PDA

View Full Version : If You Could Design a New GW Game...



Dr. Hellbeast
03-09-2009, 14:20
What game, or expansion, would you really like to see GW create, be it set in either of their existing universes, or within a totally new one?

I'd like to see a sea battle expansion for 40K. Surface ships on flying stands to represent their level above the sea bed. Divers and subs at a lower level, and flyers high above the lot of 'em. 3-level warfare.

You?

Vepr
03-09-2009, 14:55
I don't know if I would call it a new game but I would like to space hulk expanded maybe in Apoc, Cities of Death, Planet Strike style to include ship to ship rules for all armies. Maybe make it smaller skirmish rules instead of gigantic battles like the other books. 1000 pts or less.

catbarf
03-09-2009, 15:34
I don't know if I would call it a new game but I would like to space hulk expanded maybe in Apoc, Cities of Death, Planet Strike style to include ship to ship rules for all armies. Maybe make it smaller skirmish rules instead of gigantic battles like the other books. 1000 pts or less.

I remember something just like that in WD. Probably one of the late 200s.

Vepr
03-09-2009, 16:00
I remember something just like that in WD. Probably one of the late 200s.

Thanks I will have to try and look that up.

Latro_
03-09-2009, 17:34
yea sea based 40k scale would be sweet as its something i'v not seen done. Perhaps like gorkamorka only in boats, keeping it small and skermishy! Big ship models for every army would never happen from gw's model making perspective.

some kinda necomunda style game focussing on a veteran squad from each army would be cool. Like kill team but a whole structured game with skills etc...

EVIL INC
03-09-2009, 17:44
I remember the old Realm of chao books. They were usable as a game unto themselves as players developed warbands and worked thier way towards daemonhood. I would like to help release something like that again. The sheer ammount of fluff that would go with it would help re-flesh out chaos in the other systoms as well.

Kargush
03-09-2009, 18:04
I would make a new expansion covering all the terrain(cities, jungle, swamp, arctic, etc), and throw in rules for battles on space hulks.

Either that or a dedicated ship-to-ship expansion.

kazkal
03-09-2009, 18:17
Heavy gear tabletop

Corpse
03-09-2009, 18:25
Bring back killteams, and make them more advanced where you need 2+ people to play. The last version could literally be played by 1 person and not mean much difference.

Add a building/hive city combat warzone rules set where its a cross between cityfight and space hulk. (Similar in cave/subterrainian warfare)

Smaller version of apocalypse rules for 2000 point games and under to allow people to make custom scenarios for what their army does. Like having a night lord bike army have to rush down a highway with ambushes - escape to an offramp and then wipe out the ambushers. (Without making 10+ house rules with current rules, its impossible to make fair)

That sort of thing. If nothing else, bring back epic in force.

Phyros
03-09-2009, 18:27
Spacehammer Quest.....er...Warhammer Quest set in 40K.

SpaceGnome
03-09-2009, 18:37
id like to see some sort of "the end" were the necrons have reached full strength sealing off the warp and humanity and the eldar has fallen as a consequence and i dont just mean the same game but with only tau, necrons, nids and orks exspand all the armys and have a more in-depth idea of each almost along the same lines of necromunda with more options and races

wolf40k
03-09-2009, 18:38
What game, or expansion, would you really like to see GW create, be it set in either of their existing universes, or within a totally new one?

I'd like to see a sea battle expansion for 40K. Surface ships on flying stands to represent their level above the sea bed. Divers and subs at a lower level, and flyers high above the lot of 'em. 3-level warfare.

You?

You could just use the rules for forgeworld's AERONAUTICA IMPERIALIS, just with ships that were able to come to a dead stop and slowly sink instead of crash.


I remember the old Realm of chao books. They were usable as a game unto themselves as players developed warbands and worked thier way towards daemonhood. I would like to help release something like that again. The sheer ammount of fluff that would go with it would help re-flesh out chaos in the other systoms as well.

They had rules for this on the website until it was overhauled called Path To Glory, they also had expanded it to encompass all the other races as well.


I would make a new expansion covering all the terrain(cities, jungle, swamp, arctic, etc), and throw in rules for battles on space hulks.

