View Full Version : Designing Apocalyptic Scenarios

Mr. Smuckles
23-07-2008, 12:39
With the release of Apoc:Reload, my game group has been playing a lot of Apocalypse games that focus more on massive destruction and hilarity that anything else. We've been brewing our own scenarios engineered for maximum carnage (such as the infamous No Man's Land is a 18x18 Box in the Middle of the board, deploy anywhere else game), however for this weekend I was hoping to include some objectives with ridiculous powers, much like the "Duty's Fist Defense Laser" from the first Apoc book.

Does anyone have any suggestions or experience designing apocalyptic scenarios that involve objectives or buildings with special abilities or weapons?

23-07-2008, 12:43
Unless you have a long time to play, don't make forces deploy too far away.