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Wyl1e
02-09-2008, 19:48
Heros

Black Orc warboss 221
martogs best basha
Iron knasha
amulet of protectyness
heavy armour


Orc big boss 147
Battle standard
Spirit totem
light armour

Orc shaman 125
LV 2
dispell scroll

Night goblin shaman 110
LV 2
dispell scroll

Core

30 orc boyz 215
musician
extraq choppa

30 orc boyz 240
full command
spear
shield

17 savage orc boyz 200
full command
extra choppa

20 night goblins 110
2 fanatics

20 night goblins 85
bows
1 fanatic

5 wolf riders 70
bow
spear

5 wolf riders 70
bow
spear

5 wolf riders 70
bow
spear

5 spider riders 70
bows

5 spider riders 70
bows

Special
Orc boar chariot 80

Goblin wolf chariot 70

2* Spear Chukka 70

8 squig hoppers 120

Rare

Giant 205

4 trolls 160

Total 2498

WhiteKnight
03-09-2008, 02:45
IMHO, i think you should have more numbers. I would like to see lots and lots of Orcs and Night goblins. Like 100 orcs and 150 night goblins. You want to own in combat res, so drop some points and go for the massive horde of awesomeness. You can outhorde even skaven with more units.

Wyl1e
03-09-2008, 15:19
How about this though I think to much infantry as moving can become very difficult if all your models are standing shoulder to shoulder.

Heros

Black Orc warboss 221
martogs best basha
Iron knasha
amulet of protectyness
heavy armour


Orc big boss 147
Battle standard
Spirit totem
light armour

Orc shaman 125
LV 2
dispell scroll

Night goblin shaman 110
LV 2
dispell scroll

Core

30 orc boyz 215
musician
extra choppa

30 orc boyz 215
musician
extra choppa

30 orc boyz 240
full command
spear
shield

17 savage orc boyz 200
full command
extra choppa

20 night goblins 110
2 fanatics

20 night goblins 135
3 fanatics

20 night goblins 85
bows
1 fanatic

5 wolf riders 70
bow
spear

5 wolf riders 70
bow
spear

5 wolf riders 70
bow
spear

5 spider riders 70
bows

5 spider riders 70
bows

Special
Orc boar chariot 80

2* Spear Chukka 70

Rare

Giant 205

Total 2498

Grom Hellscream
03-09-2008, 23:12
those 30 orc boys aren't gonna stick around in a fight unless they have a standard, you really need that if your going for #'s and combat res.

wolf boys with bows never hit anything. you could save some points there for said standards.

too many fanatics. - I personally just stopped using them. but no more than 2 per unit.

Wyl1e
19-09-2008, 22:18
one unit of orcs has full command which would include a standard bearer the other will have the battle standard. but thanks for the feed back.

Shamfrit
19-09-2008, 22:46
Black Orc warboss 221
martogs best basha
Iron knasha
amulet of protectyness
heavy armour

My first problem with this list, or namely, this character quoted above is Amulet of Protectyness. I don't know if you've read the item description or not, but it's not an optional effect. It's a minor gripe really, but weak strength rank and file troops or light skirmishers can easily sneak through a wound against him and you won't get any save against it. Not to mention this applies to missile weapons as well, and it effectively gives you no save whatsoever against wounds caused by the vast majority of War Machines (that would allow you a save even if you did have armour anyway of course.) That, and you've spent a few points on giving him Heavy Armour, which would only serve to protect you against wounds not caused by a model...the only instance I can think of would be something like the Horn of Urgok backfiring.

A Boar and Heavy armour will go miles further in defending your General, and a Shield for a 2+ save. The Amulet is best reserved for sneaky characters like Goblin Big Bosses; if you wish to play with armour saves like this, you'd best be prepared to pay the consequences of having an unprotected Lord in a fair few common occurring circumstances.

I'll get through the rest of the list another time - at the moment Spaceballs is calling, and it was only 2.50 :wtf:

Wyl1e
22-09-2008, 14:00
I would usually put the battle standard and lord together in one unit. So he cannot be targeted as easy however i see where you are coming from. So heres the question for a lord on foot in a unit of men what equipment and magic item is the best combonation.