Either that or a dedicated ship-to-ship expansion.

Cities has a current book, jungle fighting had rules in the 3rd edition catchan codex, it was a nightmare, everything was forest except for a single road, Catachans, could move normally and see 12" but every one else it was difficult terrain and could see 6". Not a very fare game. As far as swamp and arctic go, I think that they should just be represented by the terrain.


I personally think that they should bring back in the specialist games, Mordheim, Necromunda, Blood Bowl, Battle Fleet Gothic, Epic40,000, and make them prominent games again instead of leaving them to rot as a direct services only thing. With no fanfare from GW, they will eventually die out, which is a shame because they were such great games.

With the release of a 3rd Edition of Space Hulk I hope that they will revisit the others.

Phyros
03-09-2009, 18:40
They could make spin-off games based on Space Hulk but with different forces...like Tau & Orks, Eldar & Necrons, Guard & um...somebody?

Googleness
03-09-2009, 18:49
Whichever game with new necrons model for me...

DartzIRL
03-09-2009, 19:02
Warhammer Modern....

Speaks for itself really.

From Guerilla skirmishes to Desert Storm, based on 40k ruleset and real military hardware.

Kargush
03-09-2009, 19:04
Cities has a current book, jungle fighting had rules in the 3rd edition catchan codex, it was a nightmare, everything was forest except for a single road, Catachans, could move normally and see 12" but every one else it was difficult terrain and could see 6". Not a very fare game. As far as swamp and arctic go, I think that they should just be represented by the terrain.

Aye, but the idea I had was to gather it, so I wouldn't have to bring 3 different tomes for the weekend. ;) Also, it lets clubs save a little cash that can spent on more terrain. ;)

t-tauri
03-09-2009, 19:18
Moved to other GW. Please don't just stick everything in 40k general.

TimLeeson
03-09-2009, 20:20
My biggest want has always been...

Epic : War In Heaven

done like the "battle of 5 armies" game, but set in the 40kverse.

Would have..

* Old Ones and their allies (hrud, eldar ect)

* Necrons / Necrontyr

* Enslavers

would never happen though as too many fanboys dislike the more interesting parts of the backround and prefer to whine about it instead. Would be killer though!

Warlord Nazgred
03-09-2009, 20:54
I would like to see BFG get revisited

Harry
03-09-2009, 21:23
Big boats for Warhammer.... just for the models.

squilverine
03-09-2009, 22:32
I would also love to see a ship based game for warhammer in 28mm, ship models would be awesome, but the possibility for pirate raids and ship to ship actions would be awesome. Pirate models would be a huge hit.

radical ed
03-09-2009, 22:35
Cyberbowl!! Bloodbowl set in 40k land.

Id also like them to redo the Horus battleship game that came free with WD once.

or the Fall of the Squats: a turn based epic sized game, with space hulk type board sections, based on the tyrnaid attack on the squats hoemworlds. The space hulk concept would be used to show caverns, and mining tunnels.

Condottiere
04-09-2009, 00:02
Mercenary - Fighting for Fun and Profit in the 41st Century.

snurl
04-09-2009, 07:40
Warhammer Quest II

Man 'O War II

Warhammer Realm of the Chaos Dwarves

Warhammer Realm of Cathay

A Plastic building kit or three for warhammer that more closely resemble Mordheim buildings.

Warhammer Skirmish

to name a few.

guillaume
04-09-2009, 13:06
Hard to think of a particular format.

After all, GW has done them all (of the ones I can think of) at some point in the past.

traditional wargames: done obviously.
naval and air battles: done
boardgames: done
card games: done
computer games: done
role playing game: done

I would love to see renewed work on those old specialist games (manowar...)

Gazak Blacktoof
04-09-2009, 13:10
If I could design a game for GW I'd do a redesign of 40K or WHFB rather than something entirely new.

Dwarf Supreme
04-09-2009, 17:17
I personally think that they should bring back in the specialist games... Epic40,000

I hope they don't re-release Epic40,000. Epic:Armageddon is a much better game. Besides, E:A hasn't gone anywhere. All of the minis released for E:A are still available. If you really mean expand E:A with new minis, I agree wholeheartedly.

lanrak
04-09-2009, 18:44
Hi.
I agree with Gazak Blacktooth.
A rule set written specificaly for 40k would be good.(Rather than mutate the WH clone rules even further.)

