View Full Version : Red Jack's (sukigod) Waaagh! Log

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24-09-2008, 17:13
Ok, after lurking around here for a couple of years, putting in my two cents here and there, I'm going to start a log blog for my orky army. I've already got 2,500 points painted and figure better late than never to jump on this bandwagon. I have an intermittant blog (http://blog.coolminiornot.com/Sukigod) over at CoolMiniorNot (http://www.coolminiornot.com) and that doesn't really work well for keeping track of a growing mob. For the larger projects, like my previous Battlewagon (http://www.coolminiornot.com/forums/viewthread.php?tid=25630), I start a specific WIP thread over there but it's not in any order as to when it happens in my army's growth.

A quick "About Me" - been playing 40K since 1996, painting mini's since 2002, making/painting models since 1979. I love both aspects of this hobby (modeling and painting) and strive to excel at both, although I'm the first to admit, I'm a better painter than tactician!

I'll start posting the stuff you really came here for, like pictures and stuff in my next post so as not to make you re-read this every time (you're welcome!)

So... Welcome to Red Jack's Waaagh! Log and 'ere I go!

24-09-2008, 17:19
Got the time last night to test out the GW washes, well, one of them, at least. Devlin Mud will become a very popular wash, I predict.

Here's my testa boyz. In the pictures below (fronts, then backs), the top two are unwashed (heh, aren't all orks?) with two different colored pants. Both are GW Foundation colors, Tausept Ochre, the other Calthan Brown. The bottom is my first wash with the Devlin Mud. I applied this by dipping my brush into the pot, then dipping it in a water cup and "mixing" it on a palette. I thinned it out to what I thought looked right. I don't know how it should look, I was guessing here. It looked a little dark right out of the put so I figured to thin it a bit.



They look alright, although I was expecting it to be more intense/darker in the lower areas. What the heck, I'm testing things out, aren't I? I applied the wash straight from the pot onto the model and lo and behold....


Although, while wet, it looks like it'll wash out all details, it settled itself right down and played nice.

24-09-2008, 17:21
Here's what it looks like applied on some more boyz.


And, here's a direct comparison of the first wash that was watered down and the full on, straight from the pot application.


And I don't know why, but this brings me to one of my favorite part of painting the boyz (besides sealing)... STITCHES!


24-09-2008, 17:24
I finished basing them last night and I'll be Dulcote-ing them tonight after work - I'll post pics so you can see the difference the Testors spray has on the brightness. Till then, some beauty shots of the completed Lootas Mob. Enjoy!


24-09-2008, 17:37
Very nice orkz you got there, Nothing to give any criticism about... Every thing looks great! nice boots btw. lol

24-09-2008, 17:46
Thanks Green_Ranger! THe red boots are the only real consistant theme in my army. Red Jack is so named for the love of the red jack-boots he insists his boyz wear, it makes 'em fasta, ya know!

25-09-2008, 02:24
The humidity dropped enough today to spray my lootas with Dulcote. Here's the final products, compared to the photos above, which are brighter and have more shine. I do paint them brighter and take the highlights up at least one more step after I'm satisfied, knowing that the Dullcote has a tendancy to mute things.

After working on so many of the same unit, I'm ready to spend a lot of time on a single model. The next unit will be a warboss of some sort - either the Assault on Black Reach warboss which A: is all the rage right now, and B: Deserves the rage as it's an awesome model - or one of two Gazghkull models I have packed away. I'll see what strikes my fancy as I sit down to start it tomorrow (although I have a sneaky suspicion it'll be the AoBR Warboss.)





25-09-2008, 02:31
whoa a CMON celebrity, Warseer has it all! Amazingly painted orks there by the way!

25-09-2008, 02:36
Great orks, the detail on each one is great. I don't know how you bring yourself to paint those stitches...

25-09-2008, 02:54
Thanks! Celebrity? Didn't know that.... I do bow down to many other ork folks at CMON. Ein and Irondog being two, off the top of my head. Masters of the ork. I also carefully watch (and envy) everythign Krooza and the folks over at The Waaagh! do.

And the stitches? Small brush and big glasses! hahah.

27-09-2008, 22:18
Made a snazzy new base for my new bass-ass Red Jack warboss.


I think the angle of the debris adds to the menace factor, really making him look much more animated. Here he is sticky-tacked to the base and compared to a "Barry" and the stock AoBR warboss. Not much to do now but tidy up the greenstuff mess on his shoulder and then it's prime time!


27-09-2008, 23:09
Just want to say one thing:


27-09-2008, 23:15
Looking good mate - will watch the Warboss progress, his base is lookimg great already!

27-09-2008, 23:45
Just want to say one thing:


Thanks wikear, I almost let those slip this time! That is a pet peeve of mine also - I'd hate to be guilty of it...:rolleyes::rolleyes:

27-09-2008, 23:59
Some of the nicest painted orks I've ever seen! Great job!

Jester Boy
28-09-2008, 01:47
Looks great mate! The new washes are awesome. After seeing this i think i'll be putting in a lot more effort into my AoBR set. Can't wait to see what's next.

28-09-2008, 20:25
Over the years, I've had quite a few people ask me how I do my ork skin. After a few failed attempts to document, I've finally succeeded. Here's how I do my orks...


A few notes: Ork hide is a great replacement for Dark Angels Green. I didn't stop using it all together, just differently. The Dark Green Ink (which they no longer sell...) has been replaced with the DA Green, but as a wash between the Goblin and Scorpion Greens. I prefer the color transition this gives better than the inks did. The paint based wash also dries faster!

I don't use straight water to thin my paints - no, not snobbery, just that I have a premixed bottle of some additives taht do things to the paint and I don't have to measure each out all the time. Although I usually add more water through the brush as I'm painting, adjusting as I go depending on what the paint is doing on my palette.

Here's my mix... 50% Water, 25% Golden (brand) Acrylic Flow Release and 25% Magic Wash MIx (4:1 Water/Mop-n-Glow).
I thin the paint down about 1:2 or 2:1 (Paint/Mix) as a starter, then adjust w/water untill it flows from the brush nicely.

The rest is pretty much standard. In the darker greens I paint almost the entire muscle by grouping, leaving the small areas in the deepest recesses primer black. When I get to Golbin Green Istart leaving the bottom of the muscles alone, concentrating on the tops and middle of the muscle. Buy the time I get to the Scorpion Green, I'm only hitting the very tops of the muscle, where direct overhead light would hit it. All of these layers are put down at least twice. If your paint is thinned and applied correctly, it dried fairly fast.

The final step is the Dullcote layer. It's a flat spray sealer from Testors. If you're in the US you can find it in almost any hobby store. The UK recently banned it due to the tolune content but sounds like there's a non-tolune based version in the works. The two most important things to remember about Dullcote is #1: everything will be duller, including all highlights. I always bring my higlights up at least one step past where I want it. Notice how in the photo above, the Scorpion Green is not as bright as the second to last step. And #2: Dullcote is your friend bacuase it can do some of your "blending" of layers for you. I think the diffusion of the matte layer helps fool the eye a bit into thinking two close colors are smoother than they really are.

Hope you enjoyed this little tutorial about my ork skin. When I do my special units like Warboss, Big Mek, etc. I use these same steps but with many, many more steps and thinner layers to mke a more gradual change in the colors. I'll try to show you on my current warboss project (if I remember to take pictures!)


29-09-2008, 01:13
Got the skin painted on the warboss face tonight, I might get the eyepiece done as well, we'll see how much longer I paint.


30-09-2008, 02:54
Finished up the head tonight - didn't get much time in but hey, it's a start and many small steps...

I tried the purple look that's featured in the GW Masterclass article for the Warboss mouth interior. Close but not quite as crisp as the article. Dang thing reminds me of my painting shortcomings.... aslo gives me somethign to strive for. The metallics are washing out due to the lighting, they're much darker in real life - that's metal based paint for ya.


05-10-2008, 22:11
Progress has been pretty slow lately due to other enagements and I'm suffering a little to day from a coworkers wedding yesterday :evilgrin: so I don't trust myself with a brush!lol

I've painted most of the back piece for the warboss, not sure what to do with the tube coming out from his side and what color I'm going to paint the fringe/tassel on the bosspole - I'll let inspuration strike me later.


06-10-2008, 15:05
Made some more progress on the warboss last night, half way done with the skin. It's kinda tough to get an idea of what the finished product will look like when you paint it in parts but now that I see the parts (skin anyway) together, it's starting to com together.


Ein (jamsessionein, depending on forum) pointed out a perfect resource for buzzsaws for us ork players to add some killy deff to out deff koptas. I ordered some and here's what they look like for reference/scale. Pretty dang spot on. I'm simply going to chop off the pole and magnetize it to where the engine intake is located between the skids - it's a perfect fit. (ok, I'll most likely convert some with extensions from different zoids bits I got in the bitz box...)


I also started assembling the boyz from the Black Reach box set. I'll use some of these to fill out a 'ard boyz mob (adding shoulder pads, iron gobs, etc.), the rest just go for the grist mill and Green Tides. Sometimes I wonder who is more intimidated by this. The person who faces it across the deployment zone or the person who assembles/paints it?


06-10-2008, 19:09
Nice job mate. I'd love to collect orks but all the detail is just beyond me. Keep up the work mate!

06-10-2008, 19:41
Nice to finally see you over here at Warseer been a big fan of your 'clean look' Orks for ages. Where is that Buzzsaw from by the way?

06-10-2008, 21:27
THanks EvilMonkee. Got'em here...


Ein (jamsessionein) found them and posted it over at The Waaagh! Lots of cool stuff to loot there.

12-10-2008, 03:52
Red Jack is coming along slowly, but surely. Finished the back piece, started the shoota arm and made progress on the shirt, straps and pants.


Another problem of being a packrat mekboy is I always seem to find more projects, even when I'm not looking. Came across this the other day for $10 and could'nt pass it up. Everything about this is screaming LOOT ME! It's also got the thinner profile and looks a bit similar to the image int he Ork Codex in the Battlewagon entry.



Just the idea of looting a garbage truck makes me smile.
p.s. It makes grinding and dumping noises when you "empty" the dumpster in the front arms...

12-10-2008, 04:02
wait. so some of you here obviously have forgotten lego and its wonderful building practices, to not notice that is an axe from bionicles (so shoot me, im a kid). And the orks are looking as superb as ever!

12-10-2008, 06:56
Weeks ago, I decided to make a battlewagon, so I searched the net. I found an amazing one on CMON, it was yours! And now a log on warseer, nice :D

Now I can ask you, how did you the red?

12-10-2008, 14:27
Thanks everyone for the cool and kind words.

@Skip - I'm assuming you mean the red on the AoBR warboss here. Here's the steps I used...

Black primer
Mechrite Red
Scab Red
Red Gore
Badab Black Wash
Special Purple Sauce ( 2:2:1 Red Gore:Regal Blue:Warlock Purple thinned for washing)
Red Gore Touch up
Red Gore/Blood Red 50/50

I've been experimenting with getting a darker, richer red lately and this is what I came up with. I used to go all the way up to a little Fiery Orange but the amount of Blood Red needed for that makes the red areas very bright, even after knocking it down some with washes. The Lootas finished previously (early in this thread) are finished like the above list going through a full Blood Red, then Fiery Orange/White highlight and w/o the Purple Sauce Wash.

19-10-2008, 23:58
Finished off the AoBR Warboss today. Not as well as I would have liked. I made major blunder that I'm not going to go back and fix. I forgot that superglue accellerants effect paint and plastic and mussed up the face in the process. I'll live with it though.

I also tried my new lightbox for photos and it'll take a while to get used to it and what settings will work with my camera but I'm not going to experiment much now - some other day. I will get ti to work so I can use the super duper professional setup though and post it for voting.

Here's the new Red Jack.


i'm not sure what will be next. It's either 40 sluggas, speed painted (heh, that's kinda funny) or five nobs, or a few SPace Marines for testing.

20-10-2008, 00:13
Alright, after looking at the photos I took, I realized I didn't like'em and know I can do better. Here's the better's!


I'll pots the pro-photos here after I take them.

20-10-2008, 00:33
I'm glad you took new pics :)

It's nice work you have going on here, makes me want to start the speek freaks I have in mind. You've done a great job on Red Jack, I sort of missed everything on CMON recently... I might have to steal your flesh recipe :D

Did I hear someone say group shot? I think I did.

