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Mercutius
12-08-2009, 22:21
WoC versus VC - first battle on the new board(s)
----------------------------------------------------


So tonight will be the first battle on one of our two new boards. I will post this bat-rep in the terraforming blog for once in a way. Next bat-reps will take place only here in the bat-rep forums :-).

I write this in expectation of our game, the only thing I know for now is that it will go against VC and that we will play 1k worth of points.

We don't play for a very long time, so I reread the rules, don't know if its enough, I don't know the VC army book, just played once against them, also worth 1k points. Can't remember what I put on the table, so here's the list I will use later:

6xdogs
10xwarriors with MoK, shields, standard, musician, 2. handweapon
20xmarauders wiht MoS, shields, light armor, standard, musician
1xchariot with MoK
5xknights with MoN, standard, banner of rage
1xwizzard as the general, level 2, energypuppy(+1pd), book of sekrets.

That list relayes at first on the models I paintet latley (dogs & knights), would loved the idea to insert also my new painted hero on steed, but then there were no place for magical defence any more, propably that were'nt a good idea. So he will see action in the next battle with more points involved :-).

With the book I want to get the small fireball, and the wizzard will role two dice on the lore of shadows. Hope to get a good movement spell. My idear is to go with my wizzard straight ahead on his lord. Hopefully he can't stand against my caster in 1k points. If he can, ok, then its game over very fast :-). Or I go with complete fire-magic. With 6 power dice there is the chance of 3 small spells. Because of the book there are two small fireballs possible and a third whatever. Don't know exactly now. If I had the points to include a more hand-to-hand-combat orientated char I would have buyed the cloak spell with the book. I will try this on 1500 points :-).

I don't know if I have enough magic defence, but on the other hand the magic is importend for the VCs, I don't know if 1k points is enough for them to receive full power. On the ohter hand I have in this small list with the knights and the chariot enough hitting power.

I'm very pleased of the idea to have all the new painted minis on the new formed board :-).

Mercutius
13-08-2009, 09:38
My friend wantet to play something different to the normal field-battle and so we looked into the old stuff and found a mission where there is a attacker and a defender. I go for the attacker and hat to try to get as much units as possible into his deployment zone as the defender. Chaos just wanted some artefakts from the wastes and the old necrachs were in their way.
It's a pitty, but in the end the mission does'nt matter at all, but I will come later to this point.
We drow some dice, vote for sides and start with deployment and come out as you could see in the pictures.
I get the small fireball for the book of secrets and the cloak and the fireball from the lore of shadows as the generic spells.

First turn:
-----------
VC go first, move the dogs and the varghoulf on my right side to attack my flank. On my left a unit of undead scum moved onto my left flank and in the center the rest of his army sloly advanced. He was able to rise some skelletons and nothing more happend. His magic phase was not so strong because of his only 4 power dice (two level one caster) and my three dispell dice (two generic, 1 level to wizzi)

Because of the fast dogs I could (and had' to, khorne :-)) charge them with my chariot on the right flank. Moved my dogs and knigts to the left, wanted to run around the building and roll up his flank.
In the center my to blocks of warriors and marauders march forward, the caster in the middle. Don't know if the caster did a lot in the first round (damm, should make more notes). I know that sometimes I get a small fireball through, but could not kill as much as he could raise again :-). I was to afraid to use the cloak against his chars, even if that was my plan at first. But a level two caster, even a chaos one, without tools is not strong enough for that, I thought.
I could kill a good amount of dogs with my chariot, his special rule wich auto-kill another couple in the amount of his lost combat result killed them all.
Now I (or both of us, call it as you wish, need more time with the BRB :-)) make a big mistake, unfortunate to my advantage, that was not so nice in the end result. I thought I get an 3" regroup move now (holy 40k veteran crap still locked in my brain...) and point my chariot very nice in the direction of his varghoulf. But from the rules, I had to do an, ähm english :-), overrun-move(?) straight forward, that would had bring the chariot into difficoult terrain (danger here"!), and would have allowed the varghoulf a flank charge.

