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ReaperOfSouls
12-06-2008, 15:32
So, I have decided to morph this thread into a combined log for my Tyranids and also the Skaven army I am doing for this years tale of fantasy painters. As of now there are only Tyranids, but in the next few days (hopefully tonight) there will be some nice looking rats up I hope :)

Page of first Skaven submission: linky (http://www.warseer.com/forums/showthread.php?t=147862&page=6)


----------------

I have had some nids lying around for way to long now and decided it was about time to get them painted once and for all. Several of them are already halfway done in about three or four different color schemes depending on what I thought was looking best at the time. But now I have finally settled for the real scheme! I am going to paint them in the scheme of *drum roll* Hivefleet Ouroboros! (can be seen at http://www.hivefleetmoloch.com/ for those of you who haven't seen it). I really like the work Marco Schulze put into the army and while I'm not nearly skilled enough to match his work I am at least crazy enough to give it a go (and hopefully stubborn enough to make it to the end ;))

So far I got two test gaunts which are kinda WIP, but I thought I'd show one of them at least as a little teaser of what is to come. Skin and carapace is done, what remains is teeth, claws/hooves, the vents and of course basing. The carapace is a bit greener in reality and the skin slightly paler. Comments and criticism (and suggestions for the base) are very welcome.



http://i262.photobucket.com/albums/ii94/gnitram/IMG_0166.jpg

goldones
12-06-2008, 15:45
Your shading is excellent, and I can't see any major problems with the painting overall. If you're going for the color scheme you linked, the carapace on those is a little bit grayer than what you painted, but it's a small detail to fix, really.
That is a cool Tyranid.

ReaperOfSouls
08-07-2008, 19:37
I'm still alive, thought I haven't had much time for painting lately. The two first test models are basically done, basing and a few touch ups aside. a few more are also in the way. Hopefully I can show some more pics in the next few days. :)


Your shading is excellent, and I can't see any major problems with the painting overall. If you're going for the color scheme you linked, the carapace on those is a little bit grayer than what you painted, but it's a small detail to fix, really.
That is a cool Tyranid.

Thanks a lot for the feedback. Will try to add a bit of grey to the paint for the carapace of the next model and see how it looks. While my current ones are not exact matches for the color scheme as you point out, I'm actually pretty pleased with the way they look. But as I said, I will try how it looks with a bit of grey and then decide which one I prefer :)

HF Moloch
03-08-2008, 17:56
Hey, you caught the colours very, very well. :)

Kudos! as I know that that`s not easy. Will be watching your progress.......

razormasticator
03-08-2008, 17:57
Love this scheme. But I mentioned that in the Tale of the 40K painters thread.

ReaperOfSouls
03-08-2008, 20:27
Some news finally. This time I've actually managed to do some painting, and I even have the pics to prove it. :O i also managed to sign up for the tale of 40k painters so progress might actually be happening in the near future.

I'll just post what I've been up to then. Sorry about bad lightning in the pics, but it's kinda late here and to make things better there is also some thunder going on, ie it is quite dark. I think the flash of the camera managed to take away some of the shading/highlights, but it's the best I can do atm. Tomorrow I'm heading to my parents for a week and I hope to manage to finish a few more gaunts while I stay there. But there won't be any progress shots till I get back home. Anyways, here goes:

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/frdiga2.jpg
http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/frdiga1.jpg

2 almost finished gaunts. A bit of touch ups and the bases remains before they are completed.

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/wip2.jpg

2 WIP gaunts. Skin needs a glaze and a highlight before it's done. Then it's basically the carapace + claws and base left.

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/nstanklarhud1.jpg

Another 2 WIP gaunts. These have had their skin glazed, so they only need a final skin highlight before moving on to the carapace.


Hey, you caught the colours very, very well.

Kudos! as I know that that`s not easy. Will be watching your progress.......

The great Moloch? In my thread? I am not worthy *blush* Anyways, thanks for the compliments. Means a lot to hear that you like my work.


Love this scheme. But I mentioned that in the Tale of the 40K painters thread.

Glad that you like it. But as I said, Moloch is the one who should get the praise for the scheme. i am merely trying to replicate it.

razormasticator
04-08-2008, 13:02
Well props to Moloch either way, the Nids are looking good.

Putty
04-08-2008, 16:27
your streaks on the carapace are done very patiently and well.

love your subtle colour scheme!

looking forward for more progress pics! :D

ReaperOfSouls
06-08-2008, 10:11
your streaks on the carapace are done very patiently and well.

love your subtle colour scheme!

looking forward for more progress pics! :D

Thanks :) I have 4 more gaunts in progress atm that should hopefully be finished before I head home again. But I don't think I will make much progress today as the weather is actually looking good for a change. It's a bit cloudy but at least it's not raining :)

ReaperOfSouls
07-08-2008, 21:32
Minor update (but no pics). Finished another 4 gaunts up to the point where it's time for painting the streaks on the carapace. Will try to get them done tomorrow and then start on another 3 that I brought with me to my parents. When I get home by tuesday or so I also have the 4 WIP ones I posted pics of to paint the carapace of. After that I will have 13 painted spinegaunts, which is all I have primed atm.

After the spinegaunts are done I will either
1) Prime/build some more and paint (not too likely)
2) Paint up some devourer gaunts (slightly more likely)
3) Prime some bigger stuff and paint to fill up my first month of the tale (most likely).

I'm leaning towards painting 2 zoanthropes or so which should put me at pretty much enough points to get some paint on some skaven for the fantasy tale.

Pics of the gaunts will probably be up by wednesday I suppose.

ReaperOfSouls
14-08-2008, 13:23
Well, I did promise I would post some pics when I got home, so I guess it's about time ;) These are the current WIPs I'm working on. Front row is nearly finished and back row still needs a bit more love. I swear one of these days i might even manage to decide how to base the nids and start producing truly finished models aswell. The picture seems to have turned out a bit more yellow than I would have liked, but you get the general idea :)

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIPGaunts.jpg

ReaperOfSouls
17-08-2008, 22:38
No comments? Makes me sad to see the log fall to page 5. :( Well, I guess I'll just keep talking to myself then. I've started working on the zoanthropes and as a result I have not gotten much done on the gaunts. But I will return to them soon. I've sprayed 2 zoanthropes and one of them is about half done now. The other is still standing on my desk in it's chaos black glory. but on to the pics!

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/thrope2.jpg
http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/Thrope1.jpg

The claws are finished, the skin need a final highlight and the brain will get some ink and possibly a highlight I think. A bit undecided how to do it actually. when all that is finished only the base and carapace remains. Oh, and due to a major brainfart I somehow missed painting the teeth when I did the claws. So I'll have to go back and redo them. Bummer!

Ferro
17-08-2008, 23:39
Well, I like it. I'm workin on a Zoey myself right now, and I like your brain. Heh, that sounds funny. Gj Reaper.

Post more pics!

ReaperOfSouls
18-08-2008, 21:13
Glad to hear you like it. Especially the brain part. Or should I be worried about that? Why are you looking at my brain and licking your lips? *Hides in corner* :D

As far as more pictures go I was hoping to put up a finished zoanthrope today. unfortunately that was not to be. And due to real life commitments I'm afraid there will be no updates for the next week. so don't hold your breath :)

BarryBurton
21-08-2008, 00:20
F-H-Reakin Sweet

Suggestion -
Try twisting the tail slightly. I saw it on the Moloch website and it really makes gaunts look better (not that yours are bad or anything, it would just improve them in my opinion).

ReaperOfSouls
26-08-2008, 21:19
There we go. I am now back from one week in sunny Portugal. I left from Faro and 32 degrees celsius with a cloud free sky at around 3 pm today. Then I arrived in Stockholm 4 hours later with 15 degrees and rain. Sometimes I wonder why i live in this country...

on the plus side I will hopefully get time to finish off the gaunts and 2 zoanthropes over the next few days. With a bit of luck there will be pics of a finished zoey up tomorrow night! (no promises though) Time is starting to run short as the first entry for To40K painters is due this Sunday, so I'd better get to work already! :)


F-H-Reakin Sweet

Suggestion -
Try twisting the tail slightly. I saw it on the Moloch website and it really makes gaunts look better (not that yours are bad or anything, it would just improve them in my opinion).

Glad you like the nids :) As it happens I'm actually a half step ahead of you on the tail-twisting department. i have a couple of assembled devourer gaunts which i heated the tails with a lighter and then twisted them. I would probably have done the same with the spine gaunts if it weren't for the fact that they were already primed and I'm not sure how good it would be to subject the primer to open flame (the risk of burning the plastic is bad enough in the first place without primer). If I do assemble any more spinegaunts I will try to get a few of them with twisted tails to break up the mass of straight ones I already have.

ReaperOfSouls
30-08-2008, 21:06
So, time for this months ToP is running way to short for my liking. The finished zoanthrope that I promised you a few days back is now almost done. tomorrows schedule includes such nice things as finish thrope 1, paint basically all of thrope 2 (/cry), finish off the carapace + claws on the last gaunts and finally base all of it. I believe I will be quite busy...

Anyways, some pictures for your viewing pleasure!

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Thropes/zoan1_1.jpg

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Thropes/zoan1_2.jpg

This is where zoanthrope 1 is at right now. Need to finish the carapace on his head, the teeth and some minor details. Might also add another highlight on the brain.

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Thropes/verywipthrope.jpg

Here you can see zoanthrope 2 in his half base coated glory. It will be a struggle to get him done before the deadline.

