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View Full Version : So, I need a new army, be an awesome person and help me out.



The_Fendler
12-02-2009, 23:27
Alright, check it out guys, I've been playing wahammer for about 4 years now, and I need something new, my burning passion for the hobby is almost burnt out, and I need something to rejuvenate it. I currently have Orks and Tau for 40k. Anyone have any army suggestions? If you could post a reason why you picked that army, it'd be cool to hear. I'm not partial to space marines, but I may just be persuaded.

Norsehawk
12-02-2009, 23:32
I'm currently working on Marines and Daemons (Although I have a ton of everything else too) Marines because I finally settled on a paint scheme that looks good, and isn't too hard to paint.

My Daemons are really easy to paint (overall) since they are pretty much all strange skin tones, they have interesting rules, and tend to either win big or lose big which can be interesting.

The_Fendler
12-02-2009, 23:40
I was really thinking about Daemons, but they seems just a bit too cheesy for me. Seeing as i would only play Nurgle (my favorite of the chaos gods), it only adds to the cheese.

captainramoz
12-02-2009, 23:45
Men daemons are the chesiest army I recommend you too wait till the re-edition of the codexes but if it makes you happy make a nurgling army i'll recommend a khornathe one cause it is much more hard hitting

Draxas
12-02-2009, 23:45
I was really thinking about Daemons, but they seems just a bit too cheesy for me. Seeing as i would only play Nurgle (my favorite of the chaos gods), it only adds to the cheese.

I don't really see how Daemons are cheesy. The fact that you MUST deepstrike your whole army is a huge setback, usually this means during the first turn it's half your army getting shot at by the whole of theirs. Not to mention that if your deepstrikes scatter the wrong way you can lose entire units by nothing other than dumb luck. They are a bit undercosted for what they do to represent this, but still.

The_Fendler
12-02-2009, 23:48
I don't really see how Daemons are cheesy. The fact that you MUST deepstrike your whole army is a huge setback, usually this means during the first turn it's half your army getting shot at by the whole of theirs. Not to mention that if your deepstrikes scatter the wrong way you can lose entire units by nothing other than dumb luck. They are a bit undercosted for what they do to represent this, but still.
Isn't that only for like, Daemonettes and flamers?

Draxas
13-02-2009, 00:03
Isn't that only for like, Daemonettes and flamers?

Nope, you have to deepstrike the whole army, no exceptions. And there are no special rules like the Marines drop-pod which stops short of dangerous terrain/other units to keep you safe either.

Shipmonkey
13-02-2009, 02:22
The others are right daemons are extraordinarly powerfull for there points, but can suffer immensely just from dumb luck on the deep strikes. The random nature in which your units arrive is also a bad factor for the army though fun.

jeffersonian000
13-02-2009, 03:26
Have you considered Grey Knights? Most poeple think that GK cost a lot due to being all metal minis; however, their point cost per model means that you actually spend less to field them than other armies, especially if you field a Land Raider or two. Also, they are the best mobile/flexible tactic army in 40k.

SJ

maelstrom66669
13-02-2009, 03:42
Chaos, cool models, you can be shooty or cc, and again, cool models :D.

The Samaritan
13-02-2009, 04:10
Biel-Tan eldar: they can look beautiful, and are a challenge to play! there are so many paint schemes for the aspects, you really have to get into the painting!! and you can convert the :poo: out of your wraithlord!!!

Reflex
13-02-2009, 05:57
you have played assault. you have played pew pew. time for a combined army. i reccomend chaos or eldar.

IronNerd
13-02-2009, 07:44
I gotta add my voice for Chaos. The current codex is very powerful when played right, and we really can have the best of both worlds, combat and shooting. Just don't take a bunch of lashes unless they fit with the rest of your army, and you'll love it.

Timesplitter
13-02-2009, 08:02
Personally I have fallen in love with Tyranids. I love all the large MC's you get to toss at your enemy... even in low point cost games. I can field 3 Fex's and a Tyrant in a 500pt. game... They may be watered down, but that is still tough to stop. I love all the str8 blast templates that can instant kill units as well as shooters that can still hold their own when you reach your enemy in CC. Also just like the bug/alien look :)

Vaktathi
13-02-2009, 08:06
Alright, check it out guys, I've been playing wahammer for about 4 years now, and I need something new, my burning passion for the hobby is almost burnt out, and I need something to rejuvenate it. I currently have Orks and Tau for 40k. Anyone have any army suggestions? If you could post a reason why you picked that army, it'd be cool to hear. I'm not partial to space marines, but I may just be persuaded.

