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View Full Version : The Storm of Tears: A Space Marine Chapter



Lady Raviaries Silverkin
20-08-2008, 19:37
All Fluff has been moved to http://stormoftears.wordpress.com

Check it out for the latest!

Somnicide
20-08-2008, 21:25
Wow, I think that this is great! I can't wait to see a model or two. I love the old Navy stuff in it, I would like to see some kind of addition of a ships bell having some kind of significance, maybe added on to vehicles or something. Very very cool, keep up the good work!

Adra
21-08-2008, 00:47
Thats really good work. Fits nicely into the kind of thing we see from official chapters. Some people try way too hard to make their chapter super unique but your chapter seems belivable. Keep it up. Im looking forward to seeing a few models.

Varkin Corvidus
21-08-2008, 02:30
Good job. very well done, i especialy like the inclusion of traditions :)
cannot wait to see the army:P

Lady Raviaries Silverkin
21-08-2008, 02:33
Thanks for the good words!


Heh. I'm starting on some artwork actually, albeit the marines will have to wait until next month at least, when the new kits are coming out....

I need to get better photoshop skills perhaps.

jhon
21-08-2008, 04:48
do they have libby ? if so what kind of power do they have ?

Lady Raviaries Silverkin
21-08-2008, 04:54
What is Libby? I dont know what that means..

Also, I dont know what powers they have yet. probably they have most of their geneseeds intact from the Ultramarine geneseed to be sure. I dont even have the Marine book yet to know what you mean..

Malevon
21-08-2008, 05:16
Libby probably means Librarian, and I think he was asking what powers the Librarian had, not the entire chapter. "Powers" of different Marine chapters aren't that divergent, especially in gameplay terms.

Nice fluff though, nice to see someone putting a lot of work into it. I look forward to seeing some models.

Lady Raviaries Silverkin
22-08-2008, 01:48
I did a rough picture of what the Storm of Tears LIvery looks like!

http://www.flickr.com/photos/99205797@N00/2785889996/

If anyone cares to see :)

Radium
22-08-2008, 08:47
Very nice!
Time to start a log, yes?

Lady Raviaries Silverkin
22-08-2008, 12:42
Log? You mean of my progress making the army?

Actually aside form more BG fluff, nothing's really going to happen until early September due to the fact that I have no models. And its going to be slow progress since I still need to work out my problems with Water Effects and other stuff.

but soon I promise!

Radium
22-08-2008, 14:15
Ah well, we'll just have wait a bit then.
Good luck figuring water effects out, so far I've only managed to create a blob with it :S.

pookie
22-08-2008, 14:30
Hi

Tad tounge in cheeck imo, but a good read, like your paint scheme too, will be intresting to see how you get that effect on you models, good luck.

Lady Raviaries Silverkin
22-08-2008, 20:06
Not sure what you mean by tongue in cheek. Thank you?

Also, updated some points, marked with **

fracas
22-08-2008, 22:58
two geneseed source? DA & BA?

rickie8437
23-08-2008, 10:39
cool fluff, and i like your marine look class

will be keeping an eye out for the log to start

pookie
23-08-2008, 16:15
Not sure what you mean by tongue in cheek. Thank you?

Also, updated some points, marked with **

I mean it as that you havent been overly serious with your Fluff,.

Some people try too hard and it ( the fluff they have wrote ) just comes across wrong, your use of Mythical and Fantasy (names etc) works really well, but your fluff isnt so much silly ( like what a lot of peoples fluff is) as fun ( ie Tounge in cheek ).

good work imo.

Lady Raviaries Silverkin
24-08-2008, 05:17
Ahh, I see Pookie!


PS - updates, look for the **!

St.Germaine
28-08-2008, 15:08
I don't see what the poster meant by tongue-in-cheek. This seems to be a well thought out concept that has had a lot of work put into it with no major flaws. Yes, there are a couple of ideas that are problematic but in general they should be able to be fixed easily should you agree.

(please check you messages as I've sent you a note regarding your new chapter.)

We've all read a lot of sci-fi and have an expectation as to the level of technology that we subconsciously expect to see in the "far" future. Given that very advanced gene manipulation was available at the time of the First Founding a lot of people fall into the trap of forgetting that the Imperium has lost a vast amount of the technology that Mankind once had and has even deteriorated since the time before the Emperor was placed in the Golden Throne. (I freely admit that I was one of poor sods for far too long in my early years in 40K.) In general the Adeptus Mechanicus uses geneseed from a single primogenitor chapter when it creates a new chapter upon receiving orders from the High Lords of Terra to do so. There are rumors that the Cursed Founding had such horrific results due to the one and only attempt at genetic manipulation that they have made.

