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08-02-2009, 04:02
I was taking a break from converting and painting Tau / Orks and figures and playing Command & Conquer 3, and as a longtime fan of the franchise I decided to dig out some plastic Cadian bits from an old commission job and mocked up two quick little concept models based off what images I could find of the respective infantry for the Brotherhood of NOD and the Global Defence Initiative. I don't normally paint regular human minis so I figured I might amuse myself by converting up a little IG or Inquisition force into Nod or GDI equivalents. So think Baneblade becoming a Mammoth Tank and Hellhound becoming a Flametank, Mutant troopers becoming Ogryn, sergeants becoming Confessors, etc. I used a basic ashy looking terrain with some random bits of tiberium crystal popping out as the theme. And heck, I think they look interesting enough to use as the basis for some storm troopers or a squad of Tau auxilleries maybe.

Basically I'm trying to decide if it would be more worth my while to build a Nod force or a GDI one :) I can't promise any great advances or haste with this, and I generally expect I will take forever to make much of them, but I hope you enjoy the pictures at least and voice any opinions on what I could change or improve on. So... C&C (on my C&C3 hehe) welcome.

The GDI Rifleman. Cadian head and torso, Catachan legs, quick clumsy GSing to change the helm and shoulders. Vague GDI logo added to the forehead of his helm.

The NOD Soldier. Full Cadian body, quick clumsy GSing to change the helm, give him knee/shoulder pads, and turn bare hands into full leather gloves. Vague Nod symbol added to his right shoulder.

09-02-2009, 08:05
I can't believe you're making us choose between them! They're both so incredibly awesome!

But I chose NOD anyway!

Could we please get a small run-through on how you modified the helms? (I for one, have the GS-ing skills of an epileptic sealion)

09-02-2009, 08:12
Two words - Kane Lives!

09-02-2009, 08:14
GDI with nod colours

09-02-2009, 08:21
Nod with GDI colors.

Seriously though, both are awesome.

Whichever you choose, you must make some GDI/NOD vehicles as well.

Methinks Warwalkers or Sentinels could easily be made into some Wolverines...

Baneblade = Mammoth Tank?
Counts-As-Lascannon teams = OBELISK!!!

09-02-2009, 09:36
Why compromise? Do both :D Go on you know you want to, themed battles ahoy!

09-02-2009, 09:44
GDI... 'Ion cannon ready'

09-02-2009, 10:00
I really like the NOD mini. I chose NOD.


09-02-2009, 10:06
They are both great; really hard to choose.

I'll go with this though:

Two words - Kane Lives!

09-02-2009, 11:12

Well I think imperials also believe that so NOD.

09-02-2009, 11:22

09-02-2009, 13:52
To be fair, Go GDI!
But as others have commented, go for a split force, let's say 500pts a piece for themed battles sake?

09-02-2009, 14:20
A small force of both if money and/or time is an issue. Some of the better missions in the new Tiberium Wars are the infiltration missions, so being able to play a Kill team game, or combat patrol would be cool.

09-02-2009, 14:25
NOD. A friend of mine did an entire army with the NOD symbol and it looked awesome. Too see an entire army converted like yours would be overwhelming.

09-02-2009, 14:31
While I prefer to PLAY GDI, the NOD figures just look great. Not that the GDI ones are shabby, but I don't think they could hold a candle to the NOD as far as looks go.

09-02-2009, 14:51
Shouldn't they be suffering from tiberium exposure right now? well except the nod because they can get resistance to it :D

So NOD all the way, since they'll survive :D

09-02-2009, 14:55
You are a beautiful, beautiful person :)

09-02-2009, 15:28
Kane lives in death!
Kane lives in death!
Kane lives in death!
Kane lives in death!


09-02-2009, 15:44
GDI Gen. Jack Granger: You're not suggesting the Ion Cannon?
GDI Director Redmond Boyle: No General, I'm not suggesting it, I'm ordering it.

Its GDI all the way for me!


My name is Daniel and i am a wargamer

09-02-2009, 15:56
uhm its really hard to choose!

i suggest a small force with both in like other have suggested :p

(BTW can we get the greenstuff tutorials for both?)

09-02-2009, 17:38
GDI: Just because I want you to convert Sentinels into GDI Walkers :-D

Comrade Wraith
09-02-2009, 18:05
Do both, you could fit so much into the rules set

Mammoth Tank Baneblades, Flame tank Hellhounds, Zone trooper Storm Troopers and Shadow Team rough riders!

If not, go Nod

09-02-2009, 18:08
ah please do an army of this whichever one you want they're beautiful!!1!!1!!

09-02-2009, 18:46
From God to Kane to Seth..

NOD obviously :) though both look stunning!

09-02-2009, 19:22
GDI. Now build a Mammoth!

09-02-2009, 19:24
I would really like to see you do a Hand of NOD too, that would make my day.

09-02-2009, 19:37
Imagine doing a Temple and making it 6x4 :-o

Happy Chappy
09-02-2009, 20:17
*collapses from too much awesomeness*
Why are you so mean to make us choose!
If I absolutely have to I say NOD, but just out of interest how did you do the GDI arms
are they just trimmed cadian ones?

P.S Kane Lives!

09-02-2009, 21:37
Do NOD, just because they look cooler

09-02-2009, 21:44
NOD Please!
But you gotta do the Nod soldiers wearing red with black armor though :P

Awilla the Hun
09-02-2009, 22:00
Being a brave, innovative fellow, I will pick the third option: we need RED ALERT 2 SOVIETS!

Come now, Comrades! Our interdimensional proletariat allies of the Red Guards require our assistance in ridding the multiverse of Fascism, Imperialism, and Capitalism!

09-02-2009, 22:14
Being a brave, innovative fellow, I will pick the third option: we need RED ALERT 2 SOVIETS!

Come now, Comrades! Our interdimensional proletariat allies of the Red Guards require our assistance in ridding the multiverse of Fascism, Imperialism, and Capitalism!

NO WAYZZ!!! Japanese get the psycher school girls!!!

Lol but back on topic.... NOD Cause i wanna see a Spectre artillary!!

09-02-2009, 22:43

Peace through power!

09-02-2009, 22:52
Nod. Why? Cyborg Ogryns. YOU KNOW YOU WANT TO.

09-02-2009, 23:16
Thanks for the comments guys :) If I wasn't such a noob with posting threads on here the Poll would have had a few extra options, namely:
3) Scrin!
4) Do both!

I figure I agree with you all, I really always wanted a little themed army of GDI to play again some Noddies. So I'm slowly going to build up bits and pieces of both and try fit the selections into (primarily, because it's so diverse) the IG army list. I was browsing through the (soon to be replaced) codex to get an idea. My immediate notions were:

My whinging aside, I have about 4 troopers left over from the box of Cadians I bought eons ago (most were turned into Tau Auxilleries, but I painted a small group up out of boredom in a basic green trooper style, along with a little heretic in there hehe). The remains are photographed below...


Ooh they're a bitter lot. Since a few of you were asking for more specifics on how I was converting the troops, I grabbed that grizzly trooper on the right and began hacking at him to make a second Nod Soldier.


The first step was to cut off the raised sides of the helmet and the imperial skull on the forehead. I also chose poorly with this particular head because the helmet is slightly ajar on the troopers head, and he has that chin guard that I had to chop off too. I tend to also cut the nose on the face right back so it doesn't get in the way when the Greenstuff goes on. Oh of course I cut the barrel off the gun as well. Largely because I don't want it to look like a lasgun, and also because if I wasted my time trying to convert totally authentic Nod rifles, I'd lose interest in the time involved to convert a real army.


For the GS, I simply put a small ball right onto his face and smooth it out, then carefully cut the visor shape into it, and neaten the edges a bit. I'd recommend using a blade rather than the hobby knife, for the finer edge. I also add a few basic little rectangles of GS to his elbows and knees for simple padding. Finally, because Nod Troopers don't walk around with exposed skin (seriously, check the in game models) unless they're a commando, I put a small strip of GS around each of the wrists, blended the one end into the flesh of the back of the Guardsman's hand, and put a more severe edge on the opposite side, so it flared out like some big leather gloves.

I quickly fiddled this guy to put some sort of progress in here, and photographed him up. I'll paint him up tomorrow :)

I'm presently working on a Wolverine Walker for GDI (I found an old plastic Dreadnaught which has the perfect chassis for the GDI Steel Legion Wolverine (http://cnc.wikia.com/wiki/Image:KW_Wolverine_low_detail_model.jpg)) and a couple of rockettroopers for a heavy weapons team in the Nod infantry squad (counts as missile launcher heavy weapon team).

Pic below:

I'm putting a lump of Milliput in for the chest since the pinkish tabard of the rocket guys covers it up and the other torsos in my bitz box were too bulky. Actually the spare bare arms I've got are also horribly bulky, all Catachan and Fantasy WH Chaos marauder arms (all with crazy steroid muscles on em lol), so I might have to try sculpting some simple arms... ick.
I'll try do some more work on them tomorrow, along with another GDI infantryman, a Grenadier (counts as Grenade Launcher).

09-02-2009, 23:21
Well while my piccy reply is being approved, I'll put a few extra thoughts :)

Nod Ogryns -> Cyborgs (totally agree with you Lepp, AND the Tau Stealth Suit models have the perfect profile for the C&C3 cyborgs ;) )

GDI Ogryns -> Mutants or Zone Troopers. One way or another I'm making some damned mutants with rail rifles :P

When I have some decent forces I'm going to start working on terrain, namely a tiberium field and scale buildings (Hand of Nod? Hell yeah!). Probably a Nod Base because it has more iconic buildings than the GDI one (which are generally generic looking by comparison).

09-02-2009, 23:21
Being a brave, innovative fellow, I will pick the third option: we need RED ALERT 2 SOVIETS!

Come now, Comrades! Our interdimensional proletariat allies of the Red Guards require our assistance in ridding the multiverse of Fascism, Imperialism, and Capitalism!

As soon as we have plastic greatcoat guard, I'll be there, molotovs in hand ;)

09-02-2009, 23:26
Between the two examples shown, I would go with the Nod. They kinda looks like a cross between Boba Fett and Cobra Commander.

09-02-2009, 23:31
... holy hell, that's what they look like! Good call CaptainMatt.

Corryn, Destro would make an awesome Commissar ;)

09-02-2009, 23:38
LOL Cobra will be army themed number 3, and GDI can sit in as GI Joe subs

12-02-2009, 01:24
Ha! Thats great! I mean come on, anyone can tell that the GDI and the GI are the same army.:p

Another thing just hit. Its rumored that in the new Guard codex that you can take an Inquisitor. If thats true, then maybe the assassins will be open to guard? That may be stretching it, but, if you can take the assassins, you got yourself a ninja there!:D

13-02-2009, 09:29
GDI... 'Ion cannon ready'

Nah, I prefer the original Command & Conquer "Nuclear Weapon Available!, that was kick ass

When i play the games I prefer using GDI but I have to say the NOD models you made a fantastic

13-02-2009, 10:47
I said NOD...but if you're up for some serious scratchbuilding/converting...
GDI Titan? :D

13-02-2009, 12:09
Time for a belated update. I blame work, study and that ROTT fanfic hehe.

I was working on those two Nod Rocket Squaddies, when I realised I had the makings of 4 Nod and 1 GDI. So to balance things out I browsed the IG codex for ideas on how to pad out GDI a little with some infantry. I settled on the Grenade Launcher option and the Techpriest. Which of course equates to a Grenadier (http://www.cpcbattlefields.com/images/gdi_grenadier.jpg) and a GDI Engineer hehe.
WIP Shot:


I love using engineers so much in game, and the one I had converted up had such a horribly bulbous head, that I had to quickly paint him to see if it looked as bad with some paint. But I think it came out okay:

The arms are plastic Cadians, shoulders shaved off as usual, and I didn't have a suitable torso or head, so I used some milliput and GS to make those (and his wee briefcase). GSed his bare hands into gloves as usual. His hardhat looks a bit like a yellow beanie lol but... well, I ain't messing around with him anymore. I call him #24 :) Based of this concept (http://www.cncden.com/cnc3_concept2/GDI_engineer_concept.jpg), which reminds me I neglected to put the kneepads on him :-S

I'll paint up the rocket soldiers and grenadier next, no doubt to comments of Baron Ünderbheit Henchmen (http://www.venturebroswiki.com/vbwiki/Image:Underlander.jpg) lookalikes and how Robocop/Xmen's Cyclops is coming to battle Cobra Fett...

