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View Full Version : What are Tehenhauin's Lustrian rules?



-Grimgorironhide-
05-10-2008, 22:15
I was going to play a lizzardmen army with Tehenhauin as the general but I lost my Lustrian book sometime ago and cannot remeber the rules for him.
If anyone can show me these It will be most appreciated for I really want to use my model of him.

Cheers

theunwantedbeing
05-10-2008, 22:19
Can't tell you what they are but I can tell you where to find them.

The Lustria Book.

Asking for rules is against the forum rules, we can answer rules queries but we are not allowed to just give out rules for things.

-Grimgorironhide-
05-10-2008, 22:46
Oh ok sorry. Is the book still available though?

narrativium
05-10-2008, 22:58
Sure. GW will sell the current Lizardman book up until the new one comes out.

Dreske
05-10-2008, 23:20
Sure. GW will sell the current Lizardman book up until the new one comes out.

True enough. They do not, however, sell the Lustria book anymore and that is what he is looking for.

narrativium
05-10-2008, 23:53
Ahh. Yeah, no answer to that one.

akgaroth
06-10-2008, 14:44
These are the rules for Tehenhauin in Lustria's campaign army book:

Tehenhauin take 1 Lord slot and he can only be used in the Red Legion of
Tehenhauin

M WS BW S T W I A Ld
Tehenhauin 6 6 4 4 3 3 6 3 8
Snakes - 2 - 2 - - 2 D6 -

Points: 350
Weapons: Obsidian edge
Magic: Tehenhauin is a level 3 sorcerer and he can take his spells from the
lore of the beasts or the lore of heavens.

SPECIAL RULES:
Cold blooded, aquatic, scaly skin (5+), red crest, sacred mark of Sotek;
Unit Strenght 3

Sotek's shield: Tehenhauin has 4+ ward save

Tide of snakes: Tehenhauin has D6 additional attacks with S2 (as indicated
in Tehenhauin's profile). Snakes can't be targeted
separately and they're retired if Tehenhauin is killed.

Tehenhauin can ONLY join a unit of jungle smarm and he
beneficies skimrishes and unbreakable special
rules as long he's with them, and can use the rule "be careful
my lord!".
When he's alone he counts as a single miniature on foot.
Red Crest: Tehenhauin is affected by the vapors of the Plague censer bearers
only with aa result of 6, as the Plague censer bearers themselves.
He's immune to poison. He hates Skavens (only against
them, not against mercenaries they may had sold for example)
He's not slowed down by wooded or jungle terrain.

Magic Items:

Sotek's totem: One unit of jungle smarm which go with Tehenhauin has
regeneration special rule, but it regenrates only with 6+

Obsidian edge: It counts as Dagger of Sotek (pag.53 of Lizardmen's army
book), and gives a +1S bonus to Tehenhauin when he
charges.

olmsted
06-10-2008, 15:02
your google-fu is weak. i found it as the first entry on the first try. google tenhenhauin rules. comes out in a pdf.

from gw in canada herself i think

http://ca.games-workshop.com/CommunityNew/HOH/Army%20Downloads/redhost.pdf

akgaroth
06-10-2008, 15:07
And I who translated it from the french version...
Anyways, good shoot olmsted.