20-10-2008, 01:50
Thanks Nightsword. I'm getting together sometime in Nov. with some close friends at my hosue for a full day of 40K and I usually bring our work camera home (a $5K Canon D5 - nice) and I'll try to take a "here's my what I have painted now" shot. Of course I'll post'em here.

20-10-2008, 18:50
Final Assault on Black Reach Warboss. If I had to do it all over again I'd do a few things differently. The neck isn't quite at the right angle, it's to "up" for the final pose and it's a little long, making him look a bit goose-necked. I also would have tried to position his torso a little differently but his was my first shot at some greenstuff, just need some more practice.


On to the next project - what will it be?

Finish painting biker squad?
Paint 40 sluggas?
Finally get around to painting Gazghkull?
Drop everything else and loot something?
Start painting Crimson Fists Space Marine army ?( do I hear orky screams of herasy?)

Gaah! The choices are soooo many!

20-10-2008, 19:10
the work on the skin is great. Thanks for sharing how you painted it

le Mediko
20-10-2008, 19:36
Wouaah G!
Really a great work!
The new plastic figs look wonderfull, and I especially like the way you paint them, with very colorfull scheme.
The Big Boss is amazing!

22-10-2008, 02:34
Seems as though you folks like to make things hard on folks :D as much as I like challenge. The two boxes of Black Reach boyz seems to have won out on the poll at CMON. I have to admit I lied a little bit, or so it would seem to the carefull observer. There was to be 40 boyz but four of them seem to have gone AWOL so I've added the two testing shoota boyz to the mix to bring my total mob to 38 boyz. No small feat.


I've gone ahead and primed them and started the Orkhide Shade base for the skin, getting about half of them based tonight.

Warboss Red Jack will snap the boyz inta shape while I'm gone!


22-10-2008, 05:44
Lootin a garbage trukk for a Wartrukk or Battlewagon is a great idea. The tires on that trash mobile look great to begin with, and the arms sticking down holding the trash bin would work like a charm for holding a deffrolla.:cool:

22-10-2008, 19:46
40 Orks? I vaguely remember a song (http://www.youtube.com/watch?v=DQuQ1U4djOg&feature=related) that addressed problems of that size...

Hand cramps aside, it sounds like a fine time to familiarize yourself with dipping (http://www.dysartes.com/model/painting/Dipping1.php)! ;)

29-10-2008, 02:32
Things have been busy around here so I haven't gotten much time in on the Black Reach boyz. I am nearly done with the skin. I've taken group shots as I finished each color to show the steps. Pretty boring but I hope it's of some interest to some of you.

First a coat of Snot Green...


Then a smattering of Goblin Green in smaller areas, mostly on the upper parts but still pretty good coverage as this will be the base median color overall.


Here's a bit of a closeup of the boyz so you can see how much detail I do (or lack of...)


Note in the last photo how light and pale the boyz are after the Goblin Green? My nifty little trick to bring a deeper, more intense green color back is to do a wash with Dark Angels green. I haven't seen anyone else do this elsewhere and I don't know how or why I started doing it this way but it works for me. This is the boyz after the wash. It helps smooth the transision between colors and brings the green back to a darker, yet vibrant green.


Well, that's it for tonight. The next step will be a very quick touch up of Golbin Green and a final highlight of Scorpion Green. Then it's off to pants and shirts! Yay!

29-10-2008, 03:10
Loving it!

Your painting is fantastic for one thing. Your explanations are excellent and those diagrams of the washes are very useful. I have been very cautious with them and even absorb off the paint from the highlights manually but will put this flooding method more to the test. A case of what you see (when its wet) is not what you will get (when its dry).

With your first test mini with the brown pants did you manually highlight the area near the stitching or is that just due to the brown not covering super well?

29-10-2008, 14:28
@much2much: The highlight around the stitching is natural, just how the borwn covered (or didn't) The stitching was painted in the final test photos though.

Thanks for the good words and for checking it out!

02-11-2008, 01:19
Spent some time on the boyz this weekend and finished up the skin a couple day later than expected. Here's the process to finish the skin.

Here's the touch up of Goblin Green.

Here's the mob after the Scorpion Green highlighting.

Aaaand, here's the boyz all ready for thier close up no that they've gotten their teeth and eyes painted.


Now I'll block out the shirts, pants, straps and boots with GW foundation colors and wash all of this in Devlin Mud. I'm hoping to have this part done by next weekend, leaving the following week to do all the metals and small details.

02-11-2008, 01:30
OK - don't tell my other thread this but I'm getting kinda sick of assembly line painting 40 boyz. Not sick enough to give'em up but enough to start something else - kinda like a reward for getting another tedious round of skin tones done. As my "reward" I've chosen to finally paint a Ghazghkull Mag Uruk Thraka model.

I've had two of them for a number of years and haven't painted them because I really wanted to get better at painting before I tackled this big guy and do it justice. I feel that I can do it now after finishing the Shokk Attack Gun Big Mek and it went well.

Sooo.... Here's the obligatory starting shot. I've cleaned up the parts - filed, sanded, and washed.I've used poster putty to cover the furfaces that will be glued to each other so I won't have to scrape the primer off later.


07-11-2008, 01:48
OK, samll update. I'm moving along, slowly. A pic to prove it.


07-11-2008, 02:12
Well, finally put some paint on this guy. Starting with the head. When painting the skin on him, I though "sheeze, for Gazghkull, this head seems mighty small." Then I compared it with the last head I did, the AoBR Warboss, and the warboss' head is zoggin' 'uge! Makes gazkull a mere nob in size. Anyway.

Skin, tounge and gums done. Piccies to follow. And for the inevitable questions...

Skin: Black primer, Dark Angels Green, Goblin Green, DA Green/Bleached Bone, Dark Angels wash, Bleached Bone highlights.





07-11-2008, 02:36
so... most of the Ork players i know are very lax in their painting. I'm glad to see the green b@st@rds being given a nice paint job. Truly spectacular work.

10-11-2008, 02:16
I must be a glutton for punishment.Here and now, I will make a promise - to never promise to paint up more than 15 models at a time.

I spent yesterday drinking and today with a hangover so.... no detailed work, that means Gazghkull is out. Since I can paint troops with a shaky hand, I'll work on them today!

Got most of the colors done today - shirts, boots, pants, leather straps, gloves and a few cloth tabbards. All that 's left before the mass washing is the metals. Weapons, helmets, armor plates, rings and the like. I did actually start some of the metals. I'll do three "colors" of metal. Bolt Gun Metal for weapons and armor. Mithril for the chains/lins and rivets, and Brazen Brass for some touches of color on some the weapons and helmets for accent.

Here's at the end of the day....


10-11-2008, 12:39
How have I missed these guys? There great! Good to see some more Orks with Bright skin. The red on the Lootas is really good.

Oh and by the way the battlewagon is fantastic!!

10-11-2008, 23:47

Absolutely jaw dropping.

I was always very proud of my orks, but starting a blog on here has made me realise the levels and quality of painting some people produce.

These are increidlbe models, and its going to be fab watchig them develop.


MY name is Daniel and i am a wargamer

11-11-2008, 01:41
what a fantastic style you have!

will be following this log.

11-11-2008, 01:55
Sukigod keep it up Da Boyz is looking great!!!!!! The converted AOBR Warboss is stunning, I demand to see an equally well painted G Thraka (after you finish all the boyz :))



11-11-2008, 12:13
Can't wait to see the progress on ghazkull. I might use your paint guide for the skin for my warhammer orcs...one day...when I 'll find time and courage to finish them, but your paint log is very inspiring and encouraging since your method for painting doesn't seem too difficult, yet with awesome results !

16-11-2008, 18:39
Someone, somewhere asked for a full army shot (this may have been a while back too) and I finally got my chance to shoot one yesterday.

This is the entirety of Red Jack's Waaagh! that is painted/tournament legal.

CLICK HERE FOR FULL SIZE IMAGE (1280x853) (http://www.bigshoota.com/armies/orks1.jpg)

Here's a beauty shot of the mass of boyz stuck in rush hour traffic...


CLICK HERE FOR FULL SIZE IMAGE (1280x853) (http://www.bigshoota.com/armies/orks3.jpg)

Hopefully I'll finish my sluggas today, wrapping up have of my Nov Waaaagh! threat.


17-11-2008, 01:36
OK - progress is made today.

I'm showing some nice, durty, closeups of the boyz so you can see the difference Devlin Mud can make. I know there's a lot of people who want to know "what does it look like over..." so here's a few colors both light and dark with before and after shots from the front and back.

CLICK HERE FOR FULL SIZE 1200 PXL SHOT (http://www.bigshoota.com/blog-photos/sluggas/sluggas14.jpg)

CLICK HERE FOR FULL SIZE 1200 PXL SHOT (http://www.bigshoota.com/blog-photos/sluggas/sluggas15.jpg)

CLICK HERE FOR FULL SIZE 1200 PXL SHOT (http://www.bigshoota.com/blog-photos/sluggas/sluggas16.jpg)

CLICK HERE FOR FULL SIZE 1200 PXL SHOT (http://www.bigshoota.com/blog-photos/sluggas/sluggas17.jpg)

I've got some touch ups like a quick drybrush of meatls to bring the highlights back and then I'm on to basing!!! YEAH!

17-11-2008, 07:42
That's a nice looking army you've got there.

18-11-2008, 02:42
It's late - I'm tired - they're done.


I did take picks of the basing steps and I'll put them up here tomorrow. Now it's time to sleep. (and on to finish Gazghkull)

18-11-2008, 03:28
This stuff is so awesome and impressive. The greens are incredible.

18-11-2008, 10:43
Can you tell us how long roughly it takes you to paint one boy? 10 boyz? whatever number of boyz you paint at the same time ?

18-11-2008, 15:48
People have asked me on different forums as to how I base my models. It's really simple and easy (which I like very much) and I'm going to show you how I do it. It's in two steps - sand, then grass - easy peasy.

Step 1: I have small tub of fine sand I dug up from a parking lot somewhere. I mix white/pva/Elmer's glue with water - about 25/75, water/glue. I like my glue thicker, but not right out of the bottle thick.

Step 2: I use a crappy, throw away brush to put down some glue.
Step3: Put the boy in the bowl.
Step 4: Push/wiggle him down into the sand until the base is buried.
Step5: Pull him out and shake off the excess sand.
Step6: Gives ya this!


Step 1: I picked up a tub of GW grass. I know here's so many alternatives and cheaper and.... whatever. I think I paid $8 for this and have barely put a dent in it. It's worth it unless you're flocking entire hills/terrain boards.

Step 2: Using the same glue from before (and brush) I put down some random spots of glue. I have not let the sand dry, I just don't push my brush around to stir up any of the sand.
Step3: Shimmying the boy around in the grass doesn't work like it did in the sand. I sprinkle a bunch on top, not worrying where it goes, as long as it covers the glue spots.
Step 4: Tilt the boy on his side and TAP the excess off back into the tub.
Step5: It took me a while to find this trick out and now I pass it on to you. Blow a puff of air on the grass - don't worry if you think you'll blow it all off - you won't. This puff of air will remove the excess grass that isn't touching glue and it will amazingly make the grass stand up. Don't believe me? Try it for yourself.
Step6: Gives ya this!


Here's a closer look at the boyz showing the end product. The highlights are a bit bright as I haven't Dull Coted them yet, but this will show you what the final details area like. Not great art but nice tabletop.


Some people have also been asking me "how long did it take?" and "how much time per boy?" kinda questions. It took me 24 days to finish culminating in about 60 hours of painting. In terms of hours/boy, roughly 1.5 hours. My secret? GW Foundation paints and Devlin Mud.

Thanks for looking and hanging in there!


18-11-2008, 16:00

All hail the power of the devlan mud

Love your thread


My name is Daniel and i am a wargamer

19-11-2008, 03:07
Spent some time on Gazghkull tonight (yay! no speed painting!). Finished off the head and started the giant iron gob. I took lots of photos for a step by step of how I did his jaw. I blocked out the check area with Deneb Stone first as it's easier to put the Skull White over that. After I put the Deneb down I realized I didn't want the checks to come all the way up to the teeth, I wanted a visual seperation between them so I painted black down to where I wanted it.


Then I did the teef. Based Mechrite Red then blended thtrough > Scab Red >Red Gore > Blodo Red. Then a wash of Badab Black on the ribets. I always underestimate Badab Black so I had a lot of cleanup to bring the blends back to the Blood Red. From there it's Blood Red > Fiery Orange.