Some people will have issue with using the Blood Angels geneseed. Due to the Black Rage their geneseed is used only rarely once the problem was recognized. BA successors are either very old or very rare. Given the reverence that your people have for the UMs and that their geneseed probably accounts for 2/3 of all chapters, it would make perfect sense to just use their geneseed. A chapter can have a generally fierce demeanor (moreso than the typical chapter) without having to explain it through the use of the BA geneseed. Unless you are using the BA codex for your rules there is no pressing need to resort to the use of BA geneseed for your fluff. (and there are valid justifications for using that ruleset even if you do not use BA geneseed but not the other way around.) Inductees coming from a very fierce society is more likely to be a cause for the chapter being overly aggressive.

After a quick read though the only other item that really jumps off the page at me is the idea of multiple chapters recruiting from the same world. I don't think I've ever run across anything along these lines in GW works and it just doesn't seem to fit for me. I don't see most chapters sharing like this. On top of that you've described a world with a dangerously low population. You've mentioned the concept of seed harvest to keep their loss of genetic diversity due to losing members from the population due to recruitment. A society that is this thin cannot afford to be feeding into multiple chapters.

I'd have to do some digging to be sure but, it sticks in my mind that worlds that are recruitment centers for marine chapters are serving their duty to the Imperium in this way and are exempt from tithing to the Imperial Guard. There are probably Planetary Defense Forces that would resemble the structure of the IG but they would only be used locally.

I'll do a tighter read later and let you know if I find any other suggestions but all in all I like what you've done so far. I look forward to seeing some painted minis. :)

Lady Raviaries Silverkin
28-08-2008, 20:03
Thank you Germaine.

As I mentioned though before, they are NOT drawn from Blood Angel seeds. That is a popular, though incorrect misconception about the chapter. That's why its listed under 'myths about this chapter'... it says right at the top they're a successor chapter from the Ultramarines. *getting a bit tired of people not noticing this, even though she has the word 'myth's in big, block letters.*

And thank you for the mention of recruiting. I did not know that about the recruiting worlds so I was going on guesswork there. While not all planets though tithe to the Imperial Guard, the planet Triton is an exception as they feel it is part of their duty. I also thought IG also did planetary defense. thank you for the correction, I'll fix that!

I'll modify that in my next update.

Lady Raviaries Silverkin
01-09-2008, 21:56
Gremaine: As promised, I fixed that bit about tithing to other chapters. I also added a new section - the Selection of the Chapter Master!


I also am cross-posting to the project log : http://warseer.com/forums/showthread.php?p=2911546#post2911546

St.Germaine
03-09-2008, 16:18
You're right, I did miss the myths title on that section. I should read more closely. :o

Nice start on the minis. I do love split schemes and look forward to watching this progress.

Lady Raviaries Silverkin
05-10-2008, 02:47
PRoject log updated AS well, I moved the Fluff to a blog for easier updating:

http://stormoftears.wordpress.com

Lady Raviaries Silverkin
20-05-2009, 16:01
Forgive the double post,

I haven't updated this in a while, so I must say that I've tightened up the story some and added new things... particularly a new Battle Report where various marines will report to the chapter from the tabletop campaigns.

The Storm of Tears (http://stormoftears.wordpress.com/)


And the Battle Report Log (http://stormoftears.wordpress.com/battle-reports/) Already updated by the late Captain Paris.

Lady Raviaries Silverkin
22-05-2009, 16:51
http://stormoftears.wordpress.com/the-planet-triton/

New Fluff! Its short, still working on it. But its a start.

ctsteel
22-05-2009, 21:44
Very nicely thought out - well done. I really enjoyed seeing how much effort you'd put into the traditions and livery/titles of the various aspects of the chapter. I do have a few thoughts if I may.....

Can I suggest removing the Dark Angels myth? The reason I say this, is that the Dark angels' reasons for feeling pentitent and unforgiven (half their chapter turning against themselves and becoming Fallen), are not known to anyone at all, save the highest command levels within their own chapter. Not even the inquisition know of this, the Angels actively suppress any investigation or suspicions that other people may have. So it wouldn't make sense for an 'in game' myth to speculate like this since no one would be aware of it.

On the nature of the tithing of Imperial Guard - fair enough that you've decided that the guard tithes are voluntary, since the marine recruiting worlds may not do this normally. However there are two things I might point out. You've mentioned that all male children go into either marine or guard recruits - so who is left to actually have children and increase the population? Most of the planet's population was killed by the orks, so there won't be many left. Given your chapter is now up to 8 ships, and it can take a few hundred years to build a marine chapter up, I imagine that the population has had a chance to re-build itself, but is still worth considering whether you've set up a situation that isn't sustainable. Cadia is an example however of the entire population going into the military, but they also have a large, fully populated planet.

