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rikard
11-02-2008, 14:55
I figured after all the fun I had over the last few weeks of sculpting for an exhibition I would start a new project log that looks at all the random bits and pieces that I will be getting up to (not just finishing Kroaks palanquin which is proving FAR harder than I ever thought possible). I even gave Nakai and my Druchii annointed an update for the event with new items and armour detail (I'll post pics if people want).

Anyways here is my first offering (still a major WIP) based on an existing miniature (which is 54mm tall) and artwork from the Reaper range. It is in preparation for my VC army (which I am eagerly waiting for). I am currently working on her sword arm and armour, more pics up tomorrow.
http://img.photobucket.com/albums/v697/N-large/AUT_0796.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_0797.jpg

Altough not having a set list of things that need sculpting is a bit wierd I am hoping that it will make things more interesting as I will cover a wider range of armies and hopefully be able to link you to a few tutorials.

If I can help anyone with advice or likewise just give me a shout.

Verm1s
11-02-2008, 15:47
The lower section looks pretty frickin' impressive so far, although a little dark and indisctinct against the glaring white backdrop. Looking forward to updates.

DaBlooOrk
11-02-2008, 16:00
Looks amazaing! Seeing things being sculpted is always impressive and inspirational.

heinrichvoncarstein
11-02-2008, 16:10
subscribed...

SV_Harlequin
11-02-2008, 17:08
Please tell me you are going to give her a proper face and not a GW Pig Face Vampire.

rikard
11-02-2008, 17:21
Thanks guys I'll get some more pictures up soon (from behind too) and see if I can't throw a tutorial on sword making into the mix somewhere.

SV_harlequin:
I am leaving the head to last but I have no intention whatsoever for it to be shoddy even if it takes me 50 or more attempts, the current fevale vampires are horrible, I can't see them seducing anyone with those faces.:rolleyes:

rikard
11-02-2008, 22:34
In order to help pass a bit of time I thought I would include a small bit of info on the sword and its creation.

I really like using white milliput for swords and apoxysculpt too as when they dry they have ideal properties for being filed down to hard and firm edges.
http://img.photobucket.com/albums/v600/richiboy/AUT_0787.jpg
So with the sword making it is simple and require no talent only patience. First off I mix up white milliput and place it around a length of thin wire before gently pushing it with clay shapers to get a vague shape I then leave it to dry.

Next I start filing it down creating the general thickness and the pointed tip.
http://img.photobucket.com/albums/v600/richiboy/AUT_0788.jpg
Then I file at an angle to get the correct shape so there is a raised area running down the length of the sword blade on either side.
http://img.photobucket.com/albums/v600/richiboy/AUT_0789.jpg

more to come soon.

Gonfrask
11-02-2008, 23:58
Well, is sad to see that you have stopped your projects (that Kroak was amazing). Instead we will have "randoms" models, is a great new ;)

I hope your model would better than the GW ones.

Smiler
12-02-2008, 00:15
that model is sweet so far can't wait to see it finished.

rikard
12-02-2008, 08:09
Well, is sad to see that you have stopped your projects (that Kroak was amazing). Instead we will have "randoms" models, is a great new ;)

I hope your model would better than the GW ones.

No I have only put them on hold, I still have work to do to them. I have finished the weapon on my third Kroxigor already, I need to concentrate on their feet.

@Smiler,
Thanks more bits to come soon.

Daniel36
12-02-2008, 09:10
Hey Pal! Like the rest, I think your work is pretty amazing! I am only good at sculpting Nurgle stuff, but that is simply because the Random Factor likes Nurgle....

Keep up! I'd love to see more!

Guyver OmegaX
12-02-2008, 09:55
How durable do you find the white milliput? It looks slightly chalky and brittle in the photos above, but I guess it's not really like that?

Bra'tac
12-02-2008, 10:29
that looks good, briljant actually.

rikard
12-02-2008, 16:59
I really like working with white milliput it's not too grainy and files really easily so I find it ideal for swords making as you can also add little notches to it.

http://img.photobucket.com/albums/v697/N-large/AUT_0795.jpg

What I did to really help you break down the stages involved was to use a different putty between each stage using different putties from pro-create to apoxysculpt (the handle) and green stuff.

more pictures to come shortly.

de Selby
12-02-2008, 17:01
This is great. The sword tutorial is interesting even for me, whose GS skills are limited to gap filling and not getting it on my clothes...

rikard
12-02-2008, 19:29
Here's some more pictures as promised, working on the arms one by one, though at this stage a lot fo the armour plates are not finished and are more complete towards the hand, where as the one on her shoulder is only the very first stage.

If anyone wants tips or pointers as to what tools I used for particular parts let me know.

I'll see if I can post some pictures of my Kroxigors update soon too.

http://img.photobucket.com/albums/v600/richiboy/AUT_0799.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0800.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0801.jpg

azraelezekiel
12-02-2008, 21:37
Great tutorial.
And on what looks to be a potentially great model.
My problem is lack of patience, do you have a tutorial on that please ;)

rikard
12-02-2008, 21:51
Great tutorial.
And on what looks to be a potentially great model.
My problem is lack of patience, do you have a tutorial on that please ;)

Lol, yeah wish I could help out there but no, a lot of it is more logical thinking, you break the sculpt effect you want down into stages and then when you see the end result you learn that patience is always worth it for sculpting.

@Daniel36
I know the feeling thats one of the reasons I am expanding into things like this as my stuff was heavily limited to Lizardmen and muscles.

@de Selby
Thanks, alot of it is about fear or doubt imho, you just need to build up the courage, take the plunge and then keep trying new techniques and stlyes.

sanctusmortis
12-02-2008, 22:16
Subbed and 5/5'ed in anticipation :D

heinrichvoncarstein
13-02-2008, 17:48
sweet...
so very sweet...

rikard
13-02-2008, 19:46
Here's another WIP on her sword scabbard and shield, I'll see if I can't take as many WIP shots as possible to help explain the processes better.
http://img.photobucket.com/albums/v600/richiboy/AUT_0806.jpg

While I am at it, here's a recent update I did to Nakai, I resculpted the end of the axe and re-did the decorations and gave him a necklace with a snake face sculpted on the end (I can provide pics if anyone wants).
http://img.photobucket.com/albums/v697/N-large/AUT_0744.jpg

@sanctusmortis
Lol :D thanks for the boost Im working on some armour plate sculpting pics for a tutorial pics to come later.

@heinrichvoncarstein
Thats my name! :D (seriously :P) thanks for your support.

Kaos
13-02-2008, 19:58
Love your sculpting there.. I will happily steal some of your ideas there :) Do you have any good site or tutorial hid away somewhere on making models in general? Especially muscles and such.

THat lizard rocks, except for the rope of the necklace wich i think is too thick and stiff.. Everything else on the model is so perfect and in-tune. But i guess it s not finished yet.

Cheers

rikard
13-02-2008, 20:08
I have written a few tutorials go here (http://www.pyramidvault.net/forum/viewtopic.php?t=1353)

As for other tutorials I am not sure as I don't tend to use them myself (I am self taught)

Kaos
13-02-2008, 20:18
I have written a few tutorials go here (http://www.pyramidvault.net/forum/viewtopic.php?t=1353)

As for other tutorials I am not sure as I don't tend to use them myself (I am self taught)

Cool, thanks.

sanctusmortis
13-02-2008, 20:53
Rikard, you've NEVER disappointed. It's just a given that this'll be worth a 5!

Anardakil
13-02-2008, 21:03
Cool! Great work!

pox
14-02-2008, 04:22
very, very nice. I can't wait to see the face. your threads make me wanna just drop everything and sculpt, haha.

rikard
14-02-2008, 14:40
Thank you very guys!

@Pox glad to hear it what have you got in mind?

I thought I would add the first half of a weapon making tutorial (this one was made with the third Kroxigor I did in mind)

I use either apoxysculpt or white milliput for sculpting weapons as it is much easier to file it down when its hardened, green stuff unfortunately does not file or mark well once it has dried. Once it is hardened I can also score battle damage to it, which again is something which is much harder to do accurately with green stuff.

The first step is to press out some apoxysculpt make sure it is flat and using clay shapers try to tease it into a square shape, the more square like you get it and the more defined the corners the less filing you have to do.
http://img.photobucket.com/albums/v600/richiboy/AUT_0741.jpg

Once it is hardened you then file it down so have have sharp clear corners and a good flat surface. the next stage is to make the metal sheath around the outside, where the spikes and rivits will be. Just as before, the sharper and more flat and clear the material the less filing you will have to do when it is dry. I take this time to also using a circular file, file down the end of the metal covering.
http://img.photobucket.com/albums/v600/richiboy/AUT_0742.jpg

This is not the completed metal sheath yet, there will be rivits and other parts to add to it. Next I add a small amount of apoxysculpt to either side, and curl it around in a circular pattern (have a circular headed clay shaper helps here. Once again when this is hardened I file it down so it joins without any marks to the rest of the sheath.
http://img.photobucket.com/albums/v600/richiboy/AUT_0745.jpg

Now I can begin to use green stuff, I use a push click pencil (with the lead removed to push out tiny rivits in some small blobs of green stuff and then carefully remove the excess. This is allowed to harden before I move on to the other side to do the same there too.
http://img.photobucket.com/albums/v600/richiboy/AUT_0748.jpg
I then add two lumps of green stuff and shape them as well as possible into diamond like shapes (so they look like this when you stare at the points <> ).

tinfoil
14-02-2008, 15:56
Now I can begin to use green stuff, I use a push click pencil (with the lead removed to push out tiny rivits in some small blobs of green stuff and then carefully remove the excess.

