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wazyu
18-04-2009, 08:18
right this is a list based pure numbers but with magic too;

lurtz 175
uruk-hai warband 6 companies banner captain 295pts
uruk-hai phalanx 6 companies banner captain 295pts
uruk-hai scout warband 4 companies sheilds shaman 240pts
uruk-hai scout warband 2 companies bows shaman 170pts

points so far=1175pts

now im a little undecided on what else to put in becasue with the 2 big units i dont need any more bulk so i was thinking either add in saruman and some warg. or maybe add in some cave trolls but im a little un sure any suggestions. becasue i think the trolls might wirk well because they can hide behind the big units and protect the flanks.
all comments welcome :)

Nu Fenix
18-04-2009, 08:43
What kind of play style do you prefer?
As having monsters such as Trolls in your list will play quite differently to adding Saruman and Warg Riders.

What models do you currently own, and that is always useful for suggestions with army lists, as I would rather come up with lists using as much as what someone owns as possible, then naming the most expensive units in both points and cash.

wazyu
18-04-2009, 12:54
i only own like 48 uruk hai and lurtz at the moment, im more of a charge in and slaughter all in my way, but i also like the idea of using magic because that is one of evils strengths
but ill buying most of the army anyway

Babolat360
18-04-2009, 13:26
I think the main bulk of the list is very solid troops wise. I'd recommend taking away the banners to save points as they probably aren't as useful as you may think. Also, shamans are overpriced IMO. Take both out and have Saruman instead.

As for support units, wargs (+shields) are good in formations of 3 companies as fast flank hunters and trolls are excellent at guarding your own flanks as well as lending a hand to troops in combat.

For long range support, maybe a ballista for taking down big things and a formation of crossbowmen? I personally like to use Vrasku's talons as he can perform at the double! first turn to rush his formation up and then use might to call heroic shoot.

Hope this helps

wazyu
18-04-2009, 13:55
thanxs i think i will drop the two shaman then and add saruman then, but im trying to keep costs down as much as possible okay here is the revised list so far;
lurtz 175pts
saruman 240pts
uruk-hai warband 6 companies captain 260pts
uruk-hai phalanx 6 companies captain 260pts
uruk-hai scout warband 4 companies sheilds captain 190pts
uruk-hai scout warband 2 companies bows 70pts

ive added in captains for the might points, but for the archers i wasnt sure whether to give them some of these fate or fortune things cause i dont no what they are but my friend said stick lurtz in the archers with balefire arrows or something and he said it woul be good.
but now i have 305pts left so this is what i think i will go for;
isengard troll 100
isengard troll 100
warg riders 4 companies sheilds 100

total 1495
okay there it is the only problem i ccan see with this list is the fire power and range aspect

Babolat360
18-04-2009, 14:09
As it stands, that is a fine list! Don't worry too much about including shooting elements as it is not game-breaking in WOTR. Besides, you have Saruman who is a fearsome caster and so many bodies that you can afford to take casualties. I'd recommend putting Lurtz and Saruman in you 2 big formations. That way you can do at the double! first few turns to get across the board quickly. You should tear up just about anything in combat.

wazyu
18-04-2009, 14:12
thanxs but im a little unsure about sticking saruman in a unit caase someone said he would very qiuckly in heroic duel, but yer it terms of how to use the army im alittle unsure any suggestions?

Babolat360
18-04-2009, 14:22
Ye if you're worried about Saruman getting killed in combat you can always make him join a different friendly formation within 18" before you charge in. The reason why it's a good idea to put him in a powerful formation like swordsmen is because a) he can make the unit move double distance b) he can resurrect casualties using the Blessing of the Valar spell from the Command lore!

wazyu
18-04-2009, 14:25
aw kwl didnt no that mainly because i havent got my own copy of the rule book which i need to get, but yer thanxs for the help and it cost only 100.00 so yer good money proof army. is there in your opinion any army style this would struggle against?