Comrade Wraith
13-02-2009, 13:02
That's brilliant! Can't wait to see more of this.

13-02-2009, 14:33
great idea

13-02-2009, 15:19
I voted NOD although that is based on the fact that I like the helmet stlye; either colour scheme is strong.

14-02-2009, 07:59
Another little update, I quickly painted up the grenadier when I got home from work last night and photoed him up this morning.


Cadian plastic legs and arms, Catachan plastic chest and head. Gloves, bag, helmet, strapping and his grenade hand all GS. I was considering being lazy and just using the standard grenade hand, but those are really the wrong type of grenades and I fancied trying to sculpt a tiny hand for the first time ever hehe. It seemed to come out alright with his tiny football-esque bomb. The grenade should really be a bit bigger though.

Just a reminder... this isn't robo-cop/Cyclops, it is based off the colours and imagery of EA's wacky original here (http://www.cpcbattlefields.com/images/gdi_grenadier.jpg). I even tried to get the groove with the red dots/lights into the helmet forehead.

Counts as the optional grenade launcher in an infantry squad.

Col. Wales
14-02-2009, 14:20
all things considered Linky to YOutube vid with CnC Music

Magos Errant
14-02-2009, 17:35
Awesome minis, Corryn! I love the NOD soldiers, they're just too awesome! Excellent job!

14-02-2009, 22:00
I've been a bit rude in replying to some comments so while I wait on the latest mauling of those Rocket Soldier guns to dry...

ManusMarines - Genius. It hadn't occurred to me before, but I was pondering about trying to make some sort of Mobile Obelisk, with two Noddies manning it, wheeling it around to zap things hehe

AmKhaibitu - Yeah, I felt bad exposing all my infantry to radiation poisoning, but then I figured the ones that don't survive can band together into a third army of Forgotten mutants hehe. I do seriously plan to limit the tiberium on too many of the bases though, I just need to get inventive with some other terrain peculiarities for variety :)

Unforgiven666 - Which soldiers were you thinking of with a more balanced mix of red and black armour? (If I understood correctly). The best dominance of that colouring I've seen was on some post Tib war 2 stealth assassins I think (got the concept art here somewhere).

CaptainMatt - Snake eyes was always my favourite GI!

Chris_Lancaster - Oh you KNOW I've been thinking about those bad boys. Counts as Warhound anyone? I think I'm far off converting such a horrifingly complex FW kit though. I might try a much smaller scale one (probably more accurate in terms though since the Titans were really walking Tank Turrets I think?

I realise I now have three basic GDI troop types completed and only one Nod, while Nod wins in the polls by a two thirds lead. So while I do plan on building both armies, I really need to dedicate more focus to Nod first ;) I've got the two rocket troopers to paint tonight and tomorrow (will be done then) and one soldier. I've also started on a Flame Thrower/Lower Black Hand trooper. Pics due tomorrow :)

I'm also running out of Greenstuff and IG troopers, and since I'm practically broke until payday... ick. I'll have to make a plan soon.

14-02-2009, 23:21
I love this! Engineer is by far my favourite!!!


14-02-2009, 23:29
Excellent work all around. :)

Let me know if you want the Poll edited. :)

14-02-2009, 23:33
The models are looking great, Corryn. Awesome work.

Can't wait for the new guard codex now, should be some more fun options...especially if the rumored "Poison" Hellhound is true. TIBERIUM THROWER!

*EDIT* As far as scale goes for the GDI Titan, I think it would be as tall as two dreadnoughts stacked on top of each other, with a giant battle cannon.

14-02-2009, 23:39
Between all the juicy rumours for the new IG book and the two Ordos book, it would be hard to pick which to use for rules...:(

But easy to admire the excellent work that's going into these armies.:)

Col. Wales
15-02-2009, 04:39
Hey thanks to you I know what my next non Nurgle conversions will be.

"Peace through Power"

Forensic Zombie
16-02-2009, 14:18
"Ive got a Present for Ya"

If i dont see a Commando in there.... Heads will roll.


"And that was left handed!"

i typed that left handed my homage to the one and only C&C commando

18-02-2009, 02:47
Update time. I sat down and bothered to finish painting those four neglected Noddies finally in between housework and gaming. So first up is the second nod trooper, that I used as an example for how I modified the helm in a previous post:


I tweaked the Nod symbol on the shoulder slightly to make it a little brighter and redid the same to the original Nod trooper. Notice this one doesn't have tiberium on his base.


I'm not completely happy with this guy, and he looks better in real life (don't they always), but he'll have to do since the concept art on blackhand flame troopers varies in subtle ways. In the end I resorted to a mostly unmodified Cadian Flamer, Cadian helm with GS, half a flametank from the Cadian Sprue, and I believe those were leggings from a Fantasy chaos marauder. And just loads of GS and milliput for the chest and modifications. Based of this concept (http://www.cncden.com/cnc3_nodunits_new/nod_blackhand.jpg) and this one (http://planetcnc.gamespy.com/screenshots/full_res.php?ss=924). I think he'll grow on me... eventually....


And the Rocket squaddies are finally done :) I had to dig around for a big "heavy weapon" base. I THINK that's the right size. It looks huge to me and while I would have preferred seperate bases I wanted to try make a Tiberium vein (not just random crystals). Besides Rocket squaddies move in pairs anyway, so it worked out :) They still remind me of Venture Bro henchmen... and I was planning on using the Cadian missile launcher, but I decided to try stick to the wacky looking guns they use in the game like this (http://www.cncden.com/cnc3_nodunits_new/nod_rocket.jpg) (which, in my defence I think look roughly like these two pronged monstrosities I slapped together). I enjoyed the simple look of their tabards with the Nod logo on the back. Only think I'm really unhappy with is the arms, I really wanted to do bare arms with the wristguards like in the concept art here (http://planetcnc.gamespy.com/screenshots/full_res.php?ss=1297), but I settled for the typical Cadian ones.

So C&C? :) I'm almost out of bits and GS and I'm strapped for cash so I can maybe squeeze out a few more. I'm thinking of maybe a commando next (really wanting to try a GDI commando, not sure if I should make him the "old" style Rambo one or the new heavily armoured jumppacking one). Thoughts?

18-02-2009, 04:14

I LOVE this model...captures the Black Hand SO well!

They still remind me of Venture Bro henchmen...

All I can say is: At age 12, we are conscripted into the Baron's Infantry. At age 36, we are executed.

As to the question of which commando to do: I do actually prefer the newer, Gauss rifle and jump pack equipped commando, while I'm all for old C&C (especially the walkers - why switch to treads?!) the old guy was so rambo that people would b like "nice C&C guard, but why is there a catachan model in there? run out of minis?". also, jump packs are cool.

18-02-2009, 10:54
Fantastic work. Really like the rocket solidiers and the grenadier. :)

Depending on how far you want to go with this, a baneblade would make an excellent MARV. Not sure if it would work gameplay wise though.

Some terrain might be interesting too.. something as simple as giving each side a base defence and a power plant would make for an interesting themed game.

Will there be a raider buggy converted from an ork warbuggy? At a push, it could be used with salamander scout rules.

18-02-2009, 11:25
These are simply fantasic. How did you make the crystals? Would I be right in thinking they are well cut pieces of sprue?

18-02-2009, 11:29
Oh dear. Usually, I don't like 40k armies based on what ever other than 40k but I have to admit that you're doing it well enough to let you pass. ;) I mean, look at the combat engineer! He looks really good. Great idea and execution on the quick and easy Tiberium too. You really seem to do a good job there.

18-02-2009, 15:18
Hmm... you make a good point about the Catachan model Lepp lol I was browsing C&C1 videos, gameplay and amusing flash vids (http://www.newgrounds.com/portal/view/389320) last night and yeah, not much to convert when you're working with about 12 pixels of art. The new commando (http://www.gameplayer.it/recensioni/immagini/command_and_conquer_3_tiberium_wars_1.jpg)looks great though so I think I'll be happy to convert him :)

I've been trying to think of how to convert up a few vehicles. In terms of general size, predator/scorpion tanks will be on par with Predator/Leman Russ chassis. Mammoth Tanks will be build on the same scale as the Baneblade, and the Marv I'm thinking of getting a nice big tank kit and converting that up :) I'll just use a super heavy spec sheet for Apocalypse rules. the biggest problem so far is finding comparable bits to start converting. The existing GW tanks are too blocky :( and the tank tracks are too large. Annoyingly, vehicles like the Mammoth and Predator use almost fully exposed quad tracks (as in two seperate sets of tank tracks on either side), so I need to find some model kits with generally smaller tracks that I can double up on. then I just throw in a turret and a lower body :) The Scorpion needs some sort of rhomboid, egg-shaped chassis. So I'll just browse around for a bit. Any suggestions?

As for the buggy, again the chassis is annoyingly specific on the Nod version. Compare the Ork Buggy (http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1252633_99120103006_Orkwarbuggymain_445x319.jpg) with the Nod Buggy (http://images3.wikia.nocookie.net/cnc/images/thumb/f/f8/Raider_Buggy.jpg/200px-Raider_Buggy.jpg). It looks like the front wheels and gun are the only things I can use from it :( I do have one upstairs though. Looks like I'll have to build my own suspension frame and probably buy some plasticard to build the entire thing up. Which should be fun since I've never used plasticard before :)

18-02-2009, 15:19
Now then... for the tiberium crystals. Yep, I just chop a bit of sprue off and paint it up like so.... (excuse the crudeness of the painting, I had to lean over the stationary camera as I painted it and the awkward angle didn't help):


1) Clip a piece of sprue off and use your blade to shave it to a point with some crude angles.

2) Black undercoat (it helps darken the green, white makes it too bright for my tastes).

3) First layer of Dark Angels green. I neglected to photograph the next layer, but after Dark Angels green, I do a 50/50 mix of Dark Angels Green and Snot Green.

4) Plain layer of Snot Green.

5) 2/3 Snot Green and 1/3 Scorpion Green.

6) Plain layer of Scorpion Green.

7) Scorpion Green lined along the edges.

8) 50/50 Mix of Scorpion Green and Skull White lined along the edges, shorter lines than step 7 to blend.

9) Skull White lined along the edges. Shorter line that step 8.

10) Finish off with 'Ardcoat varnish to deepen colours.

I think I missed another highlight layer in there, a 50/50 Snot/Scorpion green mix, but you can't see it by the photograph. Personally I don't think the colours should blend much more than this. If you smooth them, you lose that rougher, angular crystalline segmentation in the bands of highlights. Also, mix the angles of the layered higlighting. So maybe one facet of the crystal is shaded left to right, another is top to bottom, another is bottom left corner to top right corner, etc. Again that helps create the crystal appearance of it. I first used this idea on bases for my Farsight mercenary Kill Team (i.e. to represent the alien terrain of Arthas Moloch), but it looked perfect for ashen wastelands covered in tiberium :)

18-02-2009, 15:32
Those Rokkit (er, Rocket) Troopers are ace!

I vote paint up two Commandos: The JP one and the Rambo one. Both are awesome. You should totally nab a Tau Rail Rifle for the JP Commando's Rail Rifle.

Keep up the good work!

Brother_Chaplian Raimo
19-02-2009, 19:10
Army is made of win, although proper, Tiberian Sun-era stuff would be -so- much cooler. C&C 3, alas, for the lose.

01-03-2009, 11:57
And another update. I tried to find something on traditional GDI commandos, but they literally look like a standard Catachan with a big gun, maybe a red beret. Largely it looks uninspired and failed to match the flavour of the newer, less generic looking GDI troops. So I went back to the concept stuff for the new commando and ended up with...


