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Animerik
18-03-2008, 22:24
So Iīve been mostly active in the M&P forum but now I finnaly have played some games and I this is one of my early attempts to a list. I want it to be nurgle themed so no "Khorne is a better mark" posts please. The idea is to have lots of units on the table and make this list a fun to play and not to chessy list.

1 Exalted Chaos Champion
Mark of Chaos Undivided; General
Berserker Sword
Enchanted Shield
1 Daemonic Mount

1 Beastlord
Mark of Chaos Undivided; Shield
Sword of Battle
Chaos Armour

1 Aspiring Chaos Champion
Mark of Nurgle; Battle Standard
Sword of Might
Armour of Damnation
Chaos Steed

1 Chaos Sorcerer
Mark of Chaos Undivided; Magic Level 2; Chaos Armour
Dispel Scroll
Dispel Scroll
Chaos Steed

1 Chaos Chariot of Nurgle

1 Chaos Chariot of Nurgle

6 Chosen Chaos Knights
Mark of Chaos Undivided; Barding; Chosen Unit; Shield; Standard; Musician

5 Marauder Horsemen
Flail; Musician

5 Marauder Horsemen
Flail; Musician

20 Marauders
Light Armour; Shield; Standard; Musician
1 Chieftain

20 Marauders
Light Armour; Shield; Standard; Musician
1 Chieftain

11 Beast Herd (Gors)
Hand Weapon & Shield; Standard; Musician
14 Ungors
Spear

5 Nurglings

1 Spawn of Chaos

Casting Pool: 4
Dispel Pool: 3
Models in Army: 101
Total Army Cost: 2249

My biggest problem is the low amout of dispel dices maybe I should ditch the beast lord for another sorc but that seems boring to me. So anyone got a bright idea to fix my magic-defence it would be appriciated. Ideas, tactics, or suggestions most welcome
//Erik

Animerik
19-03-2008, 11:39
how about this list then, completed with cheaper charaters, more magic and
s7 attacks:

1 Exalted Chaos Champion
Mark of Chaos Undivided; General; Chaos Armour; Shield;
Book of Secrets
1 Chaos Steed

1 Aspiring Chaos Champion @ 211 Pts
Mark of Nurgle; Battle Standard
Sword of Might
Armour of Damnation
1 Chaos Steed

1 Beastlord
Mark of Chaos Undivided; Shield
Sword of Battle
Chaos Armour

1 Bray Shaman
Mark of Chaos Undivided; Magic Level 2; Braystaff
Dispel Scroll
Dispel Scroll

5 Chosen Chaos Knights
Mark of Chaos Undivided; Chosen Unit; Shield; Standard; Musician

5 Marauder Horsemen
Flail; Musician

5 Marauder Horsemen
Flail; Musician

25 Marauders
Light Armour; Shield; Standard; Musician

20 Marauders
Light Armour; Shield; Standard; Musician

10 Beast Herd (Gors)
Hand Weapon & Shield; Standard; Musician
14 Ungors
Spear

5 Nurglings

1 Tuskgor Chariot
Mark of Chaos Undivided

2 Spawn of Chaos

3 Dragon Ogres
Great Weapon; Light Armour

Casting Pool: 5
Dispel Pool: 4
Models in Army: 130
Total Army Cost: 2247

Animerik
19-03-2008, 16:36
So I did tweak the first version of the list to this. I like this one better but Iīm not sure if I should keep the spawns or add furies instead?. I will put the chariots in between my blocks like this
M=maruaders
C=chariot
B=beast herd
-=nothing

MMMMM------MMMMM-------B B B B B
MMMMM CC MMMMM CC B B B B B
MMMMM CC MMMMM CC B B B B B B
MMMMM CC MMMMM CC B B B B B B

Then the hounds can be used to attack things that want to bait my chariots, itīs a plan but Iīm not sure it will work. The MoK Chariots seems like a better choice since they give me dispel dices and more attacks. I have to watch out for cannons and other st.7 attackers. My list as it is now propoably misses having s.7 attacks so maybe I should try and work that into the list somehow any ideas? as said the spawns can be removed for something better like furies or screamers or maybe hard hitters.

1 Exalted Chaos Champion
Mark of Chaos Undivided; General; Chaos Armour
Berserker Sword
Enchanted Shield
Daemonic Mount

1 Beastlord
Mark of Nurgle; Shield
Sword of Battle
Chaos Armour

1 Aspiring Chaos Champion
Mark of Nurgle; Battle Standard
Sword of Might
Armour of Damnation
Chaos Steed

1 Chaos Sorcerer
Mark of Chaos Undivided; Magic Level 2; Chaos Armour
Dispel Scroll
Dispel Scroll
Chaos Steed

5 Chaos Warhounds

5 Chaos Warhounds

1 Chaos Chariot of Khorne
Mark of Khorne; Frenzy

1 Chaos Chariot of Khorne
Mark of Khorne; Frenzy

5 Chosen Chaos Knights
Mark of Chaos Undivided; Barding; Chosen Unit; Shield; Musician

5 Marauder Horsemen
Flail; Musician

20 Marauders
Light Armour; Shield; Standard; Musician,Chieftain

20 Marauders
Light Armour; Shield; Standard; Musician,Chieftain

9 Beast Herd (Gors)
Hand Weapon & Shield; Standard; Musician
13 Ungors
Spear

5 Nurglings

2 Spawn of Chaos

Casting Pool: 4
Dispel Pool: 5
Models in Army: 98
Total Army Cost: 2250

Comments are most welcome
//Erik

Animerik
20-03-2008, 14:42
So finnaly version of the list (I think) fixed some stuff and I think itīs pretty much what I wanted a bit magiic low and doesnīt have some real hard hitters (dragon ogres, giant, cows or such) but no unit is very costy exept the chosen. No character is to costy either I hope it works I will play test it next week and come back and report how the list works