Second turn:
------------
So first act of the VCs was that the varghoulf charged my chariot right in the front. In the center he moved his units in a way that when I have to charge he could countercharge next turn with his heavy infantry. I think it was in this turn when he could rise a big block (10!) of zombis or skeletts (don't know any more, he proxid them with DE, looked funny and even good! :-)) just in front of me in the center. The left flank also see some carfull repositioning in expectation of my dogs and knights. The mele betwen the chariot and the varghoulf see some very lucky dice rolling from me, the varghoulf lost some life points, cant resurect them and dies because of this funny (stupid?) rule of this army that you lose even more lps in high of the combat result. Is this so realy correct?
Now he was not very amused, I could understand that, and even if we played it wrong in the way I moved my chariot, that army so easily fall to dust, that cant't be right, did'nt it?

Now in my turn I could charge the chariot into his next units of skelletons, the dogs on the left go on further as did the knights. My center advance, magic did'nt do much. The mele between the chariot and the new unit went again in my favour. Culd kill some, win combat result, he even lost more models, but hold.

Third turn:
-----------
Not much movement. On my left flank he rotates one unit because of the closer getting knights, some small repositioning in the center. In the magic phase he could fill the unit in front of my chariont and get another unit in the center a bit bigger. The one mele was like it was the turn before: I killed some of him, no wound in return, nothing more happend.

And now it becomes even more worse for him and I was the lucky bitch: both blocks of infantry in the middle could charge two blocks of him. The dogs wanted also a charge but failed their ld-test. The knights move around the dogs, now so near the enemy now that he would be able to charge them by himself. His movement was so good, that my big blocks now stand in front of his crap and he had his 10 man strong elite(?) infantry just one or two zoll behind for a countercharge. But now I get a cast of the big fire ball with total energy, roll lucky dice and kill seven out of that ten! In the mele in the middle I killed a lot, don't receive a casualty. It looked more and more worse for him.

Fourth turn:
------------
He charged my knights on the left. He charged the middle fight with the remaining three elite skeletons and the corps car(?). One lucky magig phase for him: He could rise all 7 dead elite boys again :-). But because of charge with the corps car(?) there were not more space than the three wide for that unit, so the seven raised ones just stand stacked behind and could not increase his number of attacks in the front. And he could use a bound spell of the car so that he would go first in the mele! Now the first casualty for me: one chaos warrior. I could kill him a lot, and because of his special rule he again lost as much as he lost combat result in every unit includet in this mele(?). That was horrible. That was just like necrons. His army dissapears mostly!

We stopped here and asked us what happend!? VC should be very strong, what did we wrong? Beneath the story with my chariot? Are 1000 points not enough vor the VCs to fight to their full advance?

will add some more pictures this evening. (for picutres of our deployment, please look into to my Realm of Battle Board Plog :-)).

But in the end it was very great to play again with the minis and this time also on the new board :-).

Mercutius
13-08-2009, 16:17
Some pictures:

after deployment, the silence before battle :-):
http://www.abload.de/img/img_5236s7z0.jpg (http://www.abload.de/image.php?img=img_5236s7z0.jpg)
http://www.abload.de/img/img_5237gwct.jpg (http://www.abload.de/image.php?img=img_5237gwct.jpg)

my deployment zone:
http://www.abload.de/img/img_52327kkx.jpg (http://www.abload.de/image.php?img=img_52327kkx.jpg)

his deployment zone:
http://www.abload.de/img/img_5231dwct.jpg (http://www.abload.de/image.php?img=img_5231dwct.jpg)

Mercutius
13-08-2009, 16:19
after turn one VC:

http://www.abload.de/img/img_52435oj7.jpg (http://www.abload.de/image.php?img=img_52435oj7.jpg)
http://www.abload.de/img/img_5242vrs2.jpg (http://www.abload.de/image.php?img=img_5242vrs2.jpg)

after turn one WoC:
charge...
http://www.abload.de/img/img_52455s85.jpg (http://www.abload.de/image.php?img=img_52455s85.jpg)
suxessfull...
but you can allso see the mistake we (mostly I, of course!) did, I should have to run straight forward with the chariot!
http://www.abload.de/img/img_5247hrnh.jpg (http://www.abload.de/image.php?img=img_5247hrnh.jpg)

Mercutius
13-08-2009, 16:26
turn two:

http://www.abload.de/img/img_5249jtxz.jpg (http://www.abload.de/image.php?img=img_5249jtxz.jpg)

http://www.abload.de/img/img_52520pld.jpg (http://www.abload.de/image.php?img=img_52520pld.jpg)

http://www.abload.de/img/img_5253dpk2.jpg (http://www.abload.de/image.php?img=img_5253dpk2.jpg)