And here's where I'm left after tonight. Extreme closeups are always harsh but I wanted to show the nity gritty's here. I think he's looking pretty good so far.


Solun Decius
19-11-2008, 08:50
Good work on Gazghkull. I agree, it's a nice relief to spend time on each detail on an HQ unit.
Also nice basing tut. The blowing grass part really works wonders and I usually give the base a real hard blow to control the static grass. Just remember to turn away from your tub of grass first :rolleyes:
1.5 hrs per boy is good! I think I still average at about 3 hrs per troop model :p
Apart from that, excellent Project Log and muy impressive shots of the enormous horde!

19-11-2008, 09:00
Really nice work on Ghazghkull so far, I'm seriously tempted to get him now (shhhh, don't tell the wife, I haven't asked her if I can have some mega nobz yet). I'll second the praise for foundation paints and devlan mud, they truly are a gift from Gork and Mork.

19-11-2008, 09:32
Ghazghkull looks awesome. One suggestion - Make his bionic eye a yellow gem. Rarely seen but would fit your colour scheme well and also suggest that he is very aged.

19-11-2008, 18:18
Damn, those are some nice looking green skins. Really love them all, especially how ghazghkull is looking at the moment. Looks really promising.

20-11-2008, 02:17
Awesome work, the jaw is looking amazing, not to mention the head's, skin, eye and everything else. In summary everything is Grade A+. Keep up the hard work.

le Mediko
20-11-2008, 07:51
Very nice work on this head so far!
Can't wait to see the whole fig painted!

20-11-2008, 19:31
Le Mediko, get on with those tanks you were working on, sir! These Orks are top notch and the tutorials are great but I demand that Red Jack's supporters put some effort in too! Hehehe...

20-11-2008, 22:45
Your waagh is gorgeous. that Ghazghkull is looking great. For some reason, I really like the tongue :confused:

21-11-2008, 02:24
Thanks for the support and praise, everyone. really makes a person feel good about what they're doing!

Althgough, sometimes I feel so stupid. I hadn't realized the bionic eye wasn't painted until someone pointed it out. Sheesh!

@Arsenal - You're the reason I "remembered" the bionic eye, but I decided to go with a blue, insetad of yellow, eye since i think this will coordinate better with the finished concept. I tihkn I'll try the yellow on a meganob in the future though, had never thought of that - thanks!

Well, I "finished" up the head and iron gob tonight. I've also spent 30 minutes agonizing over what color to paint his pants. Blue or Brown? Is that so hard? Anyone else like that? Anyhoo...

I've place the head and gob on the body piece for photos below. The edges of the iron gob, particularly where it attaches to the armor, have places where the paint is being rubbed off as I handle it so I'll just leave it for now and touch it up after attaching it.

This guy is a tricky piece to paint since he's in so many parts. It doesn't help that the primer is rubbing off on the very high spots so that's making me be very creative to how I'm going to piece/paint him. I think I'll get most of the bottom and very internal (to the body) parts painted, then glue the torso/legs together and then temporarily superglue him down to the base so I can paint the rest of him without holding on to the body itself. Still not sure what to do when I'm doing hte arms.....

Without further ado, not much different than two days ago, but small progress is better than no progress, right?


fiore hellheart
21-11-2008, 18:39
dude this is so cool the skin on your orks is amazing and that gazgull is nice.

21-11-2008, 22:07
the eye lense looks really nice, weathering on the jaw looks totally real.

02-12-2008, 14:08
Thanksgiving put ol' Gazzy on the back burner as family and other commitments. In the interim, I was challenged by Uberdark on CMON and The Waaagh! to a looting/painting challenge. I'll be posting my WIP entries here as well so it' stays in my progression of army building.

I've decided to use a Rhino as the basis for my Looted Wagon. The WYSIWYG loadout will be: Boom Gun, Red Paint, Grot Riggers, Extra Armor, 'Ard Case, Re-Inforced Ram, and a Big Shoota. There will be an optional Scorcha, if I have time. The Boom Gun, Scorcha and the 'Ard Case will be magnetized to make the model more flexible.

I spent a lot of time thinking about what I wanted on this thing. I went 'round and 'round about what to make sure I build into this, what would really make it Orky. Teef, spikes, rivets, 'uge gun, rivets, smoke stacks, rivets, big engine, rivets, redpaint, rivets, rivets, rivets. Since this is a smaller vehicle (comparatively) I thought that making every one of these items a big deal (except the rivets) would make the model too busy and cluttered. I've decided the Boom Gun will be the main focal point so it'll be the largest item with the most detail - everything else will merely play supporting rolls (but they'll still be there).

Now I want my gun to be zoggin huge so I scanned my plumbing supplies and came up with something I'm happy with (any Ork Boss would be happy with this thing!), but I'll save that for later. Suffice it to say, the weedy Rhino body is too narrow to fit what I've got in mind so the first thing I did was to make it wider (is betta).

I've added nearly an inch to the width and extended the "cabin" area forward to make more room in the back. This will also let me place 12 boyz in the back should I want to use it as a transport (you never know). I'm splitting the front half up to facilitate the Big Shoota mount. I can also place a model there to look cool. Orks like dat - lookin' cool! I've also shaved off all the details inside and on top since I'll be making my own interior details as I go.


I spent quite some time last night to get a jump start on da kompetition as my schedule will be tight (I don't get much time to work on things like this). I stayed up late and got the banding traps, the hatch and the smoke stacks capped/rebuilt before calling it a night. For tonights schedule - teef and start work on da Boom Gun, we'll see how far I get.



02-12-2008, 15:26
Damn that looted rhino's looking nice, can't wait to see how it will all come together in the end. Will you continue painting ghazghkull or will you complete the looted rhino first?

02-12-2008, 15:54
@matskye - Thanks, and yes, I'll finish painting Gaaz after the looted wagon. The dealine for the challenge is the end of Dec and I'm hoping to hit it long before that. I would like to finish az by the end of the month as well. Got to finish up a dozen bikers before the new stuff hits in Jan!

02-12-2008, 16:03
dude, nice orks! seems you've done quite a bit, the boss is looking good though!


03-12-2008, 13:18
Got a lucky second night in a row to put in a bunch of time on this thing as the wife had some class time to make up. I'll launch right into the pictures this time (dat's wot yer really 'ere fer anywayz!)

TEEF!!!!!!! and RIVETS!!!!!!!


Yep, wot else can ya sez?

One of the benefits of being a long time homeowner (besides being old) is having a lot of scrap stuff around to scavenge from. I hit the plumbing bin my garage and came up with these two PVC connectors. This will be the barrel. I chopped off the back 1/4" from the larger one to become the extension protruding from the back of the breach block. I've got a hatch and skate ring from the Rhino that fits perfectly inside the gun tube diameter so that will make a sweet breach capper. Here's the assembly of the main barrel/gunblock and a quick and dirty in place (not exact) of where the gun will sit.


Looking at it now, I'll have to build two separate 'ard Cases - one for the gun and one for troop transport. I'll build the one for the Boom Gun first and if I have time I'll finish one for the troops.


03-12-2008, 14:06
WOW, just amazing, words fail to describe how great it is looking. Really love the teeth like things on the front, and the huge barrel, they give a real orkish feel to the whole thing.

04-12-2008, 15:11
Small update today for me (last night was TV night - Top Chef :thumbs ) - a little extra spiky gubbins on the front and some structural work on the Boom Gun.
Got a lot of plans drawn out but not much time to work on it. I'm hoping to get the construction done in the first two weeks, leaving me with two weeks to paint. Gonna be tight with family obligations but it'll work out.

Pics for today.



fiore hellheart
04-12-2008, 20:50
dam thats cool, gotta do some orky armour plates and glyphs, then it will be truly orky. and that gun is so cool, you even have the recoil suppresors.

05-12-2008, 02:26
That stuff looks ace. Good to see the Gazkgul (spelling?) being further along. They are all so gorgeous. Where is the tubing on the kannon/lobba/ boom gun from??

05-12-2008, 13:45
Thanks Dictator! The gun tube is two pieces of regular household pvc plumbing connectors. Should cost ya around $1 total at the local hardware store.

07-12-2008, 20:30
Trust me folks, I would have paid to have gotten some work done yesterday but we got some bad (and I mean horrible) mexican food at this shady place in town adn I spent the whole day with some kind of food poisoning - that's my excue and I'm sticking with it!

Seriously, my wife and I were ill due to some superbad mexican and weren't up to doing anything that put us more than 5 feet from the nearest bathroom - it was horrible. Good news is we're both feeling better today and I'm back at the workbench playing catch up.

I might have been forst to post but uber got the first to paint - great job so far. I'm liking the amount of red on this very much - true Speed Freek my friend! As of right now, I've gotten the Boom Gun finished and figured I'd post to let everyone know that I didn't disappear or go into hiding (you wish, eh uber?! :lol )

Now I'm hoping to have the interior decking, the sponons for the grot riggers and the back deck finished by this evening - that should put me at around 90% done with construction - only the small detailing left.

No more talk now, more pictures!


KlutzyKultist of Kaoz
07-12-2008, 20:49
A thought just struck me shouldn't your loota guns be yellow for more dakka

08-12-2008, 02:25
Coming to the end of my work night so I'd figure I'd take some tpics for ya all! Yes, there's shots of the front this time, although not a lot's changed up there (more to be added for sure though).

Made progress on the "sponson" grot riggers, the decking inside and the gun had been magnetized.


I'm getting sleepy now and because of gaming nights and such (Mon=D&D night, Tues=40K night) I'll get some time on Wed to try and finish the inside walls, back platform and the slapped on armor for the rest of the vehicle (I agree it's still lookin' a bit IG like and the extra panels will definately ork it up!)


08-12-2008, 10:15
It's looking ace, just can't wait to see it all painted.

08-12-2008, 18:49
I love the mek grot in his little window seat.

09-12-2008, 02:34
D&D was cancelled tonight since the DM had to work - so...

I finally addressed the back deck and rear access point. It's all I got done and will have to do untill Wed.
I hope this assuages any fears that it won't be "orky" enough when it's done. :D :D


Later folks!

p.s. Hope you're feeling better uber!

09-12-2008, 08:30
I hope this assuages any fears that it won't be "orky" enough when it's done. :D :D

It looks way too much like IG stuff... (Just kidding) as always, nothing bad to say about your work, am glad at how it's all coming together. :D

09-12-2008, 08:58
Wow, this is a really cool looted wagon! I envy your converting skills... ;)

12-12-2008, 02:11
Got in some time tonight - it's all in the details now.... I so feel liek Ubers just so far ahead of me but I gotta remember the challenge goes untill the end of Dec. I'm on track to finish the build by the end of the weekend which puts it at two weeks to paint (oh my god...)

Here's where it's at tonight - got the tanks added and tubing started for the front (when I want to add the scorcha), the back end finished, armor plates started adn the big shoota mount in the front hull. Definately a compact package here.


Good night all!

Getifa Ubazza
12-12-2008, 02:34
Wow, That is sweet. Im doing a simple wagon. Just going to convert a Leman Russ. If i had your skills, i would so do something like this instead.

12-12-2008, 23:33
Some really nice stuff here and on your website as well. Has given me loads of inspiration for my own orks.

13-12-2008, 23:40
DONE! ...with the building anyway....

Finisjed the build today - I also took my "Final Pics" before realizing I forgot the smaller rivets around the rest of the model - sheezh. I've added all my gubbins, chains, details. All I have to do now id prime and paint. No more talking, here's he pics....


Dang - as I look at these before posting, I notice I didn't hit it with the Dremel yet - Aaarrghh! I'll ahve to hit it tomorrow before priming. S&$*!

13-12-2008, 23:57
very nice looking, the hard work shows I like the lamp guard you made out of the ork shoulder pad.

14-12-2008, 20:10
Thanks again, everyone for the cool words. Makes me feel all warm inside knwoing we're inpirin' others to do their stuff! Between shoveling out from the snow, laundry and other household chores, I've been able to prime and start painting my wagon. I'm starting with the grot riggers and drivers head (that's all you'll see in there, really).

I've decided to not go over this with the Dremel and as Lemmingspawn suggested, paint the rest of the damage. Here's proof that building is done and I've started slapping paint. Watch out Uber, I've made some deals with people in low places to top your painting...



14-12-2008, 20:58
is that the driver? ork tek is at an all time low... but looking good still.

14-12-2008, 22:53
is that the driver? ork tek is at an all time low... but looking good still.

His 'ead anyway. :D I figured "why paint what you'll never see?" and want to save some time. I've got him glued in place and he looks alright, you can't notice he's only a head.