Nice tip!
Thanks for posting the mini-tutorial. It's very helpful.

rikard
14-02-2008, 19:35
Once this has hardened I can then add and shape the third center spike.
http://img.photobucket.com/albums/v600/richiboy/AUT_0749.jpg

The next stage is to create the sharp tips on the spikes so I draw a line on either side of the spike to make the spikes the same width, cutting off any excess thickness. I then use a scalpel to cut from the tip down to the base making the spikes much sharper and the same size throughout.
http://img.photobucket.com/albums/v600/richiboy/AUT_0750.jpg

So now that the weapon head is finished, we can begin on the haft, the first thing you need to do is make the basic wire frame and after putting it in place, putting a thin coat of green stuff around it.
http://img.photobucket.com/albums/v600/richiboy/AUT_0747.jpg
The next stage is to add a thicker coating (which sticks to the first) and trace lines in it just like you would get on wood and let it harden. Get some pictures of wood textures for some ideas and assisstance.
http://img.photobucket.com/albums/v697/N-large/AUT_0751.jpg
Now once that has hardened you can cut the excess off the tip, drill a thin hole in the axe head and coat the wire that will go in the hole, lightly in glue. stick the axe head in place.

rikard
14-02-2008, 19:36
http://img.photobucket.com/albums/v697/N-large/AUT_0752.jpg
Next add and shape some green stuff around either end of the haft, where the axe would be gripped. Then using a sharp sculpting blade, push and gently drag it around to create a bandage like wrap.
http://img.photobucket.com/albums/v697/N-large/AUT_0753.jpg
Next I add a thin strip of Green stuff running from axe head to haft to represent a bracer where the two are held in place. Once this is dried I cut along either side with a scalpel to make it all line up perfectly and file it. At this stage I also add a green stuff band just below the axe head and drag a flat tipped clay shaper along it to make corners, before drawing patterns into it.
http://img.photobucket.com/albums/v697/N-large/AUT_0754.jpg
Next I add a metal stub to the end of the axe haft, this stage require a lot of work and patience with clay shapers to make sure it is even, smooth and looks as though it is made of metal.
http://img.photobucket.com/albums/v697/N-large/AUT_0755.jpg
Now to really make it look effective I add a thin line of green stuff to different lengths of the haft and press into it with a push tip pencil (with the lead removed) this creates great tiny rivits. After this I then draw a thin line from the center of each rivit and slowly and carefully remove the green stuff surrounding it to make the rivits complete.
http://img.photobucket.com/albums/v697/N-large/AUT_0757.jpg

Phew!

There we go hope that is of some help. Additional pics to come soon, as I have completely finished one arm and shoulder now.

Anteep
14-02-2008, 19:43
<whistles>
real craftsmanship

Fingor
14-02-2008, 23:49
Simply amazing :)

BLARGAG!!!
15-02-2008, 01:34
this is all really amazing.

one question (well 2 actually) can you do another tutorial on weapons except for swords and can you do a tutorial for flames? if you could that would be GREAT!

BLARGAG!!!

Darloc
15-02-2008, 08:38
I really like what you are doing! And thanks for the tutorial, haven't read them all (yet), but there is a lot of good advices!

rikard
15-02-2008, 13:50
can you do another tutorial on weapons except for swords and can you do a tutorial for flames? if you could that would be GREAT!

Look on the first page :P
As for sculpting flames the answer is rather simple, research it like crazy, I find 90% of the success of a sculpt comes from knowing your subject inside and out. When I sculpt from any kind of artwork I study it like crazy so that when I close my eyes I can clearly see every detail of it (this goes for any artwork when I was sculpting lord Kroak I must have easily looked at the artwork picture more than one hundred times). If you become a temporary expert in your subject field your end result will be that much better.

I think I am most well known for sculpting muscles more than anything else, but seeing as I am a personal trainer and natural bodybuilder knowing how muscles flow and bulge depending on forces is second nature (altough I still use a reference sheet). Knowing is half the battle :D

Here's a brief muscle tutorial that should help.
muscles answer to very simple rules:
1: Its for every stance and pose there are muscles that lengthen and ones that shorten.
2: if you're sculpting some great big muscly creature lifitng a massive axe (KROXIGORS!!! :D ) then you need to think about the strain involved.
http://img.photobucket.com/albums/v600/richiboy/AUT_0391-1.jpg
In this example the axe being held is in the process of being lifted up (he's going to be bringing it down on someones head) the "V" shape to his torso is caused because his big back muscles (latissmus dorsi, teres minor, major, infra spinartus etc) are coming under strain.

By this I mean that altough they are lengthened in this position, they are also bulging and tensing because they need to shorten to bring the axe upand down on top of the knight who is about to get squished.

Another thing to know is where your muscles attach, if you look at the large chest muscles in the above picture you'll notice they are not really bulging (altough they would be involved in part of the axe swinging movement) however in that pose they are greatly lengthened. By contrast look at Nakai's chest in the photo below, the pec muscles attach on the humerus and so the further away from the body the arms are the more lengthened they become, bring them into the center of body (like you're aiming a gun) and they become greatly shortened.
http://img.photobucket.com/albums/v697/N-large/AUT_0671-1.jpg

rikard
15-02-2008, 16:53
Here's another little snipet for muscle use, I hope the mods won't mind one of the photos (if you do please feel free to remove it).

First off here is the sheet I use, the advantage of this particular sheet is not only the different colours which help you split the muscles up but also the fact that they are oversized as it gives you a better idea of muscle splits (a good example is the tricep muscle, on this sheet you can clearly see all 3 different heads)

http://i60.photobucket.com/albums/h39/TPVSC/Sculpting%20tutorials/Anatomy.jpg

Note that all muscles do not have gaps inbetween one another they are all connected and as such when it comes to movement they flow more than actually form a rigid pose. As another example to this idea of flow have a look at the picture below, altough the rectus abdominus (or abs :p) is tight the torso is twisted slightly to one side and so the obliques (lower left hand side) and the intercostals (upper left hand side) are also shortened (so they tense under the strain).
http://img.photobucket.com/albums/v697/N-large/AUT_0768.jpg


If anyone has any problems with the above picture please say so and I will remove it, don't worry I was not naked when it was taken. :p

E-Dog
15-02-2008, 17:15
Great stuff....and I mean your sculpting.

Keep up the good work.

Kasrkin 666
15-02-2008, 18:37
:eek:

You are the Senor of sculpting!:p Very nice!

-Sunny:evilgrin:

Khabuldashudeth
15-02-2008, 19:34
And this, dear Rikard, is what makes you an inspiration :D

I have a box of milliput gathering dust, and several attempted shields mushed into green blobs through frustration

think I may have found my answer....

Raion
15-02-2008, 19:41
Fachinating work, I am really interested in the finish of your VC sculpt. Keep it up!

rikard
15-02-2008, 21:16
Here's an update on the shield, its far from finished, but again is acting as an idea (I hope to show you how I go about layering).

http://img.photobucket.com/albums/v600/richiboy/AUT_0814.jpg

As for making shields and swords I am really starting to prefer apoxysculpt, its much harder, stronger and files to a finer point with greater ease.

HiveTrygon
15-02-2008, 23:46
I've been using the apoxie sculpt for that reason as well, fantastic stuff. I also do quite a few minis with it now. Fantastic as always.

rikard
16-02-2008, 08:59
Thanks HiveTrygon! :D

I remember seeing your pieces and I'm glad theres another apoxysculpt user out there I have to say out of all the other putties apoxysculpt wins hands down for any kind of stone, metal, carapce, chitin or sharpe edge work its far stronger than the others and yet files much more easily.

The handle on the sword with spiked edges is apoxysculpt too.

more pictures up soon, I'm thinking of converting a Ghast too from one of the 6th ed ghouls. (Eagerly awaiting my VC!!!! :D )

While I am at it I realised I didn't show anyone a finished version on Nakai's amulet.
http://img.photobucket.com/albums/v600/richiboy/AUT_0782.jpg

Lost Egg
16-02-2008, 09:21
Wow man, amazing stuff! Thanks for all the hints and tips, keep em coming!

HN

rikard
17-02-2008, 09:23
Time for an update, I have nearly finished working on the shield and soon will only have the head left to finish. However the head will have to wait as sculpting female heads and faces is easily one of the hardest things I have tried so far.

(plus I am also waiting for a sculpting guide from Werner Klocke to arrive in the post). Don't fret though I will simply put her to one side for a bit and work on other bits and pieces (probably finish the feet on my three kroxigors).

I have finished her sword arm and thrown a few WIP photos on to show you the processes involved. The torso and one or two other parts may look a little tatty at the moment but its because I am filing them down to make the edges nice and crisp.