The legs are Catachan, sheered off at the knees and replaced with Space Marine assault legs (from the knee down of course. Torso is Cadian, arms are Space Marine. Helmet is Cadian. Modifications to the Helmet, Backpack and shoulders are GS of course. The gun is a bolter with a GS handgrip on the top and a combination for two barrels glued to the front, the first being from a kroot rifle, the second from a lasgun. I wanted it too look remotely close to the more detailed concept art, and generally like a bigass gun with specialised barrels (compared to the more piddly gun barrels, or lack thereof, on the other trooper weapons). Generally looks okay I think.

I've also got a second GDI engineer, 2 more Nod Troopers and a Black Hand, semi-Confessor to act as sergeant to the first Nod platoon, all prepped for painting, so I'll post those when I get around to doing them.

I recently popped into Sheffield and found a marvellous little wargaming store buried in the town centre, and while picking up some more greenstuff, I browsed around for other miniatures and models that might suit my needs for conversions into Nod and GDI infantry/vehicles. Nothing really stood out alas . Although I did pickup a Tau Devilfish kit for a mere £6 only to realise later that the bits that were missing from the box, and therefore caused the severe decrease in price, were from not a devilfish sprue... but a hammerhead sprue, so I effectively got a complete Hammerhead (less the ion cannon, but the turret mount was still there!) for £6 (as opposed to £24/25).

I also grabbed an 8 man squad of these "hunter aliens" from Copplestone Miniatures. Here's one I quickly painted up. Look familiar? :) The base is sparse because I need to grab some interesting jungle flora to occupy it. I'll probably use them as Tau Auxilleries or... I suggested to my wife that during our 40K games I field them as random bestiary than picks on both forces. Hunting for skulls during the battle so to speak. She loved the idea hehe.


01-03-2009, 12:11
Lovely work, old boy! That "Hunter" is great, too. Have you seen the INAPs? I got myself a couple of those some time ago, since they've both transparent and solid models. http://www.oldcrowmodels.co.uk/aiinap.htm

Hadriel Caine
01-03-2009, 12:24
was that store by any chance wargames emporium? if so it is amazing, been going there for years now!

loving the C&C guys. I don't think I've ever actually owned any of the games mysef but have always enjoyed LAN games etc and mates' places!

the last guy (with the assault marine legs) looks awesome- was something I had considered doing to make plastic scouts before they were released!

keep it up


01-03-2009, 12:30
Yes it was the Emporium I believe Adam :) I love the variety, the fact that they resell bits and old armies and the oppertunity to browse old or obscure minis, like old metal Confrontation models etc.

Incidently I was planning on using those legs for my own plastic scout a while ago as well, I had two scouts semi-finished with sniper rifles and yanked the guys legs off to serve for my commando :)

01-03-2009, 13:33
Commando is great! The armor and helmet are spot on.

I do think he could use a bigger jump pack, but that one works too.

Always looking forward to seeing more :)

06-03-2009, 16:43
And GDI has broken even in the numbers battle with Nod again. 5 GDI infantry and 5 Noddies so far (three extra Noddies to be painted though). I've continued to scout vehicle kits for conversions with mixed success. Also been trying to track down a green coloured plastic dome to serve for the Nod Saboteur's helmet. I'm convinced there is a brand of pen out there with a clicker on the back that is perfect, the trick is finding it. I've hit all the stationary stores and gone through their pens to no avail. In the end I got annoyed, went home and made a second GDI engineer (i.e. second and final obligatory "engineseer techpriest" elite choice)...

Anyhoo, here's the second Engineer, with a bit of measuring tape like in the concept art. He's a bit leaner, slightly taller and I dub him Engineer 24. Oh he also got the right knee pads like in the concept art (which aren't totally discernable thanks to my shoddy painting on them). Engineer 21 lacks this essential bit of gear because he couldn't get the pad up past his fat ankles. He hates that 24 can wear his.


11-08-2009, 19:48
Sorry to seemingly resurrect a dead thread, this is actually a belated update. I've never liked the Imperial Guard as an army, but I just can't seem to take my mind of converting these things for my morbid amusement. So since my personal life issues have settled and I've actually made a bit of progress here's the latest batch of prototype models...

My conscript equivalent. Cheap cannon fodder troops. So it's based off the standard Cadian model, with GS hood and goggles. I didn't try get fancy with the gun, same cheap modjob on the lasgun. I also used a catachan head since the bulky cadian helm is obviously going to do me no favours here. I also went with "jewel red" style goggles rather than plain white ones like the ingame image, simply because I prefer it. The backpack is based off the ingame militant model, so yeah, it looks... interesting. Looking at it now, I might try add a tiny Nod badge to that dimple point at the topc of the backpack. Only downside is the GS and effort required to convert any single one of these "horde" models.


The standard sergeant unit for infantry squads. It came out REALLY crudely. With overly chunky pads and a rough looking helm. The cape is very drab too. I need to practice the more flowing and dynamic GS cape sculpting techniques. And the shoddy handpainting of the symbol ain't doing it any favours either. I was pleased, however, to eventually find the Dark Eldar infantry helmets are perfect templates for Confessor helms :) So I can eventually make a squad of these bad boys. This figure is an almagamation of the various inconsistent concept images and ingame figure.


I've been itching to convert one of these since I started. Based on the Tau Stealth suit legs and lower torso and cannon, a space marine chest (only visible from the rear, along with one of those old plastic masked Space Marine Heads and I some of those chunky Catachan arms with a bolter attached. I didn't get to radical with the Tau components. The concept art style of Cyborg legs generally looks similar but more blocky, so I found keeping to the original tau style more aesthetically pleasing. The only major hurdle is that head. The cyborg's hood is supposed to cast a diabolical looking red light onto his face. So I started with a flesh coloured head, little forehead tattoo, etc... but it just didn't work, so I tried to get clever with some OSL, and ended up with.. well the crude attempt you see below hehe. I've got a second cyborg half painted so I'll try refine the OSL on his head. Ah... and the third cyborg to paint is in fact an Enlightened Cyborg (the elite ones with the large plus visor... they look kinda like the tau equivalent of Bioshock big daddy actually...). More pics on those when they're complete. I was going to use these cyborgs as IG Ogryn standins, but I might convert some Mutant Marauders for that and use these as Stormtroopers or something..?



Yes, I actually finally made a vehicle hehe. It's very crude and well, you wouldn't want to look at the undercarriage. It's my first ever attempt at using plasticard and I was immediately reminded of my high school days with technical drawing class. I'm absolutely useless with angles and measurements. Consequently, the chassis on this thing isn't shaped right (the front prongs are supposed to be almost painted with a flat surface surrounding the driver and travelling back to the canopy. The canopy was a crude bit of GSing, and well the undercarriage is made of hacked up bits of sprue. Annoyingly, the twin sets of red lights/stripes/blinkers on the front sides of the chassis are pointed in the wrong direction too -_- The plus side is that it came out looking like the kind of jollopy that militants might rig up from scrap in the Yellow Zones. It's got an upsided ork buggy engine on the back, and a mostly unmodified Tau Plasma gun on it's weapon mount. I've made the gun removable so I can make more of these buggies to use as standins for IG Sentinels with interchangeable weapons like missile, autocannon or lascannon mounts as needed. The driver is made from a warhammer fantasy marauder's head and some Cadian heavy weapon team arms, the rest I just roughly GSed and it came out great I think.


11-08-2009, 19:49
as a hardcore C&C fan since 95, I love this log :D

11-08-2009, 20:00
i really like the what you have done so far, keep up the good work.

Comrade Wraith
11-08-2009, 21:11
I was wondering where this thread had gone. Yay! Nice work there. keep it up.

11-08-2009, 21:32
Wow, really impresive, the conversions are great, and the sculpt work is fine. Congratulations!

12-08-2009, 18:53
Thanks for the encouragement guys :) I had the urge to try make a quick Mutant Marauder last night, so I built one mostly out of a Chaos Marauder :)


The gun is stupidly big, but then it's designed to take down anything between heavy infantry and aircraft. The trick will be painting him at least remotely like the Mutant image. If it comes out alright I'll be using a squad of these guys as "Ogryns". He could probably have been bulkier. Worst case scenario he can always be a Goliath hive ganger or something hehe.

Oh, and my gratuitous workspace picture long since neglected:


12-08-2009, 19:37
I think you need a bigger screen...

Awesome log, I love that cyborg, I might have to steal that idea at some point if you dont mind.

12-08-2009, 22:18
Ah yeah... this log is awesome ...I want to play Red Alert 2 now

And i want your screen... I broke my large moniter and am now back down to a pathetic 19inches (fnar)

keep it up :)

16-08-2009, 16:47
down with GDI.............the brotherhood will rise!

16-08-2009, 22:04
wow cool...

25-08-2009, 22:12
I only have a measly little 17inch monitor normally :( but since this new place I moved into already had a huge TV.... hehe i substituted with my television hehe :D

You're welcome to anything you like Jimbobjeff :) I'd like to find someone else sad enough to convert C&C miniatures out of 40k, but it looks like with C&C4 coming out these will become "old school" soon.

On the plus side I've stopped drooling over Space Hulkand gone back to converting and painting. I've done a bit of painting on the mutant guy, and honestly I'm not convinced, he doesn't look amazing to me... certainly nothing to really fit in with the whole theme of the Nod army. I dunno, I'll finish him and post a pic tomorrow.

I've also grabbed a cheap set of rulers to try make a second better version of the Nod Buggy, WIP shot of that coming soon. I've got this week off so I should manage to make some progress on that box of Cadians I bought, and turn them all into Noddies.

26-08-2009, 04:13
The crystals on the original bases in ur first post r awesome! howd you do them?

26-08-2009, 17:13

26-08-2009, 17:21
I'm digging the C&C log here, keep up the work!

Though one question: What version of the game are you basing the forces on as it looks like a mix between them all or 3 I think.

27-08-2009, 17:32
@ MistaGav: It's primarily Command and Conquer 3, but I'm going to be bringing in elements from C&C2 later, mostly for GDI. I'm aiming for Titan and Wolverine Walkers and then a Mammoth Mk.II Walker:

I also want to bring historical heroes like Anton Slavik (http://cnc.wikia.com/wiki/Anton_Slavik) and Michael McNeill (http://cnc.wikia.com/wiki/Michael_McNeil) from the second game/war in with later conversions, and just match them against IG codex heroes.

Also, I'm finding taking a bit more care is working out in crafting a second, slightly more accurate Nod Buggy:

The Mutant leaves me uninspired so far though:

27-08-2009, 17:40
Ahh Mammoth MK2.. good time. It'll be very interesting to see a four legged titan for once.
Two Thumbs up!


03-09-2009, 19:04
Space Hulk is dangerously distracting. I recieved my box yesterday morning and I'm going to hopefully have time on sunday to really get into painting the miniatures. I've satisified my desire for now by "assembling" and painting the tiny little Blood Angel grail hehe.

I did manage to finally finish the cyborg squad sergeant, i.e. an Enlightened. The Elite of Cane's Chosen. Cyborgs that demonstrated the greatest ability were further upgraded and enhanced Enlightened. I went purely off the concept images, since they were far more detailed than any game screenshots, as seen here (http://forums.cncnz.com/index.php?showtopic=9694). Both the concept and the final result below actually both remind me of Big Daddies from Bioshock hehe :)

Here's the fellow in question. Rather bright in comparison to the darker infantry colours so far, also... er... the EMP cannon on his right arm is a tad big and the two smaller blades fell off in the final stages of painting when I lost interest in fighting to get them on again.

And a height comparison between my cyborg and a regular Noddie. That particular cyborg is the third member of the squad, later I'll get another three box of Tau stealth suits and increase the squad size to 6.

03-09-2009, 19:28
I've moved the thread to the new General Science Fiction Project Logs forum.


05-09-2009, 16:17
Hmm, I like the dark regular cyborg better than the Enlightened one. Not that you did a bad job on the model, I think you stayed very true to the design. Its just the design from the game that I dont really like, more of a personal taste I guess.