18-12-2008, 03:20
OK - not much time tonight - 20 minutes at most, but I promised I'd get something up and here it is.




18-12-2008, 05:52
looks fast.

19-12-2008, 03:52
Got some more red on this thing tonight, the first three layers. It's looking a little rough as I always do a sloppy base coat, then do a clean up of the black before startin the metals. It will probably look this way for a while then all of a sudden snap into shape, much like the build did.


The Laughing God
20-12-2008, 14:26
Really nice army, they are all painted to a high quality. The truck is fantastic, I always wonder how people manage to be so good at scratch-building.

Looks proper orky.

Solun Decius
20-12-2008, 22:10
That looted rhino is impressive man!
Very much orky detail. it's a rhino but only barely. A very unique conversion here. Can't wait to see it fully painted!

22-12-2008, 02:10
OK - put some time in today and got the base reds down and started the metals. Don't be alarmed if things look a little "clean" right now as I'll be doing a number of washes after I've got most of the main areas blocked out and done up to highlights. The washes will add the depth in the shadows it's currently lacking (I hope).

And thanks everyone for the shout puts and encouragements. Definately motivates me (as well as trying to catch up to someone with two weeks off....)



Getifa Ubazza
22-12-2008, 03:07
OMG, I WANT ONE. Seriously, if you made these and sold them on here and/or ebay. You could make some serious money. I would buy 1. Sell them unpainted, so people can do there own scheme or charge alittle extra to paint it for them.

24-12-2008, 22:27
@Getifa - I wish I could do this at a profit but there's no way on Gork )or is it Mork?) I could with the time involved here. But thanks for the encouragement, Maybe on ebay someday...

I should start writing certain things down and posting them in big block letters over my work bench. The first one woulds read... "DON"T WASH HEAVY - YOU CAN ALWAYS DO ANOTHER PASS!"

I've done this before, with my battlewagon. I get excited to finish and put the wash down too thick and end up obliterating some details and having to go abck and try to fix the brighter color areas. I had to fix most of the reds and may still need to go over it again one more time. I have to touch up the metals as well as there's way to much wash completely hiding rivets and metal edges in some areas. Oh well, maybe next time.

Here's where it's at for now - Merry Christmas everyone!


25-12-2008, 14:15
These Orks look bootiful! Can I bother you for your recipe for the red armour?
Cheerz and merry christmas!

25-12-2008, 14:20
Thasnk and sure thing Dakkapantz. Black primer, Mechrite Red, Red Gore, Blood Red, Fiery Orange Highlights, Badab Black Wash, touch up of Red Gore and Blood Red to bring some of the vibrancy back.

And Merry Christmas to you too!

fiore hellheart
25-12-2008, 15:52
Ooo looks great, a bit of rust would'nt be out of place, along with some other colours aswel, to make it look truly scrapped.
and merry xmas.

Solun Decius
26-12-2008, 10:27
This really is turning out to be one of the most impressive looted rhinos I've seen. Not in the least because you've changed the design so much. Not only the details, but also the design is orky. The paint job is starting to really brong out the detail too!
Can't wait to see it ready!

Getifa Ubazza
26-12-2008, 11:01
I cant honestly say i see anything wrong with the colour. It looks unbelievably good to me.

26-12-2008, 12:35
why is this thread only rated four? These models are amazing. Great work sukigod, love the tank

26-12-2008, 12:53
why is this thread only rated four? These models are amazing. Great work sukigod, love the tank

My thoughts exactly!
I have the suspicion that some of the coolmini paintjob-basher kids have sneeked their way into warseer, downrating cool threads out of pure envy ;)

Great thing, Ive been following this since the challange started. How far is Uber by the way?

Cheers and good luck with the rest!

26-12-2008, 13:45
Hey, Sukigod:

Not sure if this was discussed earlier in your blog, but I saw that you were using Dark Angel's Green to wash your boyz with; ever tried Thraka Green wash? It works miracles and will do the same thing without having to actually create the wash from scratch.

26-12-2008, 13:58
THanks everyone! - Gee, I don't knwo it would caause such a ruckus here (insert blush).

For those interested in what dat other git is up to, you can check the entirety of the contest here...

(I think he's got me, especially in the paint department..)

@Joewrightgm: I've not yet tried the Thrakka Green yet. I've got a bottle here but haven't taken the time to test is yet. THe reveiws sound really good and maybe I'll try it on my bikers (next) in January.

Again, thanks everyone!

28-12-2008, 03:19
Ok, crunch time, eh? Got a majority of this bad boy finished, now I'm on to the details. I've still got some washes to do in some areas and a lot of little things before I can glue down the final things like the canvas tarp, the mesh fencing and the chains on the front end and down the sides. I'm soooo hoping I'll get this done in time. No more talk, here's the pics.


30-12-2008, 13:51
OK, Finished and I can post these now - the looted wagon is finished! Uberdark has posted a fantastic piece in this competition and I hope i've done enough to pull the win.

You can vote here... THE-WAAAGH! http://www.the-waaagh.com/forums/?showtopic=37717

or here at CMON http://www.coolminiornot.com/forums/viewthread.php?tid=30585

Heck, vote at both for all I care! Here's what you really came for, the finished pics.


This'll be it for while, I'm going to take a couple of weeks off for some other things. Ok, I'm such a liar, I've got 3 new IMEX terrain sets and the Battelwagon coming in at the end of next week - who am I kidding?

Later folks and Happy New Year!

30-12-2008, 13:52
Sorry for the double post but these are the remaining images...


Solun Decius
30-12-2008, 14:20
This is an amazing job you've done. it's a very unique piece and you've caught every possibility of added detail.
To top it off the paint job is just first class all the way!
I love the rusty chains, they really tie the whole thing together (haha :D)

EDIT: ...and the driver peeking out the front is just to brilliant to not mention!

12-01-2009, 15:38
Arise! Arise, semi-neglected thread!

After the excitement of the Big Mek Challenge and the holidays, I found I had forgotten to track my progress. And here's where my progress is to date...

Personal Challenge - 40 Ork Boyz in 30 Days.

You can see the WIP here...

Completed Looted Wagon (Big Mek Challenge vs. Uberdark)

You can see the WIP for both his and mine here...


And in a rarity for me, I've got two other projects open at the same time. Gazghkull, which was started in Nov. and I'm tracking that seperately here..


Aaaand, I've decided to resurrect my bikers from last summer. I've got six to finish and I'll be working on these for the next couple of weeks - no rush - no contest. They currently sit in this state. Primed and started the reds (I did the wheels last summer).


Feels good to be "back."

12-01-2009, 17:07
Super!!! I am usually not a fan of Ork bolgs (not for a particular reason... I just don't like orks that much), but your army deserves a 5 stars rating from me.

Keep it up, 'cause yours is a great looking army.


12-01-2009, 21:49
My God! That tank is stunning! The sheer amount of detail that you manage to fit into each model is incredible! Keep up the good work.

16-01-2009, 03:17
Two things...

Went to see The Day the Earth Stood Still. Very, very disappointed. Hate to say it but the original 50's version was much better.

And a bikers update.

I did a little work as a proof of concept and here it is. See if you can spot what it is...


The biker nob there on the left? He's on the same bike and legs as the boy on the right. Yep, Sukigod's at the magnets again!

My train of thought is I'll most likely never run a nobs squad of bikers AND a squad of regular warbikers at the same time so why build them all (and pay the $$$ for more bikers when I can be buying things like stompas!). So... I'm making 8 swappable bikers, I'll be doing a total of 12 when finished, including a warboss and painboy that will be permanents. The handlebar/handgrips will be a little tricky to plan out but I think I'll manage. The only change I need to make from these two is to place the magnet on the small boyz body higher up on the torso as the position it's in right now forces him to sit angled to far forward, smashing his face into the handlebars.

Here's pick to show where I placed the magnets.Enjoy!


16-01-2009, 09:09
Ooo nice magnet idea, may have to pinch that one!

18-01-2009, 15:28
Did a little painting yesterday - got the base reds done on the bikes and started the base coat for the metals, but the majority of my time was spent magnetizing the boyz riders. If you haven't done the magnets things for your models it can seem intimidating at first, especially the "polarity" thing, but once you get the hang of it (and end up with a stock of mini-magnets) you almost start looking for way to use them.

As I explained in a previous post, I'll (almost) never run both nobs and regular warbikers in the same list so this makes sense to economise the new models. I do have 18 of the old 2nd ed biekrs, should I need to field both types but as I replace the old with the new, I'll eventually sell off the old ones (to pay for more new ones... it's a vicious cycle, isn't it?).

I started by doing a test model first (previous post). Always try this with one model first! This should show you where things might go wrong and help you avoid complications when you sit down to do many of them. In this case, it'll be a total of 10 legs and 20 torsos. I learned on that first test boy that my original placement of the magnet on the boyz torso was too low and caused the boy to angle too far forward. If I had just gone and done the same with all 10 boyz at once, I would have ruined 10 boyz bodies and not one. Lesson learned for me - yeah!

As far as the process - I palced a pilot hole with an X-acto where I wanted the center of the magnet (inset 1). This was just a bit up from dead center of the "bowl" in the hip area. Then I used a standard home drill bit to drill out the space for the magnet. The drill bit left a hole the exact same size as the magnet (lucky, I guess). My drill bits have a special tip that "predrills/pilots" the whole before the regualr bit diameter starts cutting. This leaves a little hole underneath the magnet, this'll give the glue a little extra bite. (second inset).


Next is glueing the magnet into the hole. Now I wish I had take photos of this process (I might "stage" one later today for examples) as this is usually the most frustrating part, especially if you're going to use the swappable part, in this case, the torso, on other models. Any one who'se played with more than one magnet before knows that they have this thing called polarity. It's what makes one end attract and the other repell. Here's how I don't mess it up and have pieces flying away from the model I want to use it on.

Set up the "original" model - in this case it's the first legs part. This is the "master". All magnets that go into the bodies/torsos will stick to this magnet on this pair of legs. I stick the new magnet on the leg magnet - so there's two magents, on inside the legs and one sticking out. Put a black dot on the outside face with a Sharpie or similar marker. This will be the mark telling you what the facing of the magnet should be when you glue it into the torso - black side down. Use this exact same set of legs for every torso. When you are finished, you should be able to use any torso on any pair of legs.

Now, grab one torso, doesn't matter which, and put the others aside. Stick a magnet to this one just like you did with the legs. Put your black dot on it and glue this magnet black dot down into a new pair of legs. Do this each time using the same torso for each new pair of legs. When you're finished you should be able to use any torso on amy pair of legs.

Now some of you (physicists, electric engineers, experienced hobbyists) might notice. "well, after the first set of torsos are finished and one body is complete, you can use any set of legs to set up the next magnet." Yes, that's true since the polarity of all the legs have already be "set", but when working with so many parts, I found this way very easy to keep track of everything. I'm always afraid of getting to the end of magnetizing and finding that "one" part that doesn't want to play right.

Sooooo.... Whew! After that log winded explination (maybe I'll turn this into a tutorial someday) I'll show you where I'm at.


The legs are seperate from the torso/arms and any body will fit on any legs. I haven't gotten around to the nobs yet, maybe later today, but this shows you the finished assembly. Now, there is a price to pay for the flexibility I've gained as the handgrips were an absolute nightmare to line up and some of them just don't. This is becaue of the small amount of irregularity in placing the magnets in the torsos. This causes problems with alignment because the magnet is going to want to line itself up where "it" wants to. Since you can't really "re-drill" or re-align the magnet once the hole has been made, I'm kinda stuck. I can live with that though. I'll be painting that area up in a way to try an minimize that gap so it won't be so noticable.


23-01-2009, 01:30
Nothing like 50 new models to really make a Big Mek a short attention span freak. I've ordered a set of Nobs for my magnetic swappable bikers and have to wait for them to come it, sooooo.... I've had the new Battlewagon kit staring me in the face for the last two weeks, taunting me like some ugly French k'nig'it! Doc Nuk has done some incredible work in "putting his BW on steroids" in this link http://www.the-waaagh.com/forums/?showtopic=37991, which does exactly what I wanted to do but did all the hard work of thinking it out. To you Doc Nuk, I Will Loot You! (in my best/worst AC/DC imitation)

I'm looting primarily the base platform and chassis modifications. This gives me the base dimensions I wanted, from there, I'll be making things up as I go along. I've got some ideas and the rest will be winged,just like a good Mek should.

