CuddlyCuteKitten

03-05-2009, 14:03

I'm getting pretty accurate with my range guesses on my pair of greatcannons but I'm wondering what the rules really say about choosing your targets and deliberately under or over guessing.

In my last game I had a hill so the only really questionable thing I did was underguess a shot on a RBT so that if it fell really short it would maul two black guards instead.

The "rules" I have for myself when choosing a target is generally these:

- stated target must be in LOS

- cannon line must deal maximum amount of damage to intended target if it's a ranked unit (if the opponent gets gay with skirmishers it's his own fault IMHO). Only really means that if there is an incomplete rank I try for the maximum amount of models.

- stated target should have about a 50%+ chance of getting hit by the cannon ball compared to the chances of any other enemy units.

This does mean that I routinely under or overguess in order to maximise a hit. Instead of the standard 10" infront of the target I will perhaps guess a 6" if there is a unit behind my primary target as that gives me the best possible chance for a hit on either unit, but still a higher chance to hit the intended target.

And if I can angle the shot to hit all ranks but not having it in the absolute center of the enemy unit will give me the chance of hitting another unit on a very long bounce then I'll do that everytime as well.

Is this cheating or just good artillery work?

In my last game I had a hill so the only really questionable thing I did was underguess a shot on a RBT so that if it fell really short it would maul two black guards instead.

The "rules" I have for myself when choosing a target is generally these:

- stated target must be in LOS

- cannon line must deal maximum amount of damage to intended target if it's a ranked unit (if the opponent gets gay with skirmishers it's his own fault IMHO). Only really means that if there is an incomplete rank I try for the maximum amount of models.

- stated target should have about a 50%+ chance of getting hit by the cannon ball compared to the chances of any other enemy units.

This does mean that I routinely under or overguess in order to maximise a hit. Instead of the standard 10" infront of the target I will perhaps guess a 6" if there is a unit behind my primary target as that gives me the best possible chance for a hit on either unit, but still a higher chance to hit the intended target.

And if I can angle the shot to hit all ranks but not having it in the absolute center of the enemy unit will give me the chance of hitting another unit on a very long bounce then I'll do that everytime as well.

Is this cheating or just good artillery work?