Go for Imperial Guard. Not only can they be visually stunning (ever see 11 tanks and a hundred infantry on the board from another army?) but they have the largest selection of models of any army in the game.

Also, they are getting a new (and very exciting) Codex in May :D

Ordinarily, I may have suggested Chaos, and while the current dex is very powerful, it lacks the substance of the previous book in too many ways.

Inach
13-02-2009, 08:25
Daemons!

Yer, although you can lose big time... it's still can be fun.
And with a bit dice luck and the first round survivability you can destroy an enemy.

Remoah
13-02-2009, 08:58
Guard.
Why? because they're the best looking army out there, by far, no exceptions.
They're fluff is awesome, thier tanks are awesome, thier infantry and horrendously powerful if used correctly.

Can't resist Guard, they're awesome.

Vote Kantor
13-02-2009, 09:03
Dark Eldar,
I think the idea for them is great, sure they have an outdated codex but the models in armor arent too bad and they have powerful guns/cc with fast vehicles

also i know a lot of DE players, they are a tough army to crack (havent played against them myself yet tho)

RCgothic
13-02-2009, 09:26
Imperial Guard.

Read some Gaunt's Ghosts or Ciaphas Cain and you'll soon be bitten by the IG bug.

Penitent Engine
13-02-2009, 09:40
Play Dark Eldar. Cause no one else does ;)
If you want something really different to Orks or Tau, play SM, Daemons or Eldar. Those are my suggestions, the rest is up to you.

Crazy Ivan
13-02-2009, 10:40
The Emperor wants you for the Imperial Guard!


Join the ranks of the Guard son, because real men face the horrors of the galaxy with just a gun and a bayonet. (Those dirty xenos don't like it up 'em, they don't!)

The Guard offers you the most tanks, the most infantry, and besides that, it has the most variety available in its basic troop choices. Want Rambo-style jungle fighters? Modern Gi's? Greatcoat-wearing, faceless grunts? Carapace armoured elites? Penal legions? Parade-uniformed, expertly-drilled soldiers? Ab-human regiments? All of the above and then some? Then the Guard is the army for you!

Besides this, the Guard will get a new codex and (hopefully) oodles of new models in may, so if you suffer from 'shiny new army syndrome'....


Your friendly neighbourhood Commissar will escort you now to your nearest recruitment office.

Reflex
13-02-2009, 10:49
um question... where have all these guard players come from? srsly all of a sudden there you are. like those "I've been playing salamanders since 2nd edition" players... hmmmmmm

Brimstone
13-02-2009, 11:14
I'd recomend the Imperial Guard although it's a little bit 'on the new codex bandwagon' it's going to be very good indeed and will allow you a choice of playing style from horde troops,Armoured or elite special forces.

xerxeshavelock
13-02-2009, 12:31
I collect the same 2 armies as you do. I chose Chaos as it is easy to join in with Apocalypse games (in my experience they are often Chaos vs Imperial). I also fancied doing a Power Armour force, but my regular crowd all have Imperial and from a background point of view I don't like to fight allies.

Maybe thats the answer, base your choice on what your regular opponents play and try to get a story going.

[Black] Katalyst
13-02-2009, 12:40
I was in the same situation once and Tyranids saved me.

I will say that Tyranids is the one true army I had fun playing. The models are so different from anything in the 40k game, the biomorphs, the TMCs... There's nothing as satisfying as picking up a Carnifex box and having people sigh in disbelief knowing that they'll have to eventually fight against it.

They have made the transision to 5th edition smoothly and are very competative will still being able to customize to your own purposes.

Forlorn
13-02-2009, 13:43
Daemons.


I chose this army because it matched my aggressive play style and I liked the "unexpected" aspect of the army deepstriking in. I went all hand to hand as well.

There is nothing more random that dividing your army into 2 equal halves. Then rolling to see which half deepstrikes in first turn and holding out while reserves appear in successive turns. It's a thinking man's or woman's army IMO. Place your army poorly and you're wiped out before reinforcements arrive. This sold me right away and I'm glad I chose to play it.

