View Full Version : Getting Back Into The Hobby (Nurgle Daemons)

11-06-2009, 23:52
I used to be very involved with Warhammer, but when I went off to college, I basically dropped the hobby for 4 years. I recently graduated and am looking to get back into it. I picked up where I left off years ago with my nurgle daemons. I will post photos as I dust off the old army and find the old stuff; and I will post the new stuff as I make it.

First up is my Epidimius conversion. I had some old parts laying around, and after reading the new armybook, it seemed like a good idea to have this guy around. He is made out of old palanquin pieces, the chains from the old GUO, an old beastman chariot.



I had another herald on a palanquin from before as well (back when they could only ride beasts of nurgle; I just used it as a "counts-as" model). To represent toughness 5, I used armored plague bearers instead of the traditional nurgling posse.



Here is my first scultped Great Unclean One. Sort of a cross between a gorilla and a slug. This one took bronze at Baltimore 2005 GD.



This is the new GUO I sculpted afterwards. He was layign around un-primed for about 4 years, then I decided to start painting again. He is not finished, but he is getting there. Just a few details left. At the time I sculpted him, I didn't know the GUO would be boosted to M6, but I suppose he is appropriate for it.



Here are some extra shots of the army from a while back.

Plague Bearers-

Some Nurglings and a unit of PBs

The Nurgling King on his chariot (No more nurgle chariots :( boo )

Comments and critisicm are welcome. I am still working on a few more pieces, so its not too late to fix mistakes or add things

Lord Malorne
11-06-2009, 23:56
Wow, simply awesome.

12-06-2009, 00:08
Incredible. Thats amazing. Post more pictures pleeeaseeee

12-06-2009, 06:17
Awesome painting!

12-06-2009, 23:16
excellent models, good work!

13-06-2009, 13:37
amazing stuff their, the two guo's look great, really like the "nurgling king" but my favourite has to be the large herald carried by the armouredplague bearers, great stuff and hope to see more.

13-06-2009, 14:58
Awesome painting!
I like the new GUO best, he's painted different than the usual dirty green. Looks like another sickness than the usual, maybe leprosy?
Great stuff, looking forward to see more of your painting.

13-06-2009, 17:12
i love ur stuff, awesomes, how did you achieve the green on the PBs?

13-06-2009, 18:04
Wow those great unclean ones are very cool!
Your painting is terrific :)

I think the new GUO would look even better if you had some more variations of the skin colour though. Maybe a tint of green or red in some places? Sort of like the minis in the first pic.

The chariot is really cute btw ^^

14-06-2009, 00:42
these look really good, you have a real talent to sculpt like that!
really like both the GUO's and the painting is excellent.


28-07-2009, 01:42
Okay, so the day after I post this thread, my camera breaks down. After over 4 years of service it just craps out no warning! This is practically thread necromancy, but I figured it was better than starting an extra one for the same project.

Where I left off:

I had to get the army tournament ready, but the limit was 2000, so I ended up going cheapo on one of the heralds, taking him off his palenquin and dropping gifts. Then I realized I had no herald on foot. Then I realized GW doesn't even make a nurgle herald on foot.

So I scrambled to put together this guy. Wireframe, green stuff on top. No filler/cheap putty beneath like normally because he is so 'small'. Turns out I don't like using soley GS, the model is very maliable and soft during construction. Made sculpting arms and hands super hard (tip/hindsight: use a harder setting plumbers putty to do base work that will be covered). Not to mention this is the first time I am sculpting hands/a face on a "man-sized" model. The smaller scale hurt this guy a bit.


The weapon is from the mounted nurgle lord model. Back in the day I bought 5-6 of this bit, intending to use them for a unit of plagueriders. Then GW nixed the ridden BoN. Bummer.

Speaking of that; remember the good old days when we could get exalted demons? GW took those away too. I guess they thought we already had staggering variety. One choice each: lord hero core special rare. What Nurgle player could ask for more!

So I suppose this guy is a daemon prince now. Sort of puny for a lord :(



The main body is the vermin lord. Uses an old DP head (azazel was his name?) with a slightly modified face. Chiseled off the vermin lords skaven stuff, resculpted his somewhat questionable jewlery (necklace and horn-ring). Re-positioned the weapon to appear scythe-like and slapped on some carrion wings. Resculpted the chest/stomach to make more bloated and threw on some armor for good measure.

and here is a family photo for size comparison:


Slightly messed up color. I always end up needing to take photos at night. My apt. lights are very yellowy. One of these days I have to get around to taking photos during the day.

Left to do:

Not much, the army is playable per se. I am making some more nurgling bases, some more plague bearers (only 12 pts a peice now!?) and working on a nurgling hero on a palanquin. Need to make a new standard bearer as well.

Sorry again for the delay, and the somewhat poor picture quality. Just got my new camera and I am getting used to it.

Any comments or suggestions appreciated.

28-07-2009, 09:48
Wow, great work!

28-07-2009, 09:48
Brilliant work, that GUO is MASSIVE!

29-07-2009, 22:46
He better be massive! They increase his move to 6" but his stomach is supposed to drag on the floor? Makes sense that he should have stature like a giant.

Thanks for your comments everyone!

Here is a WIP of a nurgling hero (with the heroic stats of... a nurgling base!) Where there is a nurgling king, there will be a nurgling prince behind him


I also managed to finish a standard bearer for the 3rd unit of PBs


I don't think there is a unit in this army that doesn't use bits from the old palenquin nurgle hero. Some of the old classic range models are more versitile than the new plastic sprue packs!

Next up, I have to paint some Beasts of Nurgle. I don't know if I am going to use a unit of 2-3 or just use these guys solo, as I would use a spawn. I am using the generic spawn sprues with some minor GS conversion. Not sure how I am going to paint them yet. I may make them half and half in patchs, the tone of my plaguebearers and the tone of my characters.


Eventually I would like to convert/sculpt proper nurgly beasts and throw some herald/plaguebearer riders on them. I may not have plagueriders anymore, but I can have a couple BoN to stand in for them! If I can figure out how to make a palenquin look like it marches 12", I would use palenquin champions as BoN.

Also, I found these guys in a random place. Used to have counters to keep track of pestilence (when you had to) I suppose I can use them as objective markers (although they look sort of biased to me. Bad pun).


If anyone has any ideas on what direction to go with beasts of nurgle I would love to hear them. These guys are kind of placeholders untill I can come up with something more interesting.

Suggestions/Comments are welcome :)

29-07-2009, 22:52
Since the beasts of nurgle are mid way (sort of, in size and importance) between characters and rank and file, maybe a mix of the yellow and green colours? Sort of in between the two colours? that might work? Or, a very very very dark green....

only joking...
29-07-2009, 22:55
That is by far the best GUO I have ever seen!

Cpt. Drill
30-07-2009, 00:12
Wow the Nurgling King actually made me laugh out loud! Im glad I havent dried up yet...

COol looking army, What parts did you use for the demon prince? The Carrion wings look awesome, Might need to steal that idea!

30-07-2009, 00:27
The daemon prince uses:

Skaven Vermin Lord (Most of the body. The weapon is his stock one as well, albiet with the blade clipped off and re-positioned)

Classic Demon Prince Head (I believe his name was azazel? I ground off his face with a dremel and resculpted it a bit for the cyclops-treatment)

Carrion wings (used for... you guessed it: the wings)

The Stomach, chest, Leg armor, loin cloth and some filling and transition work is green stuff. The neck-armor comes on the vermin lord, but I had to file off the symbols and re-sculpt it a bit to make it more less skaveny and more nurgly

Figure I could show some musicians. I was pretty lazy with these guys and just added nurgling musicians from the carnival of chaos :). I believe the bell one comes from that set as well (definitly mordhiem at least).



Thanks everyone for your comments!

Any thoughts on converting a krootox into a BoN to be ridden?

31-07-2009, 02:12
Finished of some Plague Bearers, threw them all in one block. Came out to an exact block of 7x7 :) (Minus commands of course)


Also took a shot of one of the champs; classic chosen of chaos. Not a cyclops, but pretty nurgley anyways!


Still no ideas on good mounts for plaguerider-BoN. I would like them to sit upright like the slannesh lord on his daemonic mount. With a high backed saddle/chair, so I need a mounth that is relativly tall. So no slugs or wurms, although I had toyed with the idea :)

31-07-2009, 04:50
Loving everything you've done so far :D and blimey that's alot a plaguebringers. Not mentioning the amazing Giant great unclen one. Great work, keep it up.

31-07-2009, 11:33
Thats a lot of plague bearers! They look ace! How long did they take to paint?

31-07-2009, 12:15
Luckily they are basically all one skin tone, so they go very quickly. Maybe 25 minutes a piece if I do them assembly line 4-5 at a time. The way I paint though, it may take 2 hours to do 4, or 2 hours to do 3, or 2 hours to do 2...

I tend to take the same amount of time on rank and file regardless if I am painting 2 or 5!(most of the time is opening and closing pots, brush-maintainence and mixing; not actually painting!). I apply the paint with the equivilent of a tank brush, so things go quickly. If you take care of a big thick sturdy brush, you don't really need to use a fine detail one. Just maintain the point as well as you can and it doesn't matter how beefy the brush is, the tip will always dispense a fine line. The bigger brush spends more time on the model and less time in the pot; Big resevoir.

For the first 30-40 of them, I started with a base coat of a mix of chaos black and camo green. Then, either I discovered, or they invented "Catachan Green" which made me feel foolish, because it is an exact color match to the mix. I basically start with a base coat of catachan green, and continue to add bronzed flesh to it to lighten it and do succesive highlights. I tend to drybrush the backs fo the models due to their deep details and general pitted appearance, and I water the paint down and try to do smoother highlights on the front (arms face horn etc). Because I don't go from one pot, to a brighter pot to another etc, it makes it harder to do big 10 man assembly lines, because my next-step-highlight-mix dries before the last guy gets his treatment.