Mercutius
13-08-2009, 16:29
turn three:

http://www.abload.de/img/img_52594psn.jpg (http://www.abload.de/image.php?img=img_52594psn.jpg)

here in the middle you can see the proxy dark elves, the new summoned unit:

http://www.abload.de/img/img_5260ypxb.jpg (http://www.abload.de/image.php?img=img_5260ypxb.jpg)

knights are closing:
http://www.abload.de/img/img_5261luj3.jpg (http://www.abload.de/image.php?img=img_5261luj3.jpg)

chariot performed just to good...
http://www.abload.de/img/img_5262zoit.jpg (http://www.abload.de/image.php?img=img_5262zoit.jpg)

Mercutius
13-08-2009, 16:34
charge and the end was near...
http://www.abload.de/img/img_5263xqau.jpg (http://www.abload.de/image.php?img=img_5263xqau.jpg)

http://www.abload.de/img/img_52652oan.jpg (http://www.abload.de/image.php?img=img_52652oan.jpg)

knights been charged:
http://www.abload.de/img/img_5266mt6o.jpg (http://www.abload.de/image.php?img=img_5266mt6o.jpg)

here we stopped. the modely by the dices are casualtys, the chariot is free and my friend don't wanted to see my knights walk through his troops :-(
http://www.abload.de/img/img_5267boen.jpg (http://www.abload.de/image.php?img=img_5267boen.jpg)

ps: don't know why the pictures are not direct here in the forum!??

Dungeon_Lawyer
14-08-2009, 16:18
Nice report. Wonderful minatures and gaming board. I like that you guys decided to play a scenario rather than the standard "pitched battle".

I could make a suggestion :It is easier to follow a barep when the pictures from a turn are inserted right after or before your written description. Mulitple posts for one game makes it convoluted and hard to follow..just my opinon of course....so do with it as you will, again , great batrep!!

__________________________________________________ ____________________
example: First turn:
-----------
VC go first, move the dogs and the varghoulf on my right side to attack my flank. On my left a unit of undead scum moved onto my left flank and in the center the rest of his army sloly advanced. He was able to rise some skelletons and nothing more happend. His magic phase was not so strong because of his only 4 power dice (two level one caster) and my three dispell dice (two generic, 1 level to wizzi)

Because of the fast dogs I could (and had' to, khorne :-)) charge them with my chariot on the right flank. Moved my dogs and knigts to the left, wanted to run around the building and roll up his flank.
In the center my to blocks of warriors and marauders march forward, the caster in the middle. Don't know if the caster did a lot in the first round (damm, should make more notes). I know that sometimes I get a small fireball through, but could not kill as much as he could raise again :-). I was to afraid to use the cloak against his chars, even if that was my plan at first. But a level two caster, even a chaos one, without tools is not strong enough for that, I thought.
I could kill a good amount of dogs with my chariot, his special rule wich auto-kill another couple in the amount of his lost combat result killed them all.
Now I (or both of us, call it as you wish, need more time with the BRB :-)) make a big mistake, unfortunate to my advantage, that was not so nice in the end result. I thought I get an 3" regroup move now (holy 40k veteran crap still locked in my brain...) and point my chariot very nice in the direction of his varghoulf. But from the rules, I had to do an, ähm english :-), overrun-move(?) straight forward, that would had bring the chariot into difficoult terrain (danger here"!), and would have allowed the varghoulf a flank charge.
after turn one VC:

http://www.abload.de/img/img_52435oj7.jpg
http://www.abload.de/img/img_5242vrs2.jpg
_________________________________________________
Thats so much easier to follow IMO

Mercutius
15-08-2009, 00:04
Hello Dungeon_Lawyer, thanks a lot for advice! Did a lot wrong in this one, I will improve that on the next :-). I thought that it possible only to put four pictures in one single vote, just like in the other boards here. But u cant see a picture anyway :-). Next batrep I will structure in a way you showed me here. And I found out that I had way to less photos. Most of them did'nt come out well enough to post it here :). I will make some notes during the battle :-). Next wednesday comes the next, perhaps this time it gives stuff for an better bat rep :-).

Draconian77
15-08-2009, 05:28
I liked that aswell although as Dungeon_Lawyer says, Turn 1 + Turn 1 photos is the easiest format to follow.

Heh, getting Irresistable Force(Total energy, like that translation by the way! Sounds aggressive... :D) on the Graveguard was a turning point, if a late one.