On that thought, perhaps your non-marine recruits could actually be volunteers to the Imperial Navy, rather than the guard. This would make use of their naval upbringing and warfare capabilities. The recruits could be split into officers, and perhaps the less astute recruits could be formed into fighter pilots, ship security parties, boarding experts, gunnery chiefs etc. It would tie nicely into your naval theme and would also be more suited to a smaller tithe of men, on a voluntary basis.

For the chapter ships and the 4th, 5th and 8th - if you leave them as aquatic only, this severely hampers the chapter's ability to wage war in a variety of environments. What if they were not aquatic only, but also experts in ship-to-ship/boarding raids/vacuum warfare? This would tie into the naval/aquatic theme, without limiting them to fighting only on/in bodies of water?

Lady Raviaries Silverkin
23-05-2009, 02:11
Very nicely thought out - well done. I really enjoyed seeing how much effort you'd put into the traditions and livery/titles of the various aspects of the chapter. I do have a few thoughts if I may.....


You may! :) I love critique.



Can I suggest removing the Dark Angels myth? The reason I say this, is that the Dark angels' reasons for feeling pentitent and unforgiven (half their chapter turning against themselves and becoming Fallen), are not known to anyone at all, save the highest command levels within their own chapter. Not even the inquisition know of this, the Angels actively suppress any investigation or suspicions that other people may have. So it wouldn't make sense for an 'in game' myth to speculate like this since no one would be aware of it.

The reasons are not known, but they still are seen as being penitent and unforgiven, even if the reasons are not known. That was my reasoning at least.

I do like having some myths about the chapter - untruths. Suggestions? I will ditch the DA thing, but I think it would be more beleiveable than the Blood Angel one.



Imperial Guard, Repopulating the Planet and Imperial Navy
I did not know Marine homeworlds did not typically tithe to the guard. I will take this into deep consideration. The Navy is a good idea, although I always thought the Imperial Navy=Space warfare, which is a whole other ballgame (No need to compensate for tides or wind directions, as well as Space warfare you can go up/down as well as side-side and front/back. If the IN takes care of aquatic as well then that works fine). I do like the idea though. It fits very well (not to mention the PDF would be entirely navy. Then again, open ocean doesnt have to be defended very much when it has rampaging sea monsters). (I'm using a lot of brackets huh?). I suppose as well, women could go into the IG/IN too for part of the tithe.

As for the 'how do they do it?' question... well, the women are still behind, and so far i haven't found anything in canon fluff that is against artificial fertilization. The amount of time between the Ork waagh! and the founding of the chapter was at the VERY least, 100 years or so. So it wasn't a 'next day, a chapter is born' situation.



For the chapter ships and the 4th, 5th and 8th - if you leave them as aquatic only, this severely hampers the chapter's ability to wage war in a variety of environments. What if they were not aquatic only, but also experts in ship-to-ship/boarding raids/vacuum warfare? This would tie into the naval/aquatic theme, without limiting them to fighting only on/in bodies of water?

I did mention they specialized also in boarding and ship to ship, but I could definitely make that a better specialty. These boys CAN fight on land, but they are more focused towards aquatic - a bit like how say, the Grey Knights are focused soully for Demon fighting, but they can probably give a good licking in any combat situation.

Thank you VERY MUCH for the feedback. I also fixed a mistake I had in the 'ABout Triton' page, where I didnt list the third major Hive City. Its listed now. I decided all the cities have female names, to follow the old habit of calling ships feminine. I will post again when I have the updates made.

ETA: errr, it looks like I already DID remove the dark Angels thing O.o Did you follow the link to the new page or did you read the original fluff?

ctsteel
23-05-2009, 22:49
I did not know Marine homeworlds did not typically tithe to the guard. I will take this into deep consideration.
It's not out of the question, for instance the Ultramarines have a large amount of PDF that they raise and train themselves, and they also (I believe) raise a large number of well-trained guard regiments, although I'm not sure if these get sent out of their sector much. But in general I've had the understanding that the marine recruiting worlds are essentially regarded as belonging to the marines, and since they want the best and widest selection available to find good recruits, they don't get tithed for the guard. But you could always write it that the ones who don't make the cut for the marines, and are still alive and functional, get put back in the guard tithes. This can work since the marines generally recruit boys around the age of roughly 5-15, whereas guard tithes will be looking at young men around 18-30 for their tithes.