09-09-2009, 15:50
This idea is so awesome I may have to "draw inspiration" from it!

Seriously, I really like most of the things here, the Nod militant from the C&C expansion looks brilliant, the GDI engineer is pretty cool but I'm not too sure on the Enlightened. It's wierd but I'm just not getting any vibes from the Marked of Kane stuff. Everything else is really good.

Any size Nod force would pretty much make my brain melt with the awesomeness of the venture. As I said, I may have to attempt a Combat Patrol list. See how that goes!

With regards,

17-09-2009, 21:21
GDI all the way

20-09-2009, 00:22
I have to admit, the Enlightened, is a little unspectacular. Fortunately, he's a one man show, since there will only be one squad of those ugly muthas. On the plus side (for an uncoming group progress picture), I'm assembling 10 more nod squaddies. All the prep, cutting, assembling and 90% of the GS work is done on them. Just need to give them elbow pads and a few tiberium crystals etc on the bases before I undercoat and paint them.

I also have enough bits for an 11th soldier (and possibly a 12th too) but I was thinking of trying to put together a mobile Obelisk of Light. Basically it would be like a small Obelisk on wheels with a control panel on the back, being carted around by 2 noddies (functioning as a Lascannon Heavy Weapons Team) but I'm still considering how to make it look reasonably cool.
The other potential idea for the extra soldier(s) is to make a vox trooper equivalent. Nod soldiers are generally shown to use video camera equipment for that sort of thing. Like literally, a soldier running around with a camera like some sort of film crew, so I might opt along those lines.

And the improved buggy is 99% ready to paint. Everything is finished except the canopy. The greenstuffed half canopy over the 1st nod buggy's cockpit looks rubbish, I wanted something that looks neater and more uniform, so as soon as I find something with the right dimensions, I'll begin painting that (Buggy #2 is MILES better than the first one).

And GDI will get some more love after the above mentioned stuff is finished, I promise :)

22-09-2009, 22:18
Really like the buggy, looking forward to the new one. :)

For a lascannon team it might be neat to have the 3 lascannons represented by 3 laser turrets, all coming off of a central node.

Or shredder turrets as a heavy bolter team. The new rules count the weapon team as a single 2-wound model so it could work well. Their immobile nature shouldn't be too much of a problem as weapon teams tend not to move much during the game. Can always make up some stuff about them burrowing to redeploy if anyone brings it up.

22-09-2009, 22:41
THAT is a really good idea actually Scarletsquig! Cheers for the suggestion :) The turrets wouldn't be overly complicated to design (I say this without having checked the concept/in-game images yet) and the node can be purely decorative. I can probably rig some removable wires to serve as loose cabling that connects each set of three turrets to the node. I'm really digging that, thanks! :)

23-09-2009, 09:06
This is approved. Good show.

(Command & Conquer player OGT)

28-09-2009, 02:53
Hey, I do concept work over at the Tiberian dawn mod and you said you were looking over at the classic commandos for a conversion and this is what I came up with that our group adopted.


28-09-2009, 03:12
I would like this opportunity to plug my mod, you could pull a few ideas from. I love your work keep it up.


07-10-2009, 14:34
I was having a conversation with a friend at GW the other day after I had shown him my effort at the Black Hand (it was my first serious effort with GS so it's not perfect) and we got to talking about models to use for other units/vehicles. After a bit of a chat, we came up with the following.

Pitbull- converted SM Land Speeder
Orca- It is basically the Valkyrie isn't it?
Zone Troopers- were a tough one. I thought you could do well basing them on the lower half the bodies of the plastic Tau stealth squad, but looking at it now, it would be a lot of work.

Scorpion- Eldar Falcon with Ork track units. Some plasticard would help smooth over the body and the hull-mounted gun would fit well as far as we could see. The Flame tank could use the same chassis but use the Hellhound rules perhaps?

Vemon- another Eldar kit, the Vyper. Again, plasticard would help NODify it.

Avatar- OK, so he bought this one up because he's a git like that. I thought that a Reaver Titan would work pretty well ruleswise. Of course nobody is going to sink over £600 into converting up one of these bad boys... are they?

Spectre- basilisk.

When I can get the cash together, I might even go for the Scorpion/Flame tank conversion.

With regards,

11-10-2009, 19:17
May I say that your tiberium crystal painting is astonishing?

12-10-2009, 01:42
Well a training course down in Blackpool certainly didn't help my painting time... now then...

Thanks for the compliment N0th1ng :) It's becoming a mechanical exercise whenever I paint those crystals, but they at least give lots of character to the bases, and I'll be creating more clustered bundles of them for terrain pieces to represent fields (yeah, painting dozens of those will be fun :eek: ).

And thank you, Collinsas, for the commando pic :) Great looking work on the mod! Always good to see fellow gamers with a passion for C&C driving their creative output.
I think I'll be building a hero GDI Commando to stand alone as a Sly Marbo standin or something, and I'll go old school like your concept sketch. My existing, third generation commando that I've already prepped will look better as a sergeant for the infantry squads or maybe as a model for veteran drop troops. Not sure yet, but then GDI has a long way to go yet with Nod as my current focus for the moment.

I've finally finished the extra squad of Nod Troopers, and they're looking pretty tasty in a large group. I accidently lost one of them until I had literally finished painting up the other 9, so as it stands, I now have 3 cyborgs, 1 nod buggy, 2 missile troopers, 1 flame trooper, 1 confessor and 13 nod infantry painted up. I've also got 1 more regular Nod trooper, 1 more flame trooper, and the Version 2 Buggy sitting on my desk to paint now. I'll take some photos of the new troops to post tomorrow :) I've given up delaying the paintjob on the new V2 Buggy in the vain hope of finding that perfect canopy cover, especially since I think the thing actually looks just fine without it.
So once those three figures are painted, my plan is to convert another confessor, another Militant (the conscript guy with the hood and goggles, I'm going to need loads of them for a big mob squad), probably 1 more V2 buggy amd then some careful attempts at shredder and laser turrets (for heavy weapon teams).

It's an interesting point you raise there DeeKay, I've had similar thoughts myself, presently my future mental list is below my less than constructive thinking though is:

Spectre = I had a careful look at the first (more detailed) concept image (http://cnc.wikia.com/wiki/Specter)for it and based on that, I'm thinking, use a Hellhound model (sans the turret), the basic top cockpit/turret from an Eldar Falcon Model and a huge ass scratchbuilt gun (and some stabilizing legs to attach to the side), and there we go :)

Buggy / Bike = I can work around the SM bikes, but the buggys have been scratchbuilt thus far. Any scratchbuilt stuff I've made an effort to include some GW bitz into to make it "legit" though.

Scorpion Tank = I considered the Wave Serpent but gave up on that idea since (to my eyes) if you compare the chassis shapes of the Scorpion (http://cnc.wikia.com/wiki/Scorpion_tank_(Tiberium))
with the Wave Serpent (http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod1090071&rootCatGameStyle=) , I would have to flip the Serpent upside down, and face it backwards to get even remotely close to the right shape. Those damned Scorpion tanks have such odd horsesho crab bodies, that I've been looking for something to scratchbuild them from, which will likely end up being a tupperware bowl or something.

Flame Tank = Definately a Hellhound on paper, but again, the chassis (http://cnc.wikia.com/wiki/Advanced_flame_tank)is so annoying bulbous and organically shaped. I'm thinking a modified Tau Devilfish looks close. Especially if you compare the in game model of the Flame Tank with the basic chassis of the Devilfish. Give it tracks, remove the twin engines and maybe extend/smooth out the rear end of the tank and it might look okay.

Venom = Good thinking with the eldar jetbikes, I've never actually handled a jetbike in real life so I'd want to see if it's big enough, it would take a LOT of adding on to build it up into one of these monstronsities (http://cnc.wikia.com/wiki/Venom)no matter what though, I think.
OR I get lazy and convert a Valkyrie model into a Nod Harpy (http://cnc.wikia.com/wiki/Harpy)from the Second Tib War, which looks like a much easier conversion hehe.

Avatar = I'll be avoiding Forgeworld conversions, especially titans lol. But the eldar one does have a good body shape to work from for that. I might have to use a more generic (and cheap) anime mecha kit, and built up from there. Or even just scratchbuild (although something that big and complex is out of my league right now I think).

Well I'm off to bed, pics incoming tomorrow of the new troops and the primed V2 buggy.

12-10-2009, 10:01
Righto, piccy time.

The V2 Nod Buggy:

And a comparison between the V2 and el crapola V1:
As you can see, the undercarriage on the V2 is far better constructed and has the look of a vehicle with some vague sort of suspension (unlike the V1 with three square bases holding it to the wheels). The chassis is a bit fuller and tries to conform the the game model far better.

And a glory shot of a full squad of Nod Soldiers (that's 10 with the Confessor for the heck of it):
I've started picking out more details on the Nod rifles with highlighted red, and it seems to enhance the look of them a bit more :)

12-10-2009, 13:12
And a glory shot of a full squad of Nod Soldiers (that's 10 with the Confessor for the heck of it). I've started picking out more details on the Nod rifles with highlighted red, and it seems to enhance the look of them a bit more.
Ah, gorgeous. Here's hopes for a whole platoon of Nodders to be seen. :)

Have you any plans for Tiberium Troopers as of yet?

12-10-2009, 17:15
You could do a whole squad of your commandos and play them as storm troopers on the GDI side of things.

Post note: this is probably the pic you already use but I think the sides of the Raider are missing the panels along the the sides http://img395.imageshack.us/img395/864/raiderbuggy.jpg

Oh, I once thought about converting a Nod IG army, but I could never think of what role the Bikes and buggies would fill closest I could figure was rough riders and Sentinels.

03-11-2009, 21:22
It aint over till I hear Avatar.

id say make a small GDI and Nod army and fight em against each other.

With a better rules set than 40k *cough*

These minis rock my world!

09-11-2009, 11:24
Hi there. I would just like to say that this thread has resulted in at least one copycat. Sorry Corryn, the idea was too good to let go!

Well, I've got the militant riflemen going now, and I have a real penchant for the Black Hand. I plan to make up Rocket squads and Fanatics from the Catachan box. However, I am now at a loss. I am completely unable to find any decent pics of the infamous Shadow Teams. Could anyone point me to a pic and/or suggest any models that might do the trick?

With regards,

19-01-2010, 17:46
Meh... I never promised to be fast hehe, but wierdly I seem to suddenly be getting a lot of PMs about this stuff, and links to it being showcased in other websites and languages. I seem to have at least one person trying to commission an army (well 2 armies, i.e. a small GDI and Nod force) out of these so I might be forced to make some progress quickly.

As a meagre offering to prove my amateur efforts continue, I pretty much finished the V2 buggy:


I'm thinking it could probably do with some rivets on the chassis to finish it off?

And here's a quick WIP of the second Confessor, a little more interesting that the original one (or at least he will be when I finish painting him), I have him holding a pair of smoking Hallucigenic grenades (can't see them too clearly as they're primed black along with their "smoke".


So I really need to bulk up the GDI side a bit now and make some more progress on those "what ifs", like the Nod Engineer and the Shadow Team. I still love the Turrent idea, but getting those sloped pyramidal shapes still bothers me. Might just have to plasticard them and work from scratch.

19-01-2010, 21:04
Kane lives!

21-01-2010, 19:25
Nice vote an very cool pics! :)

21-01-2010, 22:06
So erm...will we also be seeing some Scrin models?

22-01-2010, 20:12
Oooh, a nice surprise to see this back with an update!

22-01-2010, 21:22
I started work on a Zone trooper since I finally found some decent concept art for them that doesn't make them look so horribly boxy. Working from a terminator base with normal space marine arms and a lot of GS.

WIP shot below:


Oh and I considered Scrin, but then I'm awful at getting anywhere with these existing two factions hehe.

24-01-2010, 13:46
Oh, i love this!
The cyborgs are very awesome indeed, my good man :D

24-01-2010, 14:48
hehe Thanks Kraal, I find the cyborgs are sometimes the least popular.

