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CrownAxe
07-07-2009, 20:32
Charecters
Tyrant
+ Tenderizer
+ Wyrdstone Neclace
+ Greedy Fist
+ Fistful of Laurels
+ Heavy Armor
+ Brace of Handguns
+ Luck Gnoblar
Butcher
+ Skullmantle
+ Bangstick
Butcher
+ Dispel Scroll
Butcher
+ Dispel Scroll
+ Halfling Cookbook

Core
3 Bulls
+ Bellower
3 Bulls
+ Bellower
3 Ironguts
+ Bellower
+ Standerd
+ Look-Out Gnoblar
3 Ironguts
+ Bellower
3 Ironguts
+ Bellower
20 Gnoblar Fighter
20 Gnoblar Fighter
10 Trappers

Special
2 Leadbealchers
+ Bellower
2 Leadbealchers
+ Bellower
Scraplancher

Rare
Gorger
Gorger

2250

Jind_Singh
08-07-2009, 09:30
i feel that leadbelchers work best in units of 3 or 4 - 2 is not enough. either move one over and use the points saved to pick an extra irongut for one of the units, or combine the unit into 1 unit.
I've had mixed reactions from using gorgers, sometimes they work great - and other times not so great! But a good distraction unit to include.
I'm personally a fan of yehtees in a big way - they pursue 3D6 as they move 7", and ignore all terrian when moving so make ideal flanking units. Add magic attacks, a -1 to hit them....Oh yeah! But I do see that your tribe is The Famished Desert Tribe so it might be odd seeing mountain dwelling yehtees in there!
Otherwise a fine list - 3 butchers means you'll pull a few spells off, and limit the enemy magic, lots of MSU units