The Navy is a good idea, although I always thought the Imperial Navy=Space warfare, which is a whole other ballgame (No need to compensate for tides or wind directions, as well as Space warfare you can go up/down as well as side-side and front/back. If the IN takes care of aquatic as well then that works fine).
I don't think aquatic navy/warfare is really discussed much, if at all in the background, I've never really heard of specialists or imperial guard/navy sea going vessels (but I don't have every piece of background by a long shot). Generally the IN uses space ships, plus atmospheric flyers. I just felt this would work as a more appropriate use of the ship-based maneuvering and fighting skills that the population already had, rather than giving them a lasgun and telling them to charge at a hill. :) If they already know 2 Dimensional ship battles, they would probably take to 3D ones better than a complete novice to the whole thing.


As for the 'how do they do it?' question... well, the women are still behind, and so far i haven't found anything in canon fluff that is against artificial fertilization. The amount of time between the Ork waagh! and the founding of the chapter was at the VERY least, 100 years or so. So it wasn't a 'next day, a chapter is born' situation.
There are mentions here and there of troops being created through in vitro type methods, so it's entirely plausible. I guess what you do need to consider in the scope of this world's background, is whether they would have access to that type of technology in the first place, and if not, would the Imperium bother to import it (ongoing cost and effort), or just be willing to wait for a while for natural process to work?

Given that the population are presenting a much higher acceptance rate for marine induction, would they want to risk affecting this by moving to artificial means, or leave as is given things are working? Or would an Adeptus Biologis outpost be set up, conducting tests and breeding programs to try and understand why this is happening, to attempt to replicate it via technology so that other worlds can benefit? All are possible, just depends on how you want your world to be shaped by these scenarios, since you would then have Marines, Guard/Navy, and AdMech/AdBio all interested in and utilising this world, which is potentially quite a drain on their resources.

Also consider the impact of a dramatically raised population via these artificial breeding programs - how do they get enough food for everyone and if they need it from offworld, the Imperium will need to set up an ongoing delivery from nearby agri-worlds. But what if the native food itself turned out to part of this increased recruit rate? Would that have an impact over time? And would the artificially born people, eating imported xeno food change that?

These are just some thoughts I had following the train of events that you've got, they're just ideas or possible side effects that popped into my mind, not criticisms of your work at all just my brain taking the detailed and thought out scenario you've built and rolling with it.



ETA: errr, it looks like I already DID remove the dark Angels thing O.o Did you follow the link to the new page or did you read the original fluff?
I'd read the original post description, sorry I hadn't realised there was a separate page.

Lady Raviaries Silverkin
24-05-2009, 00:08
Imperial Guard Tithes, again.

Very good points. I will consider this heavily. A lot may stay home though - tough men are still needed to sail the ships and stuff that feed the remaining cities.

The 2 dimentional to 3 dimensional combat fighting is a good idea. You have lots of these.


In Vitro Foo

While I place their rough technology level at about 1200s (Mostly metal ships made like old wooden galleons, since there is no wood they probably actually make giant skin boats from whale bones and stuff actually. ), I never thought of the tech gap. I like the idea of the Biologicas. The population will probably not explode though - Basically what is happening is those who will become infertile/unavailable (Ie, space marines) leave donations behind and put into women and such. Not so much to help speed up the birth rate, but ensure the BEST genes are passed on - think about it. The strongest, most resilient and pure people are sent off to become sterile super warriors leaving... the weak, the stupid and the impure behind to breed. Its like reverse natural selection.

Birth rates may rise somewhat, but it will still be at a 'natural incubation' time pace I imagine. The food thing is a good idea. Mayhaps I will take this in as one of the things that the people have to deal with now in the aftermath of the Orks. Not everything is to be hunky dory after all.

I like the Biologis idea a lot myself. I may have to steal that idea as well as consult a few friends who would think 'would this be messing with stuff in a heretical way' type way.


Also consider the impact of a dramatically raised population via these artificial breeding programs - how do they get enough food for everyone and if they need it from offworld, the Imperium will need to set up an ongoing delivery from nearby agri-worlds. But what if the native food itself turned out to part of this increased recruit rate? Would that have an impact over time? And would the artificially born people, eating imported xeno food change that?
... I love this idea. It somehow really appeals to me. I get hype on other forums for having a 'super special' planet, and this fits into my 'not every thing is perfect' preffered style of storytelling. I will have to really add this in maybe.



I'd read the original post description, sorry I hadn't realised there was a separate page.

It happens a lot, no biggie.

Can I steal you to critique other stuff and pitch ideas now? ;)

Thank you a lot, again! I will not be working on this yet, but maybe over the next few days then post an update. I may start flagging 'what has changed' though.