And more progress on the Zone Trooper. Gonna see how far I can get on him today:


I measured him against a cyborg actually, and he's bulkier but actually the same size if not slightly smaller. So proportionally it's perfect so far, even if I'm taking a few liberties with the design.

25-01-2010, 00:52
Each time I enter this thread I keep more and more impresed. Really great conversions

02-02-2010, 23:15
Cheers for the kind encouragement as always :)

My latest completion... the zone trooper prototype model. I played around with the green for his armour trying to get that almost camo green, almost turquoise from the unit art pic and ended up with this more mellow sort of green, which grew on me, so I left it. Didn't go too nuts with the fiddly details etc to try cut down on the time in creating him.

Sorry for the poor camera focus in the shots, it's late and I rushed to get a few pics of him up before I went to bed :)


And a quick snap of the guy I'm gonna start painting tomorrow, i.e. a very crude Nod Saboteur:

03-02-2010, 13:22
I REALLY like this work Corryn. Even the Cyborgs have grown on me, especially after doing some work on my own. (But that's for another thread)

Really nice work on the Zone Trooper model. I hate to post anything that might seem like a negative but I do feel that the bolter is too short for the model. Just looking at the Zone Trooper pic on http://www.cncden.com/cnc3_gdi_units.shtml it looks like a Tau Pulse rifle barrel or two lashed together might help.

Seriously though, excellent work man. I can't wait for your Saboteur.

With regards,

03-02-2010, 17:17
I appreciate the constructive criticism Dan :) I must admit I've been largely quite lazy with the weapons for all the soldiers (with maybe the exception of the Cyborgs and Commando), but you're definately right, the gun SHOULD be bigger, especially with alternate poses in mind (since the other arm can barely reach as it is). I've got two references to go by. The unit portrait art (from the link) which honestly doesn't show much but some sort of big grey generic assault rifle thing.
The image I used as an insert for the first Zone Trooper WIP shot has a lot of detail though (and a far more aesthetically pleasing version of the trooper too). I'll have another dig through my bitz box for anything that might come close. It sorta looks like a plasma rifle in a way (the imperial kind).

14-02-2010, 12:07
And the basic Nod Saboteur:


14-02-2010, 22:45
As always my son, a job well done! :)

(Best Kane voice off!)

Your work never ceases to amaze and inspire me, Corryn. I did wonder how you would deal with the helmet. Fantastic job!

With regards,

15-02-2010, 23:40
What to say? Just Great

16-02-2010, 22:15
absolutely class sabotuer

01-03-2010, 20:48
What would be the next? An Nod Avatar would be great!
Your Minis are so wonderfull, I think i copy some of your Ideas an build my own NOD Army. I got some great ideas to play them as a Imperial Guard. For example: I want to build 1-3 Scorpion tanks and use them as Leman Russ or take 3 Avatar as Sentinels with lascanons. And the Cyborgs would be cool Storm Troopers.

Thanks for your inspiration!

Regards from Germany


01-03-2010, 23:43
Thanks guys :)

Just a small update in that I finally finished the second Confessor, gave him a pair of Hallucigenic grenades too. Also started working on a Nod Fanatic, finally painting up the second flame trooper and ordered some bits to try creating a Nod Cyborg Commando and Cyborg Reaper (both from C&C2).


I just got a promotion at work so the extra cash finally gives me some flexibility to start looking at bigger models and vehicles. The shapes tend to be the annoying thing, like the turrets I still want to create. I suppose I could build an Avatar from scratch but I keep hoping to find an action figure or mech kit to use as a base hehe.

02-03-2010, 01:03
Yay, more updates!
Can we get a group shot of the armies so far?

02-03-2010, 01:09
Yay, more updates!
Can we get a group shot of the armies so far?

+1 for army shots

02-03-2010, 05:42
Er... that may be a problem since I've had a few individual collectors buy pieces off of me, and then I donated a few more on request to the European C&C Tournament as prizes hehe. The army is looking a tad smaller than before.

03-03-2010, 00:19
Er... that may be a problem since I've had a few individual collectors buy pieces off of me, and then I donated a few more on request to the European C&C Tournament as prizes hehe. The army is looking a tad smaller than before.

i am actually in tears now.

03-03-2010, 00:29
Well fret not loyal C&C fans, I'll try make up for it with some awesome looking new conversions... especially since I think I found the right basis for an Avatar Warmech finally, just need to track down the figure in question ;)

06-03-2010, 00:33
I'm off abroad for a week but just wanted todo a quick update with a Nod Fanatic I'm almost finished with. Just need to paint him. I only took a quick side photo since he's primed black and it's hard to see much of him. You can make out the coiled wiring from his demo pack though :)


10-03-2010, 23:11
Corryn can you please post a list of the bitz you use for your Cyborgs? I want to build some of this guys but i can´t see wich bitz you use for the torso etc. A unpainted pic would be great.
And question 2: The helmet of the confessor is it a eldar gardist helmet or wich bit you use? Any unpainted pics? :D



16-03-2010, 02:44
Schwarzakilla: I could have sworn I had an unpainted cyborg photo... hmm. I'll try explain as best I can.
The lower torso is from a Tau stealth suit. Almost entirely unmodified. I only clipped the tiny little vestigial toes off of the hooves.

From there I built upwards with greenstuff to make the bare skin midriff. Above that (although you can barely tell) I used a standard space marine chest to create the upper torso, and again, heavily greenstuffed it to bulk out and match the concept art, I left the back details alone because they look groovy :) ).
The head was a little tricky since I can't find a boxset in production that still makes them (the bald space marine heard with the breather mask, which is PERFECT based on the cyborg artwork). The closest equivalent is the bare space marine head from the Tactical Marine boxset:

Again, more greenstuff to build up the hood and shoulder pads around the head and chest area.
For the arms, I simply used the catachan soldier arms since they're nice and overmuscled/fleshy looking. Just saw the hands off at the wrist and greenstuff the should joint to fit whatever angle you want the arms posed at (that joint will be buried under greenstuff shoulderpads so you won't even see it).

Then the right arm is a sawed off Tau Stealth suit cannon. Although as I hold the figure up and inspect it, I realise I added a little rectangle block of green stuff to the top and bottom ends of the cannon to bring it in line with the artwork. I also greenstuffed a neater little strip around the arm connecting end of the cannon (so it's more of a step down in size from the cannon to the arm, rather than a huge cannon glued straight onto a puny little arm stump :P)
.. and the left arm is an upside down space marine bolter :) I just shaved off any iconography, and cut the handle off of it.

So the parts needed are:
1x Tau Stealth Suit legs
1x Tau Stealth Suit cannon
2x Catachan Infantry arm
1x Bare Space Marine Tactical Squad head
1x Space Marine Chest
1x Space Marine Bolter
Oodles of greenstuffing

To give you:

Oh and to confirm, the heads I use for the Confessors are Dark Eldar infantry heads (I have loads from that 40k starter box they did years ago with Dark Eldar vs Space Marines).

Hope that all makes sense.

16-03-2010, 23:12
Well it's not amazing, and the photo is a little blurred, but it's a finished fanatic :P On the plus side I found a way to make tiny coiled wires :)


23-03-2010, 16:22

Command and Conquer was my first PC game and I guess it started me on the road to my own designed Warhammer 40k armies such as my Zanatorian Machine Cult (http://www.warseer.com/forums/showthread.php?t=181034) some of the units were inspired by C&C3 like The Zanatorian Shatterer (http://fc00.deviantart.net/fs71/f/2010/007/1/2/1288e22a51dd78af77258db565cec830.jpg).

I've been always tempted to do a Nod army and it's great to see someone do one; I love the Awakened, if had your skill I'd make my own and use them as Deathwing!

I would really love to face this army sometime if your ever in Lincoln or Nottingham!

30-03-2010, 12:42
Wow :O your C&C conversions are fantastic, they almost look like actual GW figures.

30-03-2010, 22:16
Thanks for the support as always guys :) Its rare for me to bother keeping even this little momentum on a project and the posts help :)

There is some more progress due actually as I've just about finished the Cyborg Commando (ala Tib War 2) and the Cyborg Reaper is pretty much assembled, barring a bit of work on the fiddly legs. The gun hands look a bit shoddy and I've taken some liberty with the design as usual (I prefer a more organic monstrosity, rather than the wholly-robotic-with-a-skull-for-a-head look).
Also, I have two basic GDI rocket troopers I'm putting the final painting touchs on, although they're hardly exciting. Finally... the boxsets finally arrived for me to begin converted up a full 10 man squad of GDI Riflemen.

Ah actually, not finally, because I also got the bits I ordered from Hasslefree Miniatures (GREAT company btw, and I must say the quality and details of the metal miniatures is far superior to GW; no flash, barely legible moulding lines, they even sent a handwritten thank you note and some sweets with the order lol). With said bits I plan on creating a female Nod Commando (ala Tib War 3), the legendary Nod Black Hand Commander Anton Slavik, and finally.... hopefully, a miniature of Kane himself. My only concern is that these figures are noticeably less bulky than the chunky GW figures.

My To Do List then:

Slavik Mini
Kane Mini
Fem Commando Mini
10x GDI Riflemen
2x GDI Rocket Troopers
Cyborg Commando
Cyborg Reaper
Remodelled Gun for Zone Trooper
Track down a large Star Wars Super Battledroid toy (for the base of my Nod Avatar)
Try build Nod Defence Turrets from scratch

@ Proiteus: You shouldn't sell yourself short, I'm sure you could do some pretty amazing C&C conversions yourself, especially considering the great ORIGINAL pieces you've done for your own armies. I on the other hand am shamelessly trying to copy the designs from C&C rather than being terribly original hehe. I'll let you know if I get a proper army sized force together ^_^

03-04-2010, 00:29
Finally finished the 2 gdi rocket troopers, had to improvise on the "missile" end of the rifle.



And the WIP shot of the Slavik mini (with his ridiculous big gun).


03-04-2010, 18:26
Liking the look of the slavek model :D

04-04-2010, 08:50
Slaviks gonna look rather slim next to his comrades, lol. What gun did he originally have?

04-04-2010, 13:58
Oh it was this tiny little revolver, it looked horribly out of place hehe

04-04-2010, 17:54
Based on the cinematic image below:


Finally finished the Anton Slavik model. I couldn't resist quickly painting him up last night.


04-04-2010, 21:01
Very nice Slavik model - can we have a comparison shot next to a standard NOD trooper?

04-04-2010, 21:53
Nice work, as usual!
That's some really tasty black, too.

04-04-2010, 23:40
As requested:


05-04-2010, 09:16
Whoa, Slavik looks amazing!

05-04-2010, 15:15
Really nice models! as usual of course

05-04-2010, 23:13
This. Is. Awesome.

It really is. Your work on the C&C minis have been to great effect, we can tell! Not a small amount of pictures copied to my inspiration folder... :)

By the way, a word of warning: C&C 4 is, according to a friend of mine (a C&C semi-fanatic), horrible. Still, he told me there where a few good unit designs, almost all on the GDI side. Later on you might want to look into it. ;)

12-04-2010, 16:17
Hi, i want to show you my Nod army (ok not really an army ... but some troops ^^)

I post some pics. etc. in a german forum, the newist pic is my Avatar build. You can see it on page 3.

Here is the link: http://www.gw-fanworld.net/showthread.php?t=137745

12-04-2010, 18:54
Having seen some of the pics on the German website, I have to say that Corryn's Marked of Kane look... cleaner. Not "better" since in this instance that term seems too negative, but I certainly prefer Corryn's efforts. However, that is a good find if only for the vehicle hulls. I have struggled with how to do my own Raider buggies and Scorpion tanks for ages now!

With regards,

14-04-2010, 02:13
@ N0th1ng: I realise in hindsight that the design I used for my GDI Zone Trooper was in fact from art for C&C4. As for the game itself... I far prefer C&C3. Oddly, I did enjoy the movies for the new C&C game, they felt more like the original stuff with Shepherd, instead of the Red Alert style campaign movies full of hollywood actors and supermodels.