1. vauge thin shape of the armour plate.
http://img.photobucket.com/albums/v600/richiboy/AUT_0801.jpg
2. I put more putty on it and push it out covering the one below (because its dry I can get a much better and flatter shape).
http://img.photobucket.com/albums/v600/richiboy/AUT_0803.jpg
3. I roll out thin Green stuff and make the trim around the outside.
4. I then make the other decorations like the flat spikes.
http://img.photobucket.com/albums/v600/richiboy/AUT_0804.jpg
5. I make the armour plate attachments by the neck.
6. I make the large metal spike.
http://img.photobucket.com/albums/v600/richiboy/AUT_0810.jpg

Kasrkin 666
18-02-2008, 02:04
Lookin good! Can't wait to see it finished.

-Sunny:(

Uriain
18-02-2008, 06:37
incredible stuff, Definatly makes me want to learn how to scuplt, not only for conversion work,but so eventually I can make my own personalized characters directly from my head ^_^ Look forward to reading this thread as it progress's

rikard
18-02-2008, 23:34
Work has been a pain recently but here's an update (though only a little one) of her shield arm, more pics tomorrow hopefully.

http://img.photobucket.com/albums/v600/richiboy/AUT_0812.jpg

rikard
19-02-2008, 21:22
A few more updates are needed I feel

I'm waiting for some bits and pieces to come in the post to help me finish the head. Combined with the Oxayotl green in the rumour section (even if it's not a TBR sculpt) I feel the lizardman bug biting me again. :D

EDIT: the grainy areas are due to filing work, it may look scratchy and nasty but its just the photo not the mini itself.

http://img.photobucket.com/albums/v600/richiboy/AUT_0821.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0820.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0819.jpg

E-Dog
19-02-2008, 22:20
WOW! Amazing stuff.

Gonfrask
20-02-2008, 00:30
Great work the armour, the details are good and very clear

Lyonator
20-02-2008, 07:51
jesus tapdancing christ.
awesome work!

Jakarn
20-02-2008, 11:25
WOW! possibly the most amazing thing ever. I love the vamp, very nice detail on the armour. Amazing!

rikard
20-02-2008, 22:21
First off thanks for all your shouts of support guys, hopefully I'll keep you all entertained.

Don't worry folks I haven't forgotten about the blood dragon :D I am waiting for a guide on sculpting female heads and faces to arrive in the post.

Having heard that the Oxayotl sculpt was an old one and not for sale, I thought I would make a new sculpt! So far the blow pipe has been finished (altough it needs darts starpped to it) Its slightly longer than the current Oxayotl blow pipe but is the same thickness.

Enjoy.

http://img.photobucket.com/albums/v697/N-large/AUT_0822.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_0823.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_0824.jpg

Taarnak
21-02-2008, 00:40
Female vamp is looking great and the base for the skink looks good too.

What guide are you waiting on? The one you mentioned from Werner Klocke? Where could I find information on this guide?

Thanks.

~Eric

rikard
21-02-2008, 08:23
Female vamp is looking great and the base for the skink looks good too.

What guide are you waiting on? The one you mentioned from Werner Klocke? Where could I find information on this guide?

Thanks.

~Eric

Freebooter catalog (http://www.freebooterminiatures.de/indexeng.html)

Here you go, it contains and head and face sculpting article by Werner Klocke.

CMDante
21-02-2008, 10:31
Great looking stuff so far mate, looking forward to seeing the finished vamp. Anything new coming on Kroak? Keep up the good work!

Cheers,

Dante

rikard
21-02-2008, 12:13
Great looking stuff so far mate, looking forward to seeing the finished vamp. Anything new coming on Kroak? Keep up the good work!

Cheers,

Dante

Kroak is still in the processes of being finished, the palanquin details are insanely hard and slow in the making but as soon as I have some good pictures to show you I will. Don't worry he is definitely not forgotten. :D

ghost21
21-02-2008, 17:51
simply amazing dude i wish i could be so good

N810
21-02-2008, 17:58
kool I thought you moght have shelved him for a while.
I can't wait to see more Kroak skulpts. :D

Taarnak
22-02-2008, 04:05
Rikard: Thanks for the link.

I was just reading through your tutorials. Well thought out and presented. Great job.

Is the female vampire you are sculpting based on the Monique Du Noir character from Reaper? Looking spot on if so (and given the pose and details, I assume it is so.)

~Eric

Khrangar
22-02-2008, 04:18
The vamp looks really great, thought her waste/upper torso seem really small in comparison with the rest of her.

Khrangar

rikard
22-02-2008, 09:35
Rikard: Thanks for the link.

I was just reading through your tutorials. Well thought out and presented. Great job.

Is the female vampire you are sculpting based on the Monique Du Noir character from Reaper? Looking spot on if so (and given the pose and details, I assume it is so.)

~Eric

It certainly is! :D Award yourself a great big bowl of jelly for spotting that.

@ghost21
That's where practice comes in :P I'll see if I can take some pics of my first efforts to givew you an idea of advancement.

@Khrangar
Thanks for you critiscm, I actually have artwork for the blood dragon and another miniature (though unfortunately it is in 54mm) don't worry the proportions are correct.

more Oxayotl pics up later today.

Eigilb
22-02-2008, 15:41
That is Ace Sculpting man, you captured the essence of the Krogxigors!. Keep up the good work :)

rikard
22-02-2008, 16:35
Here's some updates, if anyone wants I'll try to break down and explain the processes I went through to get this far.

These pictures should also give you an idea of how I go about making muscles, the main thing to remember is that muscles added one by one as opposed to being sepperated when they are on the mini work far better.

I hope the details show up well enough I had a lot of trouble taking focused pictures of his fingers and toes. I'll see if I can upload a photo of the artwork of Oxayotl .
http://img.photobucket.com/albums/v600/richiboy/AUT_0828.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0827.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0830.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0833.jpg

voiceofthewarp
22-02-2008, 16:40
Right now, that branch/tree looks no way strong enough to support something so bulky;)

-voiceofthewarp

Kodamas
22-02-2008, 18:16
I agree with voiceofthewarp the branch looks a little small for him although Oxyaotl is looking very buff in his old age. Can we see a mini next to him for scale I can't wait to see this progress.

The blowpipe is lovely.

Ryan

mrtn
23-02-2008, 00:09
Lots of nice stuff here in this thread.

:)

rikard
23-02-2008, 14:05
Here's a little update to show you what he looks like, as you can see he's not as big as he looks in the other photos.
http://img.photobucket.com/albums/v600/richiboy/AUT_0834.jpg

voiceofthewarp
23-02-2008, 14:19
Looking good, but my comment about the branch/tree still stands;)

-voiceofthewarp

Kodamas
23-02-2008, 15:00
Ahh Rikard now he looks more skinkish.

Looking good. I'd leave the Branch till after He is finshed and then you can make the tree as grand as it needs to be.

Ryan

rikard
23-02-2008, 17:21
Camera is still giving me trouble with zooming functions and not screwing up the focus.

Here's another update, he still needs teeth and chin spikes.
http://img.photobucket.com/albums/v697/N-large/AUT_0841.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_0839.jpg

Kodamas
23-02-2008, 20:06
OOO I like it. Always thought that this character had a great slant and was pretty darn cool.

Liking the scales and can't wait to see the eyes done. Another good sculpt so far Mr Rikard.

rikard
23-02-2008, 21:37
Thanks, I managed to get a better pic, I still have the hands to finish off and the darts to attach to the blow pipe and his other accesories.
http://img.photobucket.com/albums/v697/N-large/AUT_0843.jpg

synapse
24-02-2008, 14:04
very cool work on the skink!

rikard
24-02-2008, 14:25
Thanks guys, I still have to add darts to the strap around his chest and make the gords that carry his poision.
http://img.photobucket.com/albums/v600/richiboy/AUT_0847.jpg

Lost Egg
24-02-2008, 20:22
Wow, hes looking awesome. I think you have managed to add an extra something with him being in the tree

HN

Mike KK
25-02-2008, 18:07
skink and kroxigor are cool, but the VCress is awesome wish you would finish it :D

heinrichvoncarstein
25-02-2008, 20:08
I don't like the eyes on the skink. They are sort of looking like they're gonna explode anny second

txamil
26-02-2008, 04:26
I love the skink, esp. the eyes.

/shrug

Monsterzonk
26-02-2008, 10:50
I don't like the eyes on the skink. They are sort of looking like they're gonna explode anny second

It's a Chameleon Skink, so he's got bulbous chameleon eyes...

Looks stunning, rikard!

rikard
26-02-2008, 14:53
@heinrichvoncarstein
Monsterzonk has got the right idea, I'm trying to stay close to the artwork done by mark Gibbons.


