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View Full Version : Improved skaven 2250 (i think)



metal midget
23-04-2009, 20:42
grey seer 260
eye of the horned rat

warlock engineer 135
w/accumilator
w/energy condenser
w/blades
dispel scroll x2

warlock engineer 110
w/accumilator
w/energy condenser
w/blades
storm daemon

plague priest 124
liber bubonics
warpstone token
flail

25 clan rats 210
full command
ratling gun

25 clan rats 210
full command
ratling gun

20 slaves 40

20 slaves 40

12 giant rats 60

12 giant rats 60

24 storm vermin 241
full command

4 gutter runners 60

10 jezzails 200

2 rat ogres 100

25 plague monks 215
standard
musician

warp lightning cannon 100

5 plague censer bearers 85

this is taken into account with everyone else's advice there'll still be holes so could you please point it out and could you also have a score rating from 1-10 in tournament play.

MM

metal midget
23-04-2009, 20:42
by the way the total is 2250

Foegnasher
23-04-2009, 21:12
1) ditch the ogres, split the jezzails into two teams.

with the extra points beef up your gutterrunners and get some more cheap stuff (nightrunners) but yeah, this is going ot ethier blow your opponent up, or itself...

or..

you need protection on your seer, i'd recommend the tenberous cloak for hopping around, and the ws charm for miscasts.

Makarion
24-04-2009, 07:04
Those rats need packmasters. I'd drop a few off each unit to afford them.

Stomr Vermin *and* plague monks? Skaven cannot out-elite others, and you're much, MUCH better off with more regular troops. I'd drop the storm vermin altogether, and reduce the plague monks to 17 (6*3 with priest). Use the points to get another unit of 25 clan rats and 20 slaves. Extra points could be used to buff up the two units of jezzails to 7 each or so.

Foegnasher
24-04-2009, 11:48
Those rats need packmasters. I'd drop a few off each unit to afford them.

Stomr Vermin *and* plague monks? Skaven cannot out-elite others, and you're much, MUCH better off with more regular troops. I'd drop the storm vermin altogether, and reduce the plague monks to 17 (6*3 with priest). Use the points to get another unit of 25 clan rats and 20 slaves. Extra points could be used to buff up the two units of jezzails to 7 each or so.

the rats come with packmasters.

stormvermin can be useful in the right situations against the right opponent. they arn't going to take outa chaos warriors, but you'd be suprised what they can grind down and kill.

metal midget
24-04-2009, 15:45
so with the modifications would you think it would work in a tournamet
by the way the seer is with the storm vermin so would he need armour/
protection

by the way would the night runners go next to the plague monks to act as a shield for them