The characters I do differently, because they get a distinguishing tone (if they were all the same sickly green, the characters would get lost in the mud). They start with a basecoat all over with scab red. The big guy actually looks surprisingly like a daemon of khorne when basecoated!

Basecoat of scab red, and I add camo green to that and layer up untill I get to the desired brown/green. Then I switch to adding rotten flesh to get the highlights and to do muscle fibers etc. All the characters have slightly different tones by varying how soon I start adding rotten flesh. The sooner I start, the less green the character will be and the more brown it appears.

Thanks for your comments!

I hope to start painting the temporary beasts this next week, but I am going to visit NY this weekend, so no updates for a bit.

01-08-2009, 02:55
Your sculpting is really something. Can't wait to see what's next. Subscribed!

06-08-2009, 00:23
Not much to update, I have been on work-related business out of town. Just got back in and had 1-2 hours to mess around with warhammer.

Still unsure what I want to do with my beasts of nurgle. I am leaning towards something now that may have a multi-use. I am considering branching out into a WoC arm, and I would like my beasts of nurgle to be able to double as dragon ogres of nurgle, hopefully.

I drew up a quick idea of what I was considering:


Toying around with a sort of elongated shape. Like a caterpillar with a fat/heavy back-end and little weak arms in the front it walks around on with it's knuckles. Big heavy legs in the back, little under-developed guys in the front. this shape gives me the option of putting a rider on fairly easily too.

I got a little bit of painting done, but I am still comming to grips with my lighting. I need to find some neutral/white light bulbs (i.e. not yellow!) I tried a new color scheme on the temporary beast/spawn. I used bronzed flesh in place of rotten flesh and took it greener than normal. The effect turned out to look not much different from the heroes/lords skin tone. I am unsatisfied with it as of now; I need new brushes. My current ones are frayed beyond recovery.


I apologize for the questionable backdrop, but this was the best match in terms of actual color matching I could get. This new camera takes things so yellow!

As always, comments and suggestions are more than welcome. I am still in search of an interesting idea/design for beasts of nurgle. I am afraid I am not very good at comming up with unique designs.

06-08-2009, 00:59
That concept sketch looks pretty strong, go with it!
The painting is strong as always.

14-08-2009, 01:53
Another long lapse between updates, real life getting in the way of warhammer :(

I did a little more concept work on the BoN, but really they are gonna end up looking like fat cold-one-cows with lots of arms. I wam going to try anyways. Tried to flesh out the idea a bit more:


I started the sculpt as well. Wire armature with cheap plumbers putty over it. I will be taking pictures along the way in case the guy turns out well, I can make a tutorial.


The Oatly "Fix-it-stick" is a very cheap putty which dries quickly and is set rock hard within 10-15 minutes. Good for the general shape of a model, but bad for details. Cuts down on the putty I use by making a base shape to put GS over, like sculpting on its skin. Things to know about 2-part plumbers putty: It smells awful, it sets rock hard very fast, so work quickly, it is fairly sticky and most importantly.. it gets HOT! The putty can get hot enough to make you drop it and check for blisters. Just keep that in mind!

Another nice thing about the putty, is it sets to a semi-hard state in about 5-10 minutes. It is impervious to finger prints then and is easy to shave and cut. I used my leftovers (read: putty that hardened before I could use it) and made some stones for his base.

I will try to work on it as often as I can in the next couple weeks. I would like to have 3 done for a tournament in early september.

Any suggestions/comments would be greatly appreciated!

Warlord Ghazak Gazhkull
14-08-2009, 11:49
That great unclean one is just a stunning model, I really love it, keep up the awesome work.


19-08-2009, 01:40
Another belated update. Possibly the slowest moving plog ever. I only found an hour in this last week to work.

The sculpting on the beast has started,

First, finish the base work and add mouth tentacles/tongues

Then, add some teeth! What you see here is just the gums and teeth with the eye plugged in. I still need to lay the face on silence-og-the-lambs style. That will complete the shape of the head and the eye lids etc.

I started with the wires comming out of the body to sculpt on arms. This made sense in the past with the humanoid figures, but it falls short here. Its just too fiddly with so many arms. I will be doing the arms seperate and then attaching them on. Here is my first attempt, but I am only so-so on it:

Suggestions and comments are appreciated :) It is hard to stay motivated when I get so little time to work on Warhammer

Warlord Ghazak Gazhkull
19-08-2009, 06:49
Looks great, altough I would like to see that thing in a dark alley.


26-08-2009, 01:07
Moving at a snail's pace still, but I should be able to pick up a bit; I had visitors staying with me for 2 weeks, so I didn't really get a minute to myself. Now I can work on this guy every day, as I would like to!


