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View Full Version : WANNA START 40K, just don't know what's cool



Lord Snerual
13-06-2008, 18:26
I wanna play a 40K army myself, I play now with WHFB orcs and Chaos, so Orks and Chaos are two good options, but now, I do like the Necrons, Tau, Space Marines, Tyranids, and (maybe) Eldar (I don't know much about them).

Can someone give me a few reasons to play one army instead of the other?

Scy
13-06-2008, 18:33
Space Wolves

Vikings - check
Wolves - check
Beer - check
Beards - check

:D

Lord Snerual
13-06-2008, 18:36
LOL, I like space wolves, but maybe I like the other, Pre-Heresy, wolves better, the Luna Wolves.

scientist tz
13-06-2008, 18:43
There's no reason you can't do a Luna Wolves army.

Space Marines and Space Wolves are both getting new codex books soon. You could really use whichever of those two lists you like better.

Meriwether
13-06-2008, 18:45
Only play an army who's miniatures you like*. You're going to spend a lot of time assembling and painting them, so it is important that you are enjoying yourself when you do so.

Meri

*Unless you pay someone to do it for you or buy a completed army from somewhere.

Lord Snerual
13-06-2008, 18:52
yeah, but now we are talking about Space Marines. But what about the other races I mentioned, don't they have something cool?

Brimstone
13-06-2008, 18:56
yeah, but now we are talking about Space Marines. But what about the other races I mentioned, don't they have something cool?

For sure Tyranids, seen Aliens, seen Starship troopers, seen Predator liked any of them then play nids. ;)

Most of all though decide if you want a horde or elite army that will narrow your choices.

Meriwether
13-06-2008, 18:57
I play orks, marines, chaos, daemons, eldar, and dark eldar, and enjoy all of them a great deal. I borrow nids and sometimes guard, too, and enjoy them a lot.

If the feel is right and they look right, play 'em!

Meri

Lord Snerual
13-06-2008, 18:58
I shall, thank you

AbstinentUser
13-06-2008, 19:07
well it depends on what kind of style you'd like to play.
stereotypically shooty armies are: tau and guard, while choppy ones are:orks and tyranids, however while it is still important to remember what you really want to do. there are units in all armies to fulfill different roles.

Really I would reccomend going for whatever army you like the look of the most, and also what you enjoy painting. There's no use getting an army which you find hard to paint, it ruins 1/2 the fun.

Vult
13-06-2008, 19:14
I like to pick armies based on what their fluff is. For example, I always loved Grey Knights but there was no codex for them for the longest time. So I played Space Wolves and Dark Angels for awhile. Then when the GK codex came out, I sold everything to build my Grey Knight army. So my advise would be to read up as much as you can on each army, their fluff, how they play...what it will take to build a competitive list (cost, time in assembling/painting) and pick from there.

==Me==
13-06-2008, 19:17
Everything is cool, the hard part is picking just one:p

Go with the army you'll want to build and paint the most, since you'll be doing lots of that. Style of play can also be a factor, but with tactics being more fluid in 40k you can adapt to most playstyles with most armies.

Orks are a horde army and very flexible. They excel in combat but can compete in shooting (Lootas are one of the best shooting units in the game!) and can mix between total foot-slogging horde and extremely fast in transports, with jetpacks, or bikes. Expect to paint lots of models and do some converting, especially if you want Battlewagons or Looted Wagons or other fancy gear. Models are great, though some are a bit dated (The buggies and Watrakks are from way back in Gorkamorka days) and lots of plastic makes converting easy. Awesome army, which is why I play them. Brand new codex makes them totally viable in 5th.

Chaos is an elite army, less on numbers and more on exceptional individuals. They lean towards combat, but are supremely flexible overall with lots of generalist units (basic Chaos Marines are the most flexible unit in the game) and plenty of specialists to add extra shooting or assault power. Lots of great models, plenty of conversion potential, and maybe some cross-over with your current HoC army (DP, Daemons, Chaos Warriors as Lesser Daemons). Their new codex has them fully up to date with 5th, so there's no need to play catch up.

Space Marines are the #1 army in 40k, they have models for damn near everything and are almost all plastic. You can do anything with marines thanks to a very flexible ruleset and variant lists like Dark Angels, Blood Angels, Black Templars, and Space Wolves. Easily ==My== favorite army ever, there's nothing you can't do with them. Expect a new marine codex after 5th edition drops this year, followed closely by Space Wolves, so all marine armies will be up to date.

Tau are shooty and speedy, with very little assault and lots of fast units. Models are great and mostly plastic and you won't need too many (mid-sized model count, more than marines but a lot less than Orks). I don't play Tau, but they look very interesting and look very nice when painted up. Kroot are awesome though.