Cheese. :eyebrows: Coming from SM players I hardly believe the cry of cheese should be sounded.

Starchild
13-02-2009, 14:15
I'm perplexed that you're losing interest in the hobby after playing Orks and Tau. Both of these armies are very cool, IMO. Are you getting stuck on paint schemes? ...tactics? ...modeling?

A new army won't necessarily solve the problem. Once the excitement of buying the models wears off, you have to deal with the drudgery of building the models and painting them. (It's kind of like marriage that way.)

My suggestion is to learn to want what you already have! There's never been a better time to play Orks with all the new plastic kits. You're literally spoiled for choice. I've played 40k since 1987, and believe me, the Ork range has never been complete, until now. The Tau may be a bit predictable, but at least you can change things a bit with different Battlesuit configurations and/or trying out the various types of Kroot herds.

I've played Eldar since 1992. After all this time, I still buy new units and paint them. Either you're getting bogged down with the modeling, or you haven't found the army that works best for you.

Inach
13-02-2009, 15:59
What ever you pick... just dont try Necrons...
Boring army (few to none upgrades), got hit hard by 5th edition, wont receive a dex within years to come.. Although they have a few very cool units and fluff.. another army is needed becouse these guys are fun to run 'ones in a while'.

Garvey
13-02-2009, 15:59
I recommend the Dark Eldar. The background is some of the most intresting I've read. They are out-dated, but a lot of issues were fixed with the 5th edition rules, and will be updated in about a year. Some of the models are awful-bad, and some of the models are some of the best available (in my opinion.) I've found all the useful army choices have the good models though.

You might hear from people that it is a weak or underpowered army, I assure that is not the case. You just have to understand that the army is more about hit and run, than a stand up fight.


If you really are getting tired of 40K but don't want to abandon the hobby, then I highly recommend getting into Battlefleet Gothic. You need just a few, easily painted models to get started. The rules can be downloaded from the GW website for free. It keeps you involved in the 40K universe, but plays completely different. Very fun and interesting.


Good Luck
Garvey

SPYDER68
13-02-2009, 16:42
Id go for marines..

Paint your own color scheme

Then you can play any marine army you want bye using whichever characters / rules you want, bye making up your own fluff using counts as.

You dont haft to be painted like Black templars to use BT rules.
You dont haft to be painted like Dark Angels to use Dark Angels rules.

You just haft to tell your opponet what rule set your army uses.

LiMunPai
13-02-2009, 17:54
I'd also suggest taking another look at the Orks if you like the way the models look. The army can play in so many different ways, that it's hard to imagine that you've worn out all play styles. Even the weakest units in the codex can offer different strategic options to an army list that you can explore.

My suggestion is to go through the unit descriptions section without point costs, and analyze what strategic value each unit can possibly provide. Come up with an overall strategy using an amalgamation of units, then look at the points costs and optimize the units you selected rather than taking units based off of points/power ratio. This way, you can keep surprising your opponents with different builds/strategies, still have competitive builds, and have reason to buy, build/convert, and paint new models.

I'm doing the same thing with my Eldar and loving it. I get to use Storm Guardians!

Chaplain Dionitas
13-02-2009, 19:25
The army I am focusing on right now is Daemonhunters. Very versatile. Also not easy to play as well. I am expanding it for apocolypse and the ability to be flaxible with what options I want to take as well. I mainly use GK's with Inquisitor but I am looking into trying them with some IG conscripts. I have the storm trooper as a start.

The_Fendler
14-02-2009, 00:48
Play Dark Eldar. Cause no one else does ;)
If you want something really different to Orks or Tau, play SM, Daemons or Eldar. Those are my suggestions, the rest is up to you.

I was REALLY looking towards Delfdar, they just seem to be too limited to me.


I'm perplexed that you're losing interest in the hobby after playing Orks and Tau. Both of these armies are very cool, IMO. Are you getting stuck on paint schemes? ...tactics? ...modeling?

A new army won't necessarily solve the problem. Once the excitement of buying the models wears off, you have to deal with the drudgery of building the models and painting them. (It's kind of like marriage that way.)

