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TheBloodyFistOfKhaine
16-07-2009, 10:33
I just wanted to say that I believe Kill team battles are more fun then a normal game of 40k.
Theirs a sense of character in the kill team and their is alot of suspense in some missions.
A really characterful kill team is just awesome and you feel sad when a favorite character is killed and feel great when they acomplish their mission.
I actually have been building a Kill team for every race and enjoy playing them enormously.
The reason i have grown to hate 40k is a couple of reasons.

Games take too long, I get bored to tears.

Alot of models take a looong time to move around the field and it kills the mood for me, I once waited ten minutes while a guy placed all his models down after rolling for reinforcements.

Looking at an unpainted, uncreative army only built for winning is a yawn, when people take the time to convert great models and put their own unique tastes into it its just enjoyable.

Whats your view.

ashc
16-07-2009, 11:15
Try out Necromunda if you like Kill team, its easily as fun (and some would say better).

What size games of 40k do you play? They shouldn't take more than 2 hours on average, you may just have a short attention span? :confused:

ex-green
16-07-2009, 12:02
The advantage of 40K is you can use any number of points you want and not just 1500 or above. Try a game or 2 at 750 for a quick fun game which might just keep your attention for the whole game and stop you getting board so easily.

Saul T
16-07-2009, 12:08
Agree with ashc, you should try necromunda. You can get create a story behind each model and plenty of convertion possibliities as they obtain new weapons and skills.

A few ideas to help with your problems with 40K are:

Put a time limit on doing every thing in a turn. Say 10 minutes. You will have to think and move quickly or become a sitting duck. If you take too long over movement you could find youself not being able to shoot or assault.

Agree to only play with painted models. You can just keep to small games at first and build up over time.

lanrak
16-07-2009, 12:49
Hi all.
There are lots of different sizes of game that appeal to different gamers .

If you prefer detaled skirmishes , (like the OP, ) then current 40k would seem too 'big and bland'.

If you like larger games of battalion level and above , 40k seems a bit 'fussy and tacticaly vapid.'

If you want a LOT of great looking minatures on a table for a light hearted fun dice rolling game , 40k is perfect!

As ther are LOTS of great scifi skirmish generic rules , some free to down load .(EG No Limits , Chain reaction , and StargruntII.)

Find a rule set that you like , and use your minatures in the way that suits you best!

TTFN
Lanrak.

Chaos and Evil
16-07-2009, 12:50
I agree with the guys above, Necromunda is like Kill Team only with more character, and more advanced rules.

carltmc
16-07-2009, 12:54
Yeeahh, just play 500 point games. Much easier. than the current 2000pt slugfests.

TheBloodyFistOfKhaine
16-07-2009, 13:10
Try out Necromunda if you like Kill team, its easily as fun (and some would say better).

What size games of 40k do you play? They shouldn't take more than 2 hours on average, you may just have a short attention span? :confused:

Guilty as charged:D
Yes I quickly get bored of playing a game for 2 hours or more and how do you play Necromunda, is their a rulebook available, please tell me.
Sorry I forgot to mention I do know what Necromunda is, I just wanted to ask where can I get rule books for the alternate games like epic and Battlefleet Gothica.

TheBloodyFistOfKhaine
16-07-2009, 13:12
Agree with ashc, you should try necromunda. You can get create a story behind each model and plenty of convertion possibliities as they obtain new weapons and skills.

A few ideas to help with your problems with 40K are:

Put a time limit on doing every thing in a turn. Say 10 minutes. You will have to think and move quickly or become a sitting duck. If you take too long over movement you could find youself not being able to shoot or assault.

Agree to only play with painted models. You can just keep to small games at first and build up over time.


You have some very good ideas their Saul thankyou but I honestly wouldnt turn down a person because their models werent painted, I just think it looks bad.;)

ashc
16-07-2009, 13:14
as if by magic, the link appeared:

http://www.games-workshop.com/gws/content/article.jsp?catId=cat410008&categoryId=1100014&section=&aId=5300010

Thank you specialist games for your free availability. If you like things having individual character then you will love this.

TheBloodyFistOfKhaine
16-07-2009, 13:18
Thanks a bunch Ill look into it right a way:)
How many people play it, oh one more thing where do you get the miniatures, do you make em.?

ashc
16-07-2009, 13:31
Because the game is unsupported by GW now, you can use whatever range you like. Pig Iron, Urban War and Infinity make nice gang models for independents, and GW still offer their own gangs via direct order on the website, visit the specialist games link.

Oh, and there is always ebay! :D

Enfid
16-07-2009, 14:39
Hi all.
If you prefer detaled skirmishes , (like the OP, ) then current 40k would seem too 'big and bland'.

If you like larger games of battalion level and above , 40k seems a bit 'fussy and tacticaly vapid.'

If you want a LOT of great looking minatures on a table for a light hearted fun dice rolling game , 40k is perfect!

TTFN
Lanrak.

Never actually heard anyone say it out before, but this is definitely QFT. Exactly how I feel.