Tyranids are typically a swarmy assault army, but have lots of flexibility and can be tailored to fit different styles of play. Nidzilla is a typical variant, heavy on monstrous creatures and universally despised for it. Lots of plastic but some critical metal (Hive Tyrant, Raveners, Zoanthropes) and very unique in appearance. Their Codex could use a revision for 5th edition but don't expect it any time soon.

Necrons are very cheap, high points costs means small armies and a great deal of a Battleforce makes for an army you can collect without terrible expenditure, so long as you stick to plastics (Warriors, Destroyers, Mono). Necrons are exceptionally resilient and lean towards shooting with a handful of useful but not OTT assault (suited to tying up enemy assaulters and finishing damaged units). Expect a revision for them, but not very soon.

Eldar are the High Elves of 40k. They have lots of specialized and colorful units that look great on the table top and perform very well in concert. However, they suffer from being labelled cheesy a lot, mostly stemming from the invincible Falcon, super assaulty Harlequins, and Eldrad (Teclis). I'd say, apart from spamming the OTT stuff, the army is very well balanced and fun to play against. A decent amount of plastic, but the fancy Aspect Warriors are mostly metal, and being so elfish they are slim and break easily. Relatively new codex will keep them from getting revised soon.

What I'd recommend is to pick an army you like the look of, start putting together some basic troops, thumb through the Codex for background and modelling ideas, and wait it out until 5th edition drops. There's no point in learning 4th if it's being replaced in a month, so I'd wait until the new edition comes before starting to play.

Hope that helps, enjoy your stay.

Dez
13-06-2008, 19:31
I play Orks, for fluff and modeling reasons. They also happen to be alot of fun to play! I really love that no 2 Orks or their vehicles need look alike, your imagination is the only limit. The same can be said for Chaos. Use Google, and you will find some great Ork and Chaos conversions here and on other sites.

Have fun!

Meriwether
13-06-2008, 19:59
I'd have said what ==Me== said were I not busy and lazy. :D

Meri

A.S.modai
13-06-2008, 20:03
I suggest picking 2. maybe polar opposites if possible.

My buddie invested a bunch into the Tau and he hates them.

Also I've noticed my fun factor is proportional to how new the codex is. It's frustrating to play guard or Dark eldar because those codeci are SOOOOO old. It used to be pointless to play orks. Now that the new codex has arrived it's one of the most fun to play.

Warboss jackjack
13-06-2008, 20:23
I honestly think that you should pick orks, look at 'em all green and krumpy. Fluff writing for orks is also great fun. Best looking and most fun to play, if you feel that you are not worthy of orks I have always been tempted by guard and space wolves.

Artein
13-06-2008, 20:54
or maybe think about fanatical nuns wearing power armours and flamers....
and a bunch of the supreme Space Marines....
and some shady Inquisitor....

Eldramesha
13-06-2008, 21:02
Everything is cool, the hard part is picking just one:p

Go with the army you'll want to build and paint the most, since you'll be doing lots of that. Style of play can also be a factor, but with tactics being more fluid in 40k you can adapt to most playstyles with most armies.

Orks are a horde army and very flexible. They excel in combat but can compete in shooting (Lootas are one of the best shooting units in the game!) and can mix between total foot-slogging horde and extremely fast in transports, with jetpacks, or bikes. Expect to paint lots of models and do some converting, especially if you want Battlewagons or Looted Wagons or other fancy gear. Models are great, though some are a bit dated (The buggies and Watrakks are from way back in Gorkamorka days) and lots of plastic makes converting easy. Awesome army, which is why I play them. Brand new codex makes them totally viable in 5th.

Chaos is an elite army, less on numbers and more on exceptional individuals. They lean towards combat, but are supremely flexible overall with lots of generalist units (basic Chaos Marines are the most flexible unit in the game) and plenty of specialists to add extra shooting or assault power. Lots of great models, plenty of conversion potential, and maybe some cross-over with your current HoC army (DP, Daemons, Chaos Warriors as Lesser Daemons). Their new codex has them fully up to date with 5th, so there's no need to play catch up.

Space Marines are the #1 army in 40k, they have models for damn near everything and are almost all plastic. You can do anything with marines thanks to a very flexible ruleset and variant lists like Dark Angels, Blood Angels, Black Templars, and Space Wolves. Easily ==My== favorite army ever, there's nothing you can't do with them. Expect a new marine codex after 5th edition drops this year, followed closely by Space Wolves, so all marine armies will be up to date.

