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Amdga
21-02-2009, 11:48
what do you think about my army list

list 1 (1999 points)

Dwarf Lord
Great weapon
Rune of fury
Master rune of swiftness
Master rune of gromril
Master rune of spite
Rune of speed

Runesmith 1
Shield
Rune of spellbreaking
Master rune of balance

Runesmith 2
Shield
Runes of spellbreaking
Master rune of spellbinding

18 warriors
Shields
Full command

18 long beards
Shields
Full command
Rune of battle

10 thunderers

10 thunderers

2 cannons
rune of reloading

24 hammerers
Shields
Full command
rune of stiocism

10 miners
Full command

that is all of it.
please leave comments on how i can improve it:cheese:

Glimfeather
21-02-2009, 14:33
You need a MR of Kragg the Grim to put a rune on a great weapon.

Regards,

Chris

Amdga
22-02-2009, 18:53
can you explain what the MR of kragg the grim does coz i really dont understand

Cambion Daystar
22-02-2009, 18:57
You don't need to put that rune on a greatweapon.
If you don't put it on, you don't get the +2S bonus and the strikes last, but your weapon still counts as a GW if something negates the runes (chaos runeshield for example)

mistrmoon
22-02-2009, 20:34
what do you think about my army list

list 1 (1999 points)

Dwarf Lord
Great weapon
Rune of fury
Master rune of swiftness
Master rune of gromril
Master rune of spite
Rune of speed

As previously mentioned if you want the weapon runes to work on top of a great weapon you need to have a master rune of kragg the grimm. Also give him shield bearers they are the best thing you can do for your lord. 2 ws5 s4 i3 attacks, immune to killing blow and +2 to your AS for 25 points, why wouldn't you?

Runesmith 1
Shield
Rune of spellbreaking
Master rune of balance

Runesmith 2
Shield
Runes of spellbreaking
Master rune of spellbinding

2 runes smiths is overkill especially when maxed out like that. drop the second one and give the first one a great weapon so he can do some damage if he gets caught in combat. I'd throw in a cheap bsb instead.

18 warriors
Shields
Full command

Dwarves win combat by not dying not by killing things, 20 man units minimum, you want full rank bonuses.

18 long beards
Shields
Full command
Rune of battle

See above also making them immune to fear will be more useful then +1 combat res.

10 thunderers

Shields.

10 thunderers

See above

2 cannons
rune of reloading

I is plenty scrap the other one for bolt thrower.

24 hammerers
Shields
Full command
rune of stiocism

I may be mixing up my runes but i believe stoicism is immunity to fear and terror. that is unnecessary as having the lord in hammerers automatically makes them immune to fear and terror.

10 miners
Full command

Full comman is a waste.

that is all of it.
please leave comments on how i can improve it:cheese:

That should about do it.

Glimfeather
23-02-2009, 01:27
can you explain what the MR of kragg the grim does coz i really dont understand

Consult the Dwarf Army book. Page 44.

Amdga
23-02-2009, 06:48
I may be mixing up my runes but i believe stoicism is immunity to fear and terror. that is unnecessary as having the lord in hammerers automatically makes them immune to fear and terror.

actually the unit acts as double its unit strength



2 runes smiths is overkill especially when maxed out like that. drop the second one and give the first one a great weapon so he can do some damage if he gets caught in combat. I'd throw in a cheap bsb instead.

what is a bsb

Maetco
23-02-2009, 07:46
BSB = Battle Standard Bearer

Amdga
23-02-2009, 08:55
Thanks

i am re doing this army list, may be up soon for your critisism,
please critisise so i can improve my army;):)

Amdga
23-02-2009, 16:48
2 runes smiths is overkill especially when maxed out like that. drop the second one and give the first one a great weapon so he can do some damage if he gets caught in combat. I'd throw in a cheap bsb instead.


Can anyone give examples of this, which will actually be useful, no runes like the ancestor rune please:cheese: