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rikard
24-08-2008, 13:20
Been a while since I posted anything I know and the move to Australia certainly slowed things up.

So anyways, after I managed to botch the paint job on the Oxayotl sculpt I did with under watered ink layer and in true style of procrastination I have been getting bugged by my old Nakai sculpt.

Things that have been bugging me:

The pose: Ok so it's at the end of a sweaping motion, it still looks too bland, someone even commented that it looked like he was doing lunges as a warm up before fighting :D

The Axe: Over complicated, and the edges are not as sharp as they could have been and it's too big and just doesn't fit imho.

The head: Mouth closed, nothing says dramatic pose like a big T-rex sized Kroxigor roaring before making your knights 2+ armour save worthless :D

Lack of decorations: I've been looking at a lot of the fifth edition artwork for Lizardmen as well as Incan and Aztec armour and even feather head dresses for ideas.

So what's new?
I thought about a Vermin lord style of pose, only axe raised more threateningly and finger point towards the enemy while roaring out a challenge, something that really looks threatening. The design for the Axe will be similar to the spiked ball axe I did on one of my Kroxigor conversion/sculpts (can provide pic if needed) only give the design a little more detail.

I will have some pics up soonish, I have already done the base layer for the head (I figured that would be a good place to start) and work has already begun on the inside of the mouth and the tongue.

rikard
25-08-2008, 06:29
Time for an update here is the basic head shape and structure made of Apoxy sculpt, hopefully it gives you a good idea of how the head will shape up.
http://img.photobucket.com/albums/v697/N-large/AUT_1001.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1000.jpg

StormCrow
25-08-2008, 07:43
Very promising work so far. I lurked around your old sculpting log and your results then were nothing less than impressive, so i can't help but get a little excited to see how this one turns out :). Glad to hear you're adding some extra decoration this time around, i think it will make all the difference.

BTW where did you move to in oz?

rikard
25-08-2008, 12:08
@Storm Crow
I'm now living in Brisbane. Glad you share my thoughts too on decorations.

Here's another update, it's the lower jaw which is partly finished (still needs scales just around the teeth jaw joining area as part of the lip). To help make him seem more ancient I even gave him a broken tooth on his right hand side. Photo quality isn't that great as it's dark over here at the moment.
http://img.photobucket.com/albums/v697/N-large/AUT_1002.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1003.jpg

Braad
25-08-2008, 12:30
Looks promising...

Kronos
25-08-2008, 12:53
Just telling from the head, he's gonna be big isn't he ? :D



Looking goog so far, hope to see him soon with weilding some massive weapon :)

rikard
27-08-2008, 13:10
Just telling from the head, he's gonna be big isn't he ? :D

Yeah was hoping to do a duel piece with him against a greater demon.

Here's another update, the head still needs a few bits and pieces here but is coming along nicely I think.
http://img.photobucket.com/albums/v697/N-large/AUT_1004.jpg

claudiomarino
27-08-2008, 14:10
Fantastic!

bluebugs
27-08-2008, 19:52
Re-doing him? this looks promising, I love your sculpting.

mnyama
27-08-2008, 21:18
YEAH! at last i will see new staf from Rikard

Malorian
27-08-2008, 23:01
Good to see you're back. When the last thread closed I thought that might be it...

AdamAtCollege
28-08-2008, 04:14
This has quite the potential...

rikard
28-08-2008, 04:40
Thanks guys.

He's going to be greater demon sized, I was thinking about setting him up with a scratch built greater demon of khorne as part of a duel piece in some GD in the future (assuming my painting gets up to standard).

I'm also working on two other sculpts (a howling banshee and a Female dark elf) as I still have weak points I need to address (female faces being my achillies heel).

@Malorian
Nah, I just had to put things on hold for a while because of the move to Australia, I would need to lose all my fingers before I stop sculpting.

Acerbus
02-09-2008, 05:43
awesome as always, i'll definately keep an eye on this.

Lord Azoth
02-09-2008, 13:30
amazing..your quality as sculptor is awesome...the details of the face ..buf!!:eek:

rikard
20-09-2008, 12:06
Sorry for the severe lack of updates, I've been struggling with sculpting female faces.

The below work is part of my contiuning to push my sculptors CV and abilities (I'll post a final photo of her when I've finished).

For a photo of the original artwork click on the link below and the on the top of the three smaller images on the right hand side.
http://www.reapermini.com/FigureFinder#detail/02823
http://img.photobucket.com/albums/v600/richiboy/AUT_1017.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_1020.jpg

As for the Kroxigors, I am still planning on 3 (4 including Nakai) Kroxigor sculpts but I need some help, I've been looking at different Therapod heads and designs including Spinosaurus for a suitble head to go with the body. I need any suggestions for poses and head designs that anyone is willing to offer.

Sorry again for the horribly long wait.

Acerbus
20-09-2008, 23:59
so very cool. as for some head designs how about something like deinonychus, kinda narrow, maybe with feathers?
http://i289.photobucket.com/albums/ll218/ourposter/95720b2e.jpg
or something like this, with crests on the head?
http://i289.photobucket.com/albums/ll218/ourposter/517dd147.jpg
looking forward to seeing more.

rikard
23-09-2008, 05:05
Thanks for the suggestions.

I was thinking more a design of the larger therapod heads as Kroxigors are big powerhouses of reptilian muscle it makes sense to me to sculpt them with similar heads, not T-rex like but more allosaur, ceratosaur so it's slightly sleaker but still fitting with image.

I've even thought of using a spinoaur head for the unit ancient but this might not work due to the length and shape of the head, any thoughts on this?

malika
23-09-2008, 07:34
Kick ass stuff, very curious to see how this dino creature is going to end up!

Are you a professional sculptor by the way or is this just a hobby thing for you?

Check your PM by the way!

soultaker87
24-09-2008, 03:18
great work, I always love your lizardmen sculpts. can't wait to see it finish.

silverstu
24-09-2008, 17:52
brilliant stuff- really like your version of the reaper sculpt- you've got serious talent there mate. Once again looking forward to seeing more of your work. On a side note you have got me interested in Werners' work and maybe giving sculpting a bash myself- inspirational stuff indeed. By the way are you thinking of turning Pro- setting up yourself/joinig a company? Just curious..

rikard
27-09-2008, 07:50
A quick update for you, hope everyone likes how he's going, this head is for Nakai and is smaller than the last.

http://img.photobucket.com/albums/v600/richiboy/AUT_1033.jpg

@silverstu
I am not pro at the moment but I would like to progress to a professional sculptor.

75hastings69
27-09-2008, 09:57
Really like it so far mate, you've got some great skills, GW are looking for sculptors ATM.

rikard
27-09-2008, 10:03
Really like it so far mate, you've got some great skills, GW are looking for sculptors ATM.


Thanks Steve, I actually called the studio and spoke with the design manager, she said I need to come back to the UK first, but it is an onrunning thing so they'll still be keen to hear from me when I leave Australia in 10 months.

rikard
29-09-2008, 09:33
Sculpting is going well, I've been working on the weapon and attached his head and finished sculpting his neck but I want to wait until it's a bit more finished before I post up any more photos.

So here's a brief tutorial in sculpting teeth.

First off for doing teeth I add a brace which is a line of green stuff in the mouth, following the lip line and forming a "U" shape.
http://img.photobucket.com/albums/v697/N-large/AUT_1034.jpg
I let this harden completely before moving on to the next stage.

The next thing to do is to add a small amount of GS to the front of the mouth (where the thinner needle like teeth are located), as you can see from the photo the block gets taller as it travels away from the front of the mouth and back towards where the canines will be positioned.
http://img.photobucket.com/albums/v697/N-large/AUT_1035.jpg

Once I've added these I use a surgical scalpel to draw thin lines (each tooth) in the putty, I then alllow it to harden a bit and using a thicker blade create the spikes of the teeth by pressing down on the block from above joining up with each line.
http://img.photobucket.com/albums/v697/N-large/AUT_1036.jpg
After that, I then sculpt the rest of the teeth from the canines towards the back of the mouth, though for these ones it's much more effective and realistic (not to mention longer and harder :P) to hand roll and place each tooth in the mouth.

rikard
30-09-2008, 09:37
I'm making good pregress with his weapon and have made some more progress on the neck (though still in need of spikes and scales). The arm you can see will end in a pointing finger a little bit like the Vermin lord.

Hopefully my fingers and thumbs will give you a good idea of scale (the head alone is about 1.2 cm long).
http://img.photobucket.com/albums/v697/N-large/AUT_1037.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1038.jpg

Layne in Spayne
30-09-2008, 10:00
Is it even worth the time taken to comment here? It's all a bit above me I thinks. Perhaps you will get that GW job just in time to sculpt new Lizardmen...

huron
30-09-2008, 10:38
He looks really cool well done mate.

rikard
01-10-2008, 12:50
I've finished the second arm but have had to throw away the hand I finished (it was too big).
Total size of the ball is about 1.2cm in diameter.
So I have included some updates for the mace end (which doesn't have spikes at the moment).
http://img.photobucket.com/albums/v697/N-large/AUT_1040.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1039.jpg

Mewy
01-10-2008, 15:24
Are you the guy who walked into the Central Brisbane GW store a few weeks ago with a started Zombie Dragon, Lizardman Saurus warrior and Chameleon character all done with greenstuff?

If so: thank you for your advice on clay shapers!

Malorian
01-10-2008, 15:30
Rikard is the guy who is so amazing with green stuff that he wows us all, that's who he is ; )

As always love the way this is turning out. Can't wait to see the mace once it's put together.

vampires are cool!
01-10-2008, 15:46
Oh man, and i tought your original Nakai was good. I really cant wait to see how this guy turns out.

Best of luck to you.

N810
01-10-2008, 22:42
Oh man how did I miss this thread,
this is definitely your best Nakia yet.
oh is the mace going to be one of those lizardy ax/mace things ?

Acerbus
02-10-2008, 02:35
this is going to be good.

rikard
02-10-2008, 05:12
Are you the guy who walked into the Central Brisbane GW store a few weeks ago with a started Zombie Dragon, Lizardman Saurus warrior and Chameleon character all done with greenstuff?

If so: thank you for your advice on clay shapers!

Yup that's me.

Thanks for the encouragement guys, I should have some more photos up soon.