Tau are shooty and speedy, with very little assault and lots of fast units. Models are great and mostly plastic and you won't need too many (mid-sized model count, more than marines but a lot less than Orks). I don't play Tau, but they look very interesting and look very nice when painted up. Kroot are awesome though.

Tyranids are typically a swarmy assault army, but have lots of flexibility and can be tailored to fit different styles of play. Nidzilla is a typical variant, heavy on monstrous creatures and universally despised for it. Lots of plastic but some critical metal (Hive Tyrant, Raveners, Zoanthropes) and very unique in appearance. Their Codex could use a revision for 5th edition but don't expect it any time soon.

Necrons are very cheap, high points costs means small armies and a great deal of a Battleforce makes for an army you can collect without terrible expenditure, so long as you stick to plastics (Warriors, Destroyers, Mono). Necrons are exceptionally resilient and lean towards shooting with a handful of useful but not OTT assault (suited to tying up enemy assaulters and finishing damaged units). Expect a revision for them, but not very soon.

Eldar are the High Elves of 40k. They have lots of specialized and colorful units that look great on the table top and perform very well in concert. However, they suffer from being labelled cheesy a lot, mostly stemming from the invincible Falcon, super assaulty Harlequins, and Eldrad (Teclis). I'd say, apart from spamming the OTT stuff, the army is very well balanced and fun to play against. A decent amount of plastic, but the fancy Aspect Warriors are mostly metal, and being so elfish they are slim and break easily. Relatively new codex will keep them from getting revised soon.

What I'd recommend is to pick an army you like the look of, start putting together some basic troops, thumb through the Codex for background and modelling ideas, and wait it out until 5th edition drops. There's no point in learning 4th if it's being replaced in a month, so I'd wait until the new edition comes before starting to play.

Hope that helps, enjoy your stay.

You missed Imperial Guard...

AngryAngel
13-06-2008, 21:03
Go with the marines, you'll be in the majority then, but they get the most hate. So playing um will get ya will versed with hating your fellow men and attacking them with no mercy.

de Selby
13-06-2008, 21:13
They're all cool (it's my ambition to have one army for every faction eventually, but I don't paint fast enough :D)

I usually recommend tau to people just starting out: not too many models, a good battleforce to begin with, big robots and cool customisation options. But they don't suit everyone.

Have a look at the latest plastic deals coming out soon for apocalypse. The necron and tyranid armies seem particualrly good value for money, although you might get bored painting them.

Malachai
13-06-2008, 22:51
You missed Imperial Guard...

No he didn't, the OP didn't ask for that.

The Guy
13-06-2008, 23:07
You're playing a tabletop game with toy soldiers that cost 2ziilion a model.
There's nothing cool about it :p

Anyway on a *ahem* [deep manly voice on] more serious note [deep manly voice off]

What is your favourite model?
Also what style do you prefer playing? you played orcs and chaos so perhaps a more hordy army?
What is the most attractive to you?
Combine the three and you're off ;)

Lord_Squinty
14-06-2008, 00:19
As many others have said - pick the model / playstyle / background you like the most - in that order.
Nobody can tell you what army to play with.

TheDarkDuke
14-06-2008, 01:30
They are all really cool, I would sit down and start eliminating armies based off of like/dislike of models and prices if that is an issue for you.

Lord_Squinty
14-06-2008, 01:35
They are all really cool, I would sit down and start eliminating armies based off of like/dislike of models and prices if that is an issue for you.

That may be a criteria..

Post youre wants for you're army
Eg Close Combat / Mass Shooting etc...
Limits on cost (Currency wise)
(points cost) - sounds daft, I know - but you may want to start a 500pt and work up....

<EDIT - Added>
You mentioned you already play Chaos in Fantasy - are you looking for a similiar army in 40k? or something different?
I would advise a completely different army playstyle in 40k - that way, when you get bored/tired of one, you can swap to the other.
Tau / Marines
I, like many others will give more advice when we know what you're aiming for,

Cheers,

Squinty

srgt. gak
14-06-2008, 02:32
id go with guard, just for the holy **** factor of the conversions and posibilities that come with them. and they have tanks, alot of them, big clunky powerful tanks.lol. pure awseomness.

nids if you like aliens and sst

necrons if you like terminator

choas if your a secretive, crazy, bloddthirsty sex fiend

space marines if you want more updates than anyone else or like space spartans

tau if you like gundum

orks- if you like anything loud, drunk, or red

eldar- wtf no one should play them, the're fn gay(lol, jk)if u like drugged up pansies

inquistion- if you like, well if your stuck between guard and sm, face it its true you pick em if you like those two armies, i know that why i play them

anyone i missed?