He's very nearly finished now, he just needs a few bits of jewelry and his poison gord thingy (which is being worked on as I speak).
http://img.photobucket.com/albums/v600/richiboy/AUT_0856.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0855.jpg

I have been having a go at sculpting the Vampire's head but even despite Werner Klockes article (he makes it look so easy) its a nightmare! I would sooner sculpt a gear using kroxigor of death from scratch than sculpt another female face. :P

I have been sculpting my Varghulf and giving him some much need up grades, like muscles and a much more fierce looking face with bigger fangs.

heinrichvoncarstein
26-02-2008, 15:29
Oooohh.... Me wanty to see Varghulf!!!!

voiceofthewarp
26-02-2008, 15:45
His Varghulf conversion can be found here: Pimp my Vargulf! (http://www.vampirecounts.net/showthread.php?tid=993)

-voiceofthewarp

junglesnake
26-02-2008, 16:34
Green stuff here I come - I am subscribed and may even ask a few questions soon! I am going to attempt to make my first humanoid although I may go big - Ogre to begin with.

My plan is to practice by making one offs and use them for RPGing to begin with at least.

rikard
26-02-2008, 21:56
Well here's a WIP of what he looks like at the moment, I have decided to call him fluffy ^^

http://img.photobucket.com/albums/v600/richiboy/AUT_0857.jpg

Just so everyone knows as soon as Oxayotl has been finished this thread might go quiet for a week or two, I am practicing sculpting female heads and faces and Damn! Is it hard! D::eek::cries:

Kodamas
26-02-2008, 22:02
Beautiful Rikard Beautiful.


Gonna get myself the clay shapers you were suggesting. Also what the of wire do you use and where you get it?

Looks great both of them. What guide are you using to sculpt the face of your VC?

Ryan
PS Did I say they look great?

rikard
26-02-2008, 22:37
Beautiful Rikard Beautiful.


Gonna get myself the clay shapers you were suggesting. Also what the of wire do you use and where you get it?

Looks great both of them. What guide are you using to sculpt the face of your VC?

Ryan
PS Did I say they look great?

TheThe wire I got from a model railway shop, its brass, but I don't really think the type matters that much to be honest as it just needs to be thin enough and strong enough to support the mini in question.

The guide for the VC female blood dragon was one written by Werner klocke and you can get ahold of a copy if you buy the free booter cataloge.

Here's my first attempt at following Werners guide I have a long way to go (didn't have enough time to finish the eyes) but its all practice so hopefully I will get there eventually.
http://img.photobucket.com/albums/v600/richiboy/AUT_0858.jpg

Monsterzonk
26-02-2008, 23:03
Wow! The face looks really good! I've just started using Green Stuff and I know how difficult it can be. You have my deepest respect.

Kasrkin 666
26-02-2008, 23:22
:eek: Wow! Its all fantastic!

-Sunny:rolleyes:

Lost Egg
27-02-2008, 09:55
Wow Rikard! That looks pretty damn good for a first go. Apart from the missing eyes I would be very happy with that. I hope you manage to sculpt her bonce to your high standards, good luck!

HN

rikard
27-02-2008, 14:30
First off and finally I have finished Oxayotl, here's a shot from behind so you can see the finishing touches, I added the piercing he has to his head, the strap holds for his blow pipe darts and a gord of tarantual venom.
http://img.photobucket.com/albums/v600/richiboy/AUT_0861.jpg
Now all I need is a 7th edition set of rules for him :p

Here's the finishing touches too on my Vargulf, complete with torn skin and exposed muscles.
http://img.photobucket.com/albums/v600/richiboy/AUT_0862.jpg
As for the head altough I could in fact add eyes at this stage Werner Klocke recommends doing it all in one so you do not have to mess around with hidding putty joins

I have already started work on more head armatures.

I am also just begining work on a Saurus old blood too (for the Lizardmen fans out there:D)

Guyver OmegaX
27-02-2008, 14:37
I am also just begining work on a Saurus old blood too (for the Lizardmen fans out there:D)

About time too, bunny boy :P

The Vargulf is looking excellent - my main complaint with the model is the 'face' (I use the term loosely!), but your improvements look excellent so far. The new chest muscles are very Rikard!

rikard
27-02-2008, 15:37
I have step by step WIP photos of the Vargulf if anyone wants me to break it down.

I will be starting work on the Saurus head tonight, here's the artwork I am hoping to use.
http://img.photobucket.com/albums/v600/richiboy/img013.jpg

Kodamas
27-02-2008, 21:55
Fantastic detail on the skink...
Can't wait to see your Oldblood. You are very good at lizardmen and this should be another excellent sculpt.

The Vargulf... Heart actually missed a beat when I saw the torn finished model... Brutal and fantastic. Loved the tutorial on CN.

Masterclass.

Ryan

rikard
28-02-2008, 16:34
I have not been ideal, I have begun work on the shield base using apoxy sculpt, once it has hardened I shall file it down into a smooth shape.
http://img.photobucket.com/albums/v600/richiboy/AUT_0863.jpg

Here's my work so far with the old blood, this one is the end of the first stage of sculpture, he has a brace that you may have noticed, this acts as a stabilizer when it is dry so that putting the teeth in place is much easier.
http://img.photobucket.com/albums/v600/richiboy/AUT_0864.jpg
Here is the end of stage two, he has eyelids added, teeth and the beginings of his crest and lower jaw.
http://img.photobucket.com/albums/v600/richiboy/AUT_0867.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0868.jpg

Hopefully more piccies tomorrow.

odmiller
28-02-2008, 18:10
Wow. Amazing work.

rikard
28-02-2008, 19:40
Another update! :D

As you can see its starting to look like a proper saurus head now, you may notice that one spike is at a different angle to the others, this is so I can place a bit of jewelry on top of it.

The lower jaw is going to be removed and then reattached (its being held in place as a temporary armature so I can get the teeth right).

http://img.photobucket.com/albums/v600/richiboy/AUT_0869.jpg

CMDante
28-02-2008, 19:49
Looking good so far with this one, I look forward to seeing the finished article!

Keep up the good work.

Cheers,

Dante

Lord Commander Eidolon
28-02-2008, 21:24
AWESOMENTY, seriously that varghulf is ace, and that old blood head WOW

N810
28-02-2008, 21:36
AWESOME ...!!!

I cant wait to see how you sculpt the rest of him...

Darloc
28-02-2008, 23:10
Amazing level of details... I think it will take me sometime to pickup me jaw...

rikard
29-02-2008, 09:43
LOL!

many thanks guys, here's a little something to look at while you have your breakfast :D.

http://img.photobucket.com/albums/v600/richiboy/AUT_0871.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0870.jpg

voiceofthewarp
29-02-2008, 12:34
Nice, but the spikes need to be sharper;)

-voiceofthewarp

rikard
29-02-2008, 16:50
Another update, spike decorations are only half finished, extra lumps and bumps get added once this stage is dry.

http://img.photobucket.com/albums/v600/richiboy/AUT_0872.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0873.jpg

Darloc
29-02-2008, 16:55
Stop it... stop it.... I can't take it any more...
Really great stuff....

shaso_iceborn
29-02-2008, 17:05
subscribed

rikard
29-02-2008, 20:26
Another update on the old blood head, with more decorations, I get to start on the body soon. :D

http://img.photobucket.com/albums/v600/richiboy/AUT_0874.jpg

mrtn
29-02-2008, 20:31
That head is just made of win. :)

E-Dog
29-02-2008, 22:17
All I can say is wow!

rikard
01-03-2008, 16:07
Even more pictures now been working on the neck and arm (this arm will have the maiming shield in it).

http://img.photobucket.com/albums/v600/richiboy/AUT_0875.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0876.jpg

Kasrkin 666
01-03-2008, 17:18
Looking GREAT! Can't wait to see it finished.

-Sunny:cool:

HaraldurTrausti
01-03-2008, 19:25
Woah! great sculpting there. You've got talent!

Lost Egg
02-03-2008, 10:57
Awesome, I can't believe the speed at which you work!

HN

rikard
02-03-2008, 12:23
Many thanks guys here's another update though to be honest I am thinking of scrapping him :cries: the head I wanted to make slightly bigger so it helped back up the fluff of saurus growing larger with age and the idea that they have the ability to bite as a form of attack too. However I am starting to think it looks a bit too comical.

I had more bad luck when I accidentally knelt on my scalpel and broke it (my knee was completely unharmed but the scalpel blade was my last one :cries: )

Also a WIP shot of the maiming shield.

http://img.photobucket.com/albums/v600/richiboy/AUT_0878.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0877.jpg

CMDante
02-03-2008, 12:30
He looks about krox sized at the moment, why not make him into one of them?

junglesnake
02-03-2008, 15:10
Keep going - I am not sure what you mean by the comical look. To be honest with the first shots it reminded me of the raptors out of Jurassic park - not anything comical.

I think it will start to look better once you have added in the rest of the body - as for size its looking (by the head) about a 3rd bigger.

An observation I made of the lizardmen is that their heads are bigger in proportion to the rest of their body when compared to normal humanoids. But when you look at lizards and amphibians their limbs tend to be smaller than you would expect.

So far my only criticism would be that perhaps the arm is a little on the big side. But having said that keep going, its going to look awesome. Treat it as an experiment and even if you don't end up using it in a game it would make a great piece for competition entries and as a display piece.