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Gaunts/WIPspinegaunts.jpg

Finally, here are the gaunts I've been working on. Should be able to finish them off tomorrow so we can have a proper group shot of all the stuff!

ReaperOfSouls
31-08-2008, 08:47
So, I'm awake again and starting to mix some paints again for the long work ahead. :)

I have a quick question for you guys and this will be the last chance for you to contribute: how should I do the bases for the nids. I basically got two ideas:

1) Beastial brown highlighted to bleached bone with some static grass.
2) Grey-brownish like frozen mud with patches of snow and possibly a bit of static grass thrown in. Not too sure how the bleak bases would go with the models though.
3) So, I said there where two options? Well, I'm open for suggestions so if you think something else would look good don't hesitate to say so.

silverstu
31-08-2008, 09:42
I think you should go for dark bases to contrast the light tones of the carapace and flesh- dark brown/black swamp base maybe? With gloopy pools, rotten wood and strange tendril plants or maybe an urban theme- dark stonework type thing?
Sorry i haven't posted before on your thread- your nids look brilliant- very nice tones- usually I don't check out the 40k logs because they all seem to be marines/guard themed- not enough nid goodness- so keep up the great work!

ReaperOfSouls
31-08-2008, 11:59
Damn, you had to suggest swamp bases didn't you? :p Anyways, the result is that I have done some browsing and found some truly brilliant swamp bases. Unfortunately I neither have the materials or funds to realize them at this point so they will have to wait for another month if I go for swamp. One could say you kind of released a monster here. Got a ton of water effects and flock etc that I want to buy now. Quick, someone side-track me in another direction! :D

ReaperOfSouls
31-08-2008, 16:30
I've been making some progress, but there is still a lot to do before midnight. Anyways, some progress pictures:

First, my girlfriend managed quite well to distract me during my painting:

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Thropes/pie.jpg

Yep, that is one hell of a yummy apple pie. After devouring parts of it the work continued:

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Thropes/finishedzoey.jpg
http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Thropes/finishedzoey1.jpg

That's the proof that i actually managed to get the first zoanthrope done! Well almost at least. The base still needs painting along with the tentacle that comes up from it but that doesn't count, does it?

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Thropes/wipzoey.jpg

And finally, this is the current state of his brother. Hopefully he will be finished shortly along with the last 4 gaunts.

silverstu
31-08-2008, 19:53
Ooo nice pie! Trying to summon Harry"lord of pie"?
Zoan looks great mate- very nice work there. Oh for the bases you'll have to practice doing bubbles for the bubbling swamp experience, maybe with the odd ripper/tentacle/carapace ridges emerging from the swamp. You know you want to....

ReaperOfSouls
31-08-2008, 21:59
Must. Resist. Making. Complicated. Swamp. Bases.

... crap, I failed. I hope you realize how much work you're going to be giving me before this is done? :p The only problem is that you really got me going with the swamp base suggestion. I can almost see it already, and I definitely think there will have to be some tentacles dragging some unfortunate guardsman down into the depths along with some other nasty little thingys. But as I said I will need to get me some supplies before I can get to work on the bases if I am going for the swamp look. And unfortunately I'm kinda broke after a summer without any real income, but luckily I start my new job tomorrow so I foresee some funding incoming towards the end of the month!

The Laughing God
01-09-2008, 02:46
They look really good so far, the skin is ver nicly done.

Swamp bases eh? I look forward to seeing how it turns out.

ReaperOfSouls
01-09-2008, 06:31
Glad you like them Laughing God. I have this gnawing feeling that I might be in deep water regarding the bases. I have never done anything like it before and I usually don't put so much effort on the bases. But you can't progress unless you push your limits I guess :)

ReaperOfSouls
02-09-2008, 09:04
So I've started my new job now which will mean some new stuff incoming soon. :) Unfortunately it also means I was dead tired when I got home yesterday after a day that took longer than planned. Therefore I will have to make another painting marathon tonight to hopefully finish off the last stuff for this month. I guess I could settle for a bit rougher finish than on the first models and then go back and correct them a bit during the coming month. I'm planning on having a bit more relaxed schedule for September with only 2 models to paint. the first being the 3rd zoanthrope and the second a devilfex :) But first things first: lets finish the last models tonigh! :)

ReaperOfSouls
02-09-2008, 21:17
Finally I've managed to get this months contribution finished enough to post in the tale of painters thread. they may not be perfect but they will do for now. I will have plenty of time to give them the finishing touches as I have a light workload planned for Septembers contribution. So here are the pictures:

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/To40k%20Painters/Month%201/zoans1.jpg
http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/To40k%20Painters/Month%201/zoans2.jpg

The zoanthropes are as good as finished as you can see. It annoys me to no end that I missed to paint the teeth on the right one though. Somehow photographing tend to bring out the worst little mistakes.

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/To40k%20Painters/Month%201/gaunts.jpg

the gaunts as they stand. Will get some more love this weekend in the carapace and skin highlight department.

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/To40k%20Painters/Month%201/group.jpg

And finally a shot of all the stuff I have painted so far. Will try to get some better pictures when the sun happens to stay up when I am at home (ie in the weekend).

Over and out
-ReaperOfSouls

silverstu
02-09-2008, 22:41
They look brilliant- especially the carapace on the Zoans- and the group shot really starts giving the impression of the army already! Great stuff and how good are they going to be when you do those swamp bases...
really impressive standard there mate- looking forward to you applying it across the whole army. keep it up!

Solun Decius
03-09-2008, 13:03
Your streaking tecnique is really working out for this scheme. I just love the depth you're getting on the Gaunts. Very organic and smooth, fitting for bugs :)

AdamAtCollege
09-09-2008, 02:20
The carapace on the zoanthropes is really amazing. And I love the color scheme, haven't seen anything like it. With swamp bases, they'll look even cooler! :)

ReaperOfSouls
09-09-2008, 06:14
Thanks. I hope you are right about the swamp bases. I'm really excited about them actually and I can't wait to get my hands on some stuff so I can begin experimenting :)

I have no new pics to upload atm but I've started working on this months contribution. I have slightly changed my plans at it will be a walking tyrant possibly with a tyrant guard as well if I get time to convert something tyrant guard like :)

ReaperOfSouls
16-09-2008, 09:59
Just a quick post to confirm that I'm still alive. Progress have been slow the last week as I have a ******** of IRL stuff to take care of due to the new work and everything. But hopefully I will get the tyrant to the basecoat stage before the end of the weak at least.

ReaperOfSouls
26-09-2008, 21:28
Nothing new on the painting front as I have been very busy with irl stuff lately. Looks like I'm going to have to pull my first joker in the tale this month :(

On the bright side though I received a nice package in the mail today. This means several things:
1) I have a healthy supply of paint to carry me through the next few months of painting.
2) I managed to secure no less then 2 pots of the oop Flesh Wash!
3) My water effects + several other thingys needed for basing have arrived. I've started working on the first test for the swamp bases wich is going to be a ripper swarm. The annoying part is I bought a cheap clay as a substitute for my lack of milliput, and the thing has a drying time of 24h! So now I have managed to make a hole for the water effects to go into and made it non-leaky by using the clay I bought. Progress will continue tomorrow evening when it's dry. But I'm really impatient too see how it will turn out!

silverstu
26-09-2008, 22:23
Looking forward to the next installment mate! Sounds promising!

ReaperOfSouls
26-09-2008, 22:37
Looking forward to the next installment mate! Sounds promising!

I figured the meantion of "water effects" and "bases" would bring you out of hiding :D Anyways, off to bed now and hopefully I can start putting sand on the base when I wake up tomorrow.

silverstu
27-09-2008, 10:13
I figured the mention of "water effects" and "bases" would bring you out of hiding :D


Just eager to see some more stuff from you... not merely easily hooked by basing possibilities...much..:angel:

I'm expecting pics next...

Bregalad
27-09-2008, 18:08
These Tyranids come quite close to Marco's Ouroboros painting scheme. But if you continue that detail with all your horde army, you have a looong road to go.

Have a look at my Ouroboros army (greetings!) for a quicker painting scheme (that needs lots of flesh wash BTW). See link in my sig.

ReaperOfSouls
27-09-2008, 21:44
These Tyranids come quite close to Marco's Ouroboros painting scheme. But if you continue that detail with all your horde army, you have a looong road to go.

Have a look at my Ouroboros army (greetings!) for a quicker painting scheme (that needs lots of flesh wash BTW). See link in my sig.

I had a look at your nids and I think they are looking really good, and it's really impressive that you were able to paint so many of them in such a short time. But I think I prefere to do this army in the way I have started. It is by no means because I want to diss your painting or anything, it's just that painting is the major part of the hobby for me and I am in no rush to get these nids done. I'd rather spend some more time per model now than loock back at the end and not be satisfied with the result and redo all of them. But I admit that my way of painting takes way too much time per model. You would realise just how insane I am if I told you how long it took me per spine gaunt last month. But speed is starting to pick up a bit now that I know the scheme, atleast :)


Just eager to see some more stuff from you... not merely easily hooked by basing possibilities...much..:angel:

I'm expecting pics next...

Silverstu, silverstu, silverstu... Always demanding more pictures aren't you? :p I have actually more or less completed the test ripper base today. I didn't really have time for it but I just couldn't resist. Some minor details remain before I give it a blast of varnish and finally add the water effects to the base. Will put up some pictures in the morning when there is some daylight to take pics.