The guys face and head is essentially done. I am 100% sure now that I want a rider. I will probably have a big nurgle lord in a high-chair on his back, with a long glaive/halbred. I am undecided on how much armor/barding to put on the steed. This model will end up functioning as a nurgle lord on daemonic steed instead of a BoN eventually. I plan on starting a mortal army soon, as the demon legion is mostly finished. It has been ages since I have painted a regiment!

Any comments/suggestions are very much appreciated. Escpecially on the paint scheme. I plan on having the beast be black slimy skin with a pale green/white underbelly.

26-08-2009, 04:00
Tremendous work, love the unified vision for the faces and heads.

31-08-2009, 22:37
So much for free time. Life has a way of always obstructing warhammer. Does it every time...

Anywho, update, to keep me motivated.

The Beast as it is comming along. Attached some arms, but I am not particularly satisfied with them. May rip them off, may just deal with them.


Started the saddle as well, need to add trim to the back of the chair and to the saddle all around. Basically just have the wood grain and plush saddle done.


And lastly, the one thing in the plog which may progress faster than a snails pace, some "Plague Hounds"


Using the rules for flesh hounds. The lack of variety in nurgle has forced me to break out of the box in terms of troop selection. Going to be a very simple conversion, making them cyclops and adding a few sores and buboes here and there. Need to finish assembly tomorrow, prime and base them by wed and then hope I can paint 5 in 2 days. I need to have 5 of these guys made, based and painted by this saturday, for a 1999 point tournament. Ironically, I take more models in 1999 points than I do in a 2250. Without a GUO, it frees up a ton of points.

Comments and suggestions are appreciated; especially suggestions for the riders equipment. He is going to end up being a chaos lord on a daemonsteed. I think I am going to give him a nurgle-y shield and a long glaive. Probably will use the skin-hidden armor, necrotic phylactry and glaive of putrification.

01-09-2009, 13:38
I asked this in general discussion before, but I was curious about how the P&T people feel. How do you guys consider "counts-as" models? Do you allow them, or do you think it is a cop-out? Examples, slanneshi demons with big swords counting as bloodletters, or counting centaurs are marauder horsemen, or undead ogres as ushabti, or carrion as fell bats etc. Im not talkin about the guy who counts a zombie head on a 40mm base to count as 4 skeletons; but do you guys embrace counts-as models? How far is too far?

Is it a cop-out in a mono-god list to convert other gods units to have the look, but not the rules?

01-09-2009, 14:56
I love it, but then I'm using beastmen as marauders in my WoC army, and I'm currently working on a nurgling army counts as ghouls. I've a friend who made a daemon army with a lot of counts as Tzeentch (fire daemons). He ended up selling it because it was boring to play, but it looks very nice.

01-09-2009, 23:09
Quick Update;

Plague hounds are all but assembled, with a little more gap-filling to do. I really hate these models, for their gaps. Very poorly molded IMO. Gap-filling is my least favorite thing about warhammer.


and a little more work on the saddle

any suggestions for the rider? Should he have a helmeted head or bare? maybe a fully encased helmet head with breathing holes? I am wretched at sculpting faces, so I was considering a fully helmeted head, or at least from the nose down!

Chaos Puppy
02-09-2009, 00:29
No! don't end on me glorious pictures!

Seriously awesome! those are great pictures! I really want to see the end effect of those hounds!

02-09-2009, 12:03
Got new brushes :)


Painted more of the temporary beast. I am not sure if I am satisfied; but I probably won't do much more with it. I hate the spawn models, I need a better alternative for beasts of nurgle. I don't like the GW ones, old or new, and I dont like the new spawn. Maybe try old spawn?


Any suggestions on beast of nurgle models/conversions would be greatly appreciated. I need a good base model for a conversion, as I don't have the time like I used to to sculpt from scratch.

03-09-2009, 21:50
I don't get to play a lot of games these days, but I like to keep up with the hobby. It is hard to stay motivated when you don't need to finish models for a particular game. So I am gonna keep posting up my crap even if nobody has any criticism or suggestions!

The other beast is essentially done now, which is enough for th etournament on saturday, I only run 2 in a unit.


Next on the chopping block are the plague hounds, which I need to finish by tomorrow. Hopefully I will have them mostly done by the end of the night.


Something I tried today, which seems to be pretty nice, is a different setting on my camera. Normally I use 'macro' for obvious reasons, but I tried a weird setting i found called "food". I suppose it is used for taking delicious pictures, but it got a LOT closer to the actual colors of my models than macro did. I took a picture with both settings to compare; the one on the left is a very good match to the real color, the one on the right is taken with macro


04-09-2009, 07:09
Do you use a pre-set whitebalance or do you set it yourself? That's probably the reason for your pics appearing yellow. Taking shots under normal low-energy light bulbs yields bad results as they give off a yellow-ish light.

Models look great, will be interesting to see how the plaguehounds turn out. Sad to hear you don't do alot of gaming however!

04-09-2009, 07:42
Beautiful work mate.
How do you get the layers and blending so smooth? It really is beautiful work.