Monsterzonk
02-03-2008, 17:01
I second that. It's looking really cool and mean so far. I also don't see its "comical" side. It's a bad, bad lizard that's gonna bite your face off...
The size shouldn't be a problem, it'll stand out from the masses, which is a good thing, IMHO.

Lost Egg
03-03-2008, 09:08
I don't think it looks comical either. He looks damn good. His arm might be a little too big but then it might be that his is straight unlike the other lizard-chap. Don't give up, keep going!

HN

sanctusmortis
03-03-2008, 23:16
He might mean comical as in comic book. He's not a native English speaker.

Guys, do him a favour and go vote on his stuff at CMON as well, will ya? His ratings are surprisingly low.

rikard
04-03-2008, 12:20
LMAO!!!!!

Not native english!!!! :D

I had no idea my dyslexia was that bad I was born and still live in the uk.

I mean comical as in out of place like a caricature where the head is disproportionately larger than the body.

sanctusmortis
04-03-2008, 19:49
I coulda sworn on a previous thread somebody had said you were from soemwhere else! Gits. Ah well.

I stand by getting people to vote for your stuff on CMON, though.

rikard
06-03-2008, 16:38
Well big thanks for that :D

I apologies for lack of updates, believe it or not I have been sculpting loads but my camera is now bust. I will try to get it fixed ASAP and continue with the updates.

KUMA
06-03-2008, 18:49
Rikard, I have been following this thread but have not posted until now. Get you camera fixed asap...going into withdrawal without your updates......

Great stuff so far!

rikard
06-03-2008, 19:09
Rikard, I have been following this thread but have not posted until now. Get you camera fixed asap...going into withdrawal without your updates......

Great stuff so far!

Would it help if I told you what I have done? :D

shaso_iceborn
06-03-2008, 19:31
sure why not

rikard
07-03-2008, 11:40
Ok then, I have finished the entire upper body (not including scales or decorations) but things like hands and muscles have been finished.

I am currently working on the weapon head from apoxysculpt.

heinrichvoncarstein
07-03-2008, 12:43
i want more vampires!!!!

Amornar
07-03-2008, 15:06
Wow as much as I want to see more of the vampire, I think im looking forward to seeing the oldblood finished. Very nice work my friend.

Fingor
22-03-2008, 00:48
Great job on the skinky thing, looks really good.
Also the saurus starts nice ;)

jirgaS
22-03-2008, 10:24
Your sculpting is really good and I love the fact that you give us tutorials and share your knowledge.
This thread has been really inspirational and you have given me some good tips how to improve my own green stuffing attempts. So thanks for that...

Dalhara
22-03-2008, 17:39
I'll second the notion of inspiration in this thread :)

Since I saw the vampire in progress it made me go out and order some green stuff and basic sculpting tools, I want to try my hand at making some custom vamps for my army now :D

Though I doubt my attempts will be anywhere near as cool as this one is, it's given me lots of ideas for stuff to try, now I'm just waiting for the stuff to arrive... darn snail mail....

Thanks for the tutorials as well, specially the detailed weapons building ones, those ones are helping me a whole lot, hope you get around to some updates soon, would love to see how that vampire has progressed :D

rikard
22-03-2008, 23:38
This thread is far from finished :p

I still have tons to finish off (two saurus now) and the vampire, I am determined to finish sculpting a drop dead sexy gorgeous female vamp even if I go insane in the process.

I also have Kroaks palanquin to finish (Mark gibbons has even asked me if I would go so far as to sculpt the bearers too D: )

My computer is still dead and so I have resorted to using a mac but it doesn't have the right slot I need for my camera so I still cannot upload photo updates. D:<

Guyver OmegaX
24-03-2008, 13:47
(Mark gibbons has even asked me if I would go so far as to sculpt the bearers too D: )

Ha! I told you that you should sculpt them! ;)

rikard
24-03-2008, 22:50
I never said I would :p

Life is really busy, I'm planning on moving for good to Australia and I have very little time as it is to do much sculpting of anything and certainly not enough time to even consider doing any casting work.

Braad
24-03-2008, 23:10
Love yer lizards!
And the rest too of course, but especially the lizards :)

Dark_Mage99
25-03-2008, 00:09
This is truly inspiring sculpting. Incredible.

rikard
27-03-2008, 16:58
I had to use two different computers to do it but I finally have some photos to show. I have virtually finished the vampire now, I just need to make a few changes (such as give her a neck and tidy up a few other odds and ends and attach a scabbard) I can safely say sculpting female heads and faces (especially lips) is an absolute nightmare. I have also made good progress with the Saurus sculpts, including a second saurus head with the beginnings a Stegadon helmet.

http://img.photobucket.com/albums/v697/N-large/AUT_0885.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_0886.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_0887.jpg

Monsterzonk
27-03-2008, 17:35
That face is awesome! Very, very good work!
I'm not a fan of Lizardmen, but yours definitely look cool.

rikard
28-03-2008, 00:11
Thanks, I got a better pic with her neck now finished.

http://img.photobucket.com/albums/v697/N-large/Vampire_finally_finished_by_Thebuil.jpg

Khabuldashudeth
28-03-2008, 00:46
You know why I see you an an inspiration, don't you? :p

Awesome work as ever.

Gonfrask
28-03-2008, 00:50
Really nice model, she looks like giving the dead strike to an enemy with absolute indifference. Great

Fallan
28-03-2008, 01:28
Nice to see an update. :D Looking good as always..

I'd love to see her from different angels so you can see more of her body.. The arm looks interesting, that's why I have such high expectations on the rest of the body.. :)

Khrangar
28-03-2008, 01:31
The vampiress looks quite good, better than I thought it would. Also, the lizardman full body pic looks like he's yelling "Khaaaan!"

Khrangar

N810
28-03-2008, 03:25
Woah she looks great rikard and the Saurus is coming along nicely too :D

Guyver OmegaX
28-03-2008, 08:59
Nice going Rik' :)

You may disagree, but I actually think the face on your vampire is better than Klocke's original. His faces have always looked slightly 'off' to me (sparing the details), but yours doesn't have that air about it; just that tad more 'real'.

Like Gonfrask mentioned, she seems to have a look of complete indifference - or is that disinterest? Did you deliberately go for that expression?

rikard
28-03-2008, 10:22
@Khabuldashudeth
Thank you very much, I''ve been keeping an eye on your sculpting thread and you have been making some outstanding progress.

@Gonfrask
Thanks, even though the model is heavily based off the 54mm version of Monique de noir by Werner Klocke I wanted to change the face to play towards a seductive side, so I gave her a slight smirk and the hair over one eye to draw more towards a sense of innocence (like a Lahmain vampire)

@Fallen
I'll got on it and try to get some other angle shots up soon.

@Khrangar
The Lizardman torso piece started off as a possible cast, but got to big in the end, what I was thinking was a possible duel or diorama GD scene (2 scratch build and slaughtered rat ogres and the raised axe hand going to cut a grey seer in half).

@N810
Thank you, the more coplete one is too big I think (the torso alone is the height of a mini) the second one hopefully (depending on how the sculpting goes) will be brought by another company and cast.

@Guyver OmegaX
Woah! Thanks I really wasn't expecting that, I think I've made some progress with my sculpting skills but would never think I was anywhere near Werner Klockes level. As for the facial expression I can't remember if you read twice damned but I was thinking a bit, of Amelia when I sculpted her as I wanted more of a voluptuous look.

voiceofthewarp
28-03-2008, 10:23
Right, I really like your Monique du Noir sculpt but I think that the hair is far to thick. Almost mob like in volume, also you could maybe try neatenin up the area between the eye and the eyelid ;)

-voiceofthewarp

Lost Egg
28-03-2008, 18:26
I think you got the innocent look down Rikard cos that fig rocks! She just needs alabaster skin and a subtle splatter of blood lol

HN

Fingor
28-03-2008, 19:22
Simply great! :)

rikard
29-03-2008, 09:50
Thanks guys I'll get working on some more photos.

I would like to take this opportunity to tell you what I have planned next for this slog.

Kroak palanquin
Saurus
Slann scratch build

Zombie dragon - this one I need a bit of help with (such as ideas for the pose and any artwork pictures you have) I have a head shot of a 5th edition zombie dragon artwork which I think is quite good but I just need some more pointers and tons of suggestions.

If anyone wants me to try and work any more tutorials into this please post any suggestions.

Guyver OmegaX
29-03-2008, 15:45
@Guyver OmegaX
Woah! Thanks I really wasn't expecting that, I think I've made some progress with my sculpting skills but would never think I was anywhere near Werner Klockes level. As for the facial expression I can't remember if you read twice damned but I was thinking a bit, of Amelia when I sculpted her as I wanted more of a voluptuous look.

I'm glad you took that the right way :) I'll certainly be watching with interest when you next do a human sculpt; this face is an excellent start, but I've often found it difficult (on paper and in putty) to create truly different faces - I'll often use the same basic methods to create what I'm working on, and end up with something far too similar to an earlier effort.

I've skipped through Twice Damned in the past (I can't stand reading long passages of text on-screen), and I can certainly see the Amelia link in this model.

heinrichvoncarstein
29-03-2008, 18:13
cool........

