take19

16-01-2009, 17:48

Take 1 Terminator (Loyalist) Equiped with a Storm Bolter and Powerfist. Now take 6 kroot without the armour save upgrade, rules here

http://www.freewebs.com/pfreck/Kodex%2520Kroot%2520V4.2.pdf

Fair enough this is two points over, but we'll give the terminator the first turn to compensate for this.

Now the intelligent gamer places the kroot in cover at the beginning of the game. (5+ cover save)

The two models are 24 inchs apart, with no terrain in the way.

Turn 1: Terminator moves, shoots, one shot will statistically fail. One cover save. 1 Dead kroot (66% chance).

Turn1: Kroot move 6 inches, now within rapidfire range, 10 shots, 5 Miss, 1 Wound, 17% chance of terminator dying.

Turn 2: Terminator moves 6 inches, one shot statistically will fail, 1 Kroot dies.

Turn 2: Kroot move a few inches, then assault. 12 attacks, 6 hit's, 3 wounds. 51% chance of terminator dying.

Terminator strikes back with 2 attacks, one miss, One kroot dead. 17% chance of kroot surviving.

Kroot hold ground. (for the sake of this secenario)

Turn 3: Kroot attack, only 3 left. 6 attacks, 3 hit, 1.5 wounds, 25% chance of dying.

Terminator kills one kroot in return.

Turn 4: Kroot attack, 2 left. 4 attacks, 2 misses, 1 Wound. 22% chance of wound. 17% chance of terminator dying.

Terminator statistically is killed.

If you add up all the chances of it dying:

17+51+25+17

=102%

So one dead terminator, 2 living kroot.

The percentages are based on rolls of a dice.

Thoughts?

http://www.freewebs.com/pfreck/Kodex%2520Kroot%2520V4.2.pdf

Fair enough this is two points over, but we'll give the terminator the first turn to compensate for this.

Now the intelligent gamer places the kroot in cover at the beginning of the game. (5+ cover save)

The two models are 24 inchs apart, with no terrain in the way.

Turn 1: Terminator moves, shoots, one shot will statistically fail. One cover save. 1 Dead kroot (66% chance).

Turn1: Kroot move 6 inches, now within rapidfire range, 10 shots, 5 Miss, 1 Wound, 17% chance of terminator dying.

Turn 2: Terminator moves 6 inches, one shot statistically will fail, 1 Kroot dies.

Turn 2: Kroot move a few inches, then assault. 12 attacks, 6 hit's, 3 wounds. 51% chance of terminator dying.

Terminator strikes back with 2 attacks, one miss, One kroot dead. 17% chance of kroot surviving.

Kroot hold ground. (for the sake of this secenario)

Turn 3: Kroot attack, only 3 left. 6 attacks, 3 hit, 1.5 wounds, 25% chance of dying.

Terminator kills one kroot in return.

Turn 4: Kroot attack, 2 left. 4 attacks, 2 misses, 1 Wound. 22% chance of wound. 17% chance of terminator dying.

Terminator statistically is killed.

If you add up all the chances of it dying:

17+51+25+17

=102%

So one dead terminator, 2 living kroot.

The percentages are based on rolls of a dice.

Thoughts?