ReaperOfSouls
28-09-2008, 07:49
As promised here are the pics of the ripper base as it is atm. There still remains a few touchups and maybe another highlight to the rippers themself. And obviously the parts of the ripper models that is attached to the base need some work to blend them in with the base. When that is done and wether permits they will get a blast of primer before the water effects go on the base!

Anyways, on to the pics:

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Rippers/ripperwip3.jpg

Itmight be a bit hard to see in this picture but the ripper to the right is actually standing in a recess in the base that will be filled with water.

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Rippers/ripperwip2.jpg

This picture nicely shows the horrible job I've done so far at blending the ripers with the base. But go easy on me, I just glued them down before taking the shot ;)

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Rippers/ripperwip1.jpg

Alex_H
28-09-2008, 10:21
Impressive work mate. You painting skills are impressive. But as a fellow nid player, I don't envy the amount of time these models are taking if you are after a large army.

ReaperOfSouls
28-09-2008, 17:34
Impressive work mate. You painting skills are impressive. But as a fellow nid player, I don't envy the amount of time these models are taking if you are after a large army.

Thanks. I have been lurking your thread for some time now and I must say your nids are looking really great. There are times when I envy the effect you get with such a simple colour scheme compared to me spending ages trying to get the details sorted. And yes, I am going for a large force I suppose, but the first goal is 2000:ish points then we will see. But your horde will sure look impressive if you manage to get those 7k+ points painted up :)

Alex_H
29-09-2008, 20:14
Cheers mate. I have subscribed to the log to keep a track of you, and give encouragement where needed. The 7K list is just the start point. I am aiming to break the 10K point at least to keep up with my main adversary.

HF Moloch
04-10-2008, 15:55
(that needs lots of flesh wash BTW). See link in my sig.


Yeah, isn`t it a shame that there`s no more flesh wash.
Still haven`t found a solution for that...

ReaperOfSouls
04-10-2008, 16:51
Yeah, isn`t it a shame that there`s no more flesh wash.
Still haven`t found a solution for that...

Have you tried Vallejos version of Flesh Wash? That would have been my backup plan if I haden't gotten hold of to more pots of the real deal. That or valejo brown ink which I actually used for my first test model because I didn't have any flesh wash at the time.

silverstu
05-10-2008, 05:35
Wotcha-sorry I didn't comment before- I was offline for a bit and missed your update. Loving the rippers and their swamp base! Have you got the pool done yet? I think that will set it off perfectly- how did you do the soil by the way? Looks great- nice tones. Looking forward to seeing more.

ReaperOfSouls
05-10-2008, 13:34
i have not had any time to work on the rippers yet, and even if I did the weather has been much to damp for spraying varnish anyways. But it will come in due time :)

The soil was very easy and I think it turned out ok. Simply add sand, apint scorched brown, drybrush beastial brown-> graveyard earth -> bleached bone. Then finally add more PVA and add liberal amounts of GF9 marsh blend followed by some GF9 winter/dead static grass.

ReaperOfSouls
12-10-2008, 21:49
Just a quick update, but no painting unfortunately. but I have spent atleast a little time modelling.

First up, the wonderfully primed legs of mr Hive Tyrant:

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/tyrantlegs.jpg

Then, secondly we have a WIP of his head. As you can see he has an acid maw upgrade and a ripoff of the good old style alien implant attack (the GS obviously needs a bit more work...):

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/tyranthead.jpg

But what would mr Hive Tyrant be without his trusty associate Rob, the Tyrant guard? First off, a wip shot of the main body standing on his wip base. (Clay, sand and flock sold separately):

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/guardbody.jpg

And finally, here are his arms (GS work still to be added):

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/guardarms.jpg

The Laughing God
12-10-2008, 22:26
Nice converted tyrant guard, it came out well. Now lets see it put together.

silverstu
13-10-2008, 09:03
looking good- I'm liking the conversions- acid maw fex head for your tyrant?? Interesting... looking forward to seeing how these chaps go together- especially Rob the tyrantguard.
As always -more pics please![demanding little swine aren't I?].

ReaperOfSouls
18-10-2008, 13:41
So, I've actually been keeping busy the last few days for a change. Some painting has even been performed! Therefore, I present to you the wip of Rob, the tyrant guard:

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/guard/guardwip1.jpg

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/guard/guardwip2.jpg

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/guard/guardwip3.jpg

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/guard/guardwip4.jpg

Still need to add another highlight pretty much all across the board, and of course do some touch ups here and there. Have also started working on his base and I am currently waiting for the clay on it to dry so I can start adding sand and other such goodies. Damned thing takes 24 h though...

And obviously the poor Rob is still missing a head. I am a bit unsure what to use for it actually. I'm thinking maybe the warrior head with implant attack, but I'm not entirely sold on the looks tbh. any suggestions would be very welcome.

The Laughing God
18-10-2008, 15:19
That looks great! As for the head I'd just stick with the warrior one. There arn't many other choices that you could chose from.

Once again, very nice conversion, and nice paintjob too.

silverstu
19-10-2008, 08:53
Rob is looking good- come together very nicely. Head is little a tricky- perhaps use the warrior head but extend the carapace down a bit to cover the eyes with greenstuff?

ReaperOfSouls
19-10-2008, 20:54
That looks great! As for the head I'd just stick with the warrior one. There arn't many other choices that you could chose from.

Once again, very nice conversion, and nice paintjob too.

Glad you like it. Probably will end up going for the warrior head, but I think it might need some beefing up.


Rob is looking good- come together very nicely. Head is little a tricky- perhaps use the warrior head but extend the carapace down a bit to cover the eyes with greenstuff?

Hmm, cover the eyes you say? Maybe that could be an idea. Night try that in combination with bulking the head out with more/stronger carapace.

And I actually have another update today (shock, horror!), albeit a rather small one. Rob is now resting atop his almost finished base (lacking water effects of course, as usual. ;) Enjoy:

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/guard/081019/1.jpg

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/guard/081019/2.jpg

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/guard/081019/3.jpg

Alex_H
21-10-2008, 16:22
Very impressive mate. I look forward to what you do for a head. I needs something different! I think I might have used a modified Carnifex head personally to give it a different feel.

Aurellis
21-10-2008, 16:37
The green tones are really impressive on Rob and great work on the conversions, I like the Aliens stype implant attack head. Keep up the good job

Angelwing
21-10-2008, 19:43
Excellent work as always.




Then, secondly we have a WIP of his head. As you can see he has an acid maw upgrade and a ripoff of the good old style alien implant attack (the GS obviously needs a bit more work...):


Seen this somewhere before....http://warseer.com/gallery/showphoto.php?photo=1690&ppuser=16277

:p

ReaperOfSouls
21-10-2008, 21:17
Very impressive mate. I look forward to what you do for a head. I needs something different! I think I might have used a modified Carnifex head personally to give it a different feel.

Glad you like it. Personally I feel a carnifex head would be way to big for the tyrant guard. Besides, i need all my spare carnifex heads for making the armor plates of robs twin borther ;) My latest plan for the head is actually to cut up the warrior head I have and bulk it out conciderably. We'll see how it turns out :)


The green tones are really impressive on Rob and great work on the conversions, I like the Aliens stype implant attack head. Keep up the good job

Ah, a new poster on my thread. What a great day :) Glad you like the tyrant guard. Took a bit of time to get him right, but I think the next one will be much easier now that I know the drill.


Excellent work as always.



Seen this somewhere before....http://warseer.com/gallery/showphoto.php?photo=1690&ppuser=16277



Ouch, great minds think alike I guess? I actually hadn't seen your model when I got my idea. Iirc I saw one of the stealer implant attack heads and the idea for the alien implant attack just popped into my mind :)

sheep
23-10-2008, 11:30
Fantastic mate, really natural looking nids, and the guard convo is inspired, never would have thought to use fex heads.

Keep it up

Cheers

Sheep

ReaperOfSouls
26-10-2008, 20:14
Fantastic mate, really natural looking nids, and the guard convo is inspired, never would have thought to use fex heads.

Keep it up

Cheers

Sheep

Thanks. Though I have to admit the idea for the guard is (only slightly, honest! ;)) stolen from Moloch.


I have been experimenting a bit with the head design for the tyrant guard. This is what I've got so far:

http://i262.photobucket.com/albums/ii94/gnitram/wiphead1.jpg

http://i262.photobucket.com/albums/ii94/gnitram/wiphead2.jpg

http://i262.photobucket.com/albums/ii94/gnitram/wiphead3.jpg

So far it ended up looking a lot more alien-inspired than I originally intended. I', kinda split between keeping it as it is or making it plated like other tyranid heads. I think it looks quite ok as it is and gives of the feeling of a big bone headed meat wall, but I'm a bit worried it won't fit in with the rest of the army. On the other hand I have this feeling I will end up ruining it if I try to make it plated instead. So, any input would be much appreciated.

silverstu
29-10-2008, 08:46
Hmm.. my gut reaction is he needs plates- to fit in with the rest of your nids. He would do as is though- an there are plenty of ridges and plates elsewhere on the model - and it is very alien inspired. I think you should have a go- take your time - the results would be worth it. Just my opinion though- he looks great.

Ragsta
29-10-2008, 21:08
Looks cool as is, Reaper, but if you ARE considering plates p'raps just a ridge down its forehead, leaving the rest as it is now? Hope that makes sense, I'm thinking Klingon bone ridge style here!

