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Kandarin
10-01-2009, 00:03
...any army?

The fluff goes on about how in a universe of demons, monsters and superhumans, the Imperial Guard are mere soldiers, faced off against the aforementioned. But how often does that happen? Which of the armies (including humans i.e. other Guard) are an Imperial Guard regiment most likely to wind up fighting? Which is the least likely?

Iracundus
10-01-2009, 00:05
That will depend on where they are situated in the galaxy. However, the vast number of the Imperium's wars are often IG vs rebellious humans or minor aliens. Orks are the most numerous of the galaxy's native inhabitants so would probably be the next most likely adversary. However if one is on the Eastern Fringe in the area of an attacking hive fleet, an encounter with the Tyranids may be the most common one.

Of course for many Guardsmen, their first encounter with a hostile xeno is often their last encounter with anything.

Koryphaus
10-01-2009, 00:05
Human traitors, heretics etc. Then Orks, probably.

Edit: Ninja'd!

Inquisitor Engel
10-01-2009, 00:16
For those in Ultramar and the galactic south, Tau would also be common enemies.

DarkMatter2
10-01-2009, 00:41
1. Human Traitors
2. Orks
3. Lost and the Damned
4. Nids
5. Demons
6. Chaos Space Marines
7. Eldar
8. Tau
9. Dark Eldar

Would be my guesstimate.

decker_cky
10-01-2009, 00:49
Where do space marines and inquisition fit on there?

DarkMatter2
10-01-2009, 00:50
Probably in between CSM and Eldar

RichBlake
10-01-2009, 00:55
Depends where they are stationed.

If you are talking about the Guard as a whole the Guard is always fighting everyone at once :P

Inquisitor Engel
10-01-2009, 00:56
Where do space marines and inquisition fit on there?

They don't, because if they do, they're officially Excommunicate Traitoris, and no longer guardsmen. ;)

Iracundus
10-01-2009, 01:02
Unless it is the marines and the Inquisitor who are the heretics.

It is possible even for authorities on both sides to declare the other side traitors, heretics, or not followers of the Emperor's way.

Giganthrax
10-01-2009, 01:05
Guard fight anything that attacks the world they're stationed at. They will probably call for help if it's a large threat, or if they're facing a daemon incursion. Either way, they're forced to defend the world they're on (hence, they're called guard ;)).

I think most of the time Imperium is fighting as a combined group. There is no reason why Imperial Guard wouldn't provide support or draw the enemy firepower away while Space Marines execute an attack at enemy HQ, while inquisitors work on taking out enemy psykers etc.

heretic
10-01-2009, 06:07
Guard fight anything that attacks the world they're stationed at. They will probably call for help if it's a large threat, or if they're facing a daemon incursion. Either way, they're forced to defend the world they're on (hence, they're called guard ;)).



Actually, they're IMPERIAL guard, they guard the imperium.

Guard are recruited as a tithe. They deploy and almost never return home.

The local PDF (planetary defense force) falls under the planetary governor and is responsible for planetary defense.

In terms of imperial defense levels:

Arbities -> PDF -> guard -> marines

laudarkul
10-01-2009, 06:43
1) Human traitors
2) Human traitors+chaos (daemons,CSM,renegades guard)
3) Orks-II traditional mankind enemy
4) Nids-
4) Tau-Eastern Fringes defence
5) DE, Eldar,other aliens

DarkMatter2
10-01-2009, 07:35
Arbities -> PDF -> guard -> marines

Owing to the fact that Marines can mobilize faster, I think it is more likely that the last two are switched.

heretics bane
10-01-2009, 13:19
Well the GW site say the guard are pretty much the only thing keeping the imperium from tumbling down because they fight everyone and everything constantly just to hold planets.

Think of them as the Russian army WW2 style fighting on everyside(and internal) continously.

Sir_Turalyon
10-01-2009, 13:46
Owing to the fact that Marines can mobilize faster, I think it is more likely that the last two are switched.

But they are only used in most serious situations. If Arbites can't contain unrest, PDF is mobilized. If PDF can't contain the enemy, Munitorium sends few Guard regiments from nearby worlds as reinforcements. If invasion is serious or world strategicaly important, Munitorium sends general plea for help and Marines arrive along with Guard units mobilized from all over the sector.

Adra
10-01-2009, 13:56
Well guard would fight the most common foes, so traitors and orks. Tau and Nids would be common in some parts of the galaxy but traitors and orks are a universal problem.

Chaos marines and Eldar would be very rare to fight against and necrons maybe even rarer. These last three would also win most of the time anyway so really you dont want to fight them too often.

Commissar Vaughn
10-01-2009, 14:00
But they are only used in most serious situations. If Arbites can't contain unrest, PDF is mobilized. If PDF can't contain the enemy, Munitorium sends few Guard regiments from nearby worlds as reinforcements. If invasion is serious or world strategicaly important, Munitorium sends general plea for help and Marines arrive along with Guard units mobilized from all over the sector.


Not neccessarily, marines turn up if they feel like it. I seem to recall that Macharius has to actually negotiate with several marine chapters for their support. The Munitorium would organise large scale Guard mobolization across sectors but have no authority to persaude the Astartes to go too. They follow their own agendas, and help the Guard if its of use to themselves. This obviously varies from chapter to chapter, Dark Angels are probably quite unreliable allies especially if their looking for one of the skeletons in their closet. Space Wolves by contrast seem to be reluctant to let the Guard fight alone on principle.

heretic
10-01-2009, 14:16
You're looking at incidents like what maybe 1 out of every 1000 times, usually the guard is relied on, with marines being in extremely vital battles.

Sir_Turalyon
10-01-2009, 14:30
Of course, I should have written "Munitorium sends general plea for help and Marines arrive if they feel like bothering to answer it", important part being it's unlikely Munitorium will bother chapters for help while they still think few regiments from nearby worlds are sufficient.

Of course Marines may turn up without plea from Munitorium, but these are special situations - if opposition is so serious that planet sents request for help to everybody (like Yarrick did during second war of Armageddon), or if inquisitor on surface calls for marines without bothering with the Guard. Given that there is one chapter per tousand Imperial worlds, when Marines come Guard has good chance of already being there.

Archaon
11-01-2009, 13:44
I don't think a Chapter Master ever said "F%/( you!" to a request from the Imperium and then returned to watch the new episode of "Beauty and the Chaos Marine".

Officials know in which cases they should ask for Marine assistance.. not for a minor insurrection or a standard war for which the Guard is well equipped enough. They know the capabilities of Marines and if a Lord Militant has the opinion that a major operation is facing Chaos Marines or Demons he might start to invite Marines to his party.

Marines will never turn down imperial officials when they can help it.. they'll do a quick review of the strategic situation and they'll never be asked for assistance if the problem could be solved by just lobbing more munitions at the target.
If their unique skills ends a fight more quickly or they are the only ones with a realistic chance of succeeding then they'll mobilise.