04-09-2009, 07:58
everything looks ace Im going to recomend to my friend what you did for your flesh hounds. Except he plays an all Tzeentch army except for 2 units of 5 Flesh hounds very nasty, but it is a great idea none the less

04-09-2009, 11:45
Do you use a pre-set whitebalance or do you set it yourself? That's probably the reason for your pics appearing yellow. Taking shots under normal low-energy light bulbs yields bad results as they give off a yellow-ish light.

I am still learning how to use my new camera. I had my old one all set up to take correct color, but the new one has much fewer options. Maybe i shouldn't have thrown out the users manual :angel:

Beautiful work mate.
How do you get the layers and blending so smooth? It really is beautiful work.

Thank you very much!:)

I don't use a particular technique, more just sloppy color-mixing. I don't have any ratios in mind when I mix colors for the highlight layers, so when doing a model, I do my best to match the stage I am at, erring on the darker side. When i do the layer and it seems too dark, I try to correct it right away, by lightening up the shade a bit, watering down the paint, and going directly over the undry-portion. Mistakes in color matching like these actually lend to adding more layers of blend, and are usually happy mistakes.

Except of course when I add too much red to my highlight shades, and the model comes out brown instead of green :(

For all models of 100 points or more a piece, the paints used are:

- Base-Coat Scab Red*
- ~70:30 Camo Green:Scab Red
- (Keep adding camo green to the mix untill you get to about 95:5)
- Add in Rotting Flesh** to the mix for highlights a bit at a time
- Final highlights in straight rotting flesh, watered down significantly

*Used foundation red for the base coat on this last guy, for the first time using foundation ever. Smells awful, but it worked just the same, and cut about 15 minutes off the basecoat time. I will probably never go back to scab red basecoats over black D:

**My local supplier doesn't carry rotting flesh anymore, so I switched it out for bleached bone. Seeing as my mix has camo green in it anyways, and I add the highlight to taste, there is no actual difference.

I will have to get the plague hounds done tonight, for the tournament tommorow. The list looks like this (it is a 1999 point tournament):

Herald on Palanquin w/ Gifts
Herald on palenquin BSB with G.S.o.S. w/ Gifts
Epidemius (yeah yeah, but he is low-cost and I need all the spare points)

21 Plaguebearers w/ champ + standard
21 Plaguebearers w/ champ + standard
16 Plaguebearers w/ champ + standard

4x Nurglings
3x Nurglings

2x Beasts of nurgle

5x Fleshhounds

04-09-2009, 20:51
I hate spikes and I hate fur. I hope these hounds perform abysmally, so I never feel the need to include more D:

Anywho, they are sloppy and need a lot of touching up, but I got 3 colors down on them for tourny-legal:


and here is a shot of the 1999 Point list I will be bringing


04-09-2009, 22:36
Those dogs are not bad at all. Good luck with the tournament.

05-09-2009, 02:04
Finished the back of the palanquin for the Nurgling Prince, which I noticed I left black primer D:


Which rounds out the Nurgling Prince and his posse


A bad ass nurgling hero which can scout with his posse, and has 3 strength3 poisoned attacks! bad ass little guy has 3 wounds too, which puts him over those puny heralds :p

05-09-2009, 09:55
That's a great idea. Maybe I should steal that for my nurgling army? :)

05-09-2009, 16:11
That's beautiful army!

06-09-2009, 09:35
All hail! King of the nurglings! Beautiful work.

06-09-2009, 10:53
2 words, cute, awesome

where did u get the the palanquin for the Nurgling?

07-09-2009, 11:01
Nice stuff :)
I really like what you've done to make those nurgle hounds. I'm a bit fan of 'counts-as' to preserve a theme; as you said, there's no variation in the mono-god stuff, and an army consisting entirely of plaguebearers is pretty boring :p

How'd the tournament go? :)

08-09-2009, 02:23
Thanks for the kind words :)

The palanquin is the standard OOP nurgle palanquin that I use all over the army. The rider had a sword and a whip, and the base of the chair included a 3-circle nurgle-symbol. I don't use the rider (although I used his legs for my epidemius) but the chair is a classic.

The tournament went fairly well, although it was a bit frustrating. My first two match-ups were VC, and under 2000 pts, VC are really push-overs, so I tabled them in 3-4 turns for max VPs. My last game was against an anti-daemon HE army with lots of shooting and magic, who had already taken down the other daemon army there in a massacre. That wasn't so bad, as I was pretty confident in beating the guy. Problem was the home-grown scenario.

Half the board was "fields" which offered no difficult terrain, but counted as soft cover if you were in them. After turn 2, you had to consult the tournament orginizer for the secret mission rules. Apparantly, the fields catch on fire in the intense dry heat (it was a "dog days of summer" themed tournament) so anyone in a field at the beggining of a turn took D6+2 str4 hits. If you were immune to panic, you were assumed to stick around in the fire, and you took double hits.