About this Nakai though:
He will NOT be cast (going to try my hand at the staff entry for the AUS GD)
He will/is smaller than the last Nakai about will be demon prince sized when finished.
The mace weapon is going to be great weapon sized and will have spikes on it.

HiveTrygon
02-10-2008, 22:57
Yup that's me.

Thanks for the encouragement guys, I should have some more photos up soon.

About this Nakai though:
He will NOT be cast (going to try my hand at the staff entry for the AUS GD)
He will/is smaller than the last Nakai about will be demon prince sized when finished.
The mace weapon is going to be great weapon sized and will have spikes on it.

That disapoints me, it's well beyond entering into a GD. You need to A) either just get with GW, let them say yay or nay. Do not let them drag you on. They do that, or B) produce your own stuff. I'm 100% ready to help you with that and I have the ability. I honestly believe your better than just adding to the GW staff.

I'm not meaning to be rude but unless they are leading you along I'd do my own thing and put GW in the dust. You have the skills and talent to be a great sculptor with out them. Trust me, they have a lot of sculptors they keep around who are not as good as you IMO. I gave up on them myself and went my own way. I wish you all the luck though, whatever you decide. ;)

rikard
03-10-2008, 00:51
That disapoints me, it's well beyond entering into a GD. You need to A) either just get with GW, let them say yay or nay. Do not let them drag you on. They do that, or B) produce your own stuff. I'm 100% ready to help you with that and I have the ability. I honestly believe your better than just adding to the GW staff.

I'm not meaning to be rude but unless they are leading you along I'd do my own thing and put GW in the dust. You have the skills and talent to be a great sculptor with out them. Trust me, they have a lot of sculptors they keep around who are not as good as you IMO. I gave up on them myself and went my own way. I wish you all the luck though, whatever you decide. ;)

None taken, I really value your opinion.
The main reason I didn't want to cast this one is because I want to be able to use him when Lizardmen 7th ed get released (I am positive as are all the staff I have spoken to that Nakai is going to be in 7th edition). If I get him cast then I will not be allowed to use him.

Given what the 7th ed Kroxigors look like I really don't hold out much hope for what Nakai will look like.

If GW where interested in casting this version then I would jump at the oppertunity, but seeing as the greens are completed 12 months before a release then I am willing to bet they have already completed a sculpt of Nakai.

HiveTrygon
03-10-2008, 01:10
None taken, I really value your opinion.
The main reason I didn't want to cast this one is because I want to be able to use him when Lizardmen 7th ed get released (I am positive as are all the staff I have spoken to that Nakai is going to be in 7th edition). If I get him cast then I will not be allowed to use him.

Given what the 7th ed Kroxigors look like I really don't hold out much hope for what Nakai will look like.

If GW where interested in casting this version then I would jump at the oppertunity, but seeing as the greens are completed 12 months before a release then I am willing to bet they have already completed a sculpt of Nakai.
Well if they mess you around have no question to send him to me. I'll mold him up for you and pay for all the materials for you. I am very proud of you and that sculpt if lite years ahead of anyhthing I've seen in a long, long time. ;) Keep me in mind, ok?

MF3000
03-10-2008, 02:14
Awesome stuff - subscribed

sj

Feefait
03-10-2008, 04:26
Fantastic. If you could mold and produce these I'd be sending you money now. I always wish there were a Nakai model and rules.

rikard
03-10-2008, 07:14
Progress is still going strong, I can soon start on his tail and legs.

I still need to finish the weapon (the spikes are only a base layer, in order to get really good spikes you need to make a vague spike shape and leave it to harden before sculpting a detail and sharper layer over it). Also the shaft end too, then I sculpt his hand onto it and that onto the torso.

http://img.photobucket.com/albums/v697/N-large/AUT_1041.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1042.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1043.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1044.jpg

Bunkka-Pop
03-10-2008, 09:53
:eek:
That's some awesome sculpting you have there! Wow! Cannot wait to see that one finished (are you going to paint it too?)

DeathCat147
03-10-2008, 11:29
Wow, The great-weapon alone looks..well.. great and Nakai looks fantastic. I cant wait to see the end result, i bow to your superior sculpting.

rikard
03-10-2008, 14:40
@Bunkka-Pop
Wouldn't be much point in sculpting him if I wasn't going to paint him too :p

I have attached the great weapon and added the second coat of GS to the spikes. I can start on the lower body now.

Don't worry about the thinness of the wrist and various gaps or over laps, these will be cleared up.
The weapon base still hasn't been finished.

http://img.photobucket.com/albums/v697/N-large/AUT_1047.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1046.jpg

75hastings69
03-10-2008, 16:58
holy **** that looks incredible already! Really looking forward to seeing more of this.

silverstu
03-10-2008, 23:22
That is bloody awesome!!

txamil
04-10-2008, 23:15
Looks good!

Mewy
05-10-2008, 05:43
Very cool, that weapon could not have been designed to look any better. Perfect imo.

N810
05-10-2008, 17:25
All I can say is :eek::eek::eek::eek:

rikard
07-10-2008, 08:13
Sorry for the lack of updates, life continues to be a pain in the bum.

I'm after some advice if anyone wants to help out with the design of this sculpt.

The first one is the scales.
Should I go with a style of scales similar to the last version of Nakai? (something like this)
http://www.geocities.com/mazmundi/Kroxigor.jpg
Or a more ridged quality like the rings on the scales here.
http://img.photobucket.com/albums/v600/richiboy/AUT_0942.jpg

Finally (for the moment) the fluff says that Kroxigors have their weapons chained to their wrists so they don't lose them, should I sculpt a chain coming off the end of the weapon and connecting around Nakai's wrist?

Braad
07-10-2008, 09:12
I would say, stick to the latest. The old pic is a bit outdated maybe, and it would be better to have the model correspond with the latest, so that it doesn't look odd when fielded with a lizardmen army.

I have to say, your sculpting is improving a lot! Great job so far.

HiveTrygon
07-10-2008, 12:13
Gotta agree with Braad. The scales like the shield look good to me. I like the spikes on the scales from that picture but the others look more armored or heavy duty.

Bunkka-Pop
07-10-2008, 17:43
Now that we can compare the size of the great weapon to size of nakai, I can say that at least one cannot mistake it for handweapon :p

I'm not saying that it would be too big, tho. It's meant to be used by huge and heroic kroxigor, after all...

silverstu
07-10-2008, 18:39
I agree with the others- go for scales like the shield - the chain would look cool too- in a nice loose loop - a nice added dynamic detail.

Pitalla Crimson
07-10-2008, 20:02
Hey rikard, any chances of making a cast out of your kroxigor models?
Because after seeing the new ones I think that your's are the best of all the krox designs.
Same goes for the oxayotl you made, its brilliant on top of the tree.

bluebugs
07-10-2008, 23:53
...this is amazing. I second the chain around the wrist notion. But wow, again.

Lord Azoth
08-10-2008, 09:37
AMAZING...your skill is awesome...
how did you achieve the "scaly" texture in the skin?...

the weapon textures are totally superb

rikard
11-10-2008, 04:18
Thanks for the feedback and the crit guys,

Work had been horrible recently and so slowed me up but I have started on the back scales and will hopefully have his back and neck finished today and photos uploaded for you to see.

After that I'll get started on the legs and tail before moving on to decorations and armour, any suggestions or things you think would really work well please let me know.

Thanks again.

rikard
11-10-2008, 12:33
Just a small update these scales are taking longer than I had hoped especially because I'm making them individually.

http://img.photobucket.com/albums/v600/richiboy/AUT_1048.jpg
I haven't finished the scale spread yet, I still need to add more to the shoulders and obviously the neck and back. I've been following the snapping turtle scales with the ridges.

Has anyone got any ideas about the arms or shoulders? I am unsure whether to sculpt scales along his upper and forearms too but would like to know what you think first.

And now for some questions.

@Pitalla Crimson
I am seriously considering sculpting three Kroxigors and get them cast.

@Lord Azoth
Skin details are best left until the green stuff hardens a bit first, then you need to make the skin both weathered and detailed by drawing loads of lines over the area not just criss cross but in all directions, similar to the lines on the back and front of your hands.

Monsterzonk
11-10-2008, 13:07
I'm usually not a Lizardman fan, but this one simply rocks! The detail is astonishing! Great, great work!

HiveTrygon
11-10-2008, 15:00
I love your muscle work and would not cover it up. If you do scales on the arms make them very, very small and spread them out a bit so we can still see the muscles. In fact I like the sculpt with out the scales at all but could see them on the back working into the spines of his back. Your to talented to cover all that beautiful work up with scales. ;)

rikard
14-10-2008, 09:38
Tried out a few suggestions, I've been using smaller scales than I did on the last Nakai and have been applying them individually which takes forever! D:

I've completed one side but figured I'd get your opinions before I continue with the other.

Hope you like it.

http://img.photobucket.com/albums/v697/N-large/AUT_1049.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1050.jpg

Braad
14-10-2008, 10:23
You got my approval. Its looking very good.

silverstu
14-10-2008, 10:44
That looks fantastic- the smaller scales, set in little ridges work really well mate- really like how they twist over the arm too. Very impressive- it's definitely worth the effort mate!

Malorian
14-10-2008, 17:35
I like that look a lot better. I don't know how much extra time it took, but it was worth it.

Fallan
14-10-2008, 18:55
Eyecandy! ^^
I'm so impressed of those hands.. Looks so right-shaped according to their poses.. Hard for a low level-English-speaking swede to explain but I hope you get the point.. I'm doing some sculpting myself and can't seem to ever get the hands the way I want.. :P
(Jealousy ) ^^

Keep up!

Lord Azoth
15-10-2008, 09:47
those little scales rock!!...come on we need more photos!! ;)

rikard
15-10-2008, 11:51
those little scales rock!!...come on we need more photos!! ;)

Here you go then.

http://img.photobucket.com/albums/v697/N-large/AUT_1052.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1051.jpg

Spent AGES rolling all those damn scales out and then adding them one by one but I've finally got to the end of it (until I finished the legs and tail and then I have to add more. :eek: )

Thanks again for the support guys, keep the suggestions coming.

N810
15-10-2008, 13:00
Woah that looks great :D

soultaker87
15-10-2008, 16:31
truly a work of art :cries: it brings tears to my eyes. keep up the the great work, you are truly awesome.