Urgat
29-03-2008, 19:00
She's awesome :)


Right, I really like your Monique du Noir sculpt but I think that the hair is far to thick. Almost mob like in volume, also you could maybe try neatenin up the area between the eye and the eyelid ;)

-voiceofthewarp

Dunno, it looks like hair from an anime girl, and I like anime, so I like the thick hair :)
I agree about the eyelid comment though.

rikard
30-03-2008, 21:14
I have made a couple of changes to the face and base (hopefully they show up ok) and as requested here's some piccies from a couple of other angles.
http://img.photobucket.com/albums/v600/richiboy/AUT_0892.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0890.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0891.jpg

Mike KK
31-03-2008, 09:42
awesome lizardmen stuff, i wanna see the vampire painted

heinrichvoncarstein
31-03-2008, 16:27
If you paint as good as you sculpt you've got to have at least a dozen golden demon's.

Fallan
31-03-2008, 18:39
Wow, just wow. :) Amazing sculpting.. Thumbs up high!

Gonfrask
02-04-2008, 01:08
As I said i like very much the pose of the mini, a really good model

Jonahmaul
02-04-2008, 08:56
Well I've been a bit quiet on Warseer for a while & only really posting on TOFP so I didn't realise that you'd started another sculpting thread Rikard (shame on me!). Awesome work again from you, all the stuff here is looking excellent.

rikard
02-04-2008, 13:55
Thanks everyone, I should have some more photos up in a few days or so (depending on how sculpting goes) I am working on a zombie dragon.

Jos
03-04-2008, 16:06
Real nice... the way the vampire got out is really outstanding.

Gazak Blacktoof
03-04-2008, 16:23
Oh excellent there's another thread I'm subscribed to where somebody is building a zombie dragon. I'll find the link.

EDIT: Festablo's conversion (http://warseer.com/forums/showthread.php?t=132576).

Kaos
03-04-2008, 18:33
Nice work on the vampire!

rikard
04-04-2008, 13:27
Thanks!

As promised, here's a zombie dragon head sneak peak, I have tons to do as this side I wanted a lot of the bones exposed and some hanging muscle tissue (which you can see) don't make up your minds just yet as I have the snout, horns, loads more teeth and tons of torn rotting skin (see my Varghulf for an example).

http://img.photobucket.com/albums/v600/richiboy/AUT_0896.jpg

Gazak Blacktoof
04-04-2008, 13:34
Very nice so far. Looks like a tyrannosaur. GW dragons typically have slightly longer snouts I think.

Have you checked that the bottom jaw is the right length? Looks to be longer than the top one when it should be marginally shorter.

rikard
04-04-2008, 13:36
Very nice so far. Looks like a tyrannosaur. GW dragons typically have slightly longer snouts I think.

Have you checked that the bottom jaw is the right length? Looks to be longer than the top one when it should be marginally shorter.

Don't worry I have tons of bits and pieces to sort out :D

I think its probably only about 20% finished at the most at this stage.

Fallan
04-04-2008, 14:38
I agree with Gazak Blacktoof that the head looks like a tyrannosaur at this stage. ^^
I've slightly started on some sculpting to and can't seem to find a good way to keep my fingers and tools away from adhering to the putty..
I've tried with skin lotion (didn't have any vaseline) and that works ok but when applying the next layer of putty it doesn't want to stick to the old layer because of the glossy, slippery surface caused by the lotion.. :/

What method do you use?

Dark_Mage99
04-04-2008, 16:45
Nice work.. I'm really looking forward to seeing the dragon, as I'm quite interested in making one myself. More pics please!

rikard
04-04-2008, 19:17
Another update for today, the head is now about 30% complete I have added one of the horns (though this is only a base layer, the detailed green stuff layer will go over it when it has had a chance to harden and set in place).

@Fallen
the one thing I do suggest is to wash your hands always before you start, I don't use any lotion, if I have to handle the GS I usally let it harden slightly first and moisten my fingertips ever so slightly (wet green stuff is worse to deal with than freshly mixed green stuff).
http://img.photobucket.com/albums/v600/richiboy/AUT_0897.jpg

Fallan
04-04-2008, 20:35
Ok, thanks for the tip. :)
About the head, I love that torn skin..
I also like the way your make your maouths. The theet-taches (if that's a word:eyebrows:) always looks so realistic..

Khabuldashudeth
04-04-2008, 20:40
I agree with Gazak Blacktoof that the head looks like a tyrannosaur at this stage. ^^
I've slightly started on some sculpting to and can't seem to find a good way to keep my fingers and tools away from adhering to the putty..
I've tried with skin lotion (didn't have any vaseline) and that works ok but when applying the next layer of putty it doesn't want to stick to the old layer because of the glossy, slippery surface caused by the lotion.. :/

What method do you use?

I guess I can throw in an answer to this as well; water works. Keep tools slightly wet, enough that they don't stick but not enough to flood it. It dries then quick enough to stick more layers on. Just keep dipping the tool in water.

I've also heard licking the tool can keep it moist for longer, and also that forehead grease works. Not my cup of tea, but its out there :D

Avoid vaseline and the like, because they leave a residue that new greenstuff won't stick to... as you seem to have discovered ;)

Oh, and if you use clay shapers they don't stick at all, but I've not had as much success as with the good ol GW sculpting tool....

Fallan
04-04-2008, 21:27
I guess I can throw in an answer to this as well; water works. Keep tools slightly wet, enough that they don't stick but not enough to flood it. It dries then quick enough to stick more layers on. Just keep dipping the tool in water.

I've also heard licking the tool can keep it moist for longer, and also that forehead grease works. Not my cup of tea, but its out there :D

Avoid vaseline and the like, because they leave a residue that new greenstuff won't stick to... as you seem to have discovered

Oh, and if you use clay shapers they don't stick at all, but I've not had as much success as with the good ol GW sculpting tool....

Guess I'll have to try water again then.. :p I haven't found any success in using water up to this point.. It dries to quick or makes everything to wet.. But it might get easier if I let the putty dry for some time before starting to shape it as rikard said.. :)
I don't have any real tools, just my scalpel and some needles.. I'll bye some real tools if I find this sculpting-thing entertaining. ;)

Gazak Blacktoof
04-04-2008, 21:53
I know what you mean. You usually just end up with a drip on the sculpting tool or else no water at all. Try using a sponge in a bowl/ jar of water. Partially submerged it should stay wet and you can draw the tool across it.

Fallan
04-04-2008, 21:59
I know what you mean. You usually just end up with a drip on the sculpting tool or else no water at all. Try using a sponge in a bowl/ jar of water. Partially submerged it should stay wet and you can draw the tool across it.

Excellent idea! :D
Thanks mate. :)

rikard
05-04-2008, 21:53
Head is now about 65% complete I need to sculpt the inside of the mouth and the top of the head. I decide to leave one of the eye sockets empty and the fangs I shaped differently, to make them look more corroded and rotten.

I hope you all like how its progressing.
http://img.photobucket.com/albums/v600/richiboy/AUT_0899.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0898.jpg

Fallan
05-04-2008, 22:09
"like" is the least you can say about this.. Damn, you inspire me.. ^^

biggreengribbly
05-04-2008, 22:42
Sorry to be the voice of dissent among the fans here, but I preferred it before you started plastering it with shredded GS. It doesn't really look like 'tattered skin' to me at all. Especially when said 'skin' is supposed to be thick and scaly dragon hide.

Not sure I like the horns or the general T-rexness of it either...

Sorry.

KUMA
06-04-2008, 05:55
Well I think its awesome, God if I could get my hands on a casted version of it >)

rikard
06-04-2008, 17:37
Sorry to be the voice of dissent among the fans here, but I preferred it before you started plastering it with shredded GS. It doesn't really look like 'tattered skin' to me at all. Especially when said 'skin' is supposed to be thick and scaly dragon hide.

Not sure I like the horns or the general T-rexness of it either...

Sorry.

Thats ok, its nice to hear what people think. The chocie for the more Rex like head was mainly from the zombie dragon artwork in the new VC book, as I am not a fan of GW's anorexic dragons. Thanks for the critique about the skin, I'll make sure I'll make it think on the rest of the sculpt.

heinrichvoncarstein
06-04-2008, 18:54
Awesome!!!! head, that looks so cool I want to scream man...

biggreengribbly
06-04-2008, 20:29
Thats ok, its nice to hear what people think. The chocie for the more Rex like head was mainly from the zombie dragon artwork in the new VC book, as I am not a fan of GW's anorexic dragons. Thanks for the critique about the skin, I'll make sure I'll make it think on the rest of the sculpt.

Yeah, I'm not a fan of the dragons GW throw out either, personally I really like the Rackham Titan Dragon with it's big 'Dr Viper' chin. Haven't seen the VC army book, so I don't know the look you're going for, but I think the biggest issue with the skin is the lack of defined edges to it, rather than thickness per-se. It looks like you just tore off the greenstuff, and used that as the edge, which kinda looks a bit naff, and means it gets lost in the rest of the detail.. and just looks like ragged greenstuff, rather than skin.

Just a thought...