Keep up the nice stuff, I like Nids for viewing and flamer fodder ;)

MagnoliaFan
30-10-2008, 09:43
I like your Nids a lot man! I realy love the heavy highlights on the carapace, it gives a nice "grown" look. And your conversions are super.
Keep up the good work!

ReaperOfSouls
29-11-2008, 05:21
So, the reaper returns! The tyrant is not quite finished for this months submission yet, and the head of the tyrant guard still needs some more paint, but I thought I'd show you guys what I've been up to :)

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Tyrant/1.jpg

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Tyrant/2.jpg

silverstu
14-12-2008, 21:18
*ahem*
page12? any shots of this big fella finished yet? Looking promising as is- but he MUST be finished- the PLOG demands it! [Seriously- things ok? Any progress with the swarm?]

Sean
25-01-2009, 16:12
Nice stuff, keep up the good work!

ReaperOfSouls
07-02-2009, 23:51
So, progress have been very slow as of late. The Hive Tyrant and Rob the Tyrant Guard are still standing almost finished glaring at me to complete the work. But I have just not had the energy to finish them up. But instead I just started a new batch of small gribblies that should hopefully be done by next weekend. Hopefully. No promises ;)

Midnight
02-03-2009, 10:54
Hey reaper,

Nice Nids you got there, I like the color scheme, and that's a pretty mean looking Tyrant too. I hope i can also get around to painting the rest of my Nids at some point 'sigh'

Hope to see more soon!

ReaperOfSouls
02-03-2009, 20:34
Crap! I thought I managed to slip under the radar again, and then you go dig the log back up :p

Glad you like the nids. They have been coming along very slowly as of late. I currently have a batch of 8 hormagaunt which are 25-30% finished I say, in addition to the almost complete tyrant + guard. Not promising too much, but will try to have an update with some finished hormagaunts before the end of the month. No point in setting closer deadlines since I will not make them anyways :D

ReaperOfSouls
30-04-2009, 18:25
Minor update, I have slowly started workign again with the focus of finishing up all the models I have painted so far. Which means there is a bit of highlighting and touching up here and there in addition to basin to do. Hopefully there will be a slightly more steady stream of updates over the next few weeks. First out is a minor teaser in the form of the almost finished base for the hive tyrant. A few licks of paint here and there and then varnish + water effects is what remains to be done. But enough of my babbling, here it is:

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Tyrant/Base/IMG_0755.jpg

The only thing I am a little uncertain about is the rocks. They are quite grey and I'm thinking they wouldprobably be heavily covered by moss/lichen/mold in the swamp environment. But I'm a bit lost as to how to get that effect. So any suggestions would be very welcome. I might of course settle for it as it is as I don't think it looks that bad, but if it can be improved it would of course be silly not to :)

silverstu
30-04-2009, 19:17
Looks great to me! Moss would be a good addition- maybe some sort of flock? But i reckon if you are adding water effects too the base will do very well as is. Good to see you back at it[must do the same myself!].

The Laughing God
30-04-2009, 20:25
I like the base the way it is, with the water effects it will look great.

threeShadesOfGrey
30-04-2009, 21:13
Love the colour scheme. Keep it going man, they are all looking really good ;)

ChromeZephyr
30-04-2009, 23:48
Wow, I dig your paint scheme. I've been wondering what to do with mine, as I want a more natural paint scheme rather than the poison-dart-frog colors that GW does their bugs in. Nice to see that it doesn't look out of place on the models.

NeoXiphias
06-05-2009, 08:45
Oh man Reaper, you are the man! I wish my nids were half as good looking as yours. I really love the Zoanthropes and Carnifex

ReaperOfSouls
21-05-2009, 16:22
Another minor update. The base for the tyrant is finished and I'm currently basing + finishing off the last touches on the spinegaunts + the first 3 hormagaunts in the upcoming batch. Also trying to find motivation to finish of the carapace + lash whip on the tyrant which is basically all that remains to be done. Some day...

Had the time to play a game against my brothers space wolves last weekend also. Bought him the new marine codex so he played using standard marine rules. His army went something along the lines of:

Wolf lord (captain) with 10 bloodclaws (assault marines w/o jump packs) in a rhino
5 Wolf guards (sternguard) in rhino
5 Grey hunters (tac squad with bolters) in rhino
Land speeder with heavy flamer (curse that thingy!)
Velnerable dread with assault cannon, cc weapon and heavy flamer
Total KP: 9


While I fielded (to my memory)

4 twin dev warriors with senses
'Fex with strangler, talons, enhanced senses
2*6 scuttling stealers
6 stealers with carapace (originally intended to be joined by a broodlord but I realised 10 min before the game he is lying in pieces due to me doing some conversion work to give him tendrils)
2* zoans with synapse + warp blast
10 devourer guants with toxin sacs
10 spine gaunts with without number
3 raveners with rending claws
Total KP: 10

The battle begun with me cursing the fact that we ended up with annihilation + spearhead. The number of scoring units were clearly to my advantage, but it was for naught. I won the roll for deployment and opted to go second. My borthers marines deployed aggresively with the assault marine rhino in the front unobscured. Due to earlier ritual sacrifices to the dice gods I managed to roll a 6 and sieze the initiative, followed by accurate barbed strangler shooting which killed of the blood claw rhino straight away, resulting in a bit of grumbling from the opponent. ;)

The wolfs then moved the two remaining rhinos behind a forrest right in front of my deployment zone, out of LOS from the tyranid shooting, while the blood claws consolidated forward and behind a second forrest on my left flank. The dread fired but I don't really recall at what. Might have gotten a hit or two off on the warriors or gaunts I guess.

Turn two saw one outflanking stealer brood entering on the left flank, threatening both the bloodclaws and dread. The fex managed to blow the cc weapon off of the dread. The stealers and blood claws + lord clashed, and I don't remember exactly what happened but the stealers ended up dead after my brothers turn anyways. The wolf turn two consisted of the rhinos driving out of their hiding spot and unloading the sternguard + tac squad in front of the tyranid force. They then combined fire with the dread and blew away 3 of the 4 tyranid warriors.

Turn three saw the second stealer brood enter play from the left flank, but due to a severe misscalculation on my part they fell short of charge range to the bloodclaws + lord. Pretty much the entire tyranid force opened up on the two unloaded marine squads, with zoanthrope blast markers making it a killing field with the marines bunched up. The raveners proceded to mop up the remains of the sternguard, only to be killed off by the remaining tac marines assisted by the blood claws. The land speeder sped up besides the outflanlking stealers together with the dreadnought and both of them fired off their heavy flamers leaving nothing standing, while teh rhinos made a run for it in behind the forrest again to conserve kill points.

Turn four saw the spinegaunts getting torn apart by the bloodclaws who in turn sustained heavy fire leaving a two men standing + the lord. The carapace stealers who had spent the entire battle jogging from the left flank they deployed on made contact with a rhino but failed to damage it due to it moving 12". Unfortunately this left the stealers perfectly bunched up when the rhino drove off, and the blasted land speeder came zooming in with its flamer of doom rosting 4 of 6 stealers.

In turn 5 I gambled and brought back the spine gaunts close to the remaining blood claws while the warriors + devourer gaunts moved away. Then everything fired and managed to bring down the last two blood claws and the lord putting me ahead in the score. After that all that happened was that the remaining 2 stealers took on the dread and were killed, while the land speeder tried in vain to flame my now very well spread out gaunts (I finally learnt the lesson!).

The final score was along the lines of 6 KP for the nids vs 5 KP for the marines. A victory for the Hive mind, albeit a very expensive one. Luckily we can always just send in the rippers and recycle everything, right? ;)

Man of the match allround was without doubt the land speeder. I think it alone counted for something like 8-10 stealers and 6 gaunts. And this for a 50 point vehicle! Those things are scary. Next time I face my brothers nids I reckon I will bring a dakkafex to put some solid shots into it.

And finally, for those of you who managed to read this far, here is the finished tyrant base:

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Tyrant/Base/IMG_0793.jpg

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Tyrant/Base/IMG_0792.jpg

silverstu
21-05-2009, 17:07
ooo nice base! Swampy! Really like the murky yellow/brown of the water-adds to the swamp feel. Funnily enough the guy I occasionally play against has spacewolves- I shall be adding dismembered parts to my bases- not tempted to do the same? A whole army based like this is going to look cracking. Good job on the battle report too- the joy of tyranids - always able to recycle and come back for more!

ReaperOfSouls
21-05-2009, 20:40
The thought have crossed my mind, but then I realised I could buy 20 imperial guards cheaper (back in the days) then I could buy marines, so there might be some cadians showing up on the future bases. Did I mention that my brothers other army is IG btw? ;)

silverstu
21-05-2009, 22:16
Ahh well IG would be good- i'm planning on adding bits from the skellies and zombie sprues to marine bits for gory-ness factor. Which would work quite well with IG bits too i imagine. I really want to model one rav biting the head of a marine as well.. heheheh..always nice to illustrate to your oppenent what is going to happen to his lovely little soldiers...

ReaperOfSouls
02-06-2009, 21:33
Minor update again. I have painted the bases of all of the gaunts + added a final highlight to their carapaces. So now all that remains is a final skin highlight, claws/hoves/teeth and some minor details like tongues etc. However I seem to find myself physically unable to put the finishing touches onto them for some reason. I just can't make myself put in this last effort for some reason. Same with the Hive Tyrant. But to be able to at least show something new I took a little time yesterday and massacred some bases in preparation for sculpting them for a brood of stealers. It's not much, but it is all I have to show. Was thinking of putting up some pics of the gaunts tonight as well but the camera batteries seem to have died on me. Oh well, at least I have the bases to show for now :rolleyes:

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/IMG_0801.jpg

bob_the_small
02-06-2009, 21:42
awesome models and an awesome paint scheme = win

Fist of Dorn
02-06-2009, 21:58
I love it. It's making me look again at my 'nids.

