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View Full Version : Who needs the tiny hedgehog throwers anyway?



TheRabidMongoose
14-06-2009, 14:40
ok so heres another of my OK lists, this time an all ogre 1.5k list

Heroes:
Brusier: 142
- Heavy Armour
- Great Weapon

Butcher: 180
- Bangstick
- Dispel Scroll

Core:
2 x 3 Bulls: 137
- Extra Hand Wep
- Bellower

2 x 3 Ironguts:154
- Bellower

Special:
2 Leadbelchers: 120
- Bellower

2 x 3 Yhetees: 390

Rare:
Gorger: 75

TOTAL: 1489

any comments or criticism is welcomed

Lucaren
14-06-2009, 15:05
this army will struggle against armys like chaos and beast men aswell as deamons (but then everyone struggles on deamons) and vampire counts.

you lack static res and so need some hedgehog flingers or some standards.

vodrake
14-06-2009, 15:17
Would always recommend having the max number of butchers, skull mantle and scroll is always nice. Never been a big fan of bulls tbh so usually only take the single unit. Iron guts are always nice and unless you realllllly dont want any gnoblars, take some trappers to march block and kill the occasional small animal.

dal9ll
14-06-2009, 20:36
I personally would remove one of the Yhetee units and use those points to include a Tenderiser on your Bruiser, then go character-hunting; also use the rest of the points for an 8-man Trapper unit and the rest on 20-man Gnoblar Fighter units.

My 2 cents.

PARTYCHICORITA
14-06-2009, 21:09
I don't think i like gogers outside Skrag armies very mucho. A turn 3 charge at best is not that impressive on a single model using up a rare slot, those points could definetly go for some magic items.

The rest of the list looks nice, though i am not a big fan of leadbelchers either.

TheRabidMongoose
14-06-2009, 21:32
i cud probably get away with being the few points over the 1.5k and just add the tenderiser cos it wont be a tourny list