Khabuldashudeth
07-04-2008, 00:12
I gotta say, I'm not too big a fan of the head either. Its not the general dinosaur-ishness, a dragon is a big ancient lizard, after all :D. It just looks kind of sloppy compared to your other works, like the putty has been mashed on.

I think the main problem is the tattered skin, it could be a matter of taste but it doesn't look right in my eyes. It seems like all the attention to anatomy and muscle details you're famous for is lost among the hack-n-slash of the skin.

It was possibly my least favourite bit of the Varghulf too, but it seemed a bit more natural there...

Gonfrask
07-04-2008, 01:00
I think the best is the dry skin...I have no words...

Monsterzonk
07-04-2008, 08:14
I like the tattered skin. It may look a little rough right now, agreed, but I think it'll look great once it's painted.

Dark_Mage99
07-04-2008, 09:37
It looks incredible... I'm loving the rotting flesh look.

IceWind
07-04-2008, 16:06
This is what I call awesome! They are all fantastic, especially that vampire! :eek:
You've gotten me back into the sculpting... now.... where's that greenstuff..
Truly great.

rikard
07-04-2008, 16:23
Thank you everyone, I am really greatful for the feedback especially as it sometimes makes me realize things I didn't see before.

I am putting the zombie dragon on hold at the moment as I am in two different minds about where to take it, I officially have sculptors block.

I'll be starting a Scratch build Slann instead using this photo a s brief guide and referenece for pose
http://www.malaspina.edu/~mcneil/jpg/buddha.jpg

sanctusmortis
07-04-2008, 18:24
Bear in mind that that is a beginning layer, on which he can build... I just assumed he'd build scales etc on top, and that was just the skin that lies beneath.

rikard
11-04-2008, 19:14
Hopefully I have now found a happy medium with the torn skin, I have made a number of changes with the designs, I have increased the rotten skin thickness and added terxture to it too. Hopefully this is closer to people's expectations now, I also have to rework the horns and add scales to the top of the head and around the face.

http://img.photobucket.com/albums/v600/richiboy/AUT_0900.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0901.jpg

I have also begun work on a Scratch build Slann too, though he's not much to look at, at the moment.
http://img.photobucket.com/albums/v600/richiboy/AUT_0902.jpg

Lord_Squinty
11-04-2008, 23:50
Rikard - you're scuplting is.... DAMN!

Like almost all on this thread - Im jealous as hell.

Do you play?
I'd be keen to see you're lizard army so far (collectively) and painted if you do paint?

Have you got any pictures of the army together?

Cheers, Keep up the good work

Squinty

rikard
12-04-2008, 08:34
Rikard - you're scuplting is.... DAMN!

Like almost all on this thread - Im jealous as hell.

Do you play?
I'd be keen to see you're lizard army so far (collectively) and painted if you do paint?

Have you got any pictures of the army together?

Cheers, Keep up the good work

Squinty

Lol, I'm actually quite a lazy painter I just don't have the patience for it that I do with sculpting. I can paint to an above average standard but definitely not a golden demon standard.

I hardly ever get to game though as I live in the channel islands and virtually no-one around here plays. :(

rikard
12-04-2008, 21:40
A little update, hope people like how the Slann is progressing.
http://img.photobucket.com/albums/v600/richiboy/AUT_0903.jpg

Gazak Blacktoof
12-04-2008, 21:53
He looks very hugable :p.

Awww! So Cute!:D

Lord Mayor Of Y'ha-nthlei
13-04-2008, 12:04
Nice models, the vampire was inspiring, by far superior to the current GW vamps. the Krox Rocks looks like they easilly pull most foes limb from limb.
I think the slaan looks a little rough compared to your other stuff but they are early WIP so i know is gonna get a lot beter and look forward to it comleted. I like your zombie dragon, not exactly how i would of done it but still very well executed, i long to see the final result. it's even made me add a zombie dagon to my big list of things to sculpt.. right there after Daemons then a Chimera (how come i can't find a single miniatures company that makes a good chimera?) i repeat INSPIRING!

also that muscle chart is really handy, i normally use a huge big medical anatomy book, which is brilliant but has far to many pages and while is astonishingly usefull if you wanna do guts but the chart is a far handier tool for quick reference, its currently finding use on my generic demon project.

Gonfrask
13-04-2008, 12:51
Gods!!! That Slann looks so...so...alien!!!!

rikard
13-04-2008, 21:13
Thanks guys here's some updates again, I worked more on the zombie dragon today doing the insides of the mouth reworking the broken horn and adding the scales.
http://img.photobucket.com/albums/v600/richiboy/AUT_0906.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0907.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0908.jpg

Pitalla Crimson
14-04-2008, 18:36
Rikard, you should go for an Arcanodon one of this days, your female blood dragon looks awesome, someone should license it so it can be produced, then I could buy a few of those.:D

mrtn
15-04-2008, 01:03
Rikard, you should go for an Arcanodon one of this days, your female blood dragon looks awesome, someone should license it so it can be produced, then I could buy a few of those.:D

IIRC the female is a copy of a Reaper model, so you can buy something similar, just not from Rikard. ;)

Excellent sculpting, as usual. :)

rikard
16-04-2008, 16:42
Rikard, you should go for an Arcanodon one of this days, your female blood dragon looks awesome, someone should license it so it can be produced, then I could buy a few of those.:D

I have thought about it, but it would take a ton of apoxysculpt and green stuff to make. mrtn however is right the IP for the female vamp is owned by reaper miniatures.

Mr.chair
17-04-2008, 23:33
Ewww, the tongue on the zombie dragon is perfectly disgusting. Now if you can find a way to green stuff the cloud of flies...

rikard
18-04-2008, 08:21
More from the zombie dragon later,

First off here's a bit of work for Lizardmen, the saurus was too big so I decided to go with a Krox design instead.
Here's a couple of WIPS hope everyone likes.
http://img.photobucket.com/albums/v600/richiboy/AUT_0912.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0913.jpg[/quote]

Yayale
18-04-2008, 13:36
I must say I love your sculpting and I am definitely subscribing to this thread. I really like the zombie drago, I think the torn flesh looks really good and the tutorials are really helpful.

rikard
23-04-2008, 22:13
Sorry about the lack of updates to this thread, so here's a few piccies that will hopefully partly make up for it, including a photo of the 54mm version of monique de noir next to my sculpt (as you can see I made a few changes though not just to the face and hair).

http://img.photobucket.com/albums/v600/richiboy/AUT_0917.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0916.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0915.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0914.jpg

Fallan
23-04-2008, 22:30
Now THIS is something to keep your eyes on. :D That torn skin looks superb mate. :)

Gonfrask
24-04-2008, 00:14
WAHA! The zombie dragon is better and better

Meraklis
24-04-2008, 02:00
That Zombie Dragon is looking really promising! :D

Khabuldashudeth
24-04-2008, 12:55
Love how the Dragon is coming along. Just..... wow.... :eek:

Yayale
01-05-2008, 20:44
yeh the dragon looks awsome :D

Acerbus
16-05-2008, 01:31
i just made an account here to comment on this. this is so awesome i can't even fathom the awesomeness of it. but yeah, it's awesome.

Eigilb
16-05-2008, 14:24
bumb. Insane sculpting skills

Dark_Mage99
16-05-2008, 19:56
That Zombie Dragon is amazing. Words will not do it justice when it's finished.

mudgrunt
17-05-2008, 02:02
Dude, your sculpting is awesome.

ReclecteR
17-05-2008, 14:43
Just discovered this, and I must say, this is some of the best sculpting I have ever seen. Truly inspirational.

If you dont mind me asking, exactly was epoxy putty type thing were you using, and do you just use the standard GW scalpel? Cause the detail looks so amazing that i wasn't sure if you weren't using something smaller.
Will watch with interest :D

pox
17-05-2008, 20:01
I don't check up on this thread in a while, and you gotta go and get all uber-awesome on me. great, now I gotta get better just to keep up. that dragon head is top notch, I bow to your skill in teeth, I can't fathom how you did that as one piece.

I'm also wayyyy too scared to try a human looking figure, much less a female one. have you found an outlet for doing this professionally yet? (even small stuff, or part time, or commission work?)

rikard
18-05-2008, 19:12
Thanks guys apologies for being away for so long, this move to Australia has been taking up so much time.

I have some new clay shapers (soft tips) apparently they are better for sculpting faces. I also brought a couple of new metal sculpting tools (links can be provided if needed).

I have had to put a lot of the sculpts on hold as I have been asked to sculpt for a wargaming company :eek: and provide a Lizardman hero. However much of this is dependant on how I progress through the sculpt, so far I have most of the head finished and the great weaon/halberd finished. I am doing my best though to keep away from GW art work. (pics to come soon)

I have been trying to get Nakai cast too but the caster is having huge amounts of fun (apparently he needs to be cut into at least 6 different parts).

Lost Egg
18-05-2008, 20:20
Whoa congrats on the new job there rikard!

HN

Mr.chair
19-05-2008, 16:28
Actually, if you have a link to some clay shapers and a recomendation for which ones to get I'd geatyl appreciate it. I'm trying to learn how to sculpt faces and, like you said, hard metal isn't always the right surface for something as finiky as facial features. Can't wait for your next update.

