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Socialist
08-09-2008, 05:56
I'm going to be playing TK some time soon so I modified my Jaged-up army and wrote a new list. Which do you think would fare better? Other comments welcome.

Ok Grom, heres what you might be facing. I haven't quite decided yet but I'm leaning toward the slann since I've never played one before. Plus he can deal with your crazy magic better.

HEROS: 1070
Slann- 3rd gen, Plaque of Dominion, plaque of divine protection, BSB, Totem of prophecy- 610
Skink Priest- lvl 2, Diadem of power- 135
Skink Priest- lvl 2, cube of darkness, blessed mark of the old ones- 175
Skink Priest- lvl 2, 2 dispel scrolls- 150

TROOPS: 470
16 Saurus- Standard, musician- 210
10 skinks- javelins, scouts- 70
10 skinks- javelins, scouts- 70
10 skinks- javelins- 60
10 skinks- javelins- 60

SPECIAL: 766
20 Saurus- standard, musician, BS Tlazcotl- 278
4 Terridons- 140
3 Kroxigors- 174
3 Kroxigors- 174

RARE: 195
3 Salamanders- 195

TOTAL: 2501
MODELS: 89
UNITS: 10
CC: 4 (40%)
SUPPORT: 6 (60%)
POWER DICE: 12
DISPEL DICE: 8 + 2 dispel scrolls

or the moded list:

HEORS: 699
Old-blood- light armor, great weapon, shield, jag. Charm, arua of quetzl, BS quetzl, BS Sotek, BS Tlazcotl- 262
Scar-vet- light armor, BSB, Totem of prophecy BS quetzl, BS Sotek- 222
Skink Priest- 2 dispel scrolls- 115
Skink Priest- diadem of power- 100

TROOPS: 550
20 saurus- command- 270
10 Skinks- javelins, scouts- 70
10 Skinks- javelinss, scouts- 70
10 Skinks- Javelins, scouts- 70
10 Skinks- Javelins, scouts- 70

SPECIAL: 766
3 Kroxigors- 174
3 Kroxigors- 174
4 Terridons- 140
20 saurus- standard, musician, BS tlazcotl- 278

RARE: 483
3 Salamanders- 195
20 saurus- standard, musician, BS Tzunki, BS tlazcotl- 288

TOTAL: 2498
Models: 117
UNITS: 11
CC: 5 (45%)
SUPPORT: 6 (55%)
POWER DICE: 2 (-2 diadem)
DISPEL DICE: 6 (+2 diadem) + 2 dispel scrolls

I know the first list is over by 1 pts, but we're not too anal about it.

Grom Hellscream
08-09-2008, 06:22
I dont know your magic items well, buddy, heard the cube is a horror and can end the magic phase early or something, which spawning are those?
Oh, and 2501 is okay, because I was about to ask you the same question.
Anyway, for all you onlookers:the opposition

CHARACTERS: 867
Liche High Priest, Cloak of the Dunes, Heiratic Jar, Golden Ankhra - 335
Liche Priest, Collar of Shapesh, Brooch of the Desert - 165
Liche Priest, Skeletal Steed, Staff of Ravening - 168
Tomb Prince, Blade of Mourning, Shield, Light armor, Chariot

CORE: 452
15 Skellies with Bows - 120
15 Skellies with Bows - 120
24 Skellies with HW and Shield, Standard, Champion - 212

SPECIAL: 907
4 Ushabti - 260
Tomb Scorpion - 85
3 Chariots, Standard, Champion, Sacred Eye (Tomb Prince Here) - 210
24 Tomb Guard, Standard, Champion, Icon of Rakaph - 352

RARE: 275
Screaming Skull Catapult, Skulls of the Foe - 110
Casket of Souls (Liche w/ Collar of Shapesh here) - 165

TOTAL POINTS: 2501

Models: 91
Units: 8
CC: 4 (50%)
Support: 4 (50%)
Incantations and Bound spells per turn: 7
Total Incantation Dice: 14
Dispel Dice: 6 (+1 scroll)

Socialist
09-09-2008, 23:49
HEROS: 1030
Slann- 4th gen, Plaque of Dominion, plaque of divine protection, BSB, Totem of prophecy- 570
Skink Priest- lvl 2, Diadem of power- 135
Skink Priest- lvl 2, cube of darkness, blessed mark of the old ones- 175
Skink Priest- lvl 2, 2 dispel scrolls- 150

TROOPS: 470
16 Saurus- Standard, musician, spears- 242
11 skinks- blowpipes, scouts- 77
10 skinks- javelins, scouts- 70
10 skinks- javelins- 60
10 skinks- javelins- 60

SPECIAL: 766
20 Saurus- standard, musician, BS Tlazcotl- 278
4 Terridons- 140
3 Kroxigors- 174
3 Kroxigors- 174

RARE: 195
3 Salamanders- 195

TOTAL: 2500
MODELS: 89
UNITS: 10
CC: 4 (40%)
SUPPORT: 6 (60%)
POWER DICE: 12
DISPEL DICE: 8 + 2 dispel scrolls

coldblooded
28-09-2008, 03:14
I dont see how u are gona beat the skelies when u get to the combat end of the battle where the battle will be decided as u both r magic heavy. ur opponent has several very large units with support which i think will be to much for u to handly when the battle goes to close combat. i would personally go a combat orinatated force with an oldblood at the lead wit jag charm. I would opt for 2 big saurus units wit a bsb bearer in one to add to ur combat res. go 2 units of 4 kroxigor wit str7 chariot destroying attacks. use ur skinks to shield these 4 units and get them to close combat wit little casulties and then dominate close combat. i would use the oldblood to seek out his liches and tomb prince give him jag charm maiming shield scimitar of the sun respilendent gw light armour bs quetzl sotek and tepok and go on a warpath lol. go 2 priest one a scroll caddie and the other with diadem. go atleast 1 uint of 3 sallies atleast and maybe some terradons/ or steg. make ur oldblood army genarally and keep him close to the terradons to give them a ld8 for tests when they charge.

anyways i hope that gives u some advice let me know wat force u use and how the battle goes

catch ya