So every turn, essentially, each unit I had took 2d6+4 str4 flamming hits. Pretty brutal for nurgle (or anyone havign to walk to get to their enemy!) I lost all but one base of nurglings, one hound and my BSB with his unit. This, compared to the first 2 battles where I lost 200 points combined!

I still got best general, with 6450 VPs earned over three 1999 pt games, so I am satisfied, but the loss in the last game took me out of the running for top 3.

I am gearing up for the Ardboys tournament, possibly converting another GUO for it :)

08-09-2009, 03:08
Hey there. Loving this army and all the hard work you've put in to it. I can't wait to see the demonic steed done. It reminds me of a vortagont (spelling?) from half life. Very cool.

08-09-2009, 06:55
i like your staff:)

29-09-2009, 00:06
Long Hiatus, Big bump. Long Post, sorry.

'Ard Boyz spurred me back into building the army. Fortunately I didn't have to have it all painted : )

Unfortunatly, I needed another (4th!) unit of PBs with a Herald. I have some PlagueBearers to paint now, hopefully before the semi-finals:


And I started a new herald on palanquin. This guy won't be as big as the BSB, or as recognizably a PB conversion as the other. I am going for the Armored PB look, hopefully having it not look too WoC when it is done.




His hand is sculpted on the chair already, as he will be resting on it. I don;t know if I want to give him a scroll or some other 'recording' device and count him as epidemius, or give him a big weapon of some kind. Probably a halberd/glaive, as he is raised up high. His palanquin is held by PBs, each holding one of the 3 handles of his throne:


Kind of hard to see in the picture, sorry.

Also, had to make a quick champ for the 4th unit. Had an old Slaanesh chosen that had blessing of a bug, so I chiseled off the heraldry, added nurgle's, added a bloated stomach busting out of the armor and threw on a plaguesword.


The 'Ard Boyz tournie was very fun. Super-competitive games with people who are fun anyways the best, IMO.

My list was simple:
4 units of PBs with heralds
2 untis of nurglings
2xBeasts in one unit

Round 1: My Nurgle Daemon's VS an elite-heavy ogre army.

Man of The Match: The Nurgling King! His Yetis (with the intent to roll my flank) charged my nurgling king and his posse. a few dice rolls later, and in that first round, his yetis lost, broke, were run down and panic caused his 4 leadbelchers to flee off the table.

Learning Point: Maneaters hit HARD. Like, really hard. Like, thank god I had regen or I would have had no models left on the board hard.

Result: Massacre in my favor (poor Yetis)

Round 2: Me VS a Tzeentch flying circus

Man of The Match: The BSB. Standard of Sundering saved my ass from his 22 PD and 6 bound spells (mostly flaming attacks too). He massacred my army, and I his, but our characters remained.

Learning Point: I hate playing all flying/magic armies. A lot. he was a great guy, fantastic game, had lots of fun, but it was an uphill battle the whole time.

Result: Draw (300 in my favor)

Round 3: Me vs Daemons Mixed (2 Bloodthirsters, skulltaker + tzeentch)

Man of The Match (for both sides!): Epidemius. He held off 3 rounds against a bloodthirster. Then managed to kill it. Thank god he did, becase my Balesword totting GUO rolled four 2's to hit! I say "for both sides" because his PB unit with herald charged me and pretty much whiped the floor with me. Darned rules that help the enemy!

Learning point: If you bring a Daemon army to a tourny, don't complain when you end up playing all the other daemons there. You deserve it haha

Result: Draw (650 in my favor)

I ended up tieing for first place, with a thorek gunline. 3rd place was a teclis HE army with plenty of bolt throwers.

I look foward to the semi's and I hope to get this palanquin guy completed,and painted! (crosses fingers)

Any input on whether to go for the scroll or a weapon? The weapon could be cool, but I thought that my other epidemius isn't very creative.

29-09-2009, 10:45
Nice conversion work.

29-09-2009, 11:37
I really like the individual models you have painted but for me the army as a whole seems to lack something.

If I had to put my finger on it I would say it is your bases that are letting you down. The ash areas you have panited on top of them I think need to be brighter maybe a few more puss bubbles etc just something to give the army a little bit more colour I think would help it alot. On the nurgling bases perhaps take the green slime rivers to a much brighter level of green than they currently have a few red fungi may also help to give it more presence and add a spot colour to the army.

Anyway keep up the good worj

Warlord Ghazak Gazhkull
29-09-2009, 21:02
Great stuff, I espcially like that nurgling king, keep those beasties comming:d


01-10-2009, 00:45
Thanks for the comments!

Decided against the weapon all together. Gave him a nurgling to hold in his arm like a james bond villain petting his cat. If that cat had 3 eyes and puked maggots all over your leg D:

He has a squire nurgling to hold on to (read: gnaw on) his weapon and shield.




I think he is a bit busy right now, but it will pull together when painted.