ReaperOfSouls
03-06-2009, 06:48
Glad you gus like them. I'll try my best to get a bit of work done and upload a few finished gaunts tonight.

silverstu
03-06-2009, 09:18
A-ha- an update! looking forward to seeing these gaunts. Doing a brood of termagaunts myself at the mo'. I'm considering doing the 40k ToP this year with my nids- do you fancy giving it another go this year? [Harry is talking bout doing nids for it too- could be a good little nid posse!]. Oh and if you need any undead bits for your bases PM me- I have spares- there is a great half eaten corpse from the ghoul sprue which should look good!

ReaperOfSouls
03-06-2009, 11:19
Oh undead parts. Have to think about this. Have some skeletons left over from my tomb kings as well that I could mix in. Have been thinking of a reclamation pool with a half submerged guardsman-turning-skeleton-under-the-surface thingy.

I am planning on re-entering the To40K painters this year unless I get distracted by the upcoming Skaven release and go TOFP instead. Having some thoughts of starting up some "tale of people modelling their upcoming tale of painters models so they can focus solely on painting when it is time"-thingy if there is interest. Maybe we can have a little Tyranid spawning pool thread in preparation of the tale at least?

ReaperOfSouls
03-06-2009, 21:36
Omg, what is this? Another update within 24h (almost anyways).

I did some work to the promised gaunts and have the first three finished enough to put aside for now. One of them obviously needs his tongue painted, and probably there might be a touch up or two left. But they are based and all highlights are finally in place! Appologize the bad photos. Its dark here by now so they are not perfect. So, here goes.

First picture with camera flash on. I think it comes quite close to irl colours, at least on my monitor. The highlights are probably a little less extreme irl though:

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/IMG_0811.jpg

And then 2 pictures without flash:

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/IMG_0810.jpg

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/IMG_0809.jpg

ReaperOfSouls
03-06-2009, 21:42
And then a tripple post ftw! I also took a few pics on a twin devourer warrior I was working on a few months back and would like some feed back on. The idea is to add a pair of arms merging into feeder tubes for the guns in the lower arm slots. Whn I was working on him I was quite happy with the look I got. I was kind of going for a twin-pistol look for the warrior. Now afterwards I'm a little split as to weather I like the result or not though. I just feel something is missing since I cut off the hand part from the guns and merged them with the fore arms on the warrior, with a small green stuff joint which is a bit hard to see. Probably will enlarge this wrist joint if I make more of them in this style. I'm just not sure about the effect since the arms come off a bit too much like stumps I think.

Anyways, some feedback would be appreciated :)

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/IMG_0812.jpg

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/IMG_0813.jpg

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/IMG_0814.jpg

silverstu
04-06-2009, 07:28
A-ha- pictures! Love the spine gaunts- they look great- vry nicely done. The warrior needs something.. doesn't look niddy enough. I think you need to reference the other set of arms. To keep the pistol look why not merge the lower set into the upper arms- like the forgeworld crushing claws-cut an arm to run from the lower socket to just before the elbow. For extra brownie points possibly add a simple loop of "feeder" tube to the gun from just after the elbow. Just my thoughts on it[and probably not too clear either..
Oh and re- the undead bits- I'll take a few pics of what i was thinking of and see what you think. Love that idea of the reclamation pool- you should definitely have a crack at it.
I like the idea of a spawning pool thread for the nids.. could be fun.

ReaperOfSouls
04-06-2009, 09:16
Hmm, interesting idea about the crusher claws thingy. Might have a go at it and see how it looks. I'm a bit worried about my sculpting skills not being up to the task, but gotta learn sometime anyways, right :)

Nocturn
04-06-2009, 09:41
hey there Reaper :)
only one question about your warrior:
the rules in the codex say, that,( as long as it isn't a monstrous creature, there 2 same weapons count as snycro, 2 different weapons are able beeing fired in the same turn, ) a warrior with two shoot weapons can only shoot one per turn. and 2 of the same kind have no efffect, since a warrior isn't monsrous.

but i think you knew this, not? and you wanted to go for the pistol look, though :)
sry for the "rule-things" :)
other than that your paint sheme is very effective, i hope i find a new better one for my 'nids soon...again not happy enough with them.

to the crusher claws idea:
i think it would look very good :) on the other side maybe you could add something to the back carapace of the warrior...somehow...there's something missing and i don't know what... are you going to make a spiky look? or leave them as they be? (maybe add some extra armourplates, just an idea)

Cheers,
Noc

ReaperOfSouls
04-06-2009, 11:18
Actually, if you buy 2 of the same ranged weapon for any tyranid they will count as twin-linked, with the exception of devourers, death spitters and spine fists for monstrous creatures. THey are already twin-linked to begin with so they becomes 2 separate twin linked weapons. I am one of those who are in favour of the twin-linked devourer, enhanced senses + extended carapace warrior. It weighs in at 29 pts for 4 str 3 reroll hit + wound shots, 2 wounds and synapse. If i remember correctly they actually cause more wounds per point against marines than a devilfex which is kind of nice, albeit the 'fex has the advantage of being harder to kill by small arms fire.

For your question about the carapace I haven't touched it so far so it is all standard warrior model. I will be using the extended carapace biomorph though so I need to somehow extend it anyways. Might look into making it a bit more spiky. :)

ReaperOfSouls
04-06-2009, 18:45
Since I decided to be a bit lazy tonight and not finish off any more of the gaunts I had a search through my model box instead. I found this WIP of a devourer gaunt that I thought to share with you. There are a few similar on the way but they are not in a state to be presented right now. Hope you enjoy it. Was a mild pain in the butt to reposition him, but in the end I think he came out looking quite nice :)

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Gaunts/IMG_0818.jpg

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Gaunts/IMG_0817.jpg

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Gaunts/IMG_0816.jpg

silverstu
04-06-2009, 19:32
I think he looks great! What [roughly] did you do to him to get him into that position? Oh and on the double arm thing- shouldn't require too much sculpting- just cut another arm to fit onto the gun arm and smooth the join together with a touch of green stuff.[Maybe have a practice go first to be safe]

ChromeZephyr
04-06-2009, 20:05
Hrrmmmm....there's something not quite right about the TL-dev warrior. Maybe GS the join more, make it look like it's grown out like that? Right now, it just looks like a devourer welded to the stump of an arm, rather than like it grew there, neh? I think silverstu's got the right idea, it's what I would do...an interesting idea, I might have to give it a go with the next box of warriors I get...well, 2nd set, the next ones are leaping-CC-death.

And the positioning of the dev-gaunt is neat, I like it. The devourer is just a bit out of scale with the gaunt, but that's GW's fault rather than yours. Are you going to make a whole unit of them? If so, let us know how well they fare on the table, I've always thought they were over-costed for what they could put out.

ReaperOfSouls
04-06-2009, 20:35
I think he looks great! What [roughly] did you do to him to get him into that position? Oh and on the double arm thing- shouldn't require too much sculpting- just cut another arm to fit onto the gun arm and smooth the join together with a touch of green stuff.[Maybe have a practice go first to be safe]

With this one I was kind of lucky since the middle limbs fitted quite nicely against 2 rocks I had available, so actually all of the major repositioning was done at hos ankle joint. This tricky part was managing to pin it in the correct angle and it ended up with me having to drill the pin hole slightly larger than the pin to be able to give me some maneuvering room. Unfortunately this of course made him a pane to glue since there was not a perfect fit for the pin in the hole. I think I might have ended up sprinkling on some baking soda on the super glue to strengthen the joint. I know I did on some of them gaunts at least.


Hrrmmmm....there's something not quite right about the TL-dev warrior. Maybe GS the join more, make it look like it's grown out like that? Right now, it just looks like a devourer welded to the stump of an arm, rather than like it grew there, neh? I think silverstu's got the right idea, it's what I would do...an interesting idea, I might have to give it a go with the next box of warriors I get...well, 2nd set, the next ones are leaping-CC-death.

And the positioning of the dev-gaunt is neat, I like it. The devourer is just a bit out of scale with the gaunt, but that's GW's fault rather than yours. Are you going to make a whole unit of them? If so, let us know how well they fare on the table, I've always thought they were over-costed for what they could put out.

