View Full Version : Archers are skirmishers?

Lord Dan
20-07-2009, 01:10
Just to clarify: Empire archers not upgraded to huntsmen are skirmishers, just without the "scouts" rule? It rather blatantly says so on pg. 37, it just came as a surprise as I've seen literally about 10 people playing them the wrong way...

20-07-2009, 03:35
I would have to agree. In all 3 sections of the Empire book they have the skirmisher and militia special rules. How are people missing this?

20-07-2009, 03:37
I've often wondered this myself........

20-07-2009, 14:47
Skirmishing is one of the best reasons to take Archers in an Empire army. Why would one bother with them over handguns or crossbows if you played them as non-skirmishers? Move and Fire just isn't worth the firepower loss if you don't have the movement rules of skirmishers.

20-07-2009, 16:52
Agreed. 5-man detachments of archers are incredible for skirmishy deflection.

I'd never take them as 10-man units though, S3 shooting at 8pts/model isn't worth the skirmish rules when crossbows and handguns are the same price and can take detachments to boot.

Overlord Fuzz
22-07-2009, 04:55
Wow! I was unaware of Empire even having any units with scout rules. Thank god.

22-07-2009, 08:49
Why are archers 8 points? They only carry bows.

Lord Dan
22-07-2009, 09:30
Apparently because they skirmish. ...honestly this still doesn't really justify their points to me, but it's an obvious improvement.

22-07-2009, 09:52
Bretonnians Archers are 6 points with long bows and skirmish; though less leadership and weapon skill.

22-07-2009, 10:12
Skirmishing Bretonnian archers are actually 7 pts per model, and you can only take one unit of them.

22-07-2009, 10:43
Missed that, but one unit's enough.

Gazak Blacktoof
22-07-2009, 11:12
but one unit's enough.

Yes it is, they can be a real pain to get at with all those knights in the way.

22-07-2009, 12:03
At Bretonnian High Command, we term them mobile stake holders.

Lord Dan
22-07-2009, 16:59
Actually they can't have stakes if they skirmish. I find them to be very good "Mobile Surrogate Missile Absorbers."

22-07-2009, 17:08
I was referring to the tin cans. Who absorbs missiles for you?

Lord Dan
22-07-2009, 17:59
It depends on the day. Sometimes peasants, sometimes grail knights, sometimes lords riding around on their pegasus. I find basing their sacrifice on my mood gives them incentive to perform better in game and, consequently, not die.