@ Schwarzakilla: I love seeing other peoples work on Nod armies! Keep it up! And your avatar is exactly how I pictured the Super Battle Droid conversion. I still can't find one big enough though, they're only little ones around here. Which one did you buy? And whats the scale of it compared to a 40k infantryman?

Update time. Firstly, the second of three purchases from Hasslefree, was a female figure I crudely converted into a female Nod Commando, circa Tib War 3. She was a quick job, like Slavik:


As per art:

And a quick progress shot to prove I'm not a slacker:

In the above pic you can see the 10 man squad of GDI Riflemen I've started painting. They are HORRIBLE to convert. Too much trimming. I don't think I'll ever do these guys again hehe. You can also just see the plastic sleeves containing armatures and heads for my Kane conversion (the third and final Hasslefree purchase). Top right, you can see the wip paintjob on my Nod Cyborg commando (circa Tib War 2). And the blurred figure on the bottom right is the female commando from the first picture. That gives you an idea of her scale against regular troops, i.e. not bad really.

Just realised she should have an eyepatch! Ergh, quickly adding one now...

14-04-2010, 10:48
Meh. She looks fine without the eyepatch. You can't get ALL the details.

Like what I can make out of the Cyborg commando, which isn't much to be honest. And the GDI infantry seem okay, and will look much better when finished I'm sure.

I may have to get photos of my bunch on the forums, if only to keep me going through my other 15 projects (2 Warmachine, 1 Hordes, Malifaux, 2 Necromunda gangs, helping with writing rules for 3 games systems, 3 Starship Troopers armies, Flames of War, Warzone, a new Chaos army and counting...)

With regards,

14-04-2010, 11:41

Just had to add the patch, it gives her that villainous appeal. I also need to build a proper little lightbox etc for photographing, these picture never look half as good as they do in real life.

Feel free to link any pictures into this thread Deekay :) Myself and everyone else in this thread would enjoy it I think. I started this project partly because I couldn't find anyone else online doing it.

14-04-2010, 14:58
Ah, she's looking great! And great work on all those GDI:ers. Though where are the crystals? :D

Good to hear the movies appealed to you; a friend of mine withhold they're horrible. I looked at one, and whilst it wasn't über, it actually reminded me of C&C I, which is not a bad thing. Be sure to nip some designs off from C&C IV in the future, right?

@Schwarzakilla: Good lord! That droid fit perfectly, and you're good with vehicles, that's for sure.

17-04-2010, 21:38
So i got the size pic of my Avatar:


I know he is a little bit to big for a Sentinel, but i think its okay so.

The Super Battle Droid is the version of 2009, here is a pic:


17-04-2010, 21:51
Many thanks Schwarz, exactly what I was looking for, and in terms of the height for an avatar, that's about bang on I reckon. Now that I can see the packaging I think I know where to get these :)

19-04-2010, 04:18
Didn't the Avatar have 3 legs?

19-04-2010, 08:18
Didn't the Avatar have 3 legs?

Nah that was the redeemer, Love the avatar!

19-04-2010, 14:27
Nah that was the redeemer, Love the avatar!

Sorry Corryn, it was the Annihilator Tripod that had three legs, the Redeemer has four. Just felt I had to point that out! :D

@Shwarzakilla: Thanks for the Avatar base. Going to have to find a toy store now!

With regards,

21-04-2010, 20:31
As promised here are a few pictures of my efforts. Unfortunately, they are very work in progress.





I hope to get some more work done on these in the next little while. I'll hopefully keep you updated.

With regards,

21-04-2010, 21:36
Is it just me or is the picture not loading for your work Dee?

21-04-2010, 23:54
Finally finished the VERY tedious GDI Riflemen. It doesn't help that they have about 7 different sets of colours to highlight, with inking, varnishing and so forth.

Group Shot:

And 2 random individual closeups:

No tib crystals on their bases because 1) that would take even more time. And 2) GDI infantry aren't as fanatical/suicidal as Noddies, hence they avoid tiberium radiation unless they're in a hazard suit :)

22-04-2010, 00:04
The hard work really paid off though! They're looking stunning, the visors and the beautiful effect that your pale green and tan creates are really well done.

Keep it up,

22-04-2010, 10:55
Nope, it's not just you Corryn!

Here's a link to my photos in the gallery. I hope this works!

With regards,

23-04-2010, 13:34
I just read trough the thread and con say only one thing.

This is awesome man, keep up the good work

23-04-2010, 17:33
wow. just wow. that work is simply awesome, it must've taken you hours to do all that greenstuffing and converting, and the paintjobs are incredible as well.

Keep up the good work

24-04-2010, 23:48
those guys look great!

25-04-2010, 00:44
Those models are also great, as usual, your work is amazing

28-04-2010, 09:42
Amazing :yes:

28-04-2010, 19:12
As always, thanks for the support guys :)

Now some updates:

Finished the Cyborg Commando. It's a bit suspect because the concept art is atrocious in my opinion, and varies quite largely from the game art. I pasted a piece of concept art and the tiny little pixel portrait of the ingame commando into the picture. I naturally took some liberties with the design. I chose a dynamic pose for it, so he's charging though a field of blue tiberium (to ensure the Tib War 2 reference). One thing the art DOES agree on is that the gun is on the right arm and the Nod logo is on the Left shoulder.... I did the opposite on both only because well... the miniature was somewhat limiting there. I glossed all the black armour sections to give it that scorpion carapace feel. It's largely a bugger to try photograph too. Took the two best shots I could get:


Also, thanks to Schwarz tracking down the ideal Droid action figure, I've started work on two Nod Avatars, and loving it:


And while this pic is VERY crude because I'm slowly building up the layers on him, my WIP Kane along with an inset of the basic inspiration picture:


Based on that he'll be largely cloaked in black with little to mark him out with the big red Nod logos. So I quickly whipped up a little base for him:


28-04-2010, 19:48
I think those GDI troopers really were worth your work, Corryn. A very good paintjob! Your Cyborg commando needs some praise; it rocks, especially with the blue Tiberium crystals. :)

And Kane is shaping up nicely, though his shoulders seem too angular and the arms seem too bulky. On the other hand, this is 28mm "heroic", and what counts is the overall impression - it'll be Kane for sure when you're done and through.

28-04-2010, 19:51
I have to admit, doing a batchjob on those GDI soldiers really made me like them. They're better than the original test model and I rushed the paintjob too and they still look decent. They'd look good, especially with that colour scheme, as regular Imperial Guard troops from some invented fluff. Could do a whole army themed around that look.

28-04-2010, 19:53
The cyborg commando definitely competes for the honour of being your best model this far. Love it! The photos are OK as well, they even show some of the gloss which brings across the idea nicely. Good choice there.

Looking forward to seeing those WIPs finished as well, especially Kane! I like that you're taking the minimalist approach there.


30-04-2010, 00:55

this is getting better by the post.

01-05-2010, 11:53
Kane! Kane! Kane! Kane! Kane!


Great thread! Love your conversions.

01-05-2010, 12:28
This is awesome! Can't wait to see the avatars finished.

05-05-2010, 23:27
Well I have to say I'm having MUCHO fun with the Avatars. My plan is to try jazz up the bases a bit, have one climbing over a wrecked GDI vehicle, and the other standing over a Tib node (ala the base I had my two rocket soldiers on before). I'm just fiddling about trying to build the legs from scratch. The Avatars will also be my definitive HARBINGERS OF DOOM for the Noddies. Thus far the figures have been pretty tame. All bark, no bite. Sure GDI and Nod hate each other, but it's all snarls and banter. So I sculpted a mangled GDI rifleman in the claw of one Avatar... the finished product should be it, clambering over the wrecked remains of a vehicle, the shredded torso of the driver in it's hand. The Avatars aren't even remotely finished, but I LOVE painting corpse markers (I bought a box of Fantasy zombies just to paint them up), so I quickly painted up the sculpt in question, shown below. Note the spinal column and intestines dangling out. Should be able to make out the crack in the visor too.


Other than that, I finished sculpting work on the Kane mini and painted him up. Honestly speaking, I'm not really a fan of how it came out. I want to redo the black, make it smoother like Slavik's suit. It's overhilighted I think... Oh and while the inspiration photo didn't have a red seam in the suit I took liberties to give it at least a little variety to break up all that boring black.


Finally, on request, I quickly put together a little WIP image of the Black Hand troopers helm, showing the steps I use on mine:

So you start with your basic Cadian helm, honestly I find it easier to use the "empty" ones on the sprue. Second step is to cut and file all the excess bits off, like the little block on the back of the helm, the winged skull symbol and the projections on the side. You just want a basic helm shape. Next is the grill. A little greenstuff smoothed in and use your blade to slice grooves in. When that dries you put a tiny ball of greenstuff onto the "chin" and use the blade again to turn it into a chinguard with grooves. again, I let that set, then rolled a little "Greenstuff sausage" and used that to create an extension on the visor area, basically lower the brow of the helm a little. Finally, three little balls made into goggle lenses. Big in the centre, small either side, like an insect. Painted version on the far right.

06-05-2010, 00:44
The inset photo of Kane's face is incredible! Despite the suit being overly highlighted, the model itself looks fine. The Avatar's fist, that's dark. I love it!

Thanks very much for the how to on the Black Hand. This will help no end.

With regards,

06-05-2010, 01:34
Poor GDI Trooper...the conversion is really good on Slavik. This thread like me more each time

07-05-2010, 10:12
So when are we likely to see a flametank? Obelisk of light?

07-05-2010, 10:22
Nice work, now I want an avatar in my renegade mechanicus army. Love the commando!

So when are we likely to see a flametank? Obelisk of light?

Agree, the obelisk would make a great 40mm objective :D

07-05-2010, 20:24
That GDI trooper got out badly from that bayonet charge!

Kane's Kane for sure; good job, and the highlights on the suit fits in. Besides, if you're up for an Obelisk of Light, you could even use it for a Tank... On C&C 4's homepage there is an entry about it; the Scorpion Tank. Quite insane, but me likes.

Also, please keep the tutorials coming!

09-05-2010, 08:00
Man this blog is full of creativity that makes miniature hobby great.

I love all your conversions so far, and can't wait to see more!

A lot of highly unique approaches to each individual unit.


19-05-2010, 21:20
Pleaure to read, this plog. Lovely concept, lovely execution, lovely painting. Lovely jubbly.
Quite keen to see how those big robot thingy's come out.

20-05-2010, 01:41
A little update since I'm picking through piles of tyranids. Plus I'm slow in progress on the Avatars, pulling bits off and rejiggering them. Thanks for the encouragement as always :)

Been meaning to post the finished Cyborg Reaper. Very much changed from that crappy skeletonesque concept. I prefer a more "borg" like figure, representing the true horror of CABAL during the Firestorm crisis. Helpless humans carved up for spare parts and plugged into machines to serve as part of his monsterous army:


To respond to the earlier question about flame tanks. I focussed on the infantry first and foremost. And honestly I've just about exhausted the variety, so yeah it'll probably have to be vehicles and maybe an Obelisk after these Avatars :)

20-05-2010, 13:50
Hmm. I'm in two minds over the Cyborg Reaper. It is certainly well painted and looks the part, but it looks too much like the Steamborg Executioner from Wyrd Miniatures that it is obviously based on. It's definitely not bad though, it just seems a little... underwhelming considering some of your previous works.

As always, I love your work and I hope to see more of it.

With regards,

20-05-2010, 17:12
Lovely cyborg, but isn't it on the wrong kind of base?

23-05-2010, 13:40
Very nice pictures. Do you also plan to do vehicles like Orcas?

23-05-2010, 14:03
WHOA! I demand an discription of the build!?!

07-06-2010, 05:32
Hey Corryn, I'm new to the site, and I just wanted to stop in here and tell you again what you have probably gotten use to hearing by now: THESE MINIS ARE AWESOME!

Seriously, your work is just mindbogglingly good. If seen stuff for sale in stores that didnt look half as good. Keep going with this.

