PDA

View Full Version : how many troops in a SM army?



ruttman15
12-02-2009, 02:24
I was thinking 3 tac squads (10 man) with only one lascannon upgrade.
and then a 6 man scout squad with telion. well... that doesn't leave many points left for me...

1500 points everybody.

Creeping Dementia
12-02-2009, 02:38
Are you thinking of a specific army size?

ruttman15
12-02-2009, 03:14
1500 points, sorry.

AngryAngel
12-02-2009, 03:18
I'd go with 4 tac squads and the one scout squad. The troops with rhinos and see what you have left. So if its an objective based game you can get them to the target points.

ruttman15
12-02-2009, 03:45
hmm... then Id barely get to put my shiny shiny units in :D

Snotteef
12-02-2009, 03:46
With combat squads, 3 is probably enough.

starlight
12-02-2009, 03:52
In a word. More.

Since you didn't list anything more, you're not likely to get useful information from telling us how you spent about a third of your points.

List your army, describe the local metagame, and ask for feedback from there.


We even have a whole Forum dedicated to just that. :)

AngryAngel
12-02-2009, 04:04
Just 3 squads aside from somewhat squishy scouts, is not enough marine troops. The real power of the marine dex has and always will be in its Tac marines. I operate by that assumption and you know what ? My lists never let me down. Over reliance on shinny shinny units is the only flaw in the new codex. If neat little extras are a crutch, cast them aside and learn to walk without them.

As well making them mobile is the only way to be sure they will be able to make it to areas they need to be. As well as give them some cover. Or make them razorbacks and give yourself some more firesupport. Either way is good.

mughi3
12-02-2009, 09:23
Really depends on what you want them to do and your play style.
None of my armies have more than 2 troops. of course with the new combat squad rules that means my marine army can effectively have 4 troops if i am playing an objective based game.

Thud
12-02-2009, 10:42
Really depends on what you want them to do and your play style.

I agree.

That said, though, you should have a total army (1500 pts) approaching 50 models. However, even that is not set in stone. Back in 4th (haven't played Marines since) I ran a reasonably successful Space Wolves army with a ludicrously low total model count of 26. ;)

mughi3
12-02-2009, 13:17
I agree.

That said, though, you should have a total army (1500 pts) approaching 50 models. However, even that is not set in stone. Back in 4th (haven't played Marines since) I ran a reasonably successful Space Wolves army with a ludicrously low total model count of 26. ;)

I thought you said low? my deathwing at 2K only has 19 models and it works ok even given the codex imbalance.
:evilgrin:

My current project DIY army has a bit larger count of 35 at 2K

quigglebert
12-02-2009, 13:25
i dont use SM but im usually outnumbered by them, damn grey knight termies and expensiveness, the usual size force that i seem to face is 2 full tactical squads plus preds plus termies plus the usual command squad of doom

W0lf
12-02-2009, 14:33
At 1500 i like to run 60 marines in any army.

1020 pts for 60 Space marines. Cheap commander then enough points for weapons/power fists.

carldooley
12-02-2009, 15:46
with tactical marines you have a truly awesome number of tactical choices. If you are worried about them getting to an objective, put them in drop pods. If you have full squads in drop pods, you always have the choice to split them using combat squads.

remember, strategy is determined by what you bring to the table - nidzilla is a strategy, not tactics. Tactics is what you do with the units on the table - mobbing up is tactics, not strategy.

ruttman15
12-02-2009, 16:47
hmm. Im thinking 4 tac squads, and 1 scout squad. combat squad two of the tac squads.

grissom2006
12-02-2009, 18:11
loads as seen as i mostly field scouts and scout bikes with a few hard hitting marine units on top

Doppleskanger
12-02-2009, 20:26
Well I didn't really get the point of Tellion, but your model count seems too low. 36 in 1500pts? What are you going to spend the rest of your points on? That must leave you with about what, 800pts? if you spend another say 200 on characters and 300 on tanks, that would leave enough for a squad of well tooled elites, or maybe even two more troop choices if you kept the tanks and characters cheap and lost Tellion.

starlight
12-02-2009, 21:20
Telion is usually for the BS6 Rocket Launcher. :)


At 1500pts, I wouldn't have less than four full Tactical Squads...