Babolat360
18-04-2009, 14:45
short answer - nope (I don't think).

wazyu
18-04-2009, 14:47
good good thanx for the help final list in full;

lurtz 175pts
saruman 240pts
uruk-hai warband 6 companies captain 260pts
uruk-hai phalanx 6 companies captain 260pts
uruk-hai scout warband 4 companies sheilds captain 190pts
uruk-hai scout warband 2 companies bows 70pts
isengard troll 100
isengard troll 100
warg riders 4 companies sheilds 100
total 1495 done :)

Babolat360
18-04-2009, 14:54
Actually, you could take away a captain and have 2 more companies of warg riders with shields, giving you 2 formations of 3 companies in total. Good idea you think?

wazyu
18-04-2009, 15:01
yer i could do that because if i stick lurtz in the captians place which would then mean i could do that and would lose any effectivness of the squad so it would now be;
lurtz 175pts
saruman 240pts
uruk-hai warband 6 companies 210pts
uruk-hai phalanx 6 companies captain 260pts
uruk-hai scout warband 4 companies sheilds captain 190pts
uruk-hai scout warband 2 companies bows 70pts
isengard troll 100
isengard troll 100
warg riders 6 companies sheilds 150
total 1495 :)
so yer i think that would then increase the survivabilty of the squad too

Babolat360
18-04-2009, 15:08
I'd split the warg formation into 2 formations of 3 as it's easy to get to flanks that way. Another good thing is that you could switch between a ballista and 3 companies of warg riders whenever you feel like it because they cost the same pointswise.

wazyu
18-04-2009, 15:13
yer okey i will do that and luckly i have equal number of rare and common units to do it :)

wazyu
19-04-2009, 06:35
any comments and tips still welcome :)

Avatar of the Eldar
19-04-2009, 15:54
Since you asked, here's my buddy's first UH list at 1500, to give you some perspective. It has not hit the table yet but he's an experienced gamer with an eye and preference for balance.

COMMON FORMATIONS
Uruk-hai Phalanx, 4 Companies (4 x 35 = 140) = 140pts

Uruk-hai Phalanx, 4 Companies (4 x 35 = 140) = 140pts

Uruk-hai Phalanx, 4 Companies (4 x 35 = 140) = 140pts

Uruk-hai Warband, 2 Companies (2 x 35 = 70), Captain (50), Standard (35) = 155pts

Uruk-hai Warband, 2 Companies (2 x 35 = 70), Captain (50), Standard (35) = 155pts

Uruk-hai Scout Warband, 2 Companies (2 x 30 = 60) = 60pts
== 790


RARE FORMATIONS
Isengard Troll (100) = 100pts

Isengard Troll (100) = 100pts

Isengard Troll (100) = 100pts

Uruk-hai Berserker Warband (110) = 110pts

Warg Rider Warband, 3 Companies (3 x 20 = 60pts) = 60tps

Warg Rider Warband, 3 Companies (3 x 20 = 60pts) = 60tps
== 530

EPIC HEROES
Lurtz (175) = 175pts

TOTAL = 1495pts

Nu Fenix
19-04-2009, 17:40
Avatar - My immediate thought when seeing your friend's list is how the Phalanxs are all hero-less. Not having anyone to boost the Fight or Courage values, whilst not giving them 2 Might seems incredibly risky.

Also, whilst he doesn't have the points for it, I'd have expected the Warg Riders and Uruk-hai Scouts to have either bows or shields, depending on the task they are designed for.

Avatar of the Eldar
19-04-2009, 19:05
Avatar - My immediate thought when seeing your friend's list is how the Phalanxs are all hero-less. Not having anyone to boost the Fight or Courage values, whilst not giving them 2 Might seems incredibly risky.

Also, whilst he doesn't have the points for it, I'd have expected the Warg Riders and Uruk-hai Scouts to have either bows or shields, depending on the task they are designed for.

Don't disagree with you but those are his choices. The pikes are anvils for the warbands and trolls.

Considering he has not played, it's as good of starting point as any. We're all just fumbling around with it for the near term.

wazyu
20-04-2009, 18:49
i like your friends list but i feel that is to many squads for the wrong reasons, fair enough you may have like 3 units of pikes but u have no might to make them scary and threatening all it takes is one enemy unit to call a heroric charge and bam thats it because the sqauds are small it means so much easier to kill especially because they have no shields

also one of urukhai warband with 2 companies and banner + captain what a waste becasue as soon as they loose a couple there goes 85pts on a captain +banner go down the drain,

but anyway thats my personnal opinion
:)