank = Megatank(same as dual strike)

Who is Brenner? Is he the original Leader of the Independant Legion, if so I agree with you but over here he's called O'Brian;).

Strange they've actually done a proper British translation, normally we only get a straight yank translation.

Outlaw289
05-02-2008, 13:33
Well, they may have changed the names, but the art is probably the same. You know the gruff "good guy" leader that mentors the young cadet (I think Will in the American version)? That's Brenner

Independent Legion sounds a lot cooler than the "Rubinelle Army" though (if you want me to be specific, the unit you're in command of in the American version is 12 Battalion: Brenner's Wolves)

CaptainSenioris
05-02-2008, 14:43
Yeah thats the one O'brian(Brenner) leads the 12th Laurentian Independent Legion (it does sound cool:D), the kid is Ed(a bit less cool).

Ravening Wh0re
06-02-2008, 08:02
Love this game. Was the only game on DS that I was really looking forward to and get excited about.
Disappointed that there is no Hard mode, and some of the functions from the last game are gone.
I don't have to earn money to buy maps or COs so it feels a little light though.
I didn't realise the European version was slightly different else I might've picked that one up instead.

ps, at least you can actually afford the high tier units now