Acerbus
16-10-2008, 01:01
so good, so very very good.

rikard
16-10-2008, 12:06
A small update.

Here's the base of the tail, it's going to follow suit and have tons of little spikes running all over it like the back (oh joy!:eyebrows:)

Just want a few opinions first before I advance any further with this sculpt.

To me the tail looks as though it is too far up the back, I can easily remove it and reposition it but I need to do so now if it needs changing, any thoughts on this?

http://img.photobucket.com/albums/v697/N-large/AUT_1053.jpg

Monsterzonk
16-10-2008, 12:20
As far as I know, bipedal saurians use their tail to balance themselves. So maybe the tail should actually be more straight at the back (similar to the GW Cold Ones), and maybe a tad shorter and thicker.
Just my two cents, though.

Cheers,
Monsterzonk :skull:

Lord Azoth
16-10-2008, 13:24
as monsterzonk, think tail should be like 6th CO, shorter and stronger

Anton
16-10-2008, 15:57
I think the sculpt is really nice. The head is a bit too "T-Rex" for me, though.

Good work.

deva
16-10-2008, 21:30
I totaly agree with Lord Azoth and Monsterzonk, the tail shoul be skorter, stronger, masive and closer to body, if you want to add to Nakia's bulkiness. And my humble opinion is that kroxigors should be bulky. This way he looks to thin.

P.S. No mather how good Games Workshop makes their new range of Lizies, they can't be better than yours, yours are simply brilliant.

75hastings69
16-10-2008, 22:17
Looks great mate, however like the others I agree that the tail should be shorter.

I love the scales on the sides of the neck, this is going to be something special when it's finished mate.

N810
16-10-2008, 23:00
perhaps the tail need to be more like this angle...
http://saejinoh.deviantart.com/art/Lizard-Warrior-V3-33820509
but I guess i'm alone in thinking that the tail is ok long...

rikard
16-10-2008, 23:41
What I've actually done for the moment at least is to cut off the tail completely and work on the legs, once I've got a good base for them it makes reattaching the tail in the right place much more easy.

I'll keep you posted.

rikard
17-10-2008, 01:34
Sooner than I thought but here's another update.

I started his leg last night (this one will be pushing off the ground). The second leg will be placed on something like a statue or something dead.

Just a few things to bear in mind.
First off it may look too thin towards the top of the hamstring muscles (towards the connection with the lower back) this is because this is where you would normal get the glut muscles (or bum) however because he has a tail instead I will have to addapt/change the muscles structure similarly to what I did with his neck.

In addition to leaving them out for the moment it also means if I sculpt them when I reshape and reattach the tail, it will have more support and strength and so is less likely to fall off.

Just below his lower leg is where his foot will come in, I am letting this stage dry first (was still wet when I took the photo) before I add the scales and foot.

http://img.photobucket.com/albums/v697/N-large/AUT_1054.jpg

grhino
17-10-2008, 10:11
You've done some serious anatomy studying before this project, and it shows in your model. Amazing work! Wish I'd even try something like this. What is the basic material you use fot the sculping - the white-ish stuff?

rikard
17-10-2008, 13:27
You've done some serious anatomy studying before this project, and it shows in your model. Amazing work! Wish I'd even try something like this. What is the basic material you use fot the sculping - the white-ish stuff?

It is aves apoxy sculpt.


http://www.avesstudio.com/Products/Apoxie_Sculpt/apoxie_sculpt.html

rikard
18-10-2008, 10:42
Been doing a little more sculpting today, concentrating on his left foot. I've also mounted him on a 40mm base rather than a 50mm monster base.

Feet are not necessarily hard to sculpt they just take a long time, I still have bits to add to it including the scales and claw on the small toe that hangs down on the inside of his foot.

I then have more spikes to add to both sides of the foot. I've also placed the toes slightly closer together on this foot as his weight is coming off it as he moves forward to clobber some poor knight senseless. :D

I also held the tail in place to give a better idea of the final look as he looks strange without his glut muscles.

http://img.photobucket.com/albums/v697/N-large/AUT_1055.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1056.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1057.jpg

HiveTrygon
18-10-2008, 15:30
Love it. I've been busy working 12 hour days all week so had no time with all the other stuff, anyway mind if I put my input in on the tail? I'd sculpt the legs and buttocks and then make the tail sorta blend into the gluts and look like an extension of the tail bone, a large tail bone. The muscles to do such a ting would need some tweaking but I'm sure you could figure it out. ;)

Orgussv2
19-10-2008, 20:52
You sir, have just inspired me not only to post(something I never do) about how absolutely fantastic your sculpting is(Especially of one of my favorite WFB characters ever) but to actually start sculpting myself. I can only hope to sculpt as well as you someday.

Now I finally have a reason to use the 2 pounds of green stuff I have sitting in my hobby room. All I have to do is figure out how where to start.

If you cast and sell him, I will buy 10. Absolutely freaking awesome.

- A very pumped Lizardman player.

N810
19-10-2008, 22:35
Yea where you are holding the tail in that picture looks about right.
What can I say your sculpitng looks great as usual. :D

rikard
20-10-2008, 00:00
Now I finally have a reason to use the 2 pounds of green stuff I have sitting in my hobby room. All I have to do is figure out how where to start.

If you cast and sell him, I will buy 10. Absolutely freaking awesome.


You've got two whole pounds of GS sitting around? :eek:

Glad you like him, but I'm not getting him cast, if I do I can't use him in GW stores.

@Troll forged, thanks for the crit, I've been juggling two other female sculpts (one of which you know about) but hopefully I'll finish the other leg today and get the tail attached.

Gibbtall
20-10-2008, 02:11
Your sculpting is INCREDIBLE I so wish I had you in a little box where I could feed you green stuff and have you make me minis ^.^

My only suggestion is that his waist looks a bit skinny o.O but I guess you'll bulk that out when the tail goes on.

75hastings69
20-10-2008, 07:57
Why oh why don't GW LM look anywhere near as good as this??? If they did I'd be a huge LM collector. That is simply stunning work Ric you keep improving all the time. Can't wait to see more.

rikard
20-10-2008, 10:37
Why oh why don't GW LM look anywhere near as good as this??? If they did I'd be a huge LM collector. That is simply stunning work Ric you keep improving all the time. Can't wait to see more.

Thank you Steve, really happy you like him, wish GW would be interested in casting him.

I have some more updates now, I finally attached the tail and spent a while figuring out how to get the Glut muscles to change to allow for his tail. I plan on continuing the spikes in the same way they are on the back down along the tail.

In addition to this if you look at the two rows of spikes on either side of his neck I was thinking about continuing this pattern along his tail (the spikes getting smaller as they travel further away from his body.

http://img.photobucket.com/albums/v697/N-large/AUT_1060.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1059.jpg

I also have a sneak peak which hopefully isn't too blurry, of a sculpt I am doing for troll forged (succubus/demon princess) though she will probably be about 35-40mm tall. (the wire in her hair is to act as a base for free flowing hair.

http://img.photobucket.com/albums/v697/N-large/AUT_1061.jpg

Braad
20-10-2008, 12:23
The foot looks excellent!

About muscles, now I don't know much about them and am fully unaware on anything said about this before, but I would say: don't stick too much to human anatomy. Its not a human afterall. Maybe check on stuff like dinosaur (raptor?), kangaroo, lizard anatomy and see how their tail fits to their hind parts.

Orgussv2
20-10-2008, 17:39
You've got two whole pounds of GS sitting around? :eek:

Glad you like him, but I'm not getting him cast, if I do I can't use him in GW stores.


Ah, oh well, guess I'll just have to try and sculpt one myself.

And yes, over the years I've accumulated around two entire pounds of greenstuff that I've yet to use.

I agree completely with Braad on the tail. I think if the tail looked more like an extension of the main body, like a real lizard, as opposed to it just kinda coming out of his rear it would look great. More of a lizard-man instead of a man-lizard, if you get my meaning.

Keep up the great work.

Yayale
20-10-2008, 18:13
I was really upset when you closed your other log when you moved to australia, but finding this log today made me a happy chappy! Looking great and I will have to look out for you daemon sculpt on troll forged.

HiveTrygon
21-10-2008, 02:39
I for one was elated when he decided to join the team and this demon is ACE! I also love the kroxigor so much, It's perfect. :evilgrin:

rikard
21-10-2008, 08:59
The foot looks excellent!

About muscles, now I don't know much about them and am fully unaware on anything said about this before, but I would say: don't stick too much to human anatomy. Its not a human afterall. Maybe check on stuff like dinosaur (raptor?), kangaroo, lizard anatomy and see how their tail fits to their hind parts.


I tried this method first but unfortunately it didn't work. :confused:

I think the main reason is best shown and explained below.
http://www.flexus.com/raptor.jpg
If you look at the raptor in the image you'll see that the largest part of its body is around it's center where you have the legs join, on top of this the body is tilted forward as opposed to being upright like a human body (and Nakai).

While Nakai is not a human as you pointed out and I have changed some of the musculature like his trapizus his body composition and the pose is; having the legs muscles simply extend directly from the tail/back would only work if he had a dinosaur's pelvis.
http://orangecountydinosaur.com/sitebuilder/images/Dinosaur_Pelvis_Leg_Bones_Foot-374x735.jpg
However because he is a Lizardman and has a bipedal human like bone structure, it means he has a human like pelvis.
http://www.oum.ox.ac.uk/thezone/animals/life/images/skel_05.jpg
And a humanlike pelvis means human like muscles.

Lastly.
Please, please, please do not think this is an attack, I'm trying to explain my choices as best as possible, though I probably should have taken some photos of the other muscles joins I tried with green stuff.




More photos up later.

silverstu
21-10-2008, 09:46
Looks fanatic Rikard- my only small suggestion is should the base of the tale be broader? Possibly a block/strip of muscle down each side- essentially the gluts attaching onto the tale in an elongated triangular strip. In physical terms I imagine giving the base of the tale strength- for side to side power. Like in the raptor pic but larger and more pronounced as Nakai is a more powerfully built creature.
Feel free to ignore this- you've a much better grasp of muscles than I do. I like the sound of the spikes on the tale- I think this will be splendid.