Those are really nice boards, home made or ordered?

Mercutius
15-08-2009, 05:42
@Draconian77: Hell jes, irresistable force, I knew there were something wrong with my translation :-). But jes, that was at that stage something like a match winner. It seemes to us that in WHFG there are less, but even more importent dice rolls than in 40K. Ok, ok, we should first play more games (and read the rules more carefully) before we can make such a thing for trouth :-).

The Boards are originaly the BoR Boards from GW wich we only painted and flocked. We make a Plog with lots of Photos here on Warseer if you like to see, just follow the link in my signature or look direkt into the terraforming projekts here under 'Mercutius and Perturabos Realm of Battle Board' :-).

Mercutius
20-08-2009, 21:09
WoC against VC - 19.08.09
-----------------------------------------

On wednesday we had our next battle, again my WoC against my friends VC. The last battle worked not so well for my friend, we thought that one reason for that was the small amount of points we play. So we decided to go up to 1.500 points so that he could include more of his VCs specials, more magic, banners and so on.

So here's my list for the day:

6 warhounds
14 warriors of chaos, full command, MdK, 2. handweapon and shields
18 marauders, full command, MdS, shields, light armour
5 marauder horsemen, MoK, flails
1 chariot
5 knights, MoN, standard, banner of wrath
1 mage, level 2, dispell scroll, book of secrets
1 mage, level 2, MdN, energyhomunkuli
1 hero, MdS, shield, chaos runesword (goes with the knights)

His list was something about that:

1 vampir, avatar of death, hate, staff of damnation
1 vampir, dark acolyth, master of the deaths, Helm of absolute control, black something (storage energydice)
1 Necromant, corpse car, van helsing, energystone, dark sog, forgott the rest
15 skelettwarriors, speers, shields, banner of death ?, full command
15 skelettwarriors, warbanner
10 ghoule, champ
10 woulfs, leaderdog
10 elite (damned?), 2. handweapon, banner of hill-graves (?)
1 varghoulf

Hope you understand my translations :-).

Preparing the battle:
-----------------------------

My friend did the setup of the board and looked for an mission. He decidet the one from 'storm of chaos' where one side has to defend some special mission points and the other side had to destroy them. There was one for every 1k points, so we go with two of them. He wanted to be the attacker, so I had to bring up the mission marker at my side of the table in an 6" corridor.
I send both in my right corner.
Then he had to bring up his full army in a small 6" corridor and after that I could also bring my complete army as an reaction to his.

Ok, I was the defender, but I thought attacking is the best kind of defending, I'm chaos at the end :-).

http://www.abload.de/img/img_5302zwm9.jpg (http://www.abload.de/image.php?img=img_5302zwm9.jpg)

Move one, chaos:
-------------------------

As the defender, I had to move first, moved everything forward. My magic does'nt see any action (dice to small or dispelled),

http://www.abload.de/img/img_5303s74b.jpg (http://www.abload.de/image.php?img=img_5303s74b.jpg)

Move one VC:
--------------------

His wolfes attack my marauder horsemen and the varghoul attacked my chariot, the rest of his army goes foreward to see soon some action.

http://www.abload.de/img/img_5304uj7v.jpg (http://www.abload.de/image.php?img=img_5304uj7v.jpg)
http://www.abload.de/img/img_530517jv.jpg (http://www.abload.de/image.php?img=img_530517jv.jpg)

Magic: He tryed van helsing, double one, and then a six on the mismagic table, that brought me a free spell, but bad dice rolling get nothing in revard.

hand to hand: the wolfes were ripped appard by the khorne horsemen, and then they had to ran foreward. the varghoulf and the chariot lost one life point for each other, nothin more happend.

http://www.abload.de/img/img_5306an9x.jpg (http://www.abload.de/image.php?img=img_5306an9x.jpg)

Move two WoC:

everything charged

http://www.abload.de/img/img_5307rki7.jpg (http://www.abload.de/image.php?img=img_5307rki7.jpg)
http://www.abload.de/img/img_53082mhi.jpg (http://www.abload.de/image.php?img=img_53082mhi.jpg)

after all fights:

http://www.abload.de/img/img_5310cvrh.jpg (http://www.abload.de/image.php?img=img_5310cvrh.jpg)

We stopped here, that was a hell less fun then our last battle. Ok, no terrain at all was only for my advantage. Chaos is designed that it can rip some big holes even halfe of them were destroyed during the time they will need to come into hand to hand combat. But I think there is no army in WHFB that could stay against a WoC army that arrived at full strength complete at the same time.