By the way, I guess I am of the minority in at least one respect: the cyborgs are my favorites, both here and as a fan of the game(GDI is generally my fave, except for the Marked of Kane which is my favorite Tiberium Series army). My favorite that I have seen of your work so far is the Cyborg Commando, followed closely by the Awakened and the female Nod commando from TW.

Anyways, keep up the good work dude, your doing great.

13-06-2010, 04:35
srew that im doing nod, gdi, allied, soviet, USA, china, gla, and mutants

13-06-2010, 05:01
i just finished 20 mamoths
i have them lined up against 10 nod light tanks and 25 mobile artillery plus i have havoc and 30 nod troops

13-06-2010, 19:32
WOOOOOOO :eek:x00 !!!!
i spent to much time in fantasy project logs.... how odd of me to miss this great thread. i remember the very first of C&Cs'. tho i was way too young to understand anything of the story, i remember looking at my dad playing it with great interest :D and of course i stayed a loyal fan to this day :evilgrin:

the stuff u did is just amassing! now i wona do it to :D

i hope ull be putting some more stuff (preferably the Avatar :angel:) soon

cant wait for an update, literally :D

15-07-2010, 19:24
I've always been a GDI man myself, but those NOD troops really do look amazing. I'm in the middle of building a Titan from Tiberian Sun (easily the best of the games!) myself, not sure I'd have the patience to convert troops though!

24-08-2010, 13:59
Both troopers look gorgeous but the Nod one is truly stunning. But then I'm biassed...
'Kane lives!'

04-10-2010, 13:02
This log is just brilliant! Brings back the good old times when I played Command & Conquer 1 back in the nineties. What a game!
Your conversions really capture the feel of the two factions, the NOD ones are just awesome, the female Commando especially.
Consider me subscribed!

Monsterzonk :skull:

04-10-2010, 14:04
Just found this log too, and i think its amazing. Used to love the C&C games, the minis you have done are great and bring back all the happy memories of blowing up NOD and GDI buildings etc.

I look forward (though not hopefully) to more.



09-10-2010, 18:33
WHOA! I demand an discription of the build!?!

It's based on this fella (http://www.maelstromgames.co.uk/index.php?act=pro&pre=wrd_mfx_arc_min_161_000#).

01-01-2011, 20:53
@ Corryn: Sry, my English is really bad, but I'll try.
Can you show me how you built the normal GDI Trooper?

13-01-2011, 11:13
I'm pretty amazed to see this log still up and running. Usually not a fan of armies based on video games/movies (or jokes) because in my experience, this kind of army usually doesn't last and the execution usually is pulled off not very competently. But with your army you prove my expectations wrong. Very inspired conversions and very nice painting as well.

Can't say much about how close they are to the real thing. I did play C&C1, C&C3 and the one that pretends to be C&C3 (the blue/grey one in which you can play the Scrin) but isn't but I never was that great a fan of the GDI/Nod storyline and designs (they also changed after the first game of course). But your minis look very proper based on my sketchy memories. :)

13-01-2011, 18:14
Beautiful conversion work, models look great.

27-03-2012, 16:39


After a mucho long hiatus, I got inspired a few months ago by commission work, to finish the half-done Nod Avatars I had started. They came out better than I expected. What better way to herald the Prophet's (and this projects) stubborn survival... than two hulking warmachines! I give you Units 10 and 13 of the Rio Elite Cabal.



There is also a bit of slight adjustment to the infantry based on ideas I had right at the beginning of the project. For now, I humbly offer the Avatars :)

27-03-2012, 17:04
Glad to see this thread hasn't died, love avatar especially the detailed glow effects.

27-03-2012, 18:22
"The years was 2034. Tiberium infestation was rampant without the Technology of Peace to curb its pervasive growth on the global geography. The First Tiberium war had ended over 30 years ago with the apparent death of Kane in a climactic battle in Sarajevo. But the Brotherhood is bigger than any one man... even Kane. And his legacy survived to varying degrees across the planet. The Brazilian cabals struggled under the boot heel of Brazilian GDI dominance. With GDI oppression suffocating the already downtrodden citizens of the Rio de Janeiro favelas, the masses began to rebel. Increasingly hostile and violent force was applied by the local military forces under the command of unsympathetic GDI leadership.

The tide truly turned when members of the Special Police Operations Battalion became sympathetic to the plight of the common people. Swayed by the rhetoric of Nod factions within Rio de Janeiro, and uncomfortably aware that they were being forced to oppress the very people they were meant to protect, they finally declared allegience to the people and allegience to Kane, bringing much needed military expertise to the Nod side of the rebellion. The result came to be known as the Rio Insurrection, and began a chain of events culminating in the Second Tiberium War. These bold men and women serving on the front lines of the fight against GDI, became an institution within the Brotherhood; known as the Rio Elite.

That's the premise for this splinter faction of Nod, rather than a generic Nod army. As you can see by the picture below, I've opted for the Rio Elite specific marking on all veteran members of the army, instead of the more generic white stripe I previously used. My freehand is rough at the best of times, so I went with a crude approximation of the SPOB symbol minus the twin pistols (that would be pushing it), and settled for the skull, dagger and platoon numbering instead. Simple enough for me to put on all the infantry.


While the army is largely a veteran base, with small 5-man fireteams as pictured below, I'll still be building a couple of big squads of the original style black and grey armoured Noddies (as from my previous pictures), to represent new recruits and sequestered squads through the course of the Second War. But I'm quite pleased with the red overalls in comparison to the drab grey from before :) I'm also making a point of loading up each individual model with extra baggage, satchels and equipment. The idea is that a normal Noddie is part of a horde that goes through the meat grinder. Give him some armour and a gun and he's good to go. These veterans work in smaller teams on longer campaigns, so they tend to bring a lot of equipment with them. Also, each team has a communications operator.


I'm just about to start painting the first (of several) veteran Confessors that lead each of these veteran squads. More on him when I finish the painting :)

I've continued to browse for more vehicle options, but the damned Nod vehicles are usually awkward or alien shaped monstrosities that don't match with any historic military vehicle (I've been browsing 1:35 scale military vehicles to convert). The forgeworld buggy is tempting, but too expensive for my tastes. Any suggestions would be welcome :)

27-03-2012, 22:05
Yay! Kane's thread lives!

Liking the Rio Elite, and the Avatars... wow. Must steal the idea. Any plans to do any other NOD vehicles?

With regards,

28-03-2012, 19:49
Well despite all the fiddling about with those Tib War 3 Nod raiders... I'm still not really sold on my efforts there. I DO however really like these:


I might just bite the bullet, buy a couple, make some minor adjustments and use them instead. The look delicious as Tib War 1 and 2 era Nod buggies.

I'm also looking at making a Reckoner (http://cnc.wikia.com/wiki/Reckoner_%28Tiberium_Wars%29). A number of modern APC model kits in 1:35 scale would make a good base for that.

29-03-2012, 03:52
Those Tauros are great mate, I've got 3 of the long body version around here, courtesy of Colonel Jacka.

29-03-2012, 13:46
I love this thread and am excited to see updates!

30-03-2012, 02:20
I love this plog :D

Some very amazing conversions you have in it :)

MIght I ask (sorry if I missed it anywhere) if you play with the army as well? Most units can be counted as other units from the codex pretty easily :)

31-03-2012, 00:08
Aye, originally I had intended to field it as a "counts as" Imperial Guard army. But really, I'll have to stand back and see what I have when I finish a decent number of them. My biggest problem is that I periodically took on commissions and sold off platoons of these guys as I made them. And then there were Command and Conquer community competitions where a number of figures were given away as amusing little prizes etc.
So here is an actual shot of what I'm working with in terms of the remaining units now...


There's the lonely little group of GDI experiments in the bottom right corner (Zone trooper, a couple of engineers, Grenadier and Rifleman). Then two of the old colour "mass infantry" style Noddies (in grey, I'll be building a mob of them in between the Elite fireteams). Then to the left of them the Elite 5 man fireteam led by the new Nod Confessor (pictured below). Next is the old Nod Cyborg. Behind him is that god awful Cyborg Reaper which was made on request, but I don't like it. Moving across to the right is Slavik, Kane (his clothing needs repainting to bring it back to a nice matte black), the female Nod commando, the Nod Cyborg commando and then the Avatars behind all that with two shoddy incarnations of Nod raiders lurking in the background.
Looking at the pickings, it frankly makes me kind of depressed lol. I think I'll be buying a couple of those forgeworld Tauros' after all, to give the army a bit of meat (within minutes of posting this I went to Forgeworld's site and ordered two of the buggies :P ).

On the plus side, it was the commission jobs that kept me going on this, and what most recently made me start buying bits to get the Nod infantry on their feet again (and finish those avatars...)

And the new confessor ...


I went with a more pragmatic style of gear on these fire-team leaders. No flowing capes etc. Lots of packs, grenades, smoke bombs etc. I tweaked the helmet a bit compared with earlier incarnations. Aside from my crude GS work on the arms, I'm happy with how he came out. My intention with reposing the arms was to have one holding the strap on his rifle, and the other (his left arm) doing a two fingered touch against his helm (ala Professor X) as he recieves a comm signal inside his helmet. "Dynamic" by my standards. I realise though the picture doesn't convey the effort I put into messing with his arms and sculpting teeny little hands (something I haven't tried since the Grenadier). So I took another quick photo at a different closer angle...


Hope that conveys my intention :)

31-03-2012, 07:01
He looks awesome!

As for what to play them as, how about Grey Knights? (I know, maybe over done at the moment, but hear me out)

The NOD infantry can work well as standard henchmen. The fancier dudes could be Grey Knight terminators of some kind, and the Avatars could work as Dreadknights. Kane could be an Inquisitor.

Either way, keep it up, they're looking very cool as a group!

02-04-2012, 18:01
Yes actually :) I collect a Grey Knights army so I have the new codex, and it wouldn't me impossible to match them against that. Say cyborgs as Terminators, and Kane as an inquisitor with an entourage is ideal really. Anton Slavik as his Acolyte and the commandos as various types of assassin.... hmm... I'm liking it.

02-04-2012, 20:35
I approve of the whole Grey Knight codex idea!

07-04-2012, 20:33
Just so it's evident I'm still working on this. Here is progress on the second squad. I should hopefully have time this weekend to finish them and begin the second Confessor...


I am also pleased to note that some items I orders should be waiting for me at the local postal depot. So I'll have a chance to grab those on Tuesday... my hope is to assemble a totally new version of Nod Black Hand flame troopers. Instead of clumsy imperial guard conversions. I'm looking at some slicker models outside of GW's lines.

Axis Laser Troopers for the Flame infantry:

And then Kemvar Merc soldiers to be modified into Shadow Team jump infantry. At first glance these don't look right, but it was the superb urban paintscheme by Worthy Painting (http://www.worthypainting.com/cms/gallery/other-gaming-formats/other-gaming-formats-mercs.html) that convinced me of their potential...

And finally of course, a pair of Tauros vehicles for Nod raiders.... I'll post WIP pics when I get all the pieces on tuesday.

So far I'm thinking of using Kane as an Inquisitor Corteaz, thus enabling me to use groups of henchmen as troop choices (and given the variety of the henchman entourages, I can get everything from commandos to saboteurs to Nod Ministers of Science in there...). Those teleporting Grey Knights *check codex* ... Interceptor Squads. And the Purifiers perhaps as Black Hand flamers, although the weapon profiles don't quite match up (since their flaming is a psychic power, not an actual flamer).

08-04-2012, 09:42
Very cool project and is nice to see a mix of C&C and miniature gaming :) As a child I always love the games and nod was my favorite faction. I'm thrilled to see this project back on its feet and the new minis are gorgeous! The acolyte is well worth the effort you have put into it as it is my favorite so far.

Keep it up!

10-04-2012, 18:25
I managed to pick up my postal order this morning. A few little goodies in there...


The MERC and Dust miniatures are lither than the typically chunky GW minis, but en-masse they should blend in. So I've pulled one of each of the new items out and begun tweaking...