I am well excited by the succubus model you are planning for troll forged- your previous female sculpts have been outstanding and the pic of the head looks great already.

rikard
21-10-2008, 13:46
@Silverstu

I'll have a play around with it tomorrow and see what I can do with the tail.

I have finally finished the other foot (minus more spikes which both feet need) I have begun a row of spikes down the tail too and continuing the pattern of the ridges and groves in the spikes.

I have also fleshed out the demon princess head a little, adding slight thickness and detail to her horns and especially with hair (still needs a bit of work towards the ends), the overall pose I was thinking of was hands above her head in spell casting position, though because this is my first piece to be cast any suggestions and/or preferences are up to you, so if you think she'd look better with a weapon and/or something else in her free hand let me know.

http://img.photobucket.com/albums/v697/N-large/AUT_1062.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1063.jpg

Braad
21-10-2008, 15:21
Lastly.
Please, please, please do not think this is an attack, I'm trying to explain my choices as best as possible, though I probably should have taken some photos of the other muscles joins I tried with green stuff.

If this was an attack, I would have 300 orcs, gobbo's and snotties standing in yur path :D

...

Who would probably all be slaughtered by dinosaurs, considering the circumstances...

Right.
Anyway, I get the point. It's always difficult to come up with hybrids and make them look realistic, which makes it all a bit more difficult. Also a the reason why I mentioned the kangaroo. Though I don't know much about their anatomy, they do seem to represent a more upright standing, big-tailed creature like yours more than humans or dino's.

Okay... I looked up a picture.
Nope, I was wrong, no good in the kangaroo.
Not that its really important, I think you managed quite well, seeing that last picture.

You don't need to excuse yourself BTW, its your project, and every final decision is yours to take. I for one would never have taken any offence when someone rejected my advise, and anyone who would is just plain silly. Never let anyone tell you what to do regarding your artistic skills if you don't agree with them.
...Except on payed commision work, ofcourse...

duffybear1988
21-10-2008, 15:43
wow amazing work

beefpizza
22-10-2008, 05:42
That is one amazing lizardman!
good to see your work again

txamil
22-10-2008, 05:46
Looking good! You've improved so much since the start of the thread!

rikard
24-10-2008, 06:57
Thanks for the support guys,

@Braad

Thank you for the comments, I thickened his tail up slightly after re-reading a few of your suggestions.

Sorry for the lack of updates again, when I go quiet for a few days though it's usually a good thing as it means I'm sculpting.

Got some more updates for you.

I've started work on some of the decorations, especially around the tail as these will break up the scale pattern.
I've also been sculpting tons of small scales like nobodies buisness and have only got two thirds of the tail left to add them too as well as his lower legs (the whole calf region).

http://img.photobucket.com/albums/v697/N-large/AUT_1065.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1064.jpg

silverstu
24-10-2008, 10:14
That is just stunning- you've totally nailed the tail- the proportions look much better and all that detailing - just amazing. Really incredible- the dynamism of the model and the realism of the scales makes it a really special sculpt. Great work- and the detailing is what makes it so fantastic- brilliant.

N810
24-10-2008, 13:02
the scales look great :D

Lord Azoth
24-10-2008, 13:20
WONDERFUL!!!!!!!... GS and you are best friends ;)

Gibbtall
24-10-2008, 19:35
You could technicaly leave a scale or two out, due to battle damage or something he may have lost a few. It may not help the manotamy of the task, but might ad a little sneaky touch to him :P

75hastings69
25-10-2008, 07:48
That is just something else mate!! Really, really impressive.

MonkeyLord
25-10-2008, 08:15
I am compelled to comment on this guy...

He is absolutely brilliant. I love the theropod-like head, and the feet are awesome! His musculature and scales are also top notch... I really, really, like this sculpt! The detail on his club is incredible.

Sooo subscribed.

Rikard, if you have a website with any GS/sculpting tutorials, do please share. I'm starting to get a little more involved in it myself, and I'd love to pick up a trick or two from your own technique. :)

rikard
25-10-2008, 11:23
Rikard, if you have a website with any GS/sculpting tutorials, do please share. I'm starting to get a little more involved in it myself, and I'd love to pick up a trick or two from your own technique. :)

I made a few basic ones on TPV http://www.pyramidvault.net/forum/viewtopic.php?t=1353

Trouble is that each sculptor has his or her own style and no two sculpt things in the exact same way. I've used tutorials before both while learning and while trying to master sculpting faces, but none I have followed word for word from start to finish.

No doubt I'll still be saying this in years to come but the best advice I can give is to practice, there's no secret rituals or magical tools. It ALWAYS comes down to practice, the fact that this is the 10th version I have made of him is good proof. Another good example of this was when I was trying to get female faces right, it took me 40 attempts (at least a week) of just making horrible mess after horrible mess before I started getting anywhere.

@75Hastings69
Thank you, I'm happy with how he's turning out, definitely an improvement on the last Nakai, I'd love to cast him too, but I want to be able to use him in GW stores.

Thanks everyone else, I'll get some more photos up soonish (took a break today) and then if you have any ideas for decorations please fire them my way.

vampires are cool!
25-10-2008, 17:01
Rat Ogre skulls, bronze fetishes, a rogueish looking hat?


Actually that would look awesome...


Hehe, Nakai in a hat.

75hastings69
26-10-2008, 10:23
Rat Ogre skulls would look great.

rikard
26-10-2008, 13:44
A rat ogre skull just above the loin cloth sounds good.

Keep the suggestions coming, especially if you have pics of drawings.

@vampires are cool!

Sorry but no hat. :P

Pitalla Crimson
29-10-2008, 05:12
hey rikard, have you tought on doing a feather crest on one of your kroxigors or saurus?
I would base on the classic saurus champions and standard bearer feather crowns, just some ideas tought.
Also the scales look good so far tought is it possible to do the spinal scales bigger or ticker?, it seems like they are the hardest part to do.

Btw, I heard that you have had heck of a time with the mold caster's right?

juicytomatoes
29-10-2008, 14:12
hey rikard! It's me from over at Troll Forged :)

Just saying hi and keep up the great work!

Braad
29-10-2008, 17:15
This is really getting better day after day! Truly magnificent.

BTW, the tail looks just fine now, if you ask me.

I don't know your plans, but I think its gonna look best if you don't overdue the scales on the legs. I really like the way the arms look, so maybe that's a good reference.

rikard
31-10-2008, 09:17
hey rikard, have you tought on doing a feather crest on one of your kroxigors or saurus?
I would base on the classic saurus champions and standard bearer feather crowns, just some ideas tought.
Also the scales look good so far tought is it possible to do the spinal scales bigger or ticker?, it seems like they are the hardest part to do.

Btw, I heard that you have had heck of a time with the mold caster's right?

The feather crown might be tricky given the scales (though I did plan something like that similar to the artwork in the 5th ed book). The scales as there are, are thickest in the center (running down his spine) while I can lengthen them I cannot make them wider (I would have to remove the surrounding scales and start again from scratch).

I did have trouble with a caster, who requested two pieces of my work to look at, I ran a background check on him first and then sent him two pieces (the last Nakai and the female vampire) however he had them for nearly two months and did or said very little until I got worried and asked for them back.

The last version I did of Nakai (the one with spikes on his lower jaw) however will be cast by troll forged miniatures if he's castable.

Juicy tomatoes:
Good to see you bud, keep up the good work.

*Braad
Great minds think alike, I had already started to space the scales out like you mentioned before I saw your post :P

UPDATES
I have only the rat ogre skull to finish now before I post more photos up (at which point if anyone thinks he could use some more decorations let me know) and am also working hard on a demoness/succubus for troll forged miniatures (more photos of her up soonish).

Pitalla Crimson
01-11-2008, 09:00
I see, have you tried cmon? I think they do limited castings too tought.

BTW I love wath you did with the feet of the kroxigor, you have improved alot on your sculpting rikard. I wouldnt be surprised if you become one of GW's top sculpters of the next generation.

btw any chances on seeing a two hand wielded weapon by a krox in the future? I think that the pointing finger its starting to become a little bit cliche'.

cheers.

rikard
01-11-2008, 12:07
btw any chances on seeing a two hand wielded weapon by a krox in the future? I think that the pointing finger its starting to become a little bit cliche'.

cheers.

Yup, three kroxigors are on my "to sculpt list" after I have finished the demoness.

Conotor
02-11-2008, 00:14
Really awesome, except that the scails stop rather abruptly. Why can't they go all the way down the tail?

Also, are you going to post a painted pic, with the base textured?

rikard
02-11-2008, 05:22
Really awesome, except that the scails stop rather abruptly. Why can't they go all the way down the tail?

Also, are you going to post a painted pic, with the base textured?


If you read the post then you'll know that what you're looking at is a WIP as I hadn't finished the scales at that stage.

silverstu
02-11-2008, 09:24
Looking forward to seeing the latest progression- rat ogre skull sounds great and I'm looking forward to seeing the succubus. It's brilliant that you are starting to get your work cast - I'm sure they will sell like hot cakes!

Frgt/10
02-11-2008, 12:36
Nakai looks great
too bad you're living in brisvegas, would love to see this up close :P

HiveTrygon
02-11-2008, 21:19
We will get the last one cast for you, don't worry. Even if it's a real bugger I'll figure out some way to do it. I might even need to make a 5 piece blanket mold to do it but it will get cast. Nagai version 2 that is.

Good luck and hang in there. ;)

Gonfrask
03-11-2008, 01:11
OMG, a new thread about your Kroxi! Well, at last is not to late to enjoy with it

Dr.Mercury
03-11-2008, 03:22
This is ****** amazing!!!!

Pitalla Crimson
04-11-2008, 02:22
will you post here the pics of your deamonetter? or in another thread?

Also your lizardmen designs are waay superior than the new ones by GW. Keep it up rikard!

rikard
04-11-2008, 04:57
I have finally have photos to show you.