Nothing fancy at this point, just the structural parts in place. There'll be more random plates added to it.


I'm not worried about what things look like underneath as I'll be closing up most of the under structuer. This does two things for me. 1. I don't have to worry about how it looks/details, and 2. It will make it more structurally sound.

I will be changing the front wheels as my first deviation from the kit and DocNuk's version. Here's a teaser shot of what it will involve. Not sure exactly what it will look like, but they won't be tires of any sort....


Chow for now, folks!

23-01-2009, 05:06
honestly i dont get the point of magnetising the wasits (of all things) of the bikers. it just reeks of this magnetising craze taken to the extreme. cant you just not glue the bikers to the bikes and be done with it there? or is there something im missing?

i like the look of that pile of IG tracks :D reminds me of my own BW before it was done, and the steroid work on the GW wagon looks sterling.

23-01-2009, 05:15
honestly i dont get the point of magnetising the wasits (of all things) of the bikers. it just reeks of this magnetising craze taken to the extreme. cant you just not glue the bikers to the bikes and be done with it there? or is there something im missing?

It allows the bikes to be used as regular bikers or Nob bikers (as Nob torsos are distinctively large).

I think it's a great idea, personally, although it does seem like a tricky job.

23-01-2009, 06:40
but why the magnets? cant you just have a whole body for each, or are legs in short supply these days?

EDIT: actually, thats a stupid question; of course they are :D

my bad!

23-01-2009, 10:00
What do you use to cut your plastic card and what kind of tools do you use if any to cut multiple sheets the same shape.

23-01-2009, 12:00
Looking good Suki! I saw DocNuk's tutorial over at the-waaagh and the fact that this it's found its way her confirms for me that this is almost going to be a standard Battlewagon conversion. I fully intend to the same to my Battlewagon. When I finally allow myself to work on it that is. :P

23-01-2009, 14:13
What do you use to cut your plastic card and what kind of tools do you use if any to cut multiple sheets the same shape.

Brand new X-Acto blades and a good, thick steel ruler with a cork backing so it doen't slip. It helps to cut on a self-healing cutting matt, like in the photos, as well. Anything that will keep the plastic, ruler, or knife from slipping is a plus. Other than that, the only tip I'd give off the top of my head it to get a pack of index cards (any thicker paper stock will work, it's just what I use) and template most things that really need precise measuring or fit. Once you have it worked out as a paper piece, trace it to the plastic sheet.

Someday I'll get one of those fancy cutting/chopping boards so I can do a crap-ton of spikes and dags in a short time, but I gotta wait for now.

25-01-2009, 15:19
I am as dissappointed as the rest of you, just want to put that out there....

I don't have the parts/$ to make the front wheel into tracks. I guess that will have to be left for someone else. :bleep As much as I wnated too, I could not find something that was suitable out of my bitz boxes. In the end, I had to fall back to the tires supplied with the kit. Oh well, maybe next time.

With all appologies to the other Big Meks out of the way, I'm nearly finished with the main platform and chassis. The only left unfinished at this point is the farthest back of the trukk bed. I've got some ideas and parts I want to use there but I'll work them in later.


My usual path now is to work from front to back, filling and making stuff up as I go - this should be no different. I've filled in the front of the grill extension and have dry fit the upper sections. Once the cab sections have been put in place (minus the top), I'll have my first custom part made.... Tune in later to see what I've got up my sleeve!


Solun Decius
25-01-2009, 15:53
Very clean conversions and loads of bits! Can't wait to see the battlewagon more ... uhm ... whole :D

26-01-2009, 01:59
Spent a little more time and got this far - very rough as I'm jsut laying out the spaces to see what I have to fix. The toughest part is deciding how to treat the outside wall and roofline of the drivers compartment.

So yes, the "up my sleeve" thing is to have a magnetic (yes, again) mount in the new widened space up front with swappable Kannon/Zapp gun. The way it's planned is so I can sue either weapon and rotate it enough to get full frontal firing arcs. Not the same as turret or piontle mount, but I can live with that - it will look cooler this way! (to me)

Here's how it's lokoing in "test fitting" mode.



26-01-2009, 12:55
Realllllly well done on the BW conversion / enlarging...especially your widened front grill. I'm guessing you're going to make some tracks for the front too?

Your Nob Bikers have been fun to follow as I too am magnetizing some as well. I've got so many Black Reach Nobz that I've started cutting their legs off and using the upper portions for Nob Bikers.

Inspirational log!

26-01-2009, 16:02
First of sall, that is a bestly looking battlewagon - awesome. Second of all, I've just started orks, and I used your tutorial for painting flesh because I really admire your greenskins, and I have to say it turned out REALLY well. Thanks a lot!

01-02-2009, 01:09
@Lepp - Glad my turtorial helped you! The best thing a fellow Big Mek can hear.
Finally figured out how to (and what parts I'm going to use) attach the swappable guns - and here it is. Not much of an update but it's done and now I can move on to closing up the rest of the cab, close up the gap underneath (I think I'll take DocNuks idea there too) and start moving on to the back deck area. Yeah - progress!


01-02-2009, 01:33
Looking awesome Suki. I just read the whole log and the army is fantastic. I love the Boom gun conversion, and the new truck is looking pretty damn epic too. A shame you couldn't get tracks for the front wheels too, but as you say there's always next time!

01-02-2009, 03:37
This stuff is too awesome. Whoop ass plasticard-fu. That battlewaggon in shaping up to be ultra brutal, I can't wait to see how this is gonna look in the end.

21-02-2009, 00:47
After a couple of weeks off to work on a 50 hour trivia marathon, I'm back. (whew)

I've actually puttered my way through the last month with short spurts of work here and there, not enough in one sitting though to make a difference. The biggest difference is in the back, closing up the rear entrance and finishing off the tailgate. I'm adding a boarding plank from the trukk kit to one side and I'm dithering between another small platform on the other side or a large set of exhausts (I'm leanign towards exhausts). I also close up the gap bewteen the wheels up front wit ha rhino door plate. Worked pretty well.

I'm trying to figure out the best way to get a sort of "running board" over the front wheels that mesh/weld into a platform that extends from the doors to put two big shoota "nests" out the side doors. This way, my four big shootas setup has two out of the back bed and one out of each door. This should give my expected Kill Kannon (scratch built, of course) so be a nice focal point when installed, yet give the wagon a nice low, lean look when not using the kill kannon.


Now with more time on my hands the pace should pick up somewhat. Besides, I 've got to hurry up and finish so I can start the Stompa as soon as it comes in. (and I will be putting the BW cab/gob head on..... that looks sooooo cool).

til later!

Solun Decius
21-02-2009, 01:00
Hey, cool to see you back. The wagon is looking massive!
Sort of reminds my of a hummer (humvee?) what with the low and wide look.

23-02-2009, 01:46
Progress was made today but nothing major. mostly little filler bitz and details. I did make shields for the zzap and kannon, finished up the detail on the frame on the right side and started the exhasut system. I also put together a coupala with a big shoota and a Kommander and put on some stock parts after deciding to "close" the side doors. Just made things easier. I didn't set out to redo the entire thing, just make it a little bigger and add some extras along the way.

Here's the gunshields...


and the step up ladder to fill in the extra space between tracks and wheels.


and the other side where I've started to "flesh" out the exhuast system (the stock one is extremely weedy).


After the exhast is finished I have two mjor parts to tackle yet - the 'ard case/kill kannon and the re-inforced ram. I've got a pretty good handle in my head what I'm going to do with the ram, the 'ard case and kill kannon is completely up in the air at this point.


23-02-2009, 12:13
Very tasty wagon Suki!!!

I like the widening... love the plasticard work...

Its a monster!!!


My name is Daniel and i am a wargamer

23-02-2009, 12:54
Very tasty wagon Suki!!!


Very nice indeed. I like the use of the rhino hatch on the front. It's the little thing's that make this wagon :D

23-02-2009, 13:48
Superby work, sirrah!

I love what you've done with the Battle Wagon. Seemless work.

01-03-2009, 03:21
Small update, not much work done this week on the new battlewagon. Did get some of the samll details and the exhaust stacks done. A bit more beefier that the stock pipes (looted from bikes, it looks like).

Of the three main things I need to finish before painting, I started on the front ram. The only thing I didn't like about the new design is the gob/ram. Granted, it does look really cool and it's neat and all, it just doesn't go with this particluar design. Too many compound curves. I really like the dagger/cut off spikes of metal that's pictured in the codex. Like it's been made only straight panels, cut and welded together. The only surface curve is the one that wraps it around the front of the vehicle.

My only concern is now that I've widened out the body and cab, does the particular design in the codex hold up to the new width? I've made a paper mockup to see how it would look and I'm not sure yet. I can't quite decide if something's off or not. I'll sleep on it and see what happens. Untill then, here's the resulting paper ram....



01-03-2009, 09:14
looking good, and i like the normal dozer blade on it, so i dont think it will look bad

01-03-2009, 12:30
love the truck looks real beefy. the orks are painted really nice man keep it up

01-03-2009, 22:47
Battlewagon looks very good and I think your mock-up looks very promising.

01-03-2009, 23:27
the spikes on the bottom are a little bit too long in my opinion...
kinda makes it look chaosy/ like one of these poison fishes

other than that the most amazing battlewagon so far!
what clan will it be?

01-03-2009, 23:42
I'm going to go against the grain and suggest you leave it off; you've a great looking wagon sans the ram, unless its what you've already decided you wanted it on.

I really like what you're doing here, great job.

02-03-2009, 01:08
OK, made the ram today based on the codex image. Not sure if I like it. it's different than most I've seen but not sure I'm in love with it. Good thing is it attaches in sucha way that when you remove it, there's no indication that anything else goes there, except for the magent mounts on the side of the cab - these will eventually be covered in any event.

So here it goes... pics!


I think this will be one of those things that I'll have to see how I feel afte it's painted before I make a final decision to keep it. I might still make a dozer-style blade/ram anyway, just to have the variation.

ps - after looking again, I think I'll bend the upper teef a bit straighter - they're looking a little too curved for my liking now.

02-03-2009, 13:51
Wonderful blog! I am really liking what you are doing with the ork vehicles- you have certainly achieved that ork look.
I can't wait to see what you do with the stompa when it comes out!

Mega Nutz
02-03-2009, 15:06
Looks fantastic, definately how a battlewagon/fortress should be. Once painted you'll be hard pressed to see whats original and what you've built, top workmanship!

03-03-2009, 09:12
A great army and a very nice battlewagon!

I'm interested to see what the door gunners will look like.


04-03-2009, 11:04
yer man the ram tops the truck of well nice that an impressive wagon lol carnt wait to see it painted p.s the smoke stacks are nice and huge love it

04-03-2009, 13:18
Cool model. Nice to see you kept the ram design. I liked the mock up. I checked the image in the codex and must say, yours looks better ;)

Very much interested in seeing it painted.

09-03-2009, 01:33
Got some time in this weekend and put most of it into fixing the 'ard case. Lots and lots of time spent fiddling around with paper cutouts to get the spacing/sizing right so the four corners fit in the same places, but it's done. THe open center hatch area on the original has been closed off fo a couple of reasons. One, it's supposed to be enclosed, it's hard topped. Two, it makes it easier for me to just paint something there and drop the Kill Kannon on top as well without having to worry about the open spaces caused by my expansion.

I know there's a lot of other stuff I haven't attended too yet - the details behind the ram, the edges of the 'ard case need something as they're pretty flat and boring next to the rest of the surfaces. The back end is in desperate need of some detailing as well. I'm going to dig through the bitz box again for something jaggy to put there like some kind of steel awning/overhang to give the troops firing out the back some cover.

So much talk, more pics!


I'll most likely use the turret assembly that came with the battlewagon for the kill kannon but I'm not sure what I'll do for a barrel. I've got a barrel from a Baneblade that I might use, or I might scartchbuild a fat, short barrelled thing. We'll see when I get there.


12-03-2009, 02:25
Progress.... slowly.

I shored up the backside of the ram.


Here's the inside of the battlewagons troop compartment. Notice the little metallics circles in the corners? Uh huh, yep.....


They match the ones on the end of the support beams for the 'ard case - magnets! Of course.


And I've decided on a turret setup for the Kill Kannon. This is very preliminary as I need to add the plating/sides that connect the turrets deck to the 'ard case but this is where it will sit.