1 Exalted Chaos Champion
Mark of Chaos Undivided; General; Chaos Armour
Berserker Sword
Enchanted Shield
Daemonic Mount

1 Beastlord
Mark of Nurgle; Great Weapon
Chaos Armour

1 Aspiring Chaos Champion
Mark of Nurgle; Battle Standard
Sword of Might
Armour of Damnation
Chaos Steed

1 Chaos Sorcerer
Mark of Chaos Undivided; Magic Level 2; Chaos Armour
Dispel Scroll
Dispel Scroll
Chaos Steed

6 Chaos Warhounds

6 Chaos Warhounds

1 Chaos Chariot of Khorne
Mark of Khorne

5 Chosen Chaos Knights
Mark of Chaos Undivided; Chosen Unit; Shield; Musician


5 Marauder Horsemen
Flail; Musician

25 Marauders
Light Armour; Shield; Standard; Musician, Chieftain

25 Marauders
Light Armour; Shield; Standard; Musician, Chieftain

1Beast Herd 10 Gors 2ndWeapon; Standard; Musician
15 Ungors
Spear

5 Nurglings

5 Chaos Furies

2 Spawn of Chaos

Casting Pool: 4
Dispel Pool: 4
Models in Army: 117
Total Army Cost: 2250

Crispian25
20-03-2008, 19:16
Cool list, are you tailoring it for a specific fight, or just as a general use army? I used Nurgle chariots to good effect, using the fear causing ability to help negate swingbacks on the charge, plus they don't lose the Frenzy, like Khorne, if the chariot rolls bad for impact hits. Looking at your original list, I used my chariots together to slam ranked units as a pair, giving me a greater chance of knocking out the front rank (or ranks!), and typically routing even fully ranked units. You could also pair a Khorne chariot with a Nurgle chariot, to get the extra attacks, and then have Fear to ruin the break test for your opponent. Unless you are tailoring for a specific battle, I would also recommend a larger unit of Furies. As it is now, if one model goes down, you lose the ability to negate rank bonuses. I typically run 10 Furies, so that even if I'm only going warmachine crew hunting with them, my opponent still has to worry about hits to the flank/rear even if he shoots me or I lose a guy or two to close combat.

mark.
20-03-2008, 19:21
So finnaly version of the list (I think) fixed some stuff and I think itīs pretty much what I wanted a bit magiic low and doesnīt have some real hard hitters (dragon ogres, giant, cows or such) but no unit is very costy exept the chosen. No character is to costy either I hope it works I will play test it next week and come back and report how the list works

1 Exalted Chaos Champion
Mark of Chaos Undivided; General; Chaos Armour
Berserker Sword
Enchanted Shield
Daemonic Mount

1 Beastlord
Mark of Nurgle; Great Weapon
Chaos Armour

1 Aspiring Chaos Champion
Mark of Nurgle; Battle Standard
Sword of Might
Armour of Damnation
Chaos Steed

1 Chaos Sorcerer
Mark of Chaos Undivided; Magic Level 2; Chaos Armour
Dispel Scroll
Dispel Scroll
Chaos Steed

6 Chaos Warhounds

6 Chaos Warhounds

1 Chaos Chariot of Khorne
Mark of Khorne

5 Chosen Chaos Knights
Mark of Chaos Undivided; Chosen Unit; Shield; Musician


5 Marauder Horsemen
Flail; Musician

25 Marauders
Light Armour; Shield; Standard; Musician, Chieftain

25 Marauders
Light Armour; Shield; Standard; Musician, Chieftain

1Beast Herd 10 Gors 2ndWeapon; Standard; Musician
15 Ungors
Spear

5 Nurglings

5 Chaos Furies

2 Spawn of Chaos

Casting Pool: 4
Dispel Pool: 4
Models in Army: 117
Total Army Cost: 2250

You might want to put the exalted in the chariot instead and give the beastlord the slaughterer's blade.

I would also drop the mark from the chariot, and make the knights marked khorne instead of chosen.
Chieftains are not so useful on marauders I think, I would also drop the gor number to 6.
Also add some furies, so they keep some unit strenght even when some disappear, I would up to about 7-8.

Spawns are useful, you might want to give them the mark of tzeentch for a cheap breath attack.

If you can fit it in you could try a unit of 5 centigor, equipped with shields and a musician, you could drop some nurgling bases, 1 warhound from each hound unit and some marauders/ungors to pay for this, I think they would work well with your army.

Hope this is useful, anyway I like the list, hope you can win some games with it.