First off some more changes to Nakai including massive rat ogre skull (which isn't finished yet as the horns need a second GS layer + detail). I have also finished the scales down his tale and given him a tail guard, the rat Ogre skull I was thinking of hanging over the chest, it's big and demonic, supposed to represent the beast of Pelestines which was a giant nurgle blessed rat ogre before Nakia cut its head off.
http://img.photobucket.com/albums/v697/N-large/AUT_1069.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1068.jpg

The demoness is not to be confused with a demonette as the style is very different. She's still a massive WIP at the moment and sorry to dissapoint but they only skin she's going to be showing is her waist (you can't really see it but I've sculpted her with a base coat for trousers/jeans/leathers/whatever).
http://img.photobucket.com/albums/v697/N-large/AUT_1066.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1067.jpg

In addition:

Once I've finished both these sculpts I am sorely tempted to continue this thread with my own Stegadon, I was sorely dissapointed with GW's Kroot slug.

Braad
04-11-2008, 08:22
Don't hesitate on doing a stegadon :)

Tail looks good. When the skull is on, a full pic of the model would be nice... I guess you're getting quite close to finishing, right?

Mr.chair
04-11-2008, 21:31
Sounds like there's going to be an engine of the gods in the new army book. I'd like to see what you could do with that concept! Everything looks great.

vampires are cool!
04-11-2008, 21:42
That skull looks sweet! I really cant wait to see him finished. Soon you'll be able to scale him against the GW version.

soultaker87
05-11-2008, 20:48
Can't..Handle..Your..GREATNESS!! (head explodes in a shower of blood and gore.) truly awesome can't wait to see him painted. (I have regen people :evilgrin:)

Pekel
07-11-2008, 15:45
Glad to hear you're considering a Stegadon! I've been drawing dinosaurs since age 4 and the anatomy on that thing simply boggles the mind. The new Kroxigors are also a disappointment, and I'd pay a goodly sum for any Lizardmen stand-ins you decide to cast. If you don't cast any I may have to resort to playing Dwarfs. :(

Your stuff is gorgeous, and I'm looking forward to any more progress.

rikard
09-11-2008, 03:50
Many thanks guys and sorry for the lack of updates, having a lot of job troubles and issues out here. :eyebrows:

I'll get some more photos up as soon as I am able.

rikard
10-11-2008, 13:30
Finally something to show you, though it probably doesn't look like much of an update. Sculpting should now pick up again. Wtih the necklace I actually looked at the design on the 7th ed Kroxigors and came up with a similar design. The two larger glyphs have the same style added to them that the weapon head does. Rat ogre skull will be attached underneath it, anyone have any other ideas they want to see I'm all ears.
http://img.photobucket.com/albums/v697/N-large/AUT_1070.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1071.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1074.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1075.jpg

rikard
10-11-2008, 13:38
Oh yeah and here are some pieces I'm working on now for troll forged miniatures. I've done a little more with the demoness and included the beginings of a lady Vampire in armour with bat face knee guards (I promised to show this one ages ago, she will be 28mm high).

Her chain mail loin cloth is getting scrapped.

http://img.photobucket.com/albums/v697/N-large/AUT_1078.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1077.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1076.jpg

Lord Azoth
10-11-2008, 15:14
amazing giant lizard!!--congratz man..a wonderful work

Braad
11-11-2008, 08:20
The weapon is bent where he is holding it... But I guess you must have noticed it.

Otherwise: marvellous!

Did I understand there were plans growing to maybe getting it cast? I remember Hivetrygon saying something about that?

HiveTrygon
11-11-2008, 13:36
When you do your chain mail press the needle tool into the putty at a 45% angle all the way across the row. Slightly pushing the link, then go the opposite direction and it will make the links look like they are linked together. ;)

gonzosbignose
11-11-2008, 16:19
Glad to hear you're considering a Stegadon! I've been drawing dinosaurs since age 4 and the anatomy on that thing simply boggles the mind. The new Kroxigors are also a disappointment, and I'd pay a goodly sum for any Lizardmen stand-ins you decide to cast. If you don't cast any I may have to resort to playing Dwarfs. :(


Rikard

please do some casts of kroxigors... we cant have poor Pekel playing with Dwarfs!!!

Love your skulpting!!!

Regards

My name is Daniel and i am a wargamer

tcraigen
12-11-2008, 02:24
unbelievable scale work, that thing is crazy I cant wait to see the monster painted. This is quite possibly the coolest thing I have seen in years. I hope you realize how impressed I am and how cool this is.

silverstu
12-11-2008, 09:51
Brilliant stuff mate! You're doing a female vamp for troll forged?? Excellent- I thought your version of Monique was brilliant- really interested to see how you develop her- is she going to be helmetless? Nakai is looking awesome- huge and rampaging- a real quality sculpt.

rikard
13-11-2008, 05:43
Small update, job hunting once again has been severely eating into my free time, but the good news is I have finally handed one which means more sculpting to follow.



The weapon is bent where he is holding it... But I guess you must have noticed it.

Otherwise: marvellous!

Did I understand there were plans growing to maybe getting it cast? I remember Hivetrygon saying something about that?

Yes, there is a slight curve in the weapon shaft which was put there on purpose (though from the angle it looks like an un-natural bend).

Not this nakai but the last one I did (see here http://thebuild.deviantart.com/art/Nakai-face-detail-59934944) is going to troll forged for casting.

@Hive trygon
Thanks for the tips never done chain mail before.

@gonzosbignose
I'll give a go at a Kroxigor Ancient sculpt if HT thinks it will sell well with troll forged, (if it's successful I'll have a go at another two).

@silverstu
Don't worry she will be helmetless. ;)

Braad
13-11-2008, 09:26
Also nice. But this one would be better :p
Its always a good idea to keep the best mini just for yourself, to poke out some eyes here and there...

Mr.chair
15-11-2008, 21:05
Really great work. Kind of an aside, but do you ever plan on finishing the zombie dragon you started a while back?

rikard
16-11-2008, 10:27
Really great work. Kind of an aside, but do you ever plan on finishing the zombie dragon you started a while back?

Not at the moment that is for sure, I'm mainly concentrating on getting the smaller ones done and especially ones for trollforged miniatures.

@Braad
It's a little more complex than that, I'd tell you about it but it would probably get me in trouble.

Rest assured as soon as I have the full info I'll let you know what exactly I mean.

Not been sculpting this week due to illness I don't know what it is, but I've been feeling pretty crap and weak.

rikard
30-11-2008, 07:11
Just a small update,

This thread is not dead yet, I have more pieces of work to add, including an update on the demoness, a temple guard hero (both miniatures going to go to troll forged miniatures) and I have also decided to get this version of Nakai cast by Troll forged as well.

More photos to come soon.

N810
30-11-2008, 07:39
Wait... Did you allready make a temple guard hero ?

(my memory is kinda bad)


But I will deffinately be buying one of these From troll forged minis. :D

HiveTrygon
30-11-2008, 08:02
Just a small update,

This thread is not dead yet, I have more pieces of work to add, including an update on the demoness, a temple guard hero (both miniatures going to go to troll forged miniatures) and I have also decided to get this version of Nakai cast by Troll forged as well.

More photos to come soon.

That was the best news I've had in weeks! I think it's a great idea such a good miniature, I think you could even take a few of the casts I send and chop them up for new poses, resculpts, etc. :evilgrin:

Lost Egg
30-11-2008, 08:52
This is the first I have seen of your new sculpting Rikard and quite simply its amazing! Nakai gets better every time!!

**subbed**

HN

rikard
30-11-2008, 16:38
Wait... Did you allready make a temple guard hero ?

(my memory is kinda bad)


But I will deffinately be buying one of these From troll forged minis. :D

No I didn't make one already.
@Hive trygon I'll get them sent off to you next week.

@Hairy norsman
Glad you like him ;)

rikard
30-11-2008, 20:46
Just a small update,

I got some photos done last night though they're a bit blurry I'm afriad.
http://thebuild.deviantart.com/art/More-works-in-progress-104928665

The head on the left is a Lizardman Temple guard head sculpt (he's got a skull helmet and no lower jaw at the moment). To give you an idea of size the wood poking out the back of the head is a tooth pick head.

The larger one is a demon princess variant (she needs wings which are going to be pretty hard to sculpt). Her head isn't properly attached at the moment and her second arm will be tucked behind her back so she's beconing people to come forward shortly before stabbing then.

rikard
25-12-2008, 02:19
Yet another update, I've finally been getting more free time and so have begun sculpting Gor-rok and another lady vamp to go in my army.

Hopefully photos up tomorrow at the latest.

silverstu
25-12-2008, 09:54
looking forward to seeing new pics- especially the lady vamp- glad to hear you are getting the time to sculpt- your work is great.
[edit: just read your sig- "slamming hot lady vamp"?- definitely want to see pics! Any chance you might let troll forged cast her?]

rikard
27-12-2008, 12:17
Hopefully not long now before Nakai gets cast *crosses fingers*
I posted full photos of him on CMON (I have the same username there that I do here).

Yes I suck when it comes to keeping update promises but I hope people are still interested in what's going on, so without further delays here's some updates I hope you'll enjoy.

First off Gor-rok
I obviously can't show you the photo I have of him so you'll have to take my word on the pose and design. He looks a little more like 5th edition saurus and has a big stone like axe (which I'm sculpting at the moment). He also has rope from the metal plates on his head going under his upper jaw which I have included. the raised arm is holding his magic shield (shield of Aeons) while he dead straight arm is holding his magic axe.

At the moment it's just a basic armature but he has some nice weapon and armour designs that are different from the standard saurus works.
http://img.photobucket.com/albums/v600/richiboy/AUT_1085.jpg

The pose may look bland at the moment but will be much better when finished. I have also completed his shield and have included both sides (I made up a lot of the designs on the inside shield).
http://img.photobucket.com/albums/v600/richiboy/AUT_1088.jpg
http://img.photobucket.com/albums/v600/richiboy/AUT_1089.jpg

As for the Vamp, I have already finished her head (really happy with how it turned out but she has no hair at the moment so looks a bit weird).

I am working on her arms pose too, as the fluff behind her says she is fighty yet seductive, so I had both of her arms positioned behind her back, drawing her sword (which is why you have the wire fram attachments so I can sculpt her upper and lower arms sepperately before adding them to the shoulders.
http://img.photobucket.com/albums/v600/richiboy/AUT_1087.jpg (photo quality on this one isn't great which is why it's not an image coded file).
http://img.photobucket.com/albums/v600/richiboy/AUT_1086.jpg

C-Coen
27-12-2008, 18:30
Doesn't matter what or when you show it, I think most of us are happy enough that you show it!