Ok, we need more terrain, but what (we both are fairly new to fantasy) can we do to boost his VCs? You can read on all boards that they're one of the three big armys nowadays, but at the moment we don't see how he could stand against my very simple (I think my army is boring in they're play stile, think abaout a new one) run forward, kill everything in my way-'tactic'.

Any help is needet here!

selone
20-08-2009, 21:26
Chaos is a fairly straight forward army at that points true- thats no skirmishers and very little missile troops for you. Vampire magic is less good below 2,000 points as well, I do suggest he ups his unit of grave guard size wise.

Would wraiths be any good in this match up? I don't know, the knights would murder them but they'd do very well against the rest of his army.

You need someone more versed with VC than me !

Malorian
20-08-2009, 22:01
Ok, we need more terrain, but what (we both are fairly new to fantasy) can we do to boost his VCs? You can read on all boards that they're one of the three big armys nowadays, but at the moment we don't see how he could stand against my very simple (I think my army is boring in they're play stile, think abaout a new one) run forward, kill everything in my way-'tactic'.

Any help is needet here!

Go to 2000 is the big one. VC gets a LOT better once they get a lord both in the amount of magic they can spit out and in the fact that their general is actually strong enough to survive the game.

Mercutius
26-08-2009, 23:11
Tonight was our third match of WoC against VC. This time we go up again with the point Limits and played at 1750 points.

I'm so tired, so I will only put on the pictures here, and tomorow I will write all about that battle :-)

My army:
http://www.abload.de/img/img_5346su7r.jpg (http://www.abload.de/image.php?img=img_5346su7r.jpg)
Setup:
http://www.abload.de/img/img_5349aowh.jpg (http://www.abload.de/image.php?img=img_5349aowh.jpg)
http://www.abload.de/img/img_5350do2v.jpg (http://www.abload.de/image.php?img=img_5350do2v.jpg)
http://www.abload.de/img/img_53550quq.jpg (http://www.abload.de/image.php?img=img_53550quq.jpg)
Turn one(chaos):
http://www.abload.de/img/img_5356mu1p.jpg (http://www.abload.de/image.php?img=img_5356mu1p.jpg)
http://www.abload.de/img/img_5357wrcv.jpg (http://www.abload.de/image.php?img=img_5357wrcv.jpg)
Turn one (VC):
http://www.abload.de/img/img_5358atmb.jpg (http://www.abload.de/image.php?img=img_5358atmb.jpg)
http://www.abload.de/img/img_5360os3u.jpg (http://www.abload.de/image.php?img=img_5360os3u.jpg)
Turn two (chaos)
http://www.abload.de/img/img_5364kprt.jpg (http://www.abload.de/image.php?img=img_5364kprt.jpg)
Turn two (VC)
http://www.abload.de/img/img_5365hrnk.jpg (http://www.abload.de/image.php?img=img_5365hrnk.jpg)
http://www.abload.de/img/img_5366wplj.jpg (http://www.abload.de/image.php?img=img_5366wplj.jpg)
Turn three:
http://www.abload.de/img/img_5367osm8.jpg (http://www.abload.de/image.php?img=img_5367osm8.jpg)
http://www.abload.de/img/img_53688oqx.jpg (http://www.abload.de/image.php?img=img_53688oqx.jpg)

Mercutius
27-02-2011, 20:45
Chaos Space Marines agains the Imperial Guard.

My Troops:
DP, Wings, Warptime
2x8 CSM, Flamer, Rhimo
2x Oblits
3x Termicide, three Bolter-Melter
everything mostly naked.
His Troops:
1xLeman Russ
1XChimera, Veterantroop
uncountable :-) Guradsman, lots of Melta and Plasma
1xLasCannon


We diced for Annihilation and Spearhead.

I won first Turne and depoloyed the Deamon Prince between the two Rhinos. He took placement in

the corner diagonally opposite.