Yayale
19-05-2008, 19:26
wow nice one landing the job gd luck with tht can't wait to see some pics :D

rikard
19-05-2008, 22:34
Thanks guys, though the job is only for the one sculpt and it's wholey dependant on whether the caster likes the end result or not.

Here's some pics I went with a more Quetzl look on the saurus, though I am having second thoughts about the face decorations as I think I may have gone over the top (easy to remove though).
http://img.photobucket.com/albums/v600/richiboy/AUT_0937.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0938.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0939.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0929.jpg

As for clay shapers I got mine here http://www.artifolk.co.uk/catalog/products/colour_shapers/colour_shaper_artists_tool_firm.htm
The ones I would recommend are the TAPER, FLAT and ANGLE clay shapers (go for the firm ones too).

Braad
20-05-2008, 07:34
Very good. It would be nice if we can order some of your stuff.

About the decoration around the mouth, you mean? I'm not sure about it either... I would keep it simple, since those are often the best models.
The rest is nice though.

Yayale
20-05-2008, 18:59
yeh if it was a ranaking saurus then yeh go for a bit of decoration but your average troops isn't going to look all prettiful.

rikard
24-05-2008, 16:33
Cheers guys, sorry about the lack of updates, moving is still causing me havoc.

Here's an update on the maiming shield (still a major Work in progress) I took some ideas on using a snapping turtle shell design.
http://img.photobucket.com/albums/v600/richiboy/AUT_0941.jpg
Any things you think I could do to making it lok more like the maiming shiled magic weapon is appriciated.

This piece will probably be updated on my DA account before I put it anywhere else as I will probably being leaving this project log to die now for number of work related reasons.

Enjoy

Gazak Blacktoof
24-05-2008, 16:57
Runes or glyphs might make it look less mundane and more magical.

Yayale
25-05-2008, 15:31
i don't have a clue what one is so im sorry I cant really help you there. Runes or glyphs would look more magical though but I cant see how you could incorporate them into the shield as it is. Also wot do you mean by your DA account?

happy_doctor
25-05-2008, 16:23
DA account = Deviant Art account (check Rikard's signature)


Rikard, I've followed your logs ever since the first Kroxigor you sculpted and I'm still very impressed by your work!

Congrats on the commission, it will be nice to be able to order some of your stuff !

Keep up the good work!

Urgat
25-05-2008, 18:45
Say, I was wondering, do you do any preparatory work, concept sketches, stuff like that?

sanctusmortis
25-05-2008, 23:31
Put some rings made from wire at the bottom, add gold glyph plates. Very Lizardmen.

rikard
31-05-2008, 09:05
Sorry about the delay, but I've been juggling a number of problems I am no longer sculpting this for any company or commission at the moment so this is being done purely out of interest.

I have got some new clay shapers (grey tipped ones) and here are my efforts so far on the shield.
http://img.photobucket.com/albums/v600/richiboy/AUT_0942.jpg

I am also reworking the saurus head as once again it was proving too big, (working closely with a current GW saurus head so I hope I've got it right this time.)

To answer a few pointers/questions, sometimes I do some brief sketches (nakai's lower jaw is a good example) but a lot fo the time I'll use artwork and images I find as a basic guide.

I'll also try to get some glyphs added at some point soon.

Gazak Blacktoof
31-05-2008, 09:22
Almost all of the sculpting tips I've seen suggest that you work from the feet up when sculpting. I think if you start with an armature and do the head last you'll have fewer issues with scale.

Yayale
31-05-2008, 12:04
yeh but i no from wot little (and I mean little) sculpting that I've done you want to do the interesting bits first lol who cares if its out of proportion lol. But yeh it could work.

So how come your not sculpting it for the company any more? Did they decide they didn't want you to any more?

rikard
31-05-2008, 12:14
yeh but i no from wot little (and I mean little) sculpting that I've done you want to do the interesting bits first lol who cares if its out of proportion lol. But yeh it could work.

So how come your not sculpting it for the company any more? Did they decide they didn't want you to any more?

It's a long story and best saved for another time. ;)

@Gazak Blacktoof
I know what you mean, the funny thing is I only ever really have trouble with scale when it comes to none humans. I like to start with the head as once the piece looks back at you it helps drive you on with the rest of the project. Plus it's also easily the hardest part (especially if you're sculpting a lady) so I like to get it out of the way as soon as possible.

More photos up later today with any luck.

pox
31-05-2008, 20:06
non-human scale is always a bitch, its not just you. if you were just sculpting the animals themselves, no problems. but when you start to factor in the "anthro aspect" they can become hugely unwieldy. with lizardmen, they are either based off of larger reptiles (crocs and alligators) or dinosaurs. the artwork is clearly leaning towards dinos, of the predator variety.

so the problem becomes the actual head sizes. most predators of the lizard variety have MASSIVE heads, when scaled down properly would easily be half the size of the torso, at the minimum. the problem is that looks too goofy on the "anthro" frame, so you have to find a good medium.

thats how I see it at any rate.

rikard
31-05-2008, 22:12
Thanks Pox, I think you're right.

I could always try to line up all three heads for the next photo (after I have attached the jaw) if that would help?

pox
31-05-2008, 23:32
do you have the rough frame for the body? I would want to see the shoulder width more then anything. hight can be mutable, but its the shoulder width in fantasy art that makes the creature, imho.

rikard
01-06-2008, 09:19
It might sound dumb but I don't at the moment, I wanted to get a few things like the weapon, shield and head sorted first. As this was originally going to be a cast piece I didn't have any artwork to use and I had to avoid the GW designs.

If you have any good pose suggestions though I'll be happy to hear them.

Yayale
01-06-2008, 14:24
What weapon is he having? A massive axe? Depends the kroxigors you have made with the axe above the head look awesome but you don't want them all looking the same.

rikard
02-06-2008, 22:32
Another update, I've had trouble getting the scale right on saurus heads so far but hopefully third time is the charm. This one is smaller than the other two and not quite as bulky so hopefully it will work out well.
http://img.photobucket.com/albums/v600/richiboy/AUT_0945.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_0944.jpg

@Yayale
I am still hoping to use the weapon I posted earlier in this thread.

Another little update (just incase anyone's interested ;P) I had Nakai sent to a caster (though not a wargamming company) and am looking into the possibility of getting a hundred or so casts done. Though please be aware if you ARE interested just keep an eye open and don't send me any pm's.

Reasons for this is simply because Nakai is large and a difficult and so would require loads of cutting up.

Gazak Blacktoof
02-06-2008, 22:54
Looking good so far. The decoration on the spikes needs a bit of cleaning at the moment (its WIP so you're probably going to do this anyway).

It looks more like the 5th edition lizards (which I like).

Mr.chair
02-06-2008, 23:11
Looking good. I like the shield a lot. Thanks for the link to the clay shapers :)

Yayale
03-06-2008, 16:22
ah rite id forgotten you had already made the weapon, I will look back and take a gander to re3fresh my memory

rikard
03-06-2008, 18:32
Thanks guys,

At the moment I am looking for ideas on pose, obviously I am avoiding GW artwork, but I am a bit stuck for ideas, one or two people have suggested a running pose while some others suggeste a crouching one.

Any ideas or designs people think would work?

N810
03-06-2008, 19:04
Mmm... I was thinking of a running and leaping off a rock with weapon overhead pose...
or some thing like that just yells JSoD.

Like this but with one foot on the ground...
http://www.imdb.com/media/rm251435264/tt0416449

Malorian
03-06-2008, 21:12
How about something like the nid broodlord

http://ca.games-workshop.com/storefront/store.ca?do=Individual&code=99060106045&orignav=10

Then have his weapon strapped to his back : )

Kind of a battle cry/come get some pose. Or take that and bend it at the waist so he's looking more forward.

rikard
03-06-2008, 22:07
Thanks for the suggestions guys, they both sound pretty good.

Something that might affect your choice though is this:

Would you personally want a Lizardman old blood who could rank up with other characters or have a free dramatic pose (which would however make him difficult to rnak up base to base with other models)?

Hideous Loon
03-06-2008, 22:28
rikard: You could have both if you wanted. Being able to rank up does not mean a static, docile-looking pose. Look at the 6th edition vampires for example, especially the Blood Dragons. (Or possibly the Skink special character from Lustria, Teeny-Weeny or whatever.) They are able to rank up quite well, while being relatively open and dramatic. The Brood Lord "COME GET SOME! WAAAAGH!" pose is a bit over the top, but something like a "slash the Maiming Shield and have the weapon at standby" pose would suit an Oldblood.

Well, that's what I think...

Yayale
04-06-2008, 10:06
Yeh I get what you mean, thats the advantage of 40k no ranking up. Well I like to make pretty battle lines with my necrons :rolleyes:

Aflo
04-06-2008, 11:32
Maybe if there was a seperate base part you could glue on? Then he could be as dynamic as you like but would be above the R'n'F troops. Awesome stuff by the way :)

THE CHIEF
04-06-2008, 11:39
I love this log. Seriously great work here - any more work happening on the Dragon?