That new Saurus guy looks interesting, I like the shield and the plates on his head.
Looking forward to that vampiress, the pose sounds interesting. Good work so far.

N810
28-12-2008, 07:27
Gor-rok's head is working out nicely :D
and the vamp looks pretty nice too :)

silverstu
28-12-2008, 09:59
Wooo! Your updates are always worth the wait! Gor-rok is looking pretty mean already- great work on the shield - the inside looks great with the lines and the scales on the outside are fantastic.
Love how the female vamp is shaping up- i like the concept- foxy- in full armour! Looking forward to seeing her develop further.

rikard
02-01-2009, 14:26
Thanks guys,

Got an update, its bad lighting due to it being nighttime (I'll get a better one soon I promise) but here's an update on the Lady Vampire, hope everyone likes, though the photo's a little blurry.
http://img.photobucket.com/albums/v697/N-large/AUT_1091.jpg

I didn't add detail line to her hair as it makes it seem corse, I will also begin to expand my sculptors CV a little more with a warp spider exarch sculpt, as soon as I finish Got-rok oh course. :D

UnsungDuck
02-01-2009, 16:02
Great sculpting rikard, extreamily impressive.

N810
02-01-2009, 16:39
you probably know this already but it looks like she is missing a belt buckle.

Anyway she is excellently sculpted. :D

eyeolas
02-01-2009, 20:10
Could you post some more angles? I don't think 1 picture does that sculpt justice

silverstu
02-01-2009, 21:28
She's lovely! Great sculpt- love all the detailing.

rikard
03-01-2009, 09:06
you probably know this already but it looks like she is missing a belt buckle.

Nope, just the angle of the photo.

Just got a little more to add around her hair but I haven't added lines to the hair as it makes it seem clumpy in 28mm scale even if done well and it allows for more detail with free hand work.

http://img.photobucket.com/albums/v697/N-large/AUT_1092.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1093.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1094.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1095.jpg

rikard
04-01-2009, 04:27
Here's some more photos, I didn't like the sword details around the edge fo the scabbard so I made a sword hanger instead (though I still need to add buckles to the straps).

Hopefully these photos are better.

http://img.photobucket.com/albums/v697/N-large/AUT_1102.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1103.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1104.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1105.jpg

Anardakil
04-01-2009, 19:17
Awesome sculpt!

Gazak Blacktoof
04-01-2009, 22:53
Great sculpt!

Three minor elements of the model I don't like.

1. The belt seems a little bit wide to me, it seems disproportionately broad compared to the chains and the excellent armour detail.

2. I think the sword hanger should attach further down the length of the scabbard (I think they also normally attach in two places). The current sculpt makes it difficult to see that the sword is being drawn, though this would be more obvious in a painted model, I think it would look better if you could see the top of the scabbard.

3. I don't think there's enough texture in the hair, though the shape is very nice, particularly the coquettish fringe. Often the hair on greens to be cast as plastic models has very little texture but greens for metal cast models generally have more texture. I see you've already commented on this though and made a conscious choice with regards to its current appearance.

Malorian
05-01-2009, 20:37
I think it looks great! My only comment would be on the hair but you already know about that.

Keep up the good work : )

rikard
05-01-2009, 22:50
Thanks for the crit guys, I'll definitely have a fiddle about today, try and correct some of the hair and the scabbard issue.

rikard
08-01-2009, 11:20
Based on some of the crit I decided to relook at a few things the largest being hair detail and so went back and made some changes. I hope you all like how she finished up.
http://img.photobucket.com/albums/v600/richiboy/Amelia.jpg

Currently I will be working on a wight king on foot for troll forged miniatures with a big evil looking sword.

Braad
08-01-2009, 12:44
Okay, I hope I'm saying this right, but the surfaces look a bit 'rough'... I really don't know how to fix that, as I'm having the same problem.
The hair and detailing is excellent though, and the model itself looks very advanced and full of character! Very nice.

Did you already got some of your work casted yet?

rikard
08-01-2009, 13:04
Okay, I hope I'm saying this right, but the surfaces look a bit 'rough'... I really don't know how to fix that, as I'm having the same problem.
The hair and detailing is excellent though, and the model itself looks very advanced and full of character! Very nice.

Did you already got some of your work casted yet?

Thanks mate, which parts don't you like? (I'm hoping it's just the photos).

And yes, I have had Nakai, wraith and saurus cast by troll forged but I figure I might as well keep sculpting with Hive trygon.

Malorian
08-01-2009, 18:14
That hair detail makes a world of difference :)

Braad
08-01-2009, 18:28
Thanks mate, which parts don't you like? (I'm hoping it's just the photos).

Like, for example, when I look at the back of the cloak (last pic of your post on the 3rd), I can see some lines where it seems the green stuff of seperate parts isn't completely smoothed to make a good join and it shows a small crack for example in the folds of the cloak. Another one is the wing-like piece of armour on the upper left leg, where it looks to me as there are a few irregularities in the surface of the green stuff.

Now this is really a whole lot of nitpicking on very small detail from my side, and maybe even a bit too much, but otherwise I haven't got anything to pick on :p
Ofcourse, these pics are probably very close up, so that might reveal troubles that are not visible to the naked eye.

In this pic a few arrows to the bits I mean:

http://i259.photobucket.com/albums/hh299/Braad-82/missyvamp.jpg


And yes, I have had Nakai, wraith and saurus cast by troll forged but I figure I might as well keep sculpting with Hive trygon.

Can we already check it out on their website? I'll hop by none-the-less!

Ludaman
09-01-2009, 08:08
Are you going to have this one cast with troll forged? (the lady vamp that is). Please say yes... please say yes

Mewy
09-01-2009, 11:18
I was chatting to Ricard at our local store and had a nice look at this one. Photos really do bring out every conceivable irregularity when it comes to smooth surfaces of sculpting and smooth blending of painting. I didn't notice any roughness to the cloak, looked pretty smooth to me. I'm pretty sure it's just the photos. Beautiful sculpt, and nice to see a weapon being drawn from its sheath for a change.

Dark_Mage99
09-01-2009, 13:10
It looks brilliant. Love the new hair.

rikard
10-01-2009, 02:20
Are you going to have this one cast with troll forged? (the lady vamp that is). Please say yes... please say yes

Nope, sorry she's a private piece.

@Braad
Alot of the cloud fluffy effects you pointed out are from were I've been doing filing work from a nearby piece, as Mewy pointed out, I've also made the corrections to the cape as well, but thank you, knowing that guys like you are there to help me out with constructive critiscm is what makes posting these PLOGS worth while. :)

As for troll forged he hasn't updated the site yet with Nakai but the cast isn't that far away.

My internet is dead and so using a cafe, hopefully photos up soon.

woody
10-01-2009, 08:54
WOW! Amelia is awesome, i wish you were going to cast it, not that i have a vampire counts army, would just really like to paint that model.
All the little details are so awesome, how can you do all that and not go insane!
Cheers
Woody
P.S. WE WANT MOAR PHOTOS!!!

rikard
15-01-2009, 08:51
Well here's an update on the wight king, hope you all like him, he's being sculpted in the same scale as the current wights but I'm trying to keep the IP different enough so I can cast him.

The metal parts (e.g. the helm) should look battered and worn as well as rusty.

EDIT: helm may look a little off as the spike looks too far over to one side, but trust me it's just the photo.

http://img.photobucket.com/albums/v697/N-large/AUT_1111.jpg

Working on a scratch built Tyranid Red terror mini too.

Lord Azoth
15-01-2009, 09:01
you keep improving your skills, this head is really good..gratz

grahknar
15-01-2009, 17:16
Why are'nt you working for one of the major modelling companies? that's some of the finest sculpting that iv'e seen.

rikard
19-01-2009, 03:18
Why are'nt you working for one of the major modelling companies? that's some of the finest sculpting that iv'e seen.

I've applied to one or two so with any luck I might hear back from them.

Wight king is progressing quite well but I'll post photos when the head is attached to the body.

I got my copy of the Lizardman book and saw a lot of mistakes with the Gor-rok sculpt from the artwork so I scrapped the old green and armature (kept the shield though).

Also expanding into the relms of 40K with my own sculpted version of the tyranid Red terror, following the artwork, hope you like it so far.
http://img.photobucket.com/albums/v697/N-large/AUT_1115.jpg

Mr.chair
19-01-2009, 05:05
Very cool. Can't wait to see these finished.

C-Coen
19-01-2009, 10:58
Very nasty looking beastie you got there, nice work.


I got my copy of the Lizardman book and saw a lot of mistakes with the Gor-rok sculpt from the artwork so I scrapped the old green and armature (kept the shield though).
So, how will this one look then? We aren't all as lucky as you.. having the book already...

rikard
19-01-2009, 13:59
Very nasty looking beastie you got there, nice work.


So, how will this one look then? We aren't all as lucky as you.. having the book already...

Broader across the shoulders and with a scaly lean but really mean looking expression.

Gonfrask
20-01-2009, 00:29
A Red Terror?? Alike the Artwork? So...huge!!!!

It looks great even now

rikard
20-01-2009, 01:13
A Red Terror?? Alike the Artwork? So...huge!!!!

It looks great even now

He's not that big, he still fits on the same base as the old model.

Mewy
20-01-2009, 14:06
The texture on the carapace plates are a really nice touch. Just a few pointers about tyranids that you should know since you said you usually stick to fantasy. To keep in background with the model range and current background, all tyranids have 5 carapace plates on the head, 6 limbs (see you've already given the arm sockets), and they have spiracles on the sides of the head and base of the tail.

Looking sweet, hope to see more soon.

rikard
24-01-2009, 10:28
Cheers Sam,

Work is going well but slowly, not much (not enough at any rate) to show you on the wight king, Gor-rok's axe is proving hard too.

As for the red terror here's an update.
http://img.photobucket.com/albums/v697/N-large/AUT_1116.jpg

Dark_Mage99
24-01-2009, 14:26
Looking forward to seeing the Wight King!

N810
24-01-2009, 18:50
Great Nid sculpt. :D

Gazak Blacktoof
25-01-2009, 01:05
It might be the angle/ perspective but to me the body seems a little undersized as compared to the claws and head.

rikard
25-01-2009, 05:13
It might be the angle/ perspective but to me the body seems a little undersized as compared to the claws and head.

I'm hoping the head is just perspective, though you are right about the talons I did increase the length of them.

