View Full Version : this is my deamon army, it has done very well(ie. i hasent lost)

24-02-2009, 04:28
this list is for a 2000pt tornemet im going to, any thing you guys would change or add on...

herald of nurgel, pliquin,noxious vapours-190pts
herald of nurgel, pliquin,noxious vapours,level 1,BSB(banner of sundering)slimetail-325pts

16 plaugebeares, standerd of double poisin for combat resolution-229pts
10 pink horros-120pts
10 pink horros-120pts

5 flesh hounds-175pts
5 flesh hounds-175pts
5 flesh hounds-175pts

5 flamers-175pts
5 flamers-175pts

24-02-2009, 04:36
Looks a rather nasty list, nothing I would play against...

You have to advance backwards in order for this list to lose. Most of the time.
It looks pretty solid except, are all your characters going with the PB?

24-02-2009, 04:56
Yah, all the heralds go with the pb, so when I rank them up I have 3 ranks..

24-02-2009, 15:31
Just be careful of the cannons then :)

24-02-2009, 15:35
I bet you have lots of fun slaughtering opponents.

24-02-2009, 15:39
Yeah, allright, but do you actually have, y'know, fun playing it?

24-02-2009, 18:38
Looks solid, do you really need the 1 level casting on the bsb? I wouldn't expect you to get off much magic against mid-high magic armies.
I miss some screening options, and while your über unit is nigh unkillable its also slow, and even 5++ and regenrate dies to enough hits.

For a tournement I'd say its a strong list, and people will probably dock you on comp (but then again this is a problem for all demon armies appearantly)
Best of luck

24-02-2009, 20:39
I mildly field a unit like that sometimes in my army. Usually have Grave Guard with strigos banner,vamp with +1cr Regen banner, A lord built with +1 cr and various magic stuff, A wightking with 0+ cc save,4+ward save, and regen followed by 25 graveguard. even with that unit stomping everything, I still can afford 2 15 man ghoul units 2 10 man ghoul units and 6 5 man dire wolf units +2 corpse carts with balefire. its a fun list, and your list seems like it would be fun to play against mine with( woops wrong army ^_^)

25-02-2009, 07:04
seems easy enough to beat any lore of fire, flames of phoenix etc ruin the plague bearer unit no flyers makes the list weak to war machines.

basically dont go running in charging that unit and you can beat it.

25-02-2009, 08:44
That must be the first daemon list in a while I'd enjoy encountering with my Empire. It's a WAAC list that too heavily depends on the flamers to deal with mages and gunlines. Granted, flamers are stupidly good, but still - that's not enough defense.

26-02-2009, 03:47
ok fubukii, i have 5 dd and your -2 to cast fire magic, so i dont think i have problem with fire migic, also i have 15 flesh hounds that charge turn 2 so im not to worried about gun lines, and war machines do next to nothing to my main unit, i have a 5+, 4+ so not to worried about that and you no as well as i do that flesh hounds and flamers are great.. and i played a game against empire and they took 2 steam tanks and i still beat him....

26-02-2009, 07:10
The trick with Empire magic is that it's all bound spells. Consider an arch lector on altar (3 bound spells), a warrior priest with either the Casket or Doomfire Ring (2 bound spells), a wizard with 2 scrolls, and a wizard with the Rod of Power and a powerstone. Hardly unbeatable, but not much slowed down by 5 DD and some penalties to fixed casting levels. (You could replace the caddie with another priest, but that's a risk).

Don't forget that Lore of Metal has a lot of flaming spells as well.