It's starting to come together. After I get the magnets for the Kill Kannon turret deck and sides in place, it's just a matter of detailing the rest of the beast back up to standards. Oh yeah, I almost forgot - I'll have to paint it sometime too.


Solun Decius
12-03-2009, 09:22
Yup, exhaust pipes as tall as an ork are just not orky enough. Let's extend them to three times as long!
Magnetic hard case is nice. Will the killcannon be magnetized as well to make this into 3 different vehicles, gamewise ?
You've really managed to boost the bulk of this without making it clumsy looking. That reinforced ram (read: rug) really ties the whole thing together :D

13-03-2009, 02:04
Thanks Solun: yes I plan to magnetize the kill kannon as well. I'm all about flexibility!
&#$@#! Penelope and Oddballz - keeping me honest and shameing me into not being so lazy and just slapping the BB turret on there....... :whip

I know it's all for the better. I've gone and started the reconstruction on the kannon turret to represent the kill kannon. I've widened it with the intention of adding a double-barrelled affair coming out of it. I've got some ideas in the head of what the finished gun will look like but nothing concrete - it will be as a right mek should do it.... on the fly.

The smaller base that's included will be expaned to cover more area and look more proper but I needed to finish the "footprint" for the turret first so I know how wide to extend the edges so it looks right. I'll also be attempting to at an awning/cover of some sort that extends from the turret mounting base, hoping to go out over the exposed sides of the wagon bed to give the big shoota boyz a bit more cover when the big gun is installed.

The first two pics show the basic gun position now and about how long I want to make the barrells. I originally was thinking of some short, large bore gun but the profile and turret hieght really doesn't allow for that so I'll make it up with two barrels to convey "extra killy." The third one is to show a little more of what the front facing prfile will look like. A little more balanced I think, thanks to everyones input.




Again, thanks for the input and encouragement to make this much better than I was going to let it.

p.s. Yes, I'll address the ram too. I love the look now but do wish I would have used a thicker stock from the start - I think that would have solved a lot of the weedy-ness issues that are being mentioned. Oh Well.

13-03-2009, 09:33
I thought the new battlewagon looked good anyway, but this is a major improvement on it.
Fantastic work.
Can't wait to see it finished and painted.

Solun Decius
13-03-2009, 09:57
I hope you didn't take my comment as finding the Ram too weedy. I like it very much.
However, if you just traced its shape (top down profile) on plasiticard and made ar rim along the top edge the whole thing would look thicker. Using a thicker card for starters would also have made bending it into shape more problematic so thin card, but with a rim, may solve both issues.

13-03-2009, 15:11
Solun: There's been a lot of talk about the ram, while looking good, is bit bendy-wendy. I agree but I'm not going to throw it away, just yet. I'll try adding plating as you suggested to see if it beefs it up enough. Another comment was the thickness of the teef extending over the top edge are a bit thin as well and look like "they'd just blow around in the wind...". I can see that and I'll see what it looks like after adding some plating around the insides. Taking off that front layer and redoing might be more work than just building a dozer style ram from scratch - a lot less curvy surfaces!

Thanks for the feedback!

Solun Decius
13-03-2009, 15:31
Just to explain the idea (and trying not to overstay my welcome :D) it's not as much plating on the front/oudside as just fake thickness on the inside of the top edge of the ram.
Like so: http://img24.imageshack.us/img24/7545/ramxhr.jpg
(My MS-Paint-fu is questionable at best!)

Then again, if you image this stuff real size, i don't think steel plates that thick would be "blowing in the wind".

EDIT: Looking at the RAM again, maybe this isn't feasible as the whole thing is so jaggedy!

13-03-2009, 15:51
Understood (and not overstaying any welcome). Just adding visual thickness way solve the "weedy" issue. It would be a lot less work than rebuilding it in a thicker stock too!

13-03-2009, 16:18
just love all the work and planning on all the tanks.... just amazing

15-03-2009, 04:56
Alright - nothing like a fresh start. I took an hour today and cleaned up my work area. I had so much crap and scrap from a nomber of projects piling up I was getting over whelmed. So, a fresh start...


My focus today was the turret with the kill Kannon in it. I think I did alright. The double barrels look good and I agree with ya Oddballz, it looks better with them together rather than spaced out. Here's the progression from yesterday. Barrels, spacers, shrouds and recoil slides (in the far back of the barrels). I only built what was going to be visible so there wasn't any need to build a complicated breach assembly.


Here's a quick "as it looks now" shot from the front right and a shot showing detilas of the turret back. Now I'll work on the baseplate the turret rests in. I need to make that bigger, just not taller, so it's in scale and provides some extra metal awning type extentions going over the big shoota mounts in the bed area.



After that it's the details from back to front and addressing the ram (I'll take a couple more days break from thinking/working on that too much).


16-03-2009, 02:27
Got a little more work done this afternoon, but not much. I started the turret mount/deck plate framing. I'll be adding a layer of metal plating for that "3D" effect with all the appropriate rivets and more gubbins and such to make the entore thing blend better into the 'ard case topside.

The thing that bothers me is the space created between the upper deck and the outer extentions wher ethe big shootas sit. It's too open in my book and I'll be looking into a way to create some kind of overhead cover that doesn't block the viewer totally from the insides. My inital idea is a sort of metal awning that juts out from the edges of the turret mounting plate - but obviousely one that doesn't look like an awning.

Here's couple of views with the turret off and on so you can see where everything sits. It's kinda tough at this point to see exactly what the deck plate does but trust me, it blendes the turret into the 'ard case pretty well - it also removes that silly gap issue with the turret.

Onto the pics.





16-03-2009, 05:19
Looks great. All you need now is a removable death roller.
The front end is very intimidating.

25-03-2009, 03:01
Finally figured out/fixed the issue with the 'ard case. I think this works much better. I've also started the armor plating on the Kill Kannon base. The tricky part here will be making it mesh well enough with the next level down. I've got some ideas using a bit of angle iron, we'll see how it goes.

And the last photo will explain why I took a week off of the Battlewagon...for comparison (hehe).





I'm out of town for a couple of days so no updates or even a chance to do any more work until Sunday.


Mega Nutz
25-03-2009, 16:29
Sukigod...is that a STANDARD stompa next to your battlewagon! Can't be yours..........simply can't be!

Seriously, fantastic work on the battlewagon, looking forward to seeing how she paints up!!

25-03-2009, 18:34
Yeah Mega Nutz, it's standard, right outta da box. (sorry to let everyone down - this won't be it's final disposition though (wink))

Had a chance to sneak some time in this morning waiting for the new internet provider to show up and install our new service - yay! Faster speeds at acheaper price.

I managed to finish off the entire 'ardcase/turret base/turret assembly and can finally move on to other things. I still need to dress up the back of the entire wagon as it's a tab boring. There's to be some sort of overhang, just above the back tailgate and the backside/sides (does that make sense?) need some details as well - glyphs, plates, rivets - whatever, just something.

The other finishing work is to complete the ram. I'll be shoring up the backside with additional plates to thicken the walls - if that fix doesn't how it looks (too weedy still), I'll make a new dozer style ram for it. On to the pics!

The first two are showing the completed turret mounting plate and the turret on the plate. The other show it completely in place from different angles. I'm totally convinced cutting off the top edges of the big shoota stations was the way to go - thanks for everyone who talked/coerced/shamed me into doing it this way. I also took the photos in natural light so the details on the white plasticard didn't get washed out - now you can see what was taking so long! Rivets!


Later folks!

25-03-2009, 19:38
thats one great looking battlewagon, kudos sukigod!

26-03-2009, 02:05
Baring a few errant rivets, I'm finished with the build on this new battlewagon. Here's a break down of all the parts before painting and a few shots showing different angles with different loadouts. I'll prime it and start painting next week. Expect at least a month for me to get close to finishing the paintjob as I've got some freelance work that needs attention for the next couple of weeks.

Thanks for watching and I'll post updates when I start painting.



Mega Nutz
26-03-2009, 08:22
Great job Sukigod, the variation this vehicle offers is amazing, and the finish does'nt detract from the standard of GW's own. Well worth the long hours you've obviously spent on it, congrats!!

26-03-2009, 09:03
hey very very nice i love this build really cool

26-03-2009, 09:13
that's impressive! I like it a lot... good job

26-03-2009, 10:50
Your access ramp is upside down. The "anchors" are gonna make life hard for da boyz. :P

Amazing though, really. A true Battlewagon.

28-03-2009, 20:04
Your access ramp is upside down. The "anchors" are gonna make life hard for da boyz. :P

Amazing though, really. A true Battlewagon.

Aaaaaaaaaaaaaaaaaaaaaaggggggggggggggggggghhhhhhhhh hhhhhhhhh!!!!!!!!!!!!!!!!!!!!!!!!!


Thanks for pointing this out before I paint :) , Karlon. You're the only one to point that out so far, kudos.

31-03-2009, 00:54
Just to show y'all I'm not resting on my orky haunches, I'm posting a pic to prove it's done building.... PRIMER! And I've finished the tracks at this point.


Later all!

31-03-2009, 07:48
WOW!! That's one amazing battlewagon! :D
You have given me some great ideas here bout how I can improve my own battlewagon. Hope you don't mind me borrowing some of your designs? :)

31-03-2009, 14:30
WOW!! That's one amazing battlewagon! :D
You have given me some great ideas here bout how I can improve my own battlewagon. Hope you don't mind me borrowing some of your designs? :)

Loota away folks, that's what it's here for. :D

31-03-2009, 16:01

09-06-2009, 01:58
Arise, oh forgotten thread!

I'd put the MtG: Threadnomancy card here but I'm too lazy to look for it now.

Been puttering around with the red on the battlewagon over the last few weeks - very slow process as RL is taking a vast majority of my time. I suppose I'll update as I get full sections finished, this one shows the red panels. Yes red - not blue, or yellow, but red - deyz go fasta.

No more time wasting, here's the reds.


Cheers all!

14-06-2009, 13:42
Do you use an Airbrush to fill in the major areas or do you use a standard brush?

14-06-2009, 14:04
It's all brush.

15-06-2009, 06:32
So....when are you gonna show us a painted Stompa, or is that on the back burner. ;)

15-06-2009, 14:02
Yeah - sadly the stompa will most likely have to wait until sometime this fall/winter. With summer here, my "free" time to devote to the hobby gets pretty thin. I'll be lucky to finish the battlewagon by summers end. We don't get much summer here in Minnesota so we tend to make the most of it while it's here.

Things like deck building!


16-06-2009, 16:52
ok, so, I've been sitting on a pile or Orks for a while trying to get motivated to get them painted. Originally I started by painting about 15-20, mostly boys but some bikes and lootas too. The problem, as always, is there are so *******' many of them lol. They've sat in my hobby room collecting dust (cuz I also hate playing with an army that's nto atleast in progess) and I've been itching to play them, and searching for a way to paint them fast and efficiently. You sukigod, have not only provided some fantastic inspiration but to be completely frank, imma steal your techniques and see if they work for me lol.

Seriously fantastic work and the good news is, if you make it down to the cities to play at some point you can check my work and make sure I'm mobilizing the horde properly!

17-06-2009, 00:47
I was browsing your site when Google pulled this up, thought you might want a heads up.

Safe Browsing
Diagnostic page for www.bigshoota.com

What is the current listing status for www.bigshoota.com?

Site is listed as suspicious - visiting this web site may harm your computer.

Part of this site was listed for suspicious activity 1 time(s) over the past 90 days.

What happened when Google visited this site?

Of the 2 pages we tested on the site over the past 90 days, 1 page(s) resulted in malicious software being downloaded and installed without user consent. The last time Google visited this site was on 2009-06-16, and the last time suspicious content was found on this site was on 2009-06-16.

Malicious software includes 4 exploit(s). Successful infection resulted in an average of 1 new process(es) on the target machine.

17-06-2009, 01:46
Thanks for the concern, Karlon.

My site (and one other doamin I run) seem to be the victim of a malicious bug attack. I'm in process of getting Google to clear it as safe after removing the offending files. Kinda sucks.

18-06-2009, 02:12
ok, so, I've been sitting on a pile or Orks for a while trying to get motivated to get them painted. Originally I started by painting about 15-20, mostly boys but some bikes and lootas too. The problem, as always, is there are so *******' many of them lol. They've sat in my hobby room collecting dust (cuz I also hate playing with an army that's nto atleast in progess) and I've been itching to play them, and searching for a way to paint them fast and efficiently. You sukigod, have not only provided some fantastic inspiration but to be completely frank, imma steal your techniques and see if they work for me lol.

Seriously fantastic work and the good news is, if you make it down to the cities to play at some point you can check my work and make sure I'm mobilizing the horde properly!

I'm glad I'm an inspiration to your orky horde. The only way (to stay sane) while doing an ork army is to just bite off a chunk and keep chewing til it's done. As far as stealing, 'round these parts it's called "lootin" and it's all good.

I do plan of heading to one of the Twin Cities areas (one of these days) to play a tourny or something - I'll let ya know here when and where I'll end up being. I'd love to take a look at another horde other than mine!.


Chapter Master Leonidas
22-06-2009, 12:21
Sukigod, Misty Mountain in Burnsville has 40K tourneys every other month (I believe it might be every "even" month). I attended my first 40K tourney in years, there, this past weekend and had a fantastic time. Some nice looking Ork hordes there but I think you'd be a strong contender for players choice if you showed up!

22-06-2009, 17:51
Hi Leonidas. I've heard nothing but good things about Misty Mountain and it's one of a small number of Cities locations I'd like to check out. Summer is usually pretty busy for me so I'd expect sometime this fall to be the soonest chance I'd get. I've got a close friend with another horde army with a new codex (yep, IG) and we're looking for a small road trip this year somewhere down there. I'll keep a lookout on the MM website for events.

19-07-2009, 03:29
I see this happening from a lot of members that live in the northern US. The post almost come to a complete stop once the snow finally thaws, you can hear a collective of lawn mowers revving up now that summer is here. I wanted to post some updates, albiet a small one, to let people know I am in the process of painting this. This will be the last time I paint vehicles this way as I will be investing in the new Forgeworld Armor painting book and returning to my roots in military modeling for any other vehicles. THanks Agatheron for reminding me of where I come from and the strengths and differences in painting minis/figures and vehicles.

I've got the broad strokes (reds and metals) finished and a coat of Devlin Mud down on the largest parts. With summer here it's hard to concentrate on this thing, as well as being a bit bored and having three other projects unfinished. Any progress is progress though.

Without further ado, here's the WIP pics....


Now I'm off to enjoy my deck, at night, with a fire in the firepit.


19-07-2009, 03:59
Suki "you are a" god, looks absolutely stunning. I wish my Plasticard-fu was as god as yours. Just read throught the whole log and really like what I'm seeing. Orks have never really done anyhting for me before but your log almost makes me want to go out and start and army of them, almost :D. Really nice stuff and keep up the good work.


28-08-2009, 15:21
The steam begins to build. I'm slowly working my way back to the workbench, bit by bit - stroke by stroke. I've got two more episodes of season 6 of The Sopranos and that will free up a lot of time.

I did sneak in a little quality time the other day with my Big Shoota boyz for the back of the battlewagon, along with getting a game day in with the friends. Here' the boyz in the back (yes, I noticed the BS barrels are NOT drilled out, they will be dealt with before sealing)

Here's how they look in place.


And a quick shot of the terrible three deployed for battle in last weeks match against a Blood Angels force.


I went 2 for 3.

Match 1: 1250pts vs IG - Loss
Match 2: 2000pts vs Blood Angels - Win (wiped out)
Match 3: 2000pts vs IG - Win (Took both objectives in Capture and Control)

Overall, I'm happy with the switch over to a more mechanized force. Oh yeah - Zaggstrukk and his Vulcha Boyz are my new favorite unit. This paired with two trukks are awe inspiring to watch in motion.


30-08-2009, 02:33
Got some time in tonight - finished off the the Komander and his cupola.


I think I've figured out how I'm going to finish off the Kill Kannon, it's about time. Now I'm going around and doing the detail painting. I still have to finish the Zapp Gun, Kannon, Reinforced Ram and the painting of the Ork Glyph on the 'ard Case roof - as well as finishing off the Kill Kannon. Whew!


30-08-2009, 08:24
I'm moving this to the new Xenos Project Logs forum.


31-08-2009, 02:12
Putting in some more work today, although not as much on the battlewagon. Here's my unfinished solution to the plain looking Kill Kannon. I need to actually make the barbed wire but you get the idea. A bit more "gubbinzy" to match the rest of the vehicle.


I did however resurrect an old project. Some of you may remember these....


I'll eventually be moving this back to it's original thread (on some forums, it's got it's own thread). I took a mental break from the wagon and decided to move forward with the magnetized, swappable bikers/nobz bikers. I'm in process of finishing the bikes first, then I'll finish the boyz/nobs. I'm getting excited to field the nob bikers to see how well they really do (and how much my opponents scream "cheese").

I managed to complete the front fenders and cleaned up and primed the resin bases and bottom half of the figures so I can start painting them as well.

Til next time!

02-09-2009, 14:51
Spent a little time last night and wrapped up the build on the Kill Kannon - thanks Oddballs for the idea, it seems to have done the trick.


The banding did tie everything back together, might have been the lack of rivets, who knows. I like it much better this way.

I started to paint the Kannon for the front and someone, somewhere, asked me to show the steps in painting my reds - well, I remembered to take pictures! Yay!

The first pic is the coverage for the Mechrite Red (after priming, of course).


I know it's a bit sloppy, but I go back over it with Chaos Black to clean up the messes before doing the metallics. The Foundation paints are quite thick and prefer to not thin it down very much, especially when there isn't very much detail involved.

Here's the next step, Scab Red.

I'l just have to tease ya and leave ya hanging at this point, it's as far as I got last night.


I'm also beginning to do the detail work on the bikes, starting with the bones/horns. Here's what I'll use in my progression and I'll take pics for each step of this as well.



03-09-2009, 10:47
This log makes me Waaggghhh, because A: i wish i could paint orks this good and B: because it makes me want to go crush umies n gitz not right in dah ead.

Solun Decius
03-09-2009, 12:30
BIkes are looking good. We've only seen turrets and stuff from the Wagon for so long. Now I can't wait to see the whole thing!

04-09-2009, 14:11
Just look at tha BONES!

This is typically how I do all bones - teef, spiked decorations, etc. I use a brush that's in kinda rough shape and "point" or push the bristles down along the bones toward the dark areas using the splitting bristles add to the straition effect at the bottoms. I also don't mind the streaks caused by the bad brushes as it adds subtle grooves in the paint that becomes a bit more pronounced when the wash is applied. The photos below don't quite show it but they're apparent enough in the final beauty shots.

This show the first step painted over black primer.


Hope this helps anyone interested in painting bone.


04-09-2009, 21:24
Great stuff Sukigod, keep it coming, can i ask what colours do you use for the clothes (shirts, trousers an leather), also how do you do the boots?

maze ironheart
06-09-2009, 09:00
excellent blog would hate to face that many orks.

07-09-2009, 07:50
man these r sum amasin orks!!!!!!!!!!!!!!

07-09-2009, 08:03
very nice weathering on the wagon turret - great work on that

07-09-2009, 17:06
I'm pushing myself to finish the Battlewagon - longest project ever. The kannon is finished - here's the rest of the painting progression of the reds and the metals done.

I know he photos of the 50/50 Red Gore/Blood Red and the Blood Red look nearly identical, red is a bugger to correct for in PS and I can't quite get it right - suffice to say there's a subtle difference in real life.


Here's where the big guy sits. This leaves the Zzap gun (which I may do much later, never field it with one), the spikey ram, and finishing up the Kill Kannon and details of that turret. Oh yeah, and the glyph on the topside of the 'ard case. Will see if it's done by Christmas! ;)



And the two projects I've got going simultaneously in one shot. Whew!



07-09-2009, 17:07
Great stuff Sukigod, keep it coming, can i ask what colours do you use for the clothes (shirts, trousers an leather), also how do you do the boots?

shadowtiger99@ I'll be doing a full writeup when I paint the boyz/nobs for the bikes coming up so keep watching!


07-09-2009, 17:26

Got the Dakka done on the bikers this weekend and here's how I did them for all of you keeping track at home.


Here's the mob all together and glued. I've Dulcoted them since some of my previous washes and glazes we a bit sticky so now they're all sealed up. I still have the detailing like the handlebar wraps and gauges to finish up before basing, which should be pretty quick. Then it's on to the Boyz/Nobz! Yay!



09-09-2009, 15:56
Did some work on the bases last night - and took pictures too - Yay! Everyone loves pictures, right? Since the bases already wonderfully come textured, I'm painting this to be "close" to the rest of my army's bases. Sandy and grassy.

Here's the progression from the primed resin base...


The metals were done after that and turned out like this.


I don't want the base to be too bright and detract from the bike. Most of the colors will remain fairly muted as I want the bike to be the focal point and "support" the bike (heh).

In a hurry to get things done, I attached the bikes before flocking, hate it when I do that but what are ya gonna do? I'll flock the base and finish off the detail parts like the handlebar wraps and the dashboard gauges next. I did pin the models to give them support and strength.



While the bikes were drying on their bases, I started the boyz legs by stickin' them down to bases with poster tack to make'm easier to handle and basing the pants in GW's Foundation Calthan Brown.


I'm getting excited to get to making the upper halves after painting and attaching the legs to the bikes. The green of the grass and the skin tones I use will really make these bikers pop (at least I think) against the reds and muted tones. And the magnetizing parts pretty cool too..


Solun Decius
09-09-2009, 17:20
Excellent looking bikes man, and nice tutorials in your last few posts.
Yeah, it'll be fun to see how it goes with the magnetizing after you have all the lower halves set in place and painted up!

09-09-2009, 18:25
Impressive army so far. Nice high contrast painting and cool plasticard conversions. Keep it up :)

09-09-2009, 19:07
bikes just look nice, I dont think I can say much more heheh, they look GOOD. I really like the bases lots to look at and the layers of colours really shows with ths sand since it can be so easily washed out into one light colour. Great work.

12-09-2009, 15:57
Here's the bikes finished. The details are painted and I've intermittenly flocked the bases. The green already adds an extra level of interest without detracting - it breaks up the boredom of dark red and metals with the pop of color nicely. The same effect should carry through when I paint the boyz/nobz - the muted colros fo the clothing and weapons offset by the brightness of the skin.


Like any sharp eyed BIg Mek looking to loot anything and everything, I love heading down to the local thrift stores. Some of my best finds (especially for the dollar) are found here. The other day I came across this for $1 (it was 50% off!). The are will make a nice addition to a stompa, or both parts could easily be used as the basis for a ram and grabba klaw for a Skullhammer variant. I've got a whole storage bin full of small things like this I've picked up and will eventually do something with.



13-09-2009, 04:44
I finally did the nob biker bodies tonight. Magnetizing the torsos, picking all the parts so they all look different, it was a little tricky figuring out how to create the right arms for the left-hand weapon nobs (which, for my work here, are all the PK nobs) and I'll show how I did it.

I usd this nob from the Black Reach set showing the cuts I made...)I have a ton of tehse guys so I didn't feel bad "sacrificing" three of them for this, besides, it was a clean cut)


This particular nobs hand matches the angle of the handlebar grips supplied with the biker nob from the bikes box. Not too shabby. Shave down the shoota grip, drill out the handle space and slip some plasticard tubing in there. I didn't trim this down until I got them on the models.


Now I know this isn't perfect,and there were some suggestions of pinning, but I think I'm going to call this close enough. I'll need to build out the end cap of the grip and put a strip over the finger to look like some kind of breaking device but in general, I think it's pretty good for now. Here's what it looks like in place now.


I put all the legs on to give a general idea/look at what they're look like when they're all put together. Please note though that much of it isn't lining up as I didn't snap the legs all the way into place in the bikes. I've learned that some of the weapon interfere with the boot straps and I'll shave them off when I decide which legs will go on which bike so there's some alignment issues that will be solved in final assembly. This also shows the matching regular boyz bodeis that can be used as well.


Well, that's enough for me tonight, I'm going to get some sleep.


14-09-2009, 02:49
It doesn't look like it from the photos but I spent most of the day working on the bikers. At least a post to show progress of some sort. The legs are finished and glued down to the bikes. I also got the bodies primed and half way through the greens for the skin, through the Dark Angels wash. Only the retouching of the Goblin Green and the highlights of Scorpion Green.

Here's the situation as of tonight...


It seems like it's taking forever, similar to the 40 Slugga Boyz I did earlier this year (never again). Although this time I think it's because I'm excited to do one of these...


Yep, one of them is the Gazghkull I started in Jan. The other two are Snikrot and Zagstruk. I think I might force myslef to finish Gazzy and use Zagstruk as the reward.