EDIT: As you can see I have made a slight change to my sig, I've decided to sculpt an Ancient Stegadon too (should be much easier now I've seen the size and proportions of the new one).

rikard
30-01-2009, 06:00
Ok then, a few updates but things are slow again thanks to the mad rush back to the UK on the 5th of FEB.

Just one photo on the wight king, I hit a snag as his torso armour was too thick so I had to cut it off. Scale mail needs finishing around the back of him and I decided to add a little twist of my own by giving him torn and ripped armour. Hopefully by the end of today the torso will be finished and I can begin on the shoulder pads.
http://img.photobucket.com/albums/v697/N-large/AUT_1119.jpg

Red Terror now has the base for his tail end and I'm working on the last two sets of talons.
http://img.photobucket.com/albums/v697/N-large/AUT_1121.jpg

Gor-rok has not been forgotten and I have finished his axe head. (photos to come).

Work has finally begun on my stegadon ancient but is only a basic armature at the moment.
EDIT: Don't worry about the horn on the left of the photo, I have readjusted it.
http://img.photobucket.com/albums/v697/N-large/AUT_1117.jpg

silverstu
30-01-2009, 10:34
The Wight King is looking good- very wasted and tattered. The red terror is great- writhing, snake-y taloned death- splendid stuff.

rikard
01-02-2009, 13:59
Thanks Silverstu.

Got a smallish update, the wight king is almost there (as is the red terror) I need to sculpt his arms coming across his chest and gripping the sword of kings (blade facing down).
http://img.photobucket.com/albums/v697/N-large/AUT_1122.jpg

As for the red Terror I still have details around the tail end to finish and then add the rest of the detail to the central body below the talons. http://img.photobucket.com/albums/v697/N-large/AUT_1123.jpg

N810
01-02-2009, 14:57
It all looks very impressive,
I like the direction the stegadon skull is taking.

Acerbus
01-02-2009, 22:53
Wow, Great Job on The Red Terror, and the wight King is looking great.

rikard
03-02-2009, 12:05
Some more updates, if you want full descriptions and reasons for changes and styles please have a look at the full description on my DA gallery (link in my sig).

Red terror I'm fairly happy with over all, maybe one or two bits that I'm looking at twice but otherwise I'm content with it as my first 40K sculpt.
http://img.photobucket.com/albums/v697/N-large/AUT_1127.jpg

Wight king now has his sword, I've elongated parts of him in the begining and he is much taller and more imposing than your garden variety wight, hope you like how the shoulder pads look and how the sword has progressed. I will be sculpting the sword hilt and arm bands tomorrow, if all goes well he's still going to be cast by troll forged.
http://img.photobucket.com/albums/v697/N-large/RedTerror.jpg

This log will probably go quiet for a week maybe longer as I am returning back to the UK soon from Australia.

Makina
03-02-2009, 12:08
I bow down deep sir, you can bet I'm gonna get me that Wight King. Would a BSB version be possible aswell? His arms are already in the perfect position.

rikard
03-02-2009, 12:09
I bow down deep sir, you can bet I'm gonna get me that Wight King. Would a BSB version be possible aswell? His arms are already in the perfect position.

I'm sure I could have a go at designing and trying a banner.

Gazak Blacktoof
03-02-2009, 12:20
Lovely work on the wight. I'm not sure if its the camera or lighting but the fingers on the upper hand appear not to be properly defined.

I find it very difficult to give any kind of crit for the red terror. The detail on the armour is great, and the teeth are well defined. The talons appear to be a very close match to those on actually 'nid models which is excellent. Overall though I find it difficult to interpret what's going on though because of the mass of claws.

Lord Azoth
03-02-2009, 13:21
really like the wight.. more impressive than GWs

Devillocks
03-02-2009, 17:56
Wow, man. Just wow. I lurk on tons of these forums just to see guys who are better than me and glean whatever tips and tricks I can, but I had to register just to respond to this thread :) That Nakai is one of the most impressive sculpts I've ever seen, and if you don't end up making minis for a living it'll be a travesty. The Wight King is very well done and would look right at home in a Reaper undead army, and the Red Terror is aptly named, can't wait to see it painted. Good luck with your WIPs and I eagerly look forward to seeing more pics as you go...

silverstu
03-02-2009, 18:04
The wightking looks brilliant- I think a slightly taller model entirely appropriate for a character model- he is supposed to be a much more powerful wight.

HiveTrygon
03-02-2009, 22:43
I love the pose as well, are the hands slightly touching the chest? Just a moldmaker wondering how easy it's going to be. :D

I'm loving the arms as well.

Gonfrask
04-02-2009, 00:54
That Red Terror is (as i said) huge!

Perhaps is just the open claws, but is realy impresive

Mr.chair
04-02-2009, 04:08
Very nice work. It's great to watch all these projects come together at the same time. Looking forward to the stegadon.

rikard
04-02-2009, 07:36
Lovely work on the wight. I'm not sure if its the camera or lighting but the fingers on the upper hand appear not to be properly defined.

I find it very difficult to give any kind of crit for the red terror. The detail on the armour is great, and the teeth are well defined. The talons appear to be a very close match to those on actually 'nid models which is excellent. Overall though I find it difficult to interpret what's going on though because of the mass of claws.

Thanks mate, I'm hopefull that the blurry quality is due to photos but if not I can easily make changes. :)

I might have gotten a bit carried away with the talons on the red terror. :angel:

@Lord Azoth
@silverstu
@Mr.chair
@Gonfrask
Many thanks guys, I'm glad you like both of them. :)

@Hive Trygon, nope the hands are completely sepperate from the chest, much easier to split up for casting.

No more updates I'm afriad until some time round about the 8th. I'm headed back to the colder climates of the UK.

While I'm at it, I realized the photo quality wasn't wonderful on Amelia so I added an addition angle to the piece.
http://img.photobucket.com/albums/v697/N-large/Amelia_finished_by_Thebuild.jpg

soultaker87
05-02-2009, 00:45
ooo she looks very nice, I like to see her painted. keep up the good work.

rikard
10-02-2009, 16:37
Ok finally back in the UK and over the jet lag and back on the sculpts.

Wight is nearly finished, just working on the sword hilt, based on suggestions I have lowered the head down closer to the shoulders (photos up later today).

Also been relooking at the Vamp.

Based on Braads suggestions I am currently sorting out the back of her cape/robe, smoothing out the joins.

I can't remember who but someone brought the excessive volume of her hair to my attention so I have reworked though too, hopefully you'll like the changes.

I'm also re-working the hilt of the sword as pointed out, it's a little bland in comparison.

@Gazak Blacktoof I will have a relook and try and get a better photo of the hand, if you think the detail is too blurred/not definied enough please let me know and I will make a new one. :)

NEW SCULPTS
Based on feedback and the all important advancement of sculpting, I feel now it's a good idea to leave the options for the next Troll forged sculpt open your choices not mine.

So if you have anything you want to see sculpted let me know (tempted by a zombie dragon at the moment, the last one unfortunately got too big).

Tyranno1
10-02-2009, 17:19
Rikard, you are too awsome.

But dam your sculpt alone of Amelia is making me want to play vampires :p, I must resist.

Hmmm you are asking what we want to see? I would like to see something slaaneshi, as the new armour style for 7th ed daemons is amazingly cool and versatile (although the daemons themselves are not as good as 6th ed), mabye you could use that style as a base?

Mabye a Keeper of Secrets if you feel like doing something big.

One other thing I would like to see sculpted is a proper razerdon (not a salamander with spikes), a small armoured dinosaur would rock, especially by your amazing skill.

N810
10-02-2009, 17:43
how about ...

Tetto'eko ???? ;)

rikard
10-02-2009, 19:05
how about ...

Tetto'eko ???? ;)

Nice try but even if I do a good job I cannot legally get him cast.

Some updates on the changes I made to the sculpts, please note if any of you have any recommendations then please go right ahead. :)

I tried using a skull pic for the haft I hope it's ok but if you think I should have a few more attempts please let me know.

Any changes you think the wight king would benefit from please say so now, before he gets sent to troll forged for casting.

Not finished the Vampire's haft yet, currently it's just a base stage, toned her hair down a lot but not sure if it still needs work.

http://img.photobucket.com/albums/v697/N-large/AUT_1132.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1131.jpg
http://img.photobucket.com/albums/v697/N-large/AUT_1130.jpg

Gazak Blacktoof
10-02-2009, 19:13
As I said before the only part I was concerned about were the two lower fingers on the upper hand (highlighted on attachment). It might be the pictures but they don't appear to have the definition of the others.

rikard
10-02-2009, 19:18
As I said before the only part I was concerned about were the two lower fingers on the upper hand (highlighted on attachment). It might be the pictures but they don't appear to have the definition of the others.


If it appears in several pics then chances are it's bad sculpture, I'll cut them out and resculpt them. :)

@Tyranno1

Probably a smaller one rather than a larger piece, can you elaborate or show me some sort of images to give me more of an idea what you would like in a slaaneshy piece?

N810
10-02-2009, 20:56
Oops I guess I speed read through the "to cast" part...

Braad
10-02-2009, 22:56
Woohoo, someone actually listens to me :d

Anyway, have you ever thought about making an orc warboss/shaman on wyvern?

Mr.chair
10-02-2009, 23:45
I vote for a nice doombull or minotaur model!

Gonfrask
11-02-2009, 00:30
Nice model, but I dont know...it seems that something is missing...a cloak perhaps?

HiveTrygon
11-02-2009, 02:56
Well it was a hard day, 10 hours at work, got home and began your molds. After roughly 14hours straight on my feet they are done. ;)

Pitalla Crimson
11-02-2009, 03:23
T
http://img.photobucket.com/albums/v697/N-large/Amelia_finished_by_Thebuild.jpg

Omg that blood dragon knight looks awesome!:eek: rikard strikes back, or at least now that I have seen more of your job :p

your work gets more sick every time I see it!, btw that Red terror looks AWESOME! tought the long body its kind thin, but aside from that its mouth dropping.

rikard
11-02-2009, 09:25
Woohoo, someone actually listens to me :d

Anyway, have you ever thought about making an orc warboss/shaman on wyvern?

