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yoshimo
04-06-2008, 21:45
Herald of Tzeentch, Level 2, BSB - Standard of Chaos Glory, Flames of Tzeentch, Master of Sorcery 315 Pts

19 Pink Horrors of Tzeentch, Standard - Banner of Change, Musician, Changeling 331 Pts

Herald of Tzeentch General, Level 2, Flames of Tzeentch, Master of Sorcery 165 Pts

16 Pink Horrors of Tzeentch, Champion, Standard - Icon of Sorcery, 231 Pts

Herald of Tzeentch, Level 2, Flames of Tzeentch, Master of Sorcery 165 Pts

16 Pink Horrors of Tzeentch, Standard - Icon of Sorcery 219 Pts

The Blue Scribes of Tzeentch, Energy Syphon, Scrolls of Sorcery 81 Pts

10 Pink Horrors of Tzeentch, Standard - Banner of Change 157 Pts

10 Pink Horrors of Tzeentch, Standard - Banner of Change 157 Pts

3 Screamers of Tzeentch, 90 Pts
3 Screamers of Tzeentch, 90 Pts

Casting Pool: 16

Dispel Pool: 10

Models in Army: 80

Total Army Cost: 2001

comments?

Malagant
05-06-2008, 02:51
I'd highly recommend rearranging things to get some Flamers. Incredible unit!

Nor
05-06-2008, 04:09
I agree. Flamers would help.

yoshimo
05-06-2008, 10:56
Herald of Tzeentch, Level 2, BSB - Standard of Chaos Glory, Flames of Tzeentch, Master of Sorcery 315 Pts

19 Pink Horrors of Tzeentch, Standard - Banner of Change, Changeling 325 Pts

Herald of Tzeentch General, Level 2, Flames of Tzeentch, Master of Sorcery 165 Pts

16 Pink Horrors of Tzeentch, Standard - Icon of Sorcery, 219 Pts

Herald of Tzeentch, Level 2, Flames of Tzeentch, Master of Sorcery 165 Pts

16 Pink Horrors of Tzeentch, Standard - Icon of Sorcery 219 Pts

The Blue Scribes of Tzeentch, Energy Syphon, Scrolls of Sorcery 81 Pts

10 Pink Horrors of Tzeentch, Standard - Banner of Change 157 Pts

10 Pink Horrors of Tzeentch, Standard - Banner of Change 157 Pts

3 Screamers of Tzeentch, 90 Pts

3 Flamers of Tzeentch, 105 Pts

Casting Pool: 16

Dispel Pool: 10

Models in Army: 80

Total Army Cost: 1998

any better?

Malagant
05-06-2008, 17:37
That's a lot of horrors, to be sure! What about trying to get one big unit up to level 3 (> 26). Then you'll have a Bolt of Change to throw around...with the Changeling in that unit and a Herald for 4+ ward, folks will have a hard time beating them up.

I guess I'm just not sold on that army really being able to deal with every opponent. I'm NOT lucky at all when it comes to rolling for magic (I have two 10-horror units who have gone 4 turns without rolling a 3 to cast FF!), so am very reluctant to rely on it for all offensive ability.

I'd be very interested to hear how you do with this! If you play a game, let us know how it goes!