Lord Damocles
16-07-2009, 14:43
Games take too long, I get bored to tears.
I've never understood how some people can take so very long to play a single game. People spend 4 hours playing 1500pts sometimes. What are they doing? Having a three course meal inbetween turns?

Two competant players ought to be able to play a decent 1500pt game in an hour and a half tops.

ashc
16-07-2009, 14:43
Yes, its also not designed for tournament-style games, but don't let the tournament-goers here you say that... ;)

Son of the Lion
16-07-2009, 14:58
Last game I played was a necro / inq / wh40k hybrid. I find it more tactically challenging and the effort I put into the models is more satisfying when they have a bigger part to play than as bullet shields for a heavy weapon.

I find standard 40k has become a case of countering army special X with latest trick Y. Don't even get me started on apocalypse.

Zingbaby
16-07-2009, 15:10
I just wanted to say that I believe Kill team battles are more fun then a normal game of 40k.
Theirs a sense of character in the kill team and their is alot of suspense in some missions.
A really characterful kill team is just awesome and you feel sad when a favorite character is killed and feel great when they acomplish their mission.
I actually have been building a Kill team for every race and enjoy playing them enormously.
The reason i have grown to hate 40k is a couple of reasons.

Games take too long, I get bored to tears.

Alot of models take a looong time to move around the field and it kills the mood for me, I once waited ten minutes while a guy placed all his models down after rolling for reinforcements.

Looking at an unpainted, uncreative army only built for winning is a yawn, when people take the time to convert great models and put their own unique tastes into it its just enjoyable.

Whats your view.

I would have always agreed with you 100% - until we got Planet Strike.

We've been able to make some very suspenseful and characterful games of PS.

Saul T
16-07-2009, 16:13
You have some very good ideas their Saul thankyou but I honestly wouldnt turn down a person because their models werent painted, I just think it looks bad.;)

I only really put it in because I cause this problem with my regular opponant:).

Are the rules for confrontation still around?

Bouncl
16-07-2009, 16:24
I'm going to jump in here and ask, "What is kill team?"

I've heard of it, but never seen it, and it sounded cool.

commandergabriel
16-07-2009, 16:28
Very interesting read here... Although Necromunda is great, my gaming group got a little bored with the available gangs (not to mention that it gets difficult to convert all metal minis in the GW necro range). So we started introducing the 40K races into the rule set. Using Marines, Eldar, Tau, IG, Orks, etc...

1) Pick the 40k race you want to skirmish with
2) Assign a 'house' to it
3) Use the necro rules for credits, territories, skills, gang ranks (who the leader is, who the juves are, etc.)...

This adds flexibility to the race you choose which makes 'replayability' even better... You could have Eldar that are tech savy (Van Saar) or Eldar that are combat masters (Goliath). The background on your specific race (i.e. gang) becomes that of your own creation.

I too have been caught in 1500pt games that take 4 hours because the opponent forgets rules, forgets their weapon strengths, keeps talking about their new padded steering wheel for their car... alot of BS... That's even trying to speed them up... I do prefer smaller games, say 750-1000 points...

Zingbaby
16-07-2009, 16:31
I'm going to jump in here and ask, "What is kill team?"

I've heard of it, but never seen it, and it sounded cool.

Do you have the current White Dwarf by any chance? ...there is a Catachan versus Ork segment in there that is very much based on the Kill Team idea. GW has of late, really been pushing the idea of 'loose interpretation of the rules for the sake of fun fun fun'. As with Planet Strike, its a move more towards theme and narrative rather than strict adherence (and exploitation) of the written rule.

Essentially you build a small army - consisting of 1 decked out unit. Think Arnold's gang in Predator; who infiltrate an opposing force's outpost, which is stock full of guards, sentries and a boss.

Son of the Lion
16-07-2009, 16:31
It's a smaller, quicker to play version of 40k that pits several 'souped up' members of one army against loads of 'dumbed down' troops from another.

ARVO
16-07-2009, 16:34
I find kill teams quite dull. If your games are taking too long your probably taking too long to make decisions, getting caught up in the rules or playing Tyranids.

Apocalypse must be like chinese water torture to you then, eh?

Zingbaby
16-07-2009, 16:41
Nah... what is so great about the Kill Team game is the narrative aspect which is often lost in a 2000 point pile of unpainted plastic; not the game length.

It kind of brings me back to Adv Hero Quest or even Space Hulk... we could play them all day. They were very suspenseful and narrative focused.

Ghostcat
16-07-2009, 18:19
Kill Team more fun then 40K

You might like this then... http://www.deathsquadsgame.com/login.forum?

Docnoxin
16-07-2009, 18:53
I'm gonna have to agree with a couple of people here about game length. My 1500 pt tournament Ork list has 118 models not counting vehicles and I don't have a game ever go past 2 hours. Most of those are played at closer to 1 1/2. Mind you the majority of games I play are against people who know the rules and how their armies function, but still even playing against someone new shouldn't take more than 2 hours.

On a side note Necromunda is an excellent game to both play and model/paint for. My group also brings in all of the different army lists and assigns models to juves and what not for the various lists totally exploding the modeling possibilities. Not to mention the awesome stories that can be created during games and evolving your gang.