On a Wyvern would take ages, but I haven't done an Orc yet, someone mentioned ages and ages and ages ago about a savage Orc character as they didn't get an update,is this true and if so what are your thoughts?

@HiveTrygon
14 hours straight? How are feet still attached to your ankles? D:

@Pitalla Crimson
I agree, it's ok for a first time nid or 40K sculpt but there are parts of it which bug me, such as the tail end and the overall thinness of the lower body.

@Mr.chair A doom bull sounds like a nice option, just a generic one of one with a specific mark? I think the last time GW released a doom bull as back some 10 or more years ago.

@Gronfrask
Would it help if I showed you the rear of the mini to give you another perspective?

Other changes to the wight king
Asked around on a VC forum and there seems to be a few people who want me to remove/tone down the shoulder pad spikes. So far I have removed the two closet to the head and resculpted small versions, because if you look at them you'll notice they are not of matching height or width.

All other ideas please through them out here, ideally I'd prefer to not sculpt anything bigger than an ogre at this stage because I can obviously finish it much quicker and the final cast piece would be cheaper. It also gives me a good indication of how popular a larger dragon sized mini would be.

Thanks again guys. :)

Another EDIT:
Seems like a bit of a far fetched idea, but do any of you think it's worth me polling a list of options ot help decide the next sculpt?

Tyranno1
11-02-2009, 09:42
Seems like a bit of a far fetched idea, but do any of you think it's worth me polling a list of options ot help decide the next sculpt?

Like a list of things you are willing to sculpt and people vote on which one they want to see the most?

Because that sounds like a great idea =).


Also, I thought the fingers on the wight king looked fine from the pics I saw.

Braad
11-02-2009, 11:24
On a Wyvern would take ages, but I haven't done an Orc yet, someone mentioned ages and ages and ages ago about a savage Orc character as they didn't get an update,is this true and if so what are your thoughts?

Well, if its ages you need, its ages you'll get.

Anyway, if you do a savage big boss on foot, that would be awesome! Currently we got the savage orc shaman on foot, the savage orc shaman on boar (wurzagg), metal core savages and metal savage boar boyz... That's it. Especially in the character bit, its lacking a lot!

I think the model I attached was meant to be a feral ork warboss for 40K, but I think something like this would also perfectly suit fantasy: little armour and clothes, lots of fur is the way to go I guess. And bones and skulls ofcourse (not humans skulls, we got plenty of those with GW... it seems humans are about the only thing that actually dies out there). Sadly I can't remember where its from, so can't give any credit...

rikard
11-02-2009, 15:24
Like a list of things you are willing to sculpt and people vote on which one they want to see the most?

Because that sounds like a great idea =).


Also, I thought the fingers on the wight king looked fine from the pics I saw.

The reason I asked about polling it is because there would be a ton of options to go in it, unless I really gather a lot of info first.

I did resculpt the fingers though and to be honest I think it was a move for the better (see if photos show this up).

@Braad
Nice idea, I'll wait for a few more suggestions and ideas from other people first and see what would be more popular. I will though have a look around for artowkr and ideas and see what I can piece together.

Braad
11-02-2009, 16:27
As you said, some kind of poll when you got a couple of ideas would be great.

C-Coen
11-02-2009, 16:58
Would love to see a lizardmen coatl.. shame there aren't any rules for it.
Some Wood Elf would be great too.

Best thing would probably be something for which there are rules, but no model.
Don't know whether you're already getting sick of Lizardmen, but Oxyotl would be nice. A savage orc would be pretty great too, I think you could do some nice stuff with such a mini.

N810
11-02-2009, 19:04
I second the Coatl,
because GW doesn't have IP rights to all anchent Aztec myths.

75hastings69
11-02-2009, 19:24
Thirded on the Coatl.

No-One
11-02-2009, 21:05
i would 4th the coatl idea

Kronos
11-02-2009, 21:37
5th the Coatl, i don't know any fluff or actual myth on coatl but a giant serpent with feathered wings sounds rather cool to me. I've heard there is a pic in the new lizzie book (some art work witha a skink riding one). I haven't see it myself, but perhaps you could base the design off that concept.

rikard
12-02-2009, 13:10
Coatl looks like the sure fire winner then.

I'll get to work on some ideas and sketches as soon as I've cleared up a few problem areas on the wight king.:D

Pitalla Crimson
13-02-2009, 16:13
Coatl sounds nasty!
even tought the savage ork warboss sounds like fun I really think that the coatl its teh win.
will you go with the illustration from the new book?

rikard
14-02-2009, 15:31
Coatl sounds nasty!
even tought the savage ork warboss sounds like fun I really think that the coatl its teh win.
will you go with the illustration from the new book?

Unfortunately no, doing so and then casting it would count as an Intellectual property breach.

N810
14-02-2009, 17:46
Anyway the one in the book doesn't look all that great,
something similar to C-Coen avatar would be better. :D http://www.warseer.com/forums/customavatars/avatar16071_1.gif

rikard
15-02-2009, 13:17
Anyway the one in the book doesn't look all that great,
something similar to C-Coen avatar would be better. :D http://www.warseer.com/forums/customavatars/avatar16071_1.gif

Yeah definitely like the idea of a twirling long and thing body.

I also had the idea of it being pinned to a piece of ruined masonry rather than have a hole in it like the terradons'.

I've been looking at images for ideas (not carbon copies) as I want to know how much or little feathering I should use aside from on the wings, here's a few images I've dug up let me know your thoughts everyone especially if you don't like it or have some better pieces.

http://synnabar.critter.net/Images..../Art..../MythAZ..../syn-quetzalcoatl.jpg
http://th01.deviantart.com/fs6/300W/i/2005/015/6/7/Quetzalcoatl_by_el_grimlock.jpg
Quite like the wing pose in the one below.
http://www.wizards.com/dnd/images/MM35_gallery/MM35_PG38a.jpg
https://dragonart.wikispaces.com/file/view/drake2.gif

C-Coen
15-02-2009, 13:33
Thought I would add another one, I think you could pose this one nicely around some ruins or so.

Don't know where the feathers should be. Behind the head (your last pic) is something quite often done with the statues of Queatzalcoatl, I believe.
All feathered back would look weird, or so I think, scales would be better... and less of a pain to sculpt!
One line of feathers in the middle of its back could work tough, instead of the little horns dragons have.

Some additional things:
Not too big head (as Coatl conversion in Lizardmen collectors guide)
Quite big wings (which look as big as if they could almost be able to lift the beasty, instead of tiny ones as on my pic)

N810
15-02-2009, 16:37
Here are some more iimages...
http://images.elfwood.com/art/d/r/dragongoddess/quetzalcoatl03b.jpghttp://images2.wikia.nocookie.net/marvel_dc/images/9/9f/Quetzalcoatl.jpg
http://i304.photobucket.com/albums/nn172/TudioselMetal/Quetzalcoatl.jpghttp://1.bp.blogspot.com/_R5BaqCEpXJI/SK-O9QS2kBI/AAAAAAAAABU/fd0NGboBzYU/s320/Quetzalcoatl-Xochicalco.jpg

Braad
15-02-2009, 17:40
I think feathers on it back, scales on its belly, and large wings that look like it could support it.

I think the pic by C-coen (pose, looks) combined with the red-feathered one by N810 (feather style, head shape) would be very nice.

Mr.chair
16-02-2009, 17:30
Awww, goodbye doombull. I'm sure whatever you sculpt will be a treat.

rikard
17-02-2009, 20:59
I'm afraid it's going to be a while before I can get started on the Coatl, having a lot of joys (reclaiming tax I'm owed) in real life.

I have however got a final photo of the Wight king hope you all like him.
http://img.photobucket.com/albums/v697/N-large/AUT_1139.jpg

EDIT:No I look at it I realize the horns are wrong....urgh...back to the drawing board.

HiveTrygon
17-02-2009, 21:15
It looks fantastic to me. I think it might be my favorite skeleton miniature ever. 2 thumbs up. :evilgrin:

rikard
17-02-2009, 21:41
Did a very quick alteration, hopefully this is better.

http://img.photobucket.com/albums/v697/N-large/AUT_1140.jpg

Xenoid
17-02-2009, 21:52
Is that a real skeleton dug up and given really archaic and wonderfully ornamental equipment painted green? It sure looks like that.

Dark_Mage99
18-02-2009, 11:33
That is seriously awesome.

HiveTrygon
21-02-2009, 03:24
@rikard,
Molds done. I'll be casting all weekend for you. I did have to make the small lizardman body a 3 piece mold for the torso and head part. He totals 6 molds, 5 are 2 piece but the body with the cool pose and all the spines required a 3 piece. It will look fantastic, just might confuse you a bit with the fine flash when he shows up.

All my minis have such fine flash you can rub it off with your fingers, so it might look funny when you get him but you will soon realize, cool stuff. Wraith was probably my biggest challenge and hope it comes out as close to your sculpt as possible. I PMed you over on our forum as well for the private casts.

I just can't wait to get these to you, the new baby has made me double check everything due to lack of sleep. :o

rikard
21-02-2009, 08:39
@rikard,
Molds done. I'll be casting all weekend for you. I did have to make the small lizardman body a 3 piece mold for the torso and head part. He totals 6 molds, 5 are 2 piece but the body with the cool pose and all the spines required a 3 piece. It will look fantastic, just might confuse you a bit with the fine flash when he shows up.

All my minis have such fine flash you can rub it off with your fingers, so it might look funny when you get him but you will soon realize, cool stuff. Wraith was probably my biggest challenge and hope it comes out as close to your sculpt as possible. I PMed you over on our forum as well for the private casts.

I just can't wait to get these to you, the new baby has made me double check everything due to lack of sleep. :o

Awesome stuff!

I'll send you my address, just make sure you get enough sleep mate ;p

innerwolf
21-02-2009, 10:47
I don't want to be a smartass or annoy you Rikard, but if the thread title was changed to " Nakai version 10..." I would have even more respect for your work ^^

If you ask a mod they will do it in a moment.

rikard
21-02-2009, 13:15
I don't want to be a smartass or annoy you Rikard, but if the thread title was changed to " Nakai version 10..." I would have even more respect for your work ^^

If you ask a mod they will do it in a moment.

:D How on earth did I miss that for so long?

I'll drop a PM to one of the mods and get it changed to something more suitable as Nakai's sculpt was finished long ago.