01-10-2009, 13:03
:eek::eek::eek: i dont know what to say apart from i wont them man they are awsome :eek::eek::eek:

01-10-2009, 14:57
I'm very interested in how this will progress. I just built a nurgle palanquin for my WoC army if you want to check my log out maybe youll like something.

01-10-2009, 15:27
Your conversions/sculpts are simply wonderful!
Also I like your choice of colours, very nice blending. Hope to see more soon (subscribed)

01-10-2009, 22:44
Mdiscala, I had seen that WiP of your palanquin, I was very impressed. I love the nurglings, I never have the patience to sit down and sculpt the little buggers.

18-11-2009, 19:45
well i am awaiting when you got the lord painted=) like the convertions alot, just like tha colour schemes.

26-05-2011, 22:48
Hello Izram, how is your work on the Nurgles progressing?
I stumbled on this log and was curious how things where going?

I very much like the stuff you made so far!!
Hope you are picking up this log again.

26-05-2011, 22:49
Holy crap, it was two years ago last time I checked this. What happens to the time?

27-05-2011, 15:48
It has been a long time! I stopped playing warhammer for a while, but I am looking to get back into it now. I have been browsing through the 8th edition rules and it seems like every other page has a huge nerf to mono-nurgle! This might be rough.

I have finished up sculpting the latest herald on palanquin and begun sculpting another. I will have pictures for both later tonight.

Also, I need to start thinking about how I want Ku'gath to look :)

27-05-2011, 21:57
Might do some more later tonight, but this is what I have for today:


The Herald up on his Palanquin, ready to be based and primed. Not much change on him that you can see, but the stability/strength of the model was shoddy so I took it apart and re-pinned it.


The new herald, to be on a round-style palanquin supported by a layer or two of nurglings. I may make the rider with a pin in his foot to be able to be put on foot or on the palanquin. That way I can still use him as a unit champion or herald on foot. I don't forsee a time I will be including 4-5 palanquins in an army!

Also, I found this silly animated gif I made. :D


Any comments are appreciated:)

27-05-2011, 22:47
Also, I found this silly animated gif I made. :D
ok, you are right about this animated gif........it is silly!!:p

Good to see you back in buisness!
Will this herald on the new round palaquin stand like he is surfin'?
I am anxious to see more of it..........

Your greenstuff work is very good.
I am stuck with my Chosen Warriors of Chaos (see my WoC log), maybe you can shine your light on it and give me some pointers?
I will really appreciate it.

I will follow your log when you progress and get a lot of inspiration from it.

28-05-2011, 00:09
That gif is making me nauseas. GO NURGLE!

28-05-2011, 01:04
The herald won't be really in a surfing position per se, although he will be standing. I know it looks a bit like he is doing 'The Carlton Dance', but he is going to be leaning in a bit with a large two-handed weapon on the wind-up.

I posted in your plog about those WoC btw. One tip about adding detail to armor with greenstuff: add it right when you mix. Then wet your sculpting-tool (or fingers) to smooth it out as best you can, but don't worry about its shape too much. Then let it sit on the model for a little while, 10-30 minutes depending on how you like it. This lets it firm up. When it firms up a bit, it is easier to work with, easier to make sharp corners and is less likely to detach from its position.

Same tip goes for muscular/stretched flesh. When it is firmed up, it is easier to put the detail in with having a 'dragged across' look. It gives a bad look to have torn edges in greenstuff, it gives it that telltale 'converted with putty' look.

28-05-2011, 03:33
man i love your work, that herald really looks like it crawled straight out of the old lost and the damned art cover with the nurgle warriors and great unclean ones.

Can't wait to see that new herald an how it comes along.

On a side note, that video of the spinning herald is slightly eerie.

28-05-2011, 06:52
Yessss, you're back! The GIF is making me sick though :D Where do you make those? Photoshop? Flash?


28-05-2011, 15:23
I make the GIFs in adobe ImageReady. Works like photoshop but with frames. It is a tremendous hassle to work with because I never remember how to do what I want :p

My nurgle terminators got the same treatment a while back (these GIFs usually happen when I have imbibed a bit). Here (http://i7.photobucket.com/albums/y285/Izram/Other/360termi.gif) and here. (http://i7.photobucket.com/albums/y285/Izram/Other/Terminator1.gif) It is actually easier to see all around when they are a set of stills like this. (http://i7.photobucket.com/albums/y285/Izram/Other/Termi1.jpg)

In any case, here are the updates:

The palanquin; the 'stone' looking thing is just for support/filler. It will be encased completely in nurglings.

A few shots of the herald, as his chest and back come together:

His head, in progress:

My apartment has bad lighting for color, and I am pretty bad with using the camara, but here is the previous herald WIP painting. The colors are off, but you get the idea:

As always, comments, suggestions, and silly GIFs are appreciated :D

28-05-2011, 16:17
I posted in your plog about those WoC btw. One tip about adding detail to armor with greenstuff: add it right when you mix. Then wet your sculpting-tool (or fingers) to smooth it out as best you can, but don't worry about its shape too much. Then let it sit on the model for a little while, 10-30 minutes depending on how you like it. This lets it firm up. When it firms up a bit, it is easier to work with, easier to make sharp corners and is less likely to detach from its position.