After that, depending on when/if Uberdark and I have our Wazzdakka Challange, I think I'll finally paint the burnas I've had siting around here fro years in white primer. They're looking pretty fun too!


14-09-2009, 03:01
wow wish I would've found this thread earlier

Solun Decius
14-09-2009, 16:34
Very cool to see the interchangeable bikers ready. With the torsos painted up this'll be a unit to remember.
Great great stuff!

17-09-2009, 04:07
Hi sukigod, great log and a damn fine army! I'll pinch a few of you ideas as my orks are getting some work again. I really like the changable bikes, good stuff!

I wanted to ask about the bases you used for the bikes, where did you get em?

17-09-2009, 11:28
Thanks Warboss!

I honestly can't remember the manufacturer but they were ordered last year from the CoolMiniOrNot Store. I've checked back recently and can't find them there anymore and a look around online wasn't very helpfull.

252nd Fire Dragoon
20-09-2009, 01:32
Wow...... Im suing you for blowing my brain with this greatness. Keep up the good work. Finish Ghazkull!

20-09-2009, 03:38
Uh, thanks Fire Dragon? (I look forward to meeting your attourny :) )

Ok, ok.... What the *#&! is he doing now?

Call me short attention span Sukigod. No, not really. I ahd a panic the other day going through my list for an upcoming tournament and realized there were some models that weren't painted - and sadly the bikers are not on that list! Here is what is...

7 Nobs + Pain Boy
Mega Armored Warboss (Gazzy)
and a Trukk

The first tournament opportunity is in three weeks. I can do this right? I tried to do these nobs as quick as I could and could only manage to get two of them 90% finished in one day. I was self teaching CMS software at the same time though - wish I didn't have to but it's how I makes my livin'.

Here's where I left off with the nobs...


I know I can do better but I'm on a really tight deadline with these. I'm shooting for less than a week on the nobs mob, 3 days for the trukk (the main color will be black so it should take less time), leaving around two weeks to finish Gazzy and paint Zagstruk.



21-09-2009, 01:59
There was two, now there's four...

Finished the two from yesterday and got two more done. The easy ones, anyway. Here's the front and backs (rearely show then, not sure why I don't)


I know, they're kinda boring and staid for my usual work, but I need them quick and legal. The next four, technically, are more complicated. 3 PK nobs. One with Bosspole, one with Waaagh! Banner and one solo. The fourth is the 3rd Ed. Mad Dok Grotsnik that will "counts as" my Painboy. Fun.


I'm hoping to get these four finished within the week. Tally Ho!


Solun Decius
22-09-2009, 11:24
Plain or not, the boyz look excellent and the painting is great!
The four nobs will surely be impressive, can't wait!

23-09-2009, 02:35
Thanks Solun! Appreciate the feedback.

Roight! Got the skin done this evening. Still on track for finishing up by the end of the week.

The Grotsnik model is soooooo damned detailed - I might even strip this one down later and redo him to where it should be. The skin is amazing! Here's the finished nobz overseeing the ones in production.

Hop to it, lads!



28-09-2009, 02:43
Battlewagon Update! Yay!

I finally painted the reinfored ram for the BW today. I wanted the "interior' of the "mouth" area to somewhat disappear so the "teeth" stand out more. I achieved this by shading the inside with a wash (well, two washes) of Badab Balck mixed with Chaos Black paint. This darkens it enough and still lets enough of the "metal" look through from the backing plate - the photos don't shwo it well and looks much darker than reality.

Here's some of the nobz that will be riding it into battle in the coming weeks...

'Ard Cased

and Open Topped

I'm not sure how I want to run this in the upcoming tournament yet - I've got three weeks to test it out and decide.

Here's the "beauty" shot to compare with the codex version. not too shabby. (I was going to post a pic from the codex, but I think that might get me in trouble - google it if you need a referesher and too lazy to pull out the codex)


Other updates as I get them ready. (soon)

28-09-2009, 03:00
Other update...


Uggghhhh!!! Almost finished with the nobz mob. Thought I could have it done in a week but fell a bit short. I still need to finish off Grotsnik, the Waaagh! Banner, and base them. I don't feel too bad time-wise though as I did also get started on the other trukk and finished off the Battlewagon (enough for the tournament).

Here we are so far...

Nobz front


and back


A few notes from todays work... I hate yellows I tried it on the powerklaws and it's a complete mess. I guess I know what I need to work on (no that doesn't mean becoming a Bad Moon can member).

My laundry list is now down to wrapping up the nobz mob, spend one night only on the trukk, clean/assemble, paint Zagstruk, and dig this guy back out.


Oh yeah - the driver for my trukk has gone missing too. Hmmm, maybe he knows something I don't?


03-10-2009, 22:38
Alright, yeah I'm a schizo mess. I'm now back to the bikers, but for a very good reason. I can't make the tournament on the 17th of Oct. but will be making the one on the 7th of Nov. This modifies my army quite a bit and so, changes my plans.

The Oct tournament was 2K list, and I so very wanted to play that one as I think my 2K list is a fairly strong list and I can play it pretty well. The downside is the tiem crunch to finish the necessary models. The Nov match up gives me an extra three weeks to paint. Yippeee! The downside is it's only a 1500 point tournament. The twist being two-fold. One, there's going to be four matches throughout the day instead of the usual three - four 1.5 hour games. Two, each match will have some sort of Chaos God tie in as the tourny is a Chaos God themed tournament. Sounds fun to me. MY personal downside is I'm not sure how I want to make up my 1500 point list - the upside is I've got three extra weeks to playtest and decide.

With that in mind, I've decided to drop the mega-warboss (Gazzy) and Zagstruk and Da Vulcha Boyz due to points. Now I'm not rushed to get them done. I'll be running at least one mob of nobs, I'm just not sure right now if I'll be using them on bikes or putting a couple in a battlwagon. I'm not comfortable enough yet to run two mobs of nobs because I think at this point level, I need them elsewhere.

I've decided to first finish the bikers mob (both the regular boyz and the nobs bodies) and then the foot sloggin' Nobs. There's not much left to them anyway, a Waaagh" Banner and the painboy. I still need to paint the trukk though. So, on to the photo...

Wrapped up the skin finaly with the Goblin Green and Scorpion Green highlights.


Here's the bike with a standard boy attached...


Now on to the jackets - the regular boyz's jackets will be black and the nobz will be a deep red.


04-10-2009, 20:20
HEy, I finished something! (well, over half of something). The regular biker boyz are done. Now I get to paint up the nobs bodies. Because of my previous list change and considering the biker nobz, I'll need to make a painboy and warboss on bikes. But for now, here's the bikers.


Once I'm finished with the nobz, I'll take the beauty shots and post.


Solun Decius
05-10-2009, 00:04
Cool! Are those six different torsos on the same three bikes?
These are looking really great, so I can't wait to see the nobs.

05-10-2009, 03:02
Cool! Are those six different torsos on the same three bikes?
These are looking really great, so I can't wait to see the nobs.

Hahah - hadn't even noticed that on both sets of pictures, that same bikes are in the same order. No, there are a total of six bikes, I just photographed them on tow groups so you could see them better. If you look at the first two, all three riders have left handed weapons and the second set, right hand weapons.

07-10-2009, 00:35
Got some small work started on the biker nobz bodies. Partially for cohesiveness and partially out of laziness, I'm painting all of their shirts the same dark red color. I wanted something similar to my Warboss (from the A0BR set) which was a little different approach.

I wanted a darker overall look as much of my reds usually go all the way up to a highlight with Fiery Orange. This time I was looking at Blood Red being my final highlight. I also wanted a different shadow color and went with a Purple Ink and was pretty happy with it. Thinking about it, I wondered why GW didn't make a purple wash? Wait, they do! I just don't have any here and didn't want to waste the gas to go get it. Looking around I do have Asurman Blue and Baal Red. What the heck...


This is my mix on the palette, nice and dark - a bit darker than the GW wash.

Here's how it looks wet on top of a banner based w/Mechrite Red and layered with Scab Red and then Red Gore.


Here's how it looks on the same base colors on the nobz shirts.


And dried on the banner...


Not too bad. I've since re-layered the reds back to Blood Red and things are looking more muted and subtle. I'll take more pics soon. Thought I'd share the "new mix" with anyone interested.


07-10-2009, 13:52
Hey Folks!

Here are the promised pics of the red brought back up to Blood Red after the purple wash.



07-10-2009, 15:47
Looking awesome sukigod awesome. In fact it is slowly inspiring me to do my own log even though I do not paint as well.

08-10-2009, 11:31
Just found this log ... it is a ******* marvel!

Could you tell me how you do your ork skin (or point me to the page if you already described it) I love that you go for a brighter skin ... too many dark green orks these days and yours make a nice change.

08-10-2009, 11:40
Thanks, Lardidar! The "skin" questions is one of the most common I get. I did a tutorial of srts here...


I like the lighter skin because it stands out on a gaming table better, especially from a distance. Very noticable.

10-10-2009, 05:54
I just found this log and can't believe i was missing it, awesome stuff has been done in here, and with wanting to tackle an Ork army at some point, this has helped me decide where, when, what and why.

I'm loving your work, all the looting, painting, tips, hints and tricks, it's a really good read and i thank you for it, can't wait to see some more stuff enter the history books!

10-10-2009, 12:56
Thanks Dark Raven - I'm glad you find what I'm doing here helpful!

The world could always use more orks!

Deff Dread red Edition
11-10-2009, 10:17
Really, really awesome stuff. Very nice all round, I have been checking out your stuff on CMON for awhile, nice to see you here on warseer. Keep up the good work, the blog thus far has been really cool.

12-10-2009, 14:17
Thanks Deff Dread red, I'll try keeping up the good work for all of ya! Speaking of keeping the work up...

Finished the bikers off last night - woohooo! Here's the quick, off the workbench, pics. I'll do up the pretty ones later this week (for posting at CMON and The Waaaghs! Trophy Rack).

First off is the bikes with boyz, then the same bikes with nobz.


Then the nobz, 3-up so you can see them better.


Next up is a trukk to finish (it's primed) and maybe Zagstruk. I'll be testing out a 1500 pt list with him in it tomorrow night and depending on how that goes, he might be after that. I do have four objective markers to whip up in the next month as well (bring your own markers tournament)


Solun Decius
13-10-2009, 09:36
Congrats on finishing this project!
The boyz & Nobs look great and the magnetizing is perfectly executed and seems to work out perfectly.
Now to start waiting anctiously for you next project :D

16-10-2009, 14:56
Hey all - started work on some objective markers for the upcoming tournament. I need four, I might make a couple more while I'm "in the zone".

Here's the first one - a bit of a redneck party theme. Beer, guns and 'heavy metal! Biker Barry for scale.


There will be some standard tropes - the "hiddun - sekrit hatch" with the usual escape hatch in the ground as it's simple and quick. Another will be nothing but guns and ammo, and another with a crashed cockpit of sorts (some of you looooong time geeks/nerds should recognize the source when you see it).

I'm also looking at making a warp-y generator thing (like a Big Mek lost it somehow) and an orkish sentry gun thing. All very early thought/design stages right now - which means it's a box of bits I pulled, let's see how it all goes together!


16-10-2009, 20:07
Ok - I'm cheap and I like to torture myself by seeing if I can do things that sometime really don't need to be done. Take magnetized, swwappable boyz/nobz warbikers. You don't really need to but for some reason I felt compelled to do it - call it a "proof of concept". Well, here's the proof.

Most of the nobz bodies are from the AoBR set. The handgrip arms for some were grafted from the nobz and modified to look like they're gripping a throttle. They're not perfect (I know I could have pinned them) but I can live with the results - I'm not going to a GD contest with'em.

Without further adoooooo...


One in a series of three posts.

16-10-2009, 20:08
round two...


16-10-2009, 20:08
...and the final four.


17-10-2009, 04:11
Amazing results, i don't see why you wouldn't take them to a GD or something like that, I'm sure the concept and idea would come across as a great thing and be welcomed talk amongst the people. And when your displaying the army you can always show the alternate bodies or work on a very small and simple pinning like things. Small bit of bendable wire fitting into a hole on the hand of the orc. This way the wire can bend to locate any orc hands and the orc hands dont have to push themselves to fit anything. Bit of blue tac on the wire itself or some weaker adhesive and your golden.

I used a watered down PVA glue with blue tack over my Dread's arm's and modeled it into a small tube shape so when i place it in the hole on my Dread where the arms should go it sits neatly and retains some traction while being freely moveable.