WH rules should just revert to 3rd ed IMO.Just explain the rules with more clarity, rather than simplifying the rules and still fail to define them that well! (Like GW develpers have been doing for the last 15 years or so.:cries:)

GW ...'is in the buisness of selling toy soldiers to kiddies...'(according to Mr Kirby,) and both the WH and 40k rule sets take this far too literaly.IMO.

Why on earth would any want to convert the 'abstract abomination' that is 40k rules for any other game, when there are far more suitable rule sets for conversion?(Many are free to down load donchaknow.).

Perhaps the reason why GW will not relase a 'new game' is, while GW have concentrated on 'selling toy soldiers to kiddies' other companies have been developing 'better' games .
And all the good ideas for new games have been covered by these other companies?

TTFN
Lanrak.

de Selby
04-09-2009, 21:11
Staying inside GW's proprietary worlds:

Warhammer 50 000 (ie. far future of the universe) has been discussed a few times before and always strikes me as an interesting idea. Trouble is it might have to supersede the current version instead of supplementing it. War in heaven, great crusade and horus heresy games have potential too.

From the point of view of cool models, I'd like to see an aerial combat game for Warhammer Fantasy. Spectacular Dragons, Daemons, Monsters and unholy machines battling it out above the mountain peaks of the old world.


Easy E has rules for ocean combat in the 41st millenium here:
http://s3.zetaboards.com/The_Ammobunker/topic/7042966/1/

Gazak Blacktoof
04-09-2009, 23:30
From the point of view of cool models, I'd like to see an aerial combat game for Warhammer Fantasy. Spectacular Dragons, Daemons, Monsters and unholy machines battling it out above the mountain peaks of the old world.

Now that, my friend, is a truly excellent idea.

Occulto
05-09-2009, 03:54
An Axis & Allies style board game set in either the WHFB or 40K universe.

dlantoub
05-09-2009, 13:17
I'm afraid I would have to ask for a board game ><

Pac Squig the Insanity. every player controls a team of Squigs, and they hop around a dungeon eating Snotlings, and occasionally goblins who fall in from the crowd. Planning on using the old heroquest board for this.

Or alternatively:

40k Bike Racing. Each race is represented by their "bike" Eldar jetbike, chaos bike, space marine bike etc. not sure how to do races like tyranids and necrons and Tau though. And they must race along a straight board edge to the other end. There are several lanes abilities and obstacles. Fluffwise, The Eldar bike is forbidden to just change heights and fly to the finish line.

Shinnentai
05-09-2009, 13:34
I'd make a 15mm scale game based on the Horus Heresy collectible card game designs. It would be similar in scope to 40k apocalypse battles, however the rules would be designed from the ground up to support tactical maneuver based battles of platoon sized units - and of course the models wouldn't be quite so jam-packed together!

Similar concept to Epic but with large enough models to appreciate the designs and not become too abstract rules-wise (and actually properly supported with plastics etc. It would be generous to even call the launch of the last iteration of Epic half-assed).

15mm versions of the familiar 40k vehicle designs would look really cool I think - tempting to make a Rhino out of plasticard :-)

Lewis
05-09-2009, 13:46
I remember the old Realm of chao books. They were usable as a game unto themselves as players developed warbands and worked thier way towards daemonhood. I would like to help release something like that again. The sheer ammount of fluff that would go with it would help re-flesh out chaos in the other systoms as well.

Didn't they do this a while back in WD? Based on the current chaos range?




Hard to think of a particular format.
I would love to see renewed work on those old specialist games (manowar...)

Of course back then we just called them "games.":D

Gaebriel
05-09-2009, 14:13
Heavy gear tabletopInstead of the existing Heavy Gear tabletop? Or did DP9 go bankrupt? :(

I would like to see a grand scale strategy game for LotR - like rolling out Battle of Five Armies for all factions. Preferably in the 6 to 15mm range - anything that looks like packed troop formations (http://minidinger.de/resources/_wsb_522x187_ss2.JPG).