Same tip goes for muscular/stretched flesh. When it is firmed up, it is easier to put the detail in with having a 'dragged across' look. It gives a bad look to have torn edges in greenstuff, it gives it that telltale 'converted with putty' look.

Thanks for the tips!!
I saw you posted in my log, also my thanks for that.
I really like your greenstuff work and hope to get to that level one day!

Your Palaquin is getting really nice.

29-05-2011, 23:05

Your daemons are impressive.
So much character.

31-05-2011, 11:27
Thanks for the kind words :)

What do you guys think I should go for on the Herald's weapon? I think that scythes are starting to get played out in the army; seems like everyone either has a fat sword or a scythe!

Is an axe not nurgley enough? Maybe a pick? I could try and dig up my bits box and find a flail.


31-05-2011, 11:55
Axe ? Why not?
Here is my favorite illustration:

31-05-2011, 18:27
Great stuff, painting and sculpting-wise, some great details in your models

01-06-2011, 03:32
Thanks for the comments :) trying to stay motivated while I still have not been getting games in. Just trucking along with the current herald. Mini-update:

The body/leg progression:

The head progress:

and some more nurglings added to the palanquin base:

No painting today, got dark before I knew it.

01-06-2011, 09:46
Interesting start on the herald. Will you give him more of a nose? I think that would be good.

01-06-2011, 17:41
Thanks for the kind words :)

What do you guys think I should go for on the Herald's weapon? I think that scythes are starting to get played out in the army; seems like everyone either has a fat sword or a scythe!

Is an axe not nurgley enough? Maybe a pick? I could try and dig up my bits box and find a flail.


I think a Nurgle Deamon Herald would not like to swing a axe that much.
Way too much work..............:D
They are more for the stabbing and picking I guess?
So, I would go for the pick or is a Butcherknive something? The ones you can find on the Ogre sprue?

I like where your Herald and Palaquin are going to.

02-06-2011, 01:31
The advice on the nose was spot on; the face looked a bit flat with just the holes.

Here are some pictures, in terrible lighting. I made progress on all the parts, I will post better pictures tomorrow.



02-06-2011, 14:28
First time I noticed the little squire thing holding his weapon. Cute little undead monstrosity.

03-06-2011, 02:06
Some slightly better photos. Progress is slow, as per usual :rolleyes:

Herald, Coming together, a bit

A few more nurglings added. Some needing bodies, some needing heads

A better lit shot of the herald.

Comments/suggestions on either model are helpful :)

03-06-2011, 12:03
Very very nice. The greenstuff-man right now kind of reminds me of a scarecrow...

03-06-2011, 12:14
Great stuff. The use of the Carrion wings on the Daemon Prince is particularly awesome.

03-06-2011, 13:50
@Fanny Crowbar
Thanks! He is one of my favorite models; but along with nurgle chariots, he sits on the shelf as there are no longer exalted daemons in the line-up. It is a sad state of affairs.

Is that a bad thing? What do you think would make him look less scarecrow-y?

Also, here are a few concept ideas I am toying with. I think my next large sculpt will be Kugoth, the SC GUO who rides on a carpet of nurglings. I don't know which direction really to go with him. Aggressive/beastly or more intellectual.

Concept 1 (http://i7.photobucket.com/albums/y285/Izram/Other/Kugoth_Concept_2.jpg)
Concept 2 (http://i7.photobucket.com/albums/y285/Izram/Other/Kugoth_Concept_1.jpg)

I also have the Epidemius Palanquin, but I don't like the model THAT much. I am considering doing a full resculpt on him as well. More of a tallyman with a scroll (and perhaps quill?) than holding a sword and sand-clock. Something like this (http://i7.photobucket.com/albums/y285/Izram/Other/Concept_Epi.jpg), perhaps.

03-06-2011, 18:08
Not sure about plague fathers concepts, but definitely I liked your vision of epidemius.:yes:
Nurgle stuff + humor + decent paintjob - these things always must go head to head..
Oh and just almost forgotten: I like your drawings! :D

05-06-2011, 18:16
Nice drawings!
I like concept 1 the Aggressive one.

06-06-2011, 19:12
Not sure about plague fathers concepts, but definitely I liked your vision of epidemius.:yes:
Nurgle stuff + humor + decent paintjob - these things always must go head to head..
Oh and just almost forgotten: I like your drawings! :D

I am not huge fans of them either, but I can't place why. I had trouble coming up with a concept that included his vials and other experimenting accoutrement and didn't look silly. Do you have any suggestions?

06-06-2011, 22:03
If I was a GD, I'd probably got exactly this one.

EDIT: I didn't fidgeting with a pencil on paper for ages, good motivation, thanks:D