My suggestion is to learn to want what you already have! There's never been a better time to play Orks with all the new plastic kits. You're literally spoiled for choice. I've played 40k since 1987, and believe me, the Ork range has never been complete, until now. The Tau may be a bit predictable, but at least you can change things a bit with different Battlesuit configurations and/or trying out the various types of Kroot herds.

I've played Eldar since 1992. After all this time, I still buy new units and paint them. Either you're getting bogged down with the modeling, or you haven't found the army that works best for you.
I guess after really thinking about it, it's not the models or the quality of rules/fluff, but the people. I realized I have no close friends to play. I haven't played a game in 4 months. :(

holmcross
14-02-2009, 01:04
I was really thinking about Daemons, but they seems just a bit too cheesy for me. Seeing as i would only play Nurgle (my favorite of the chaos gods), it only adds to the cheese.

Here is the thing: When the majority of people are beaten by an opponent, they almost always react in one of two ways, or a combination of both.

1. The opponent's army is broken.
2. My army is underpowered.

Daemons play unlike any other army out there, and most people can't be bothered to actually change tactics to something other then "go up the middle, and shoot." The general community takes about a year or two before they actually adjust their lists and strats for new armies.

People don't know how to fight daemons, so they get frustrated and scream "BROKEN" instead of finding out what they are doing wrong.

Daemons are a fun and competitive army, and you also have models that can be used in both fantasy and 40k, if you ever get the desire to try out WHFB.

Warpcrafter
14-02-2009, 01:52
I'm not an awesome person, just ask anybody. I say start a Hoooge LatD army and bitch about a lack of Codex for them on every thread, regardless of its actual topic.

Chem-Dog
14-02-2009, 05:40
Go Imperial Guard because they are awesome and if you have an Imperial Guard army you too can be an awesome person.


Remember
Imperial Guard = Awesome Person

Seriously, they are just about to get a MASSIVE jab in the arm to bring them up to full V5 beefyness, soon you'll be able to say IG- FTW and mean it!

Sir_Lunchalot
14-02-2009, 09:10
And yet another vote for Imperial Guard. Right not Guard are one of (or the) most underpowered and overcosted armies out there. That should all change in May when GW releases the new codex.* You've got a huge array of models to choose from, and you should end up with a very good codex soon. You'll need the 3 month head start to get all the guardsmen painted.

*And if it doesn't I may have to find a good recipe for molotov cocktails.

wiggles
14-02-2009, 09:26
The "hobby" doesn't begin and end with 40K. If you're bored of it, why not try other systems?

Deon
14-02-2009, 09:45
Go for tyranids.
Why?
because they will be the only ones left standing at the end.:evilgrin:
And the models are really cool:D

Gutbusta
16-02-2009, 05:05
i like black templars cause their very assaulty. i play orks too and i love templars u cant beat the 3 plus armour save:)

Ubermensch Commander
16-02-2009, 06:55
Dear OP: I recommend taking a break from the game actually. You may find that if you look to something else (Fantasy, BFG, or even *ick* Privater Press stuff) it may revitilize ya.
Barring that, go with the Eldar (any type) or Marines (loyalist or Chaos)
You have an Ork army(I presume assault oriented) and a Tau army(presuming shooting oriented) so go with a combined arms force. Eldar and Marines do this excellently.


Alternatively, go for laughs and pain and make a shooty Ork army by adding to what you have. It can actually work.

Razarael
16-02-2009, 08:05
As you already play a pair of xenos races, I would recommend going with something human. This could be Imperial Guard, Space Marines, or Chaos. With them being relatively new (CSM), new (SM), or up and coming (IG) books, you can't go wrong as you won't have to worry about the issues that surround older books.

If you have an aversion to humanity, I'd recommend either Daemons or Eldar. They are different enough from the armies you already have to give you something new to sink your teeth into. Daemons really win the burger when it comes to having a unique playing style. Also, I would ignore to the cries of 'cheese' about daemons. They have plenty of disadvantages, but are very powerful if used well.

Eldar (my main army) are a blast. The codex is fantastic and allows for so many different types of army builds, that you can never get tired of it. The models are fantastic and since 5th Ed, only a couple units have been turned useless. Falcons/Swooping Hawks/Harlequins for the most part.

I'd still go with something human though. I play Eldar and Orks and the next army I pick up will probably be some brand of Marines.