The Samaritan
12-02-2009, 21:25
Ruttman15 got banned, too bad... oh well, im having the same problem.

starlight
12-02-2009, 21:31
If you're having issues, please start a Thread in the Helpdesk and the Staff can have a look at it. :)

Sanctjud
12-02-2009, 21:32
I usually take 3 squads of maxed bikers, so I have between 3-6 scoring units.

Remains flexible, and I don't really have to combat squad all the time.

My 7 Cents.

The Samaritan
12-02-2009, 21:33
no IM not having issues, obviously this guy did tho :p
went to his profile to PM him when i saw this thread.

decker_cky
12-02-2009, 22:19
I usually take 3 squads of maxed bikers, so I have between 3-6 scoring units.

Remains flexible, and I don't really have to combat squad all the time.

My 7 Cents.

I'm curious....why take maxed bikes and not split them into 5 man squads with an attack bike each? You remain resilient but get more specials and heavies.

ZOMGBBQ
13-02-2009, 06:50
Telion is usually for the BS6 Rocket Launcher. :)


At 1500pts, I wouldn't have less than four full Tactical Squads...

Using tellion for a Missle Launcher is a waste, what you wanna do is Stick him with a bunch of Sniping Scouts with Heavy Bolter and Pick off Infantry. BS6 Blasts that wound on 2's are awesome yo!


I'm curious....why take maxed bikes and not split them into 5 man squads with an attack bike each? You remain resilient but get more specials and heavies.

Thats not How it works.

A Maxed Bike unit has 8 Bikes + Attack Bike. The Combat Squads are 3 Bikes + Attack Bike and 5 Regular Bikes. That Way you can Make a Squad with Combi-Melta, 2 Meltaguns and a Multimelta, and one unit of 5 Bolters.

Of course, anyone doing that gets his meltagun Unit swiftly Blatted by my whole army :p

starlight
13-02-2009, 07:29
Using tellion for a Missle Launcher is a waste, what you wanna do is Stick him with a bunch of Sniping Scouts with Heavy Bolter and Pick off Infantry. BS6 Blasts that wound on 2's are awesome yo!


I didn't say it was *smart*, I said it was *usual*. :p

decker_cky
13-02-2009, 07:35
Thats not How it works.

A Maxed Bike unit has 8 Bikes + Attack Bike. The Combat Squads are 3 Bikes + Attack Bike and 5 Regular Bikes. That Way you can Make a Squad with Combi-Melta, 2 Meltaguns and a Multimelta, and one unit of 5 Bolters.

Of course, anyone doing that gets his meltagun Unit swiftly Blatted by my whole army :p

I'm saying why bother buying the extra 4 bikes when you can get full armament in squads of 4 bikes + attack bike.

The Samaritan
13-02-2009, 07:36
for my army im taking 4 marine squads, and a scout squad... i think :p

IronNerd
13-02-2009, 07:40
Why does everyone always take Telion to boost some silly heavy weapon. He has a rending bolter that YOU get to assign the wounds with... I don't get it... Now that I'm past that, I don't usually play 1500, but I'd say with combat squads, you can have 7 scoring units, and that's probably fine. It very much depends on what else you're taking though.

ashen
13-02-2009, 12:22
My 1500 points of crimson fists runs two tac squads and a 7 man sniper scout squad. I also have the standard sternguard squad of 9 with pedro, so in affect I can have 6 scoring units.
All up I have around 50 models with tanks, etc.

pringles978
13-02-2009, 15:02
im of the opinion that if every model in the opponents army is dead, i win, so i usually go troop light. for my marines in 1500 i take two tac squads and combat squad them. my assault troops clear off the objectives and the tacs just hold it. has worked well so far. when i expand the army, im adding a troops choice for every 750pts.

i am aware most people prefer more, but i find a marine army with lots of troops either gets outshot or out cc'd, and some degree of specialisation helps me a lot.

senorcardgage
13-02-2009, 19:30
I'd say 4 tactical squads and a scout squad.