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Logan_uc
02-01-2009, 14:35
Heroes

Exalted Champ: MoN, halberd, armour of damnation, favour of the gods.

sorcerer:level 1, MoN, rending sword, DS, Warrior familiar.

Core

2x 24 Marauders: Full command, shield, Light armour, MoN.

15 warriors: Fullcommand, shield, halberd, MoN.

6 warhouns.

6 Marauder horsemen: musician, light armour, Javelin, flail.

Special

6 knights: full command, MoN.


all coments are needed.

Tonedogbf110
02-01-2009, 15:20
I think its well rounded.
what level is your sorceror?

if you are thinking of getting in close with your sorceror then perhaps you might consider the Stream of Corruption?
it can be used to devastating effect against a moderate or weak foe in CC.

I have say I am also favouring Nurgle, the MoN seems to be the best for warriors at least.

Logan_uc
03-01-2009, 00:43
I think its well rounded.
what level is your sorceror?

if you are thinking of getting in close with your sorceror then perhaps you might consider the Stream of Corruption?
it can be used to devastating effect against a moderate or weak foe in CC.

I have say I am also favouring Nurgle, the MoN seems to be the best for warriors at least.

the sorcerer is lv 1, i dont have the points left for the stream, and i think that it is dificul to use in a army that wants to charge.

i like the MoS to butt MoN makes large units of marauder better in my opinion, they will normaly be hit on 5s, and can survive better the shooting fase, then combat resulution wins the fight :p

Tonedogbf110
08-01-2009, 12:02
Why dont you drop a marauder horseman and a warhound so you have 5 and use the extra points to buy an extra level for you spellcaster?

Or you could drop 1 knight.

there's scope here to edit and save points to make other areas more effective.