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fishound7
03-07-2008, 09:42
So...this is probably obvious but do you make one roll for the entire unit of squig hoppers or do you roll for each. I'm assuming its just one roll.

semersonp
03-07-2008, 10:24
pick a direction, roll 3d6 for the entire unit...

pg26 o+g armybook...

not obvious, in fact its almost as though whoever wrote it was trying to be as vague as possible... or just didn't review what they penned...

it does refer to 'dice' result and 'squig hoppers' plural in the last sentence so for the sake of sanity and keeping in mind skirmishers (pg 65 BfSP BRB) must remain within 1" of each other + move in the same fashion as man-sized characters on foot... they move as a whole unit in one direction based upon one roll...

Dalamyr the Fleetmaster
05-07-2008, 06:00
yeah one roll

Condottiere
05-07-2008, 07:12
pick a direction, roll 3d6 for the entire unit...
Well, it certainly saves a great deal of time, then determining the distance traveled by each individual hopper, which while ineffective in attack, would make one helluva tarpit.:)