I agree with your comment about it looking like being welded onto the arm. Will have to try and figure out some way to make it look better. And I am slightly annoyed about the devourer size. As you say they look a bit too bulky on the gaunts, but still the actual arms are way to flimsy to look good on warriors. And the guns are definately a bit underwhelming when on a monstrous creature. In my opinion they manage to look out of place on the entire model range which is a feat in itself :P


Now, i actually have another update even though I said I wouldn't touch the gaunts. I got a bit curious about the whole crushing claw thingy and made a start at sculpting one of the arms as a concept for the other one + the rest of the squad. As a reference I used the crushing claws, but imo they look maybe a bit too bulky so I'm trying for something a little bit closer to the wrecking ball. Obviously there is still some way to go when the first layer of GS dries, but I don't think the beginning looks too bad so far. I think that the wrecking ball/crushing claw look is probably the way to go. Maybe I'll rip off the actual gun though and try to find a better way to sculpt it onto the arm, but I think the merged arms will stay. Anyways, here is how it looks now at early WIP stage:

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/IMG_0819.jpg

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/IMG_0820.jpg

Midnight
06-06-2009, 08:19
your nids are coming along nicely,
I like what your doing with that warrior, and l'm all for silverstu's idea on some kinda tube going into the guns, I'm sure it will turn out great

Keep the progress rolling,

ReaperOfSouls
17-06-2009, 07:30
Argh! Finally managed to start working again on the Tyrant yesterday. Had planned to finnish him off tonight in preparation for a battle against my brother tomorrow. Wanted him painted and based for a nice centerpiece of the army. But just an hour or so ago I managed to push him off a low table he was standing on. A 50:ish cm fall fallowed in slow motion with a sickening crunch as he hit the floor. The torso was torn clean of the lower body and split in half, managing to cause a few nice big paint chips on the carapace. :cries:

Oh well, at least I hadn't glued any of the plastic parts on to it. Would have sucked big time breaking his arms or head. I guess I'll have to do some repairs tonight instead...

silverstu
17-06-2009, 09:16
Oooo unlucky! One of my cats managed to knock my tyrant off a table too- fortunately he was just undercoated but I have yet to re-attach his tail and arms let alone start him. Good luck with the battle!

ReaperOfSouls
18-06-2009, 22:11
The sun was starting to warm up the humid marshlands, but Venerable Brother Ulfgang of the Bloody Fangs chapter felt no discomfort from the damp heat as he gazed out over what used to be the proud city of Rethga. That was until the tyranids arrived. They had attacked from out of nowhere and gone straight for the city, seemingly knowing that the starport lying inside was key to the defence of the planet. The citys defences had been overrun within three days.

Ulfgang could hardly recognize the overgrown ruins covered in a plethora of strange aliens organisms as the city he and his borthers had been attempting to clear out only two days ago. The filthy aliens seemed to have corrupted the local plants to grow with unnatural speed, covering the city in no time. At first the battle had been going well with the assault of the Fangs driving deep into the city slaying countless alyins on the way. Then the numbers of the aliens started taking their toll, eventually driving the Space Marines back in a tactical retreat. The mere though of having to admit defeat and fall back made Ulfgang clench his mighty fist. Too many of htem had had to sell their lives that day, and for nothing. Their precious gene seeds lost while the Hive Mind were left alone to replenish it's forces by devouring the dead.

Today the chapter was back inside the city again. The plan was to hit fast and secure what remained of their brothers and their equipment and head out before the tyranids could amass in numbers. To reach this goal the marines employed numerous rhinos along with Ulfgang. Thy had dropped close to the city. Unfortunately one of the rhinos hadhad a rough landing and got stuck in a marsh, leaving one of the two tactical squads without a transport, severely slowing the force down. And time was something they did not have.

Ulfgang had over the years fought more battles than he could count, and from this he had developed somethign of a sixth sense for danger. He knew evem before the first shot was fired that there was trouble. He instinctively ducked behind a semi-intacked building at the same time as the giant carnifex broke through a building up ahead and fired several venomous crystals towards his direction, harmlessly shattering agains the wall. Their time was up, the tyranids were here. This was their chance to avenge their fallen brothers, or be consumed by the alien killing machines.

If Ulfgang had had a face it would have been covered with the grim smile of the professional warrior who gets his chance to do what he does best.

ReaperOfSouls
18-06-2009, 23:07
So, that was my first attempt at writing up some minor backstory for a battle. My tyranids were once more pitted against the Emperors finest, and below is a rough recapitulation of the battle:


The tyranid swarm:

Hive tyrant: 2*scythign talons, acid maw, toxin sacs, implant attack, 2*adrenal glands, extended carapace, flesh hooks
1 tyrant guard: scything talons, implant attack, flesh hooks

3 Warriors: twin-linked devourer, enhanced senses

8 genestealers: extended carapace
10 spinegaunts: spinefists, without number
10 devourer gaunts: devourer, toxin sacs

Sniperfex: Venom cannon, barbed strangler, enhanced senses, reinforced chitin
3 zoanthropes: warp blast, synapse

Bloody Fangs chapter:

Chapter master: relic blade, artificer armour, iron halo
chapter champion: relic blade
2*honour guard: relic blade
Rhino

Venerable dreadnought: heavy flamer, assault cannon

Tactical squad 1: Sergeant with powerfist + 5 marines
Rhino

Tactical squad 2: Sergeant + 5 marines

Assault squad: Sergeant with powerfist + 7 marines


The battle came up as seize ground with spearhead deployment and me setting up first. I had one objective quite close to my table edge and deployed my spine gaunts on it. The devourer gaunts panned out to my left and the gaunts covered pretty much my entire frontline, granting coversaves to everything. The carnifex started centrally covering the approach of the rhinos, and the tyrant took charge over the gaunts on the left flank, with the zoanthropes and warriors spread out in between.

Ahead of my deployment near the center of the table was a large (impassable) building hiding an objective on the opposite side. The third and final objective was placed in my brothersdeployment zone near a ruin where his footslogging tactical squad took cover. The three rhinosh deployed behind the big building giving me poor line of sight to most of them.

Since the tyranids deployed first and the marines failed to seize initiative, the aliens got the first move.

Tyranid turn one:
Everything moved forward, with the stealers panning out to the right flank to cover the empty table quarter. The carnifex managed to score a hit on the assault marines' rhino with his first strangler shot, penetrating it and causing it to explode, killing 2 marines in the process. One zoanthrope was the only other 'Nid in range of anything and managed to kill 2 more assault marines with a warp blast. That was the end of the first tyranid turn. I had a pretty good feeling at this point since what few shots I had been able to fire really managed to perform.

Marine turn one:
The 2 remaining rhinos moved forward, placed themselves between the building hiding the objective and a ruin, and popped their smoke launchers. The assault marines + dreadnought moved forward and the assault cannon on the dread managed to cause one rending wound on the carnifex.

Tyranid turn 2:
The carnifex managed to glance the rhino containing the nasty command squad of the marines, only to have the moment of joy spoiled by it passing its smoke launcher save. Luckily for the bugs though the closes zoanthrope managed to penetrate the tank and roll a 5, causing it to be wrecked. The Marines proceeded to disembark behind the rhino, in cover and out of sight.

The second zoan missed the last remaining rhino, and the third zoan managed to hit the dreadnought, only to roll a one for armor penetration (when needing a 2 to glance). Blast!

Marine turn 2
The remaining rhino moved forward and plugged the gap between the wrecked rhino and the large building, effectively blocking the way to the objective for the devourer gaunts. The marines then disembarked on the far side from the nids, claiming the objective. Current score: 2 objectives in marine hands vs 1 for the nids.

The dreadnought managed to touch one of the stealers who had moved a little too close with his heavy flamer, and killed it. A further 2 more stealers went down to the dreads assault cannon. The footslogging tactical squad in the ruins also fired at the stealers and claimed a fourth one. The assault squad approached the spine gaunts and fired their pistol, downing one gaunt.

Tyranid turn 3:
A heavy blow had been dealt to the stealers and the marines were in control of the center, with the dread being a serious pain in the butt. To try to regain initiative the stealers along with the spinegaunts and warriors moved towards the assault squad and dreadnought. One zoanthrope missed the dreadnoughtm but the second one managed not only to hit, but also to penetrate, roll a 5 on the table and another 5 after the venerable dread forced a reroll. No more dreadnought. Rejoice!

The genestealers celebrated by fleeting past the wrecked dreadnought towards the remnants of the assault squad. The sniper fex fired his BS at the remaining rhino, but the blast scattered onto the HQ squad instead, failing to bypass their artificer armour saves. The venom cannon was luckier though, immobilizing the rhino. But this still did not remove the problem of it blocking the way.

The warriors and spingaunts unloaded everything on the four remaining assault squad members. The warriors didn't achieve anything, but the gaunts downed 2 of them. The genestealers then mopped up the 2 remaining marines.

Marine turn 3
After loosing the dread and assault squad the situatin ws starting to look rather grim for the marines, and the center was in a real danger of being overrun. The stealers were a real threat and the tactical squad from teh rhino moved towards them, followed by both of the tactical squads unloading on the stealers. The squad in the ruin was at long range and caused no wounds. THe rhino squad were within 12" though and could doubletap. Some lucky rolls made them cause 4 wounds and all of the 4 4+ saves were failed, removing the stealers and one third of the tyranid scoring units.

With the initiative swining back in favour of the marines the HQ squad assaulted the 9 spinegaunts. A frightening ammount of strength 6 power weapon attacks followed, killing off the gaunts to the last man (bug?) before no retreat even kicked in. The gaunts somehow managed to bypass the 2+ save of one of the honour guard before going down though!

Tyranid turn 4
The spine gaunts moved back in and were luckily just within 12" to the HQ squad of the marines with 6 of them. They proceeded to shoot, wound and kill 2 of the squad, leaving only the lord. Thus, the 80 point gaunt squad had now accounted for 3 very expensive marines with 2+ saves!

The chapter master was then instakilled after saving his invulnerable save against a focused blast from one of the zoanthropes.

Marine turn 4
The forward tac squad consolidated backwards towards the other tac squad in the ruins. No wounds were caused.

Tyranid turn 5
THe devourer gaunts were found to be just within synapse range of a throape and managed to finally move around the rhino wall. Thoiugh a low fleet roll meant they were just short of the uncontested objective in the middle of the board. If the game ended now it would be a draw.