ctsteel
14-06-2008, 05:06
there are some nice new box deals coming out also, which may be handy for getting your new army (whichever you go with) up and running
http://www.games-workshop.com/gws/catalog/armySubUnitCats.jsp?catId=cat1170001&rootCatGameStyle=wh40k

SlaaneshBeast
14-06-2008, 05:52
I used to play WFB. I had Beastmen, Mortal Chaos w/ demons (Slaanesh), and High Elves. I sort of wish I would have at least kept my Beastmen. They were pretty kickass. Eventually I sold all those and am up to my neck in Warmachine/Hordes which I love. I've never played a game of 40k or have had the opportunity to watch a game be played. It looks like a lot of fun though. The scope of it is just awesome. I looked through the Apocalypse book and thought it was really cool. I love the look of the Death Korps of Krieg. Are they very good in the game? All I ever seem to hear about is Space Marines.

New Cult King
14-06-2008, 05:55
Space Wolves

Vikings - check
Wolves - check
Beer - check
Beards - check

:D

I have to agree. Space Marines can be a bit boring, but the Wolves are awesome.

I started with Chaos because I loved the metal Terminators back in 96 or so, and I've played them ever since.

Weed_Bix
14-06-2008, 11:00
when i was deciding what army to go for I started out with a list,
Orks,
tau,
Nids,
Eldar,
and Necrons.
after alot of thinking and buying each of the codexes (personally i believe seeing the codex helps alot and so i bought them all) i rounded my choices down Orks or Necrons which IMO are very opposite eachother (one being an army of unique looking horde behaving greenskins and the other being an elite uniform looking skeletons). Eventually after much delaying i took the leap of faith and bought necrons and i haven't regretted it yet but i still find that i want to start orks so i plan for them to be my second army. Necrons are very nice and forgiving and don't require a huge dedication in terms of purchasing and painting so they have been perfect for starting and once i hone my skills i'll start orks.
anyways i hope that helped..if not....well good luck :chrome:

Grand Master Raziel
14-06-2008, 13:52
@ the OP: Since you already play Orks and Chaos in WHFB, either one of those armies would be good for your entry into 40K, because doubtless you have bitz from the Fantasy armies kicking around that you could use for conversions once you start assembling their 40K equivalents. Besides, the 40K playing population can always use more people playing the bad guys to balance out all the players who only have protagonist armies.

Lord Snerual
14-06-2008, 18:12
I think indeed I will play for the Orks and/or Chaos.

Orks: Mesa like big, mean, green Orky's. I LOVE the Orks in fantasy, and I have noticed that the 40K ones are (if not more) just as green as the WHFB ones.

Chaos: I like evil, if there is anything i like most, it's EVIL

Helferich
14-06-2008, 23:25
well it depends on what kind of style you'd like to play.
stereotypically shooty armies are: tau and guard, while choppy ones are:orks and tyranids, however while it is still important to remember what you really want to do. there are units in all armies to fulfill different roles.

Really I would reccomend going for whatever army you like the look of the most, and also what you enjoy painting. There's no use getting an army which you find hard to paint, it ruins 1/2 the fun.

I totally agree with this approach. You need to figure out what style of play you are best at. Which army looks the best to you? Tau are cool for long range, as are IG, but they get annihilated in close combat. However, close combat armies get annihilated at range, so the trick is just to figure out which one you would adapt to best, and plan a strategy.

For example, I like range and close combat, but I fell head over heels in love with the look of the Grey Knights, so that's my army. It has everything I want except not a lot of anti-tank guns, so you adapt and overcome and figure out your strategy. Like for Tau, if you want range, cut them apart with range and sacrifice your Kroot to keep the enemy at bay so your fire warriors can shoot them, etc. Or IG, sacrifice your troops so your tanks get the job done.

On the other hand, if you have the money, do all of them! Every army you think you might like, get a basic squad and go from there. Try them each out, see how they do, see what looks best and plays best for you. My favorite thing about picking an army not only for looks or units, but for tactics.... is when my enemy uses all of their resources taking down my land raiders, just to realize they were expendable in the first place.

sextantchoir
15-06-2008, 00:08
i would also pick an army that has a lot of variety in their builds (ie, not necrons and DE for now) because after youve built up and played a list for a while you'll want to add something new

orks seem good for that (im not too familiar with them)

and chaos is DEFINETLY good for that, (another nice thing is you can theme too one god and then add in a small contingent from another one later on)

nids too but painting gaunts can get depressing (ork, while numerous, have a little more character too them so probably arent so monotonous)


i guess what im saying is one factor is how much painting do you want to do?