As you can see, I've made some progress on the second Nod squad too. The Forgeworld Tauros.... wow. I love it. There was the usual tedious amount of cleaning, trimming and adjusting with a few minor moulding issues, but really, it's a fantastic little figure. And tiny too! I was afraid it was going to be bigger, but it's the perfect size... a compact little anti-infantry Raider. I'm just waiting for glue and green-stuff to set before painting now.

11-04-2012, 23:51
Just finished the first Raider. I quite like it :) I think after this one (and the second one I have to paint) I'll probably get another one or two and make a little squad of them.


12-04-2012, 08:47
That is awesome!

03-05-2012, 20:48
Right, sorry for the silence, I was away for two weeks with my girlfriend abroad. So when I got back I finally finished the last touches on my second Elite Squad, and I couldn't leave well enough alone and had to try refine a few things... So here's the squad with some shots of their mostly sculpted baggage:


Aside from dedicatedly giving them all various baggage, knives, grenades, etc, I've given the Nod scorpion marking a little shading to better highlight it, and I've also changed the way I paint the visors and helmet slightly to give it more of a sullen glow effect I'm happy with.

Finally, here's a shot of the new conversion for a Nod Flame Trooper. The helmets on my old style conversions were always pretty chunky, and the poses were static thanks to the design of GW's Cadian flamer troopers. I'm going to start painting this guy ASAP and compare the results.


I also just took on a new commission so I'll post shots of the progress there as soon as the extra boxes of imperial guard infantry arrive.

06-05-2012, 22:15
Finally had some time after work today, to paint up the new flame trooper prototype. I always seem to end up taking photographs at night... not ideal for showing off the colours, but I'm happy with the final result :)


07-05-2012, 11:36
Love it :) Nice paint job and pose on the model :D

New Cult King
08-05-2012, 03:31
Oh man. This log is just so... it's like all the best parts of geekhood, rolled into one, then cranked up to 11. I don't even know where to begin.

Just... so good. So, so good.

09-05-2012, 17:04
Cheers for the kind words guys :)

I tried ordering miniatures through a different company and must say I am wholesale unimpressed with them. It took nearly two weeks to deliver an in-stock item first class. So I'll just stick with Maelstrom games. With the cadians finally here today, I prepped the first ten for the commission. The client is going old school with the grey fatigues, so I'll undercoat them and begin painting tonight.


I'll also try finish painting up the prototype Shadow Trooper in between. I just need to find time to buy some red transparency sheets to make the wings.

10-05-2012, 03:58
So Corryn, what's this company to avoid?

10-05-2012, 20:46
Well, not that I would slander them, but Rocket Games looked interesting, and I never mind trying out different hobby stores, especially when they have a varied selection of hobby goods. But it just irked me to have such a needlessly long delay when the order was for a commission job.
Maelstrom Games is my usual source though, good guys over there.

On a side note, I made some good progress on the Shadow Team prototype, and settled on plasticard for the wing membranes (retracted of course). I should be able to show the finished product soon.

Karak Norn Clansman
10-05-2012, 22:02
This is getting better and better. :D

11-05-2012, 00:43
I couldn't resist finishing the Shadow teamster before bed. Annoyingly, photographing him at night doesn't do so well for the colours :P



It occurred to me as I finished this guy that presently I've combined quite a few miniatures into the army so far. I put a few in a lineup for comparison of size and proportions. From left to right... DUST, MERCs, Hasslefree and then GW. As you can see, GW is the most dimensionally challenged :P


14-05-2012, 13:52
Looks great! I like the subtle lighting effect too

14-05-2012, 23:45
Thanks, I'm trying little by little to put effort into lighting. Tiberium glows are next :P

I have a long overdue exam to write down in London in two days, so I've had to pause on the commission work... but I was randomly inspired by an idea for a second inquisitorial "counts as" that will look... well... pretty damned awesome. Ever since I made the two Avatars... I've wanted to make a Purifier (the Black Hand variant of the Avatar with a shoulder mounted flamer and a wrist mounted siege beam cannon).... So Kane and his retinue make a handy Counts-As-Corteaz... That leaves two other compelling characters... That new female inquisitor (Killian Qatar I'm thinking...) and the more unusual Inquisitor Karamazov. Can you see where my mind is going with this?

A two legged tower of death that brings down Orbital Strikes (beam cannon), Multi-Melta blasts (Purifying flames).... hmm but it lacks character. The Purifier isn't a hero after all, they were produced in numbers for the Black Hand, at the express command of Confessor Marcion! The man who assassinated Slavik, fractured the Brotherhood, and took personal command of the feared Black Hand. Have him standing before a hulking Purifier warmech, directing it and giving impassioned speeches to Nod troops... and hey presto I have a Counts-as-Karamazov :)


I did some GSing before bed to get a start on Marcion himself, but the Purifier will have to wait until I finish the commission and buy the bits for a new avatar mech. I'll stick some pics of my Marcion WIP tomorrow.

15-05-2012, 16:51
Just a quick snap of the Marcion figure I was inspired to slap together before I head off to the exam down south. I've magnetized his feet, to put him on a smaller base if I so choose (otherwise he stands before a Purifier giving orders).


15-05-2012, 23:04
Marcion's looking promising so far. Despite the whole scale issue (I prefer that a cohesive army maintains a sense of scale), I have to say that I prefer your newest Black Hand model to the Cadian Black Hand one. The Shadow Team member is probably the best of the bunch so far. It's lithe and seemingly frail, but menacing at the same time.

Nice work so far, and best of luck with your exam.

With regards,

19-05-2012, 22:23
Well, with no distractions finally, I finished the first commission squad... I can't wait for the lightbox and lamps to arrive next week.... I had to adjust the image to make it a bit more visible...


The client opted for the grey fatigues, basic troops, and no preference on regimental markings. So I went with my favourite... the Black Hand. The 7th Serbian Regiment.


I also undercoated Marcion while I prep the second squad. I'm going to enjoy painting him and trying to bring it to life :)

21-05-2012, 23:44
Every time I see this thread I get shocked...man, your job is amazing!

22-05-2012, 08:22
Had totally missed that this thread had reactivated. Good to see you back, some stunning conversion and painting work here! Keep it up :)


31-05-2012, 22:49
Gotta be asked but; With the new necron flyer will we be seeing any converted Banshees or do you already have a plan for a conversion?

01-06-2012, 23:02
Well I finished the commission squads FINALLY. Despite studies, work and drama at home.
Here's a quick shot of them:


And I finished Brother Marcion, and I'm mostly happy with him, especially compared with how he looks pre-painting :P

And you've got it right Proiteus :) I saw the rumour pics on Beasts of War and immediately thought of the Nod Banshee. The only problem I can see with the design of the necron flyer is the larger vacant space between the wings I need to fill in, so I'm considering ways around that.

10-06-2012, 23:43
Just a little update on me trying to clear out the spare bits I've got to finish before I start getting distracted by a Banshee conversion, or extra troopers.

So I still have to finish converting and painting the rest of the Shadow Team, the second Forgeworld buggy, and the rest of the new style of Black Hand flametroopers. So I converted up the rest of the flametroopers, in addition to one of the old style Black Hand flamers on the left side of the photo (the first of six for my next commission lot). I just wanted to see if I still remembered more or less how to make one.


16-06-2012, 00:12
The tweaked version of the old school Black Hand. Purely for the commission, with 5 more to follow. I still have four of my own Black Hand (new version) to be painted up for my private army.


06-07-2012, 23:57
Just to prove I'm not completely slacking... Been a rough month at work and prepping for a trip abroad.

Some progress on the commission... The flame troopers. As tedious as I recall to do all the little steps of greenstuffing...

And two of the three new Avatars I'm making. The extra plasticard I needed finally arrived after like a month so I can finally work on the legs, arms and pauldrons. These two will get lascannons to make em more game legal.

And as a bonus birthday gift, I also made him a Nod High Confessor. It looks a bit rough, but should come out beautifully with a lick of paint:

And finally... When I went in to buy some paints and bases at my local GW store in Meadowhall, I was very amused to see one of the employees there had converted up one of those cheesy Jokaero armies led by Inquisitor Corteaz. Using plastic ghouls as a cheap and cool looking alternative, some GSing and some plastic bits glued onto them randomly as glowing tech. So I stole the idea, and put a little more effort into the tech bits...

I still grin when I see him sitting on my shelf. On a side note, anyone wanting Jokaeros but not wanting to pay the £7.70 (I think... can't find em for sale anymore), this conversion equates to £1.55 per Jokaero.... cheaper if you get it from retailers without the RRP. And isn't he just adorable? :)

08-07-2012, 04:59
Awesome Jokaero!

08-07-2012, 13:25
GDI, Give me large hulking robots any day.

16-08-2012, 22:44
Changes at work have been hell, so naturally, my little project suffered for it :P But I've made more progress on the commission at least. So the sooner I get that finished and shipped abroad, the sooner I can finish my own flame troopers (the V2 ones, not the V1 ones for the commission), and... the banshee I've started work on. Yep, Necron deathscythe as a base, and it's gonna need some seriously modification to the chassis to get closer to the Nod Banshee look. More pics on that when I figure out whether I'm using masses of epoxy or plasticard.

As for my progress on the commission work, the two Avatars my client requested are largely finished in terms of building (you'll note I added Lascannons to these for him, instead of my other chunky weapons):

Also, as a nice little addition to the base, I sculpted a GDI infantry corpse to lie broken and dead between the feet of one of the avatars:

...I get a kick out of sculpting corpses for my army for some reason :P

More pics to follow if I finish the paintjobs before going abroad again. Failing that... when I return.

09-09-2012, 23:45
Just an update, despite interruptions. The first of the two commission Avatars is fully completed. Turns out I could do it a second time :P


And the full squad of old style flame troopers:


And a snapshot of the High Confessor Jordanavič leading his Black Hand elite :)


10-09-2012, 09:49
Awesome work as always. Any Vypers planned btw?

10-09-2012, 23:19
An update while I wait on some glaze to dry on the second commission Avatar, here's a painted pic of his base (with the sculpted GDI infantryman casualty):


Since you ask Proiteus, I had vaguely considered making one of those... then I realised I was thinking of the Nod Venom (http://cnc.wikia.com/wiki/Venom_%28Tiberium_Wars%29). Since I mistakenly thought of that first as a Vyper, is that the one you meant?
I am still working on the Nod Banshee though. But here's the basic way I've assembled the necron aircraft to form the frame work. I found that if you trim and glue the cockpit frame further forward, and cut the tips of the wings, it gives you a decent chassis to work with. I'm still working out how I wanna build up the rest of the body...


10-09-2012, 23:33
Brilliant stuff. Really liking the squad of Black Hand troopers and the Avatars.

I cannot think of ways to build up the Banshee, but I had an idea for a Venom. The StormBudgie (can't remember the name of the Marine flier, not the BA one) has a similar profile (VTOL, cockpit with underslung weapon etc). It might be as simple as playing around with bending plasticard around a roughly spherical core.

It's all looking good dude! Spread the gospel of the great green crystal!

With regards,

13-09-2012, 19:33
I had a similar thought. Something along these lines...


To bring it more or less in line with:


Now what that elongated neck is made out of... :P More plasticard around a curved core I guess?

14-09-2012, 12:22
The final piece of the commission job, and the fourth Avatar :)


And a quick snap of the group as a whole:


14-09-2012, 12:46
Oh, Dan, your package is on it's way... you need to empty some private message space there pal :)

16-09-2012, 23:01
Just to prove I didn't slack on the Banshee... (like I'm slacking on the second Buggy, V2 Flame Squad and Shadow Team :P)... I felt inspired after the finishing that second batch of commission models and made some inroads with the Banshee chassis:


It's crude, and that cockpit window isn't glued on yet (so it looks a bit skew since I just placed it on the hull to show my intention)... because I need that hole in the hull to get my finger in for the greenstuffing. But you can see it's starting to resemble the Tiberian Sun original slowly :) I'm going to keep little aspects, like the vent grills on the front, since they look good. And that robotic spine too I think.

Ah and yes, that's the new Dark Vengeance box underneath it.. I couldn't resist. I LOVE the new chaos units in there. Gorgeous. The Dark Angels I could do without though.