Everything else moved toward the tactical squads. A thrope and the barbed strangler of the fex caused one wound each on the squad in the ruin, pinning it. The other two zoanthropes fired together and managed to wreck the immobilized rhino.

Marine turn 5
The non-pinned tac squad moved within 12" of the devourer gaunts to try and destroy them and prevent them from capturing the middle objective. 5 of the gaunts went down to a hail of bolter fire.

A 5 was rolled for the check for wether the game ended, so turn 6 was played.

Tyranid turn 6
The hive tyrant moved up and was now in range to assault both of the tactical squads. But before that all of the ranged tyranids opened fire. Between the unharmed devourer warriors, the 5 devourer gaunts, the sniper fex and 3 warp blasts from the zoanthropes all of the remaining tactical marines were wiped out. With no marines left on the table the game ended.

------------

All in all it was a great game with some nice moves frokm my brother. He had me really troubled when he blocked off pretty much half of my forces with his tanks and had a real strong close combat presence in the center with his HQ and assault squad, backed up dreadnought. if I had not been lucky enough to destroy it, followed by his bad luck with hsi 2+ sae things might very well have turned out differently. But at the end of the day the bugs prevailed (as they should ;))

ReaperOfSouls
12-08-2009, 22:04
At long last a new update! Luckily they will most likely be at least slightly more regular in the near future as I have signed up for the new tale of 40k painters. If everything goes according to plan I should have at least 100 points worth of 'nids up each month :)

The current status is that I have done pretty much nothing to the old models, including the hive tyrant. I'm thinking about counting him as a few points (maybe 20?) for the tale so that I might finally get around to finishing him, but we will see. What i have been working on though is a brood of hormagaunts for the first month of the tale. Currently I got 8 of them in various stages of WIP. Pictures to follow:

Front shot of three of them:
http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Gaunts/IMG_1090.jpg

Side shot of the same 3:
http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Gaunts/IMG_1096.jpg

And finally a group shot of all 8 I am working on:
[http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Gaunts/IMG_1097.jpg

silverstu
13-08-2009, 07:09
Hey Reaper- nice report and a good win[always nice to wipe them out to man isn't it..] The hormagaunts look great- I definitely think you should use your tyrant in the new tale to get him finished- ask mcmullet for a ruling on him.

maze ironheart
13-08-2009, 08:05
Sweet colour scheme what kinda base you doing for them.

ReaperOfSouls
14-08-2009, 14:29
Sweet colour scheme what kinda base you doing for them.

I'm not sure I understand what you mean. But if you're asking what bases I am doing they are swamp based. The bigger creatures will get water effects on their bases, some of the gaunts might also get some water effects later but less frequently :) You can see 2 examples of what I'm aiming for on page 4 where I have the base of my Tyrant photoed before and after water effects were added.

@silverstu: Yeah, gonna PM him about the tyrant. If I have time I might try to get him done for hte first month in addition to the hormies.

maze ironheart
14-08-2009, 18:45
Ah a swamp look out for swampthing althought they would proberbly eat him.

Alex_H
16-08-2009, 19:44
Any progress on the Tyrant mate?

ReaperOfSouls
18-08-2009, 15:38
Any progress on the Tyrant mate?

Not right now. Currently the plan is along the lines of:

1) Finish the 8 hormagaunts.
2) Finish painting 200 points of skaven for the fantasy tale (painfully many models!)
3) if(end of month not reached=true) putFinishingTouchesOnTyrant();

ReaperOfSouls
25-08-2009, 21:52
Ok, just a quick update. The gaunts are quite near completion now. Most of them need a final body + carapace highlight though, some tongues need finishing, claws/teeth need highlights and some misstakes needs cleaning. After that it's just to add some grass etc. to the bases and blast them with varnish :)

Anyway, here are the pictures:

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Gaunts/IMG_1117.jpg

http://i262.photobucket.com/albums/ii94/gnitram/Tyranids/WIP/Gaunts/IMG_1118.jpg

Wintermute
31-08-2009, 10:36
I've moved this thread to the new Random Project Logs forum at the request of the OP.

Wintermute

ReaperOfSouls
31-08-2009, 21:47
So, I got this thread moved to the random projects forum since I am merging it with my just restarted progress on my skaven. They are my very first army for warhammer and some parts of them are from back in '98 when I started playing. In other words it is high time for them to get painted. Parts of the army has been painted before but never to a standard or with a colour scheme that I am happy with. So they have all (well most of them anyway) been stripped, and I have signed up for the ominous tale of fantasy painters in addition to the 40k one.

But anyway, that is a lot of text and no pictures, and we can't have that can we? So, here are some WIP shots of the swarm. The giant rats unit, 2 rat ogres and ratling gun will be my submission for this first month of the tale. I just need to put in 1-2 more evenings to finish them off.

First rat ogre:
http://i262.photobucket.com/albums/ii94/gnitram/Skaven/WiP/IMG_1122.jpg

Giant rats:
http://i262.photobucket.com/albums/ii94/gnitram/Skaven/WiP/IMG_1083.jpg

More recent pic of the giant rats pack masters:
http://i262.photobucket.com/albums/ii94/gnitram/Skaven/WiP/IMG_1123.jpg

Ratling gun:
http://i262.photobucket.com/albums/ii94/gnitram/Skaven/WiP/IMG_1125.jpg

Clanrats without flash:
http://i262.photobucket.com/albums/ii94/gnitram/Skaven/WiP/IMG_1085.jpg

Clanrats with flash:
http://i262.photobucket.com/albums/ii94/gnitram/Skaven/WiP/IMG_1086.jpg

ReaperOfSouls
31-08-2009, 21:48
And finally, 2 pics of the clanrat musician to demonstrate what i am going for with the skin colour etc:

http://i262.photobucket.com/albums/ii94/gnitram/Skaven/WiP/IMG_1087.jpg

http://i262.photobucket.com/albums/ii94/gnitram/Skaven/WiP/IMG_1088.jpg

ReaperOfSouls
02-09-2009, 21:18
Some more progress has been made on the skaven and they are now up in this months tale of painters thread. There is still some work before i consider them completely finished, like some touch ups, eyes etc. need painting and also a hilghlight or two here and there. But they are quite finished at least. So now I can focus on putting the last touches on the hormies as well for the 40k tale. Anyway, pictures below:

Ratling gun:
http://i262.photobucket.com/albums/ii94/gnitram/Skaven/ToFP%202009-20010/August/IMG_1130.jpg

Old metal rat ogre:
http://i262.photobucket.com/albums/ii94/gnitram/Skaven/ToFP%202009-20010/August/IMG_1135.jpg

New ugly plastic ogre:
http://i262.photobucket.com/albums/ii94/gnitram/Skaven/ToFP%202009-20010/August/IMG_1136.jpg

Giant rats:
http://i262.photobucket.com/albums/ii94/gnitram/Skaven/ToFP%202009-20010/August/IMG_1139.jpg

Closeup on pack masters:
http://i262.photobucket.com/albums/ii94/gnitram/Skaven/ToFP%202009-20010/August/IMG_1141.jpg

Army shot:
http://i262.photobucket.com/albums/ii94/gnitram/Skaven/ToFP%202009-20010/August/IMG_1143.jpg

silverstu
02-09-2009, 21:58
Mmmm- nice rats! Quite fond of skaven- especially the old classics. Very nicely done on the fur and I'm very impressed with the fabric- really nice tones you've picked. and the bases are great too- should be very impressive as it starts to grow[although I don't envy you painted up all the clanrats and slaves!].

ReaperOfSouls
04-09-2009, 07:42
Glad you like it. A bit unsure about the cloth though. I feel the cloth on the rat ogres and the ratling team is a tad bit too yellow. Will probably give it another highlight or two so it looks more like the rat handlers. Strange really. When I painted the rat handlers I thought the cloth got too bright, and then tried to compensate when doing the other models. But the pack masters have kinda grown onto me.

What do you guys think? Stay with the more yellow tone or go for the lighter cream?

silverstu
04-09-2009, 07:47
I really like the handlers- the dirty cream is excellent. But you could keep both- skaven armies wouldn't necessarily be consistent so a variation of tones works really well. I wouldn't worry about it- do some with the cream and some more yellow-y.[I would lean to a few more having the cream though- it's very good.]

Queekvondrak
04-09-2009, 23:58
liking your skaven and hormies though ur armies seem like there isnt a whoe lotta contrast in your models which is the only thing to cause concern though everything else looks great

ReaperOfSouls
17-10-2009, 15:59
Long time no update. Anyways, I have been struggling on with the skaven and hope to have the clanrats finished for this months tale. In addition I just finished (well almost at least) painting up 2 rat swarms. Posting just to prove there is at least some measure of activity going on :)

Picture:

http://i262.photobucket.com/albums/ii94/gnitram/Skaven/Swarms/IMG_1146.jpg

silverstu
18-10-2009, 23:12
Looking good- I like the contrasting skulls. Very nice.

ChromeZephyr
21-10-2009, 20:57
Wow, great minds really do swim in the same sewer, I've been looking at the new Skaven that's coming out next month and telling myself I'm not allowed to buy more models...especially when I don't play WFB in the first place. But the new screaming bell/plague furnace is so damned cool I might just buy one anyways.

...and that was a lot of talk without once talking about your models. :wtf: Sorry about that. For the cream, I think the dirtier, grimier, more crudded-up the better. These are RAT-men, living in noxious warrens that would make a goblin ill. I really dig the skin/fur you've got going on there, looks really good.