My deployment:
http://www.abload.de/thumb/img_72

25o7yf.jpg (http://www.abload.de/image.php?img=img_7225o7yf.jpg)
http://www.abload.de/img/img_722467jg.jpg

His deployment: In the Chimera was an veteran Unit with plasma, melter, Sarge and fist and so

on
http://www.abload.de/thumb/img_72

25o7yf.jpg (http://www.abload.de/image.php?img=img_7225o7yf.jpg)
http://www.abload.de/img/img_7225o7yf.jpg

Because he could'nt steal the Initiative I keept furst Turn and run the Three Units directly

behind my Dreadcla, which had to serve as a simple Terrain pice :-).

Turn One:
Next picture shows the situation after his Turn one, where he (lucky bich I was) did'nt hit

anything from me. He run his Chimeare towards my Troups embarked shoot and again kill nothin'

:-)
http://www.abload.de/thumb/img_72

27m76a.jpg (http://www.abload.de/image.php?img=img_7227m76a.jpg)
http://www.abload.de/img/img_7227m76a.jpg

Turn Two:

I embarked from the Tzeetchian Rhino, my DP turned in the direction of the Chimera and the now

empty Rhino whent full speed in a position near the action.
Then I flamed and Boltpistoled his Unit, Charge it and kill everything up to the man with the

fist. At the same Time my DP charged the rear of the Chimera and disassembled it
http://www.abload.de/thumb/img_72

29p7l4.jpg (http://www.abload.de/image.php?img=img_7229p7l4.jpg)
http://www.abload.de/img/img_7229p7l4.jpg

Next picture shows the perfectly materialized Termicides-guys, where they could only prevent

the Leman Russ from shooting, because only one of the three Combimeltas lit. He kills them all

easyliy with Melta and Plase in his Phase of Turn two. He also immobilised my Night Lords

Rhino.
http://www.abload.de/thumb/img_72

3127ow.jpg (http://www.abload.de/image.php?img=img_723127ow.jpg)
http://www.abload.de/img/img_723127ow.jpg

Turn Three:

Because of the D6" Regrouping after completly clearing his Vereantroup in his Turn Two Assoult

Phase I could start my Turn with boarding that Troup again into the Rhino. Then it goes full

ahead, the DP behind - searchin for some cover and pop smoke.
Because the other Rhino was end Turn Two immobilized, I dissembarked the second Standard Unit,

let it march and also running forward.
http://www.abload.de/thumb/img_72

3217rs.jpg (http://www.abload.de/image.php?img=img_723217rs.jpg)
http://www.abload.de/img/img_723217rs.jpg
The Situation from from the enemys view:
http://www.abload.de/thumb/img_72

36j73v.jpg (http://www.abload.de/image.php?img=img_7236j73v.jpg)
http://www.abload.de/img/img_7236j73v.jpg

Turn four:

Again his shooting was not so succesfull as he wished. Finaly my Obliterators arrived in front

of his Battle Line. The Unit inside the remaing functional Rhino dissembarked and went forward,

also the DP. After that The Rihno went in an position where it could bring some cover to the

second walkin standard unit. The Obliterators could Immobilize the Leman Russ, other Shooting

killed some Guardsmen.
http://www.abload.de/thumb/img_72

37b77m.jpg (http://www.abload.de/image.php?img=img_7237b77m.jpg)
http://www.abload.de/img/img_7237b77m.jpg

The DP assaultet his big Unit (He used a special rule to summarize two or more (I don't know)

of his units to one for better shooting if I remember correct). My Deamon Prince coud kill

three members and after that he miss his morale check, loss Initiative dice roll to me and were

completly wiped out.
http://www.abload.de/thumb/img_72

3937jk.jpg (http://www.abload.de/image.php?img=img_723937jk.jpg)
http://www.abload.de/img/img_723937jk.jpg

He kills one Oblit and some CSM.
http://www.abload.de/thumb/img_72

42d70u.jpg (http://www.abload.de/image.php?img=img_7242d70u.jpg)
http://www.abload.de/image.php?img=img_7242d70u.jpg

Turn Five:
Make it short: Shoot, assoult and kill everything:
http://www.abload.de/thumb/img_72

43u740.jpg (http://www.abload.de/image.php?img=img_7243u740.jpg)
http://www.abload.de/image.php?img=img_7243u740.jpg

Remarks: my opponent was a good sportsmen, the DP was extremly strong, he lost a wound only

from shooting and was most of the time safe in combat.
Dissapointmen: My Termicidesquat, did nothin'.

Mercutius
27-02-2011, 20:56
AAAAAAAAAAHHHHHHHHHHHhhhh, very wrong Forum, soooorrrrryyyy! :-)