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little-kharn
29-07-2009, 06:05
I'm looking forward to painting nurgle warriors of chaos and -1 to hit at shooting and close combat is pretty sick

Hero
Exalted Hero, Flail, mark of nurgle, daemonic mount, favour of the gods 189
Exalted Hero, Flail, mark of nurgle, daemonic mount, pendant of slaanesh 204
BSB, Flail, Mark Of Nurgle, Daemonic Mount, Festering Shroud 234

Core
5 marauder horsemen flais light armour mark of nurgle 110
5 marauder horsemen flais light armour mark of nurgle 110
5 marauder horsemen flais light armour mark of nurgle 110
5 marauder horsemen flais light armour mark of nurgle 110
5 warhounds 30
5 warhounds 30
5 warhounds 30

Special
5 chaos knights mark of nurgle command 280
5 chaos knights mark of nurgle command 280
5 chaos knights mark of nurgle command 280

1997

Well I want to know want everyone thinks and if i've missed anything out because I just flicked through the book

Necromancer2
29-07-2009, 15:25
I'd try to get a Sorc in their.. nurgle magic is good.

Weemo
29-07-2009, 22:47
10 units of 5 man cav is overkill;

remember -1 to hit doesnt make your army invincible, your opponent will probably target your knights with cannons/bolt throwers ect and then use most thunderers ect on the squishyer stuff.

i would consider dropping a horseman unit, you really dont need 20 of the guys,

then take the knights as i squad of 6 with 2 exalted champs, and one of 7 with one exalted champ, this will mean when the knights get to dwarf lines there should be enough of them to break the line.

also drop 1-2 units of hounds, they are very innefective against dwarfs and all they can do is screen, which is already covered by marauder horsemen, although 1 unit maybe useful.

the 330 points saved could get you;

a sorcerer of nurgle, level 4, on a steed with a spell familiar

4 dragon ogres w probably a champ

or something else in the book

hope this helps