And lastly, do you have a Vermin Lord? Kinda silly looking model, compared to what GW has going now, but I still like it, especially the giant skull.

ReaperOfSouls
22-10-2009, 20:02
Looking good- I like the contrasting skulls. Very nice.

Yeah, I like the skulls too. They break the unit up nicely. Bit annoying though that they are included on the rat stands making them appear in identical positions on all of them. Oh well...


Wow, great minds really do swim in the same sewer, I've been looking at the new Skaven that's coming out next month and telling myself I'm not allowed to buy more models...especially when I don't play WFB in the first place. But the new screaming bell/plague furnace is so damned cool I might just buy one anyways.

...and that was a lot of talk without once talking about your models. :wtf: Sorry about that. For the cream, I think the dirtier, grimier, more crudded-up the better. These are RAT-men, living in noxious warrens that would make a goblin ill. I really dig the skin/fur you've got going on there, looks really good.

And lastly, do you have a Vermin Lord? Kinda silly looking model, compared to what GW has going now, but I still like it, especially the giant skull.

Glad you like the skin/fur. unfortunately, I'm leaning more towards the slightly whiter cloth, but we'll see. ;) I have some old models since when i started, and also I've been hunting ebay for a few of the old metal models (including all the packmasters I will ever need, so no new plastic ones. Yey!). But I do not have the vermin lord. At one point I might get it just to have the model, but I doubt that I would want to use him much in games, since he doesn't really fit my image of a skaven horde
---------------

I've been doing some more work on the clanrats, but rather than bore you with more pictures of them in their half-finished state i thought I'd show you some other WIP. This one is still in the sculpting stage:

http://i262.photobucket.com/albums/ii94/gnitram/Skaven/WiP/IMG_1151.jpg

Yep, that is a BSB in the making. The banner pole is still a bit bigger than it should be (but it can't be seen in the picture so it is OK :p) Bonus cookie if you can identify what model he is based on.

unwanted
30-10-2009, 22:37
That'd be the Marauder Stormvermin Champion.

I have that model, but I really don't know wether I can justify mixing all my old Stormverin in with the new hotness...

ReaperOfSouls
31-10-2009, 00:02
That is the stormvermin champion indeed! I also have a few of them old ones lying around (12-15 iirc). Sadly they will probably be left collecting dust because, as you say, the new stormvermin look kick ass. But the champion will be a BSB at least, since I really like that model :)

ReaperOfSouls
02-11-2009, 21:47
Trying to get the can rat unit ready for posting in the tale of painters, as well as getting it out of the way before the new book hits on saturday. After that I will want to focus on some of the new shinies, like storm vermin for instance :) Progress is not very fast right now, but slow and steady wins the race I guess. Just to show were it is atm I have some pictures of the first rank including command. They are nearing completion, and then there si only the rest of them left to finish up...

Pictures:

http://i262.photobucket.com/albums/ii94/gnitram/Skaven/WiP/IMG_1158.jpg
Without flash

http://i262.photobucket.com/albums/ii94/gnitram/Skaven/WiP/IMG_1157.jpg
And with

Ereinion
04-11-2009, 09:35
Hey,

really liking the Nids stuff, im a huge fan of Hive Fleet Moloch stuff, and your stuff is a looknig good. When i first looked at that paint scheme i really loved it aswel, your version is nice.

Have you done many big beasties yet?

ReaperOfSouls
04-11-2009, 10:56
Hey,

really liking the Nids stuff, im a huge fan of Hive Fleet Moloch stuff, and your stuff is a looknig good. When i first looked at that paint scheme i really loved it aswel, your version is nice.

Have you done many big beasties yet?

Glad you like it. Just like you I'm a huge fan of the original scheme. Of course don't get the same results as HiveFleetMoloch, but I try my best to get something as similar as possible at least. :)

So far the only big beasts I have done is the 2 throapes (which might not count) and the almost finished tyrant. I have also started painting a bit on a carnifex, but i think he will have to wait fo the new codex. Want to be able to design my big bugs when i have the new rules :)

ReaperOfSouls
04-11-2009, 21:56
Another quick update with the same old models from before. First rank almost finished now. Bases done and only some small details + touch ups to do. Standard "with and without flash pictures below:

http://i262.photobucket.com/albums/ii94/gnitram/Skaven/WiP/IMG_1160.jpg

http://i262.photobucket.com/albums/ii94/gnitram/Skaven/WiP/IMG_1161.jpg

synapse
07-11-2009, 09:12
i love the colour on those tyranids. its not something id do myself, but its very well done.

planning any reinforcements come january? ;)

ReaperOfSouls
09-11-2009, 20:49
i love the colour on those tyranids. its not something id do myself, but its very well done.

planning any reinforcements come january? ;)

Glad you like the colour. I am indeed planning some minor reinforcements in January. There will most likely be something big snake-like and a bunch of gargoyles joining the swarm if my sources are correct. ;) But mostly I will focus on painting up the hordes I already have I believe (yeah, right. Like that will work when they show the pictures of the new sexy models I'm sure they will be releasing...). unfortunately the 'nids are not really prioritized since I've been bitten by the Skaven bug lately.

Which nicely brings me to why I am actually posting: Skaven update! Finally put the last touches on the clan rats (aside from eyes, and the fact that i somehow managed to paint 20 shields for 25 rats...) Picture below

http://i262.photobucket.com/albums/ii94/gnitram/Skaven/ToFP%202009-20010/Oktober/IMG_1165.jpg

unwanted
09-11-2009, 20:56
They're looking really nice, they actually make me think It'll be worthwhile reworking my old Clannies with new bases and touched up paintjobs and incorporate them in the new army.

ReaperOfSouls
09-11-2009, 22:23
Really glad you like them. Especially since it was your (I think?) clan Rictus log that gave me the inspiration for the colour scheme I am doing. And I have always been thinking that the old clanrats are not as bad as many keep saying. Sure, their hands might be a bit big, the left feet on many of them are ridiculous and the tails can be a pain for ranking up. But compared to the ones we had before them they are miles better. Not to mention that they are more posable than the new clan rats and they are actually armoured instead of being half covered in cloth *cough*.

unwanted
13-11-2009, 20:02
If it's a Clan Rictus log, it was probably mine. And to think that I have inspired someone makes me very happy. Stay tuned for updates soon!

I adore the new Clanrats, though the old ones are still passable.

Queekvondrak
14-11-2009, 01:32
Reaper i can't agree with you more i hate the new clanrats to be honest with you. To me they look like ghouls with tufts of facial hair and a bit of weaponry. If i was going to play an army of hunchbacks i'd play empire of notre dame not skaven for crying out loud. To me the biggest deal on the old clan rats is the left foot thats the onlything that really bugs me you get no depth to the color or the foot but the hands meh its a fantasy game theyre mutants its not supposed to like right.

The boyz
14-11-2009, 16:56
Nice work on those Skaven clanrats, ReaperOfSouls. I know how you feel when it comes to ranking those older plastic Clanrats. I nearly went insane, trying to rank 80 of them up in my Skaven army.

I really like the colour scheme as well on your Tyranids. Looking forward to seeing some more updates.

ReaperOfSouls
05-03-2010, 23:34
Long time since I posted anything. I haven't exactly been painting a lot lately since work has been kind of hectic. Add to that that we have had -10 degrees here in Sweden for ages which has kept me from doing any serious priming of models. Anyways, I have done some minor work at least. Here is a teaser of my grey seer on foot, currently WIP:

http://i262.photobucket.com/albums/ii94/gnitram/Skaven/ToFP%202009-20010/December/IMG_1258.jpg

http://i262.photobucket.com/albums/ii94/gnitram/Skaven/ToFP%202009-20010/December/IMG_1259.jpg

superscenic
16-07-2010, 01:31
SQuuUUUUuueEEEek!!!

I love it when good artists use neutral colours and end up with something as pleasing as this.

ReaperOfSouls
07-11-2010, 21:18
And back from the dead the rats rise! Due to the pressure of deadlines caused by the tale of fantasy painters I actually managed to do some painting again. i have quite a load of wips for the Skaven that will come in the near future but for now, here is my (almost finished) version of Queek Headtaker. Will get some better pictures all around when I get the opportunity to photo him in daylight.

With flash:
http://i262.photobucket.com/albums/ii94/gnitram/ToFP%202010-2011/October%20work/IMG_1469.jpg

And without:
http://i262.photobucket.com/albums/ii94/gnitram/ToFP%202010-2011/October%20work/IMG_1467.jpg

ReaperOfSouls
08-11-2010, 06:46
SQuuUUUUuueEEEek!!!

I love it when good artists use neutral colours and end up with something as pleasing as this.

Thank you! I also had a look at your stuff in your sig. Must say I really like those tyranid spires. If I get hold of a glue gun I might have to try that myself :)

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I managed to snap a few shots with a touch of daylight this morning. So here you go, more of Queek:

http://i262.photobucket.com/albums/ii94/gnitram/ToFP%202010-2011/October%20work/IMG_1474.jpg

http://i262.photobucket.com/albums/ii94/gnitram/ToFP%202010-2011/October%20work/IMG_1476.jpg

http://i262.photobucket.com/albums/ii94/gnitram/ToFP%202010-2011/October%20work/IMG_1477.jpg

http://i262.photobucket.com/albums/ii94/gnitram/ToFP%202010-2011/October%20work/IMG_1475.jpg