Grimstonefire
05-09-2009, 15:19
I would like to see Warhammer Ancients, which would be based around the first coming of chaos. Because of the herohammer aspects it would probably be better done in warmaster scale. That way you could have huge armies, and daemons/ dragons etc would all be suitably sized but really expensive. or 15mm

The rules would have to be designed to limit the herohammer aspects somehow.

Another thing would be a supplement for fighting on daemon worlds/ in the realm of chaos.

Helicon_One
05-09-2009, 16:54
A 2nd Edition of Dark Future in 15mm or 20mm.

Brother_Chaplian Raimo
05-09-2009, 18:51
Instead of the existing Heavy Gear tabletop? Or did DP9 go bankrupt? :(

DP9 is still alive and well, thankfully. They just turned it into Heavy Gear Blitz (actually, Heavy Gear: Blitz!, but I feel silly typing that), which is actually pretty much how GW would have adapted Heavy Gear Tactical. Actually, no. GW would have made it d6 based and dumbed it down even further. The new models are much more 'heroic', although it's not necessarily a bad thing. I still prefer the older ones.

Personally, I would make sweet, sweet love to BFG and E:A. Perhaps even a new, expanded Kill Team ruleset (likely as an expansion) as the antithesis of Apocalypse- detailed, intricately balanced games of 40k where a large game is 15-20 models on a side.

Condottiere
05-09-2009, 18:55
They could always do an nVidia and buy up IP and designs from bankrupt companies, and repackage them under their label.

CapitanGuinea
05-09-2009, 19:16
a new edition of battlefleet gothic, with minor changes in core rules, and a exploitation in mission and campaign section

Cervantes3773
06-09-2009, 05:10
a new edition of battlefleet gothic, with minor changes in core rules, and a exploitation in mission and campaign section

Seconded! Double points if they include full rules for BfG/Epic/WH40k/Killteam crossovers

Munting
13-09-2009, 14:16
Horus Heresy (Y)

synapse
17-09-2009, 11:51
1) great crusade/heresy era expansion. just 1 campaign codex and a few sprues per army and maye a box of troops per race.

either that or just make it a completely differetn game with new rules and scale (oddly enough i think either 20mm for big games, or 35mm for lovely models

2)=][=munda. scale wise, a cross between 40k and =][=, with loads of lovely random individual models every month for all races, and not just concentrate ofn one type of thing; like the current 40k rpgs and =][=, which limit the scope toom uch

Hellebore
17-09-2009, 11:57
I would design a 40k and WFB skirmish system that helps players ease their way into full blown armies.

Allows new players to use the models they have painted and gets them into the game without disillusioning them about the effort required.

Hellebore

marv335
17-09-2009, 11:59
I would release a tabletop skirmish game based on the Dune universe.
(books, not film/tv series)

DeeKay
17-09-2009, 13:37
Wow! Third page and only now does someone bring up a heresy game? I think that would be an awesome idea for a game. Personally, I quite like skirmish games ATM so I would like to see something like that, maybe even 28mm with 30mm marines just for added heroic feel.

Someone mentioned a 15mm game allowing for tactics, have you ever played Flames of War? If so, were you thinking of a similar system?

As for my "game", it would be to tighten up 40k and to a lesser extent Fantasy. Fantasy only really has the problems of Deathstar models/units and overwhelming magic. 40k has so many more problems that need fixing. As for what those problems are, there are other threads dedicated to some of them.

With regards,
Dan.

Condottiere
17-09-2009, 13:56
A game that you could legally use all 40K, Fantasy and Bloodbowl figures.

Gazak Blacktoof
17-09-2009, 14:08
A game that you could legally use all 40K, Fantasy and Bloodbowl figures.

Warhammer: Iterdimensional Pitch Invasion ?

From Shadows
17-09-2009, 14:35
Re do Inquisitor with the rules adapted to 28mm size figures, I know there are some rules "floating" around ot there ( fan based ), but atrue set of rules would be great.
They would only have to produce a rule book, and sell the current line of figures ( 40k models ). So no reason for a new line of figures, possisbly they would have to open up "bits" a bit more. This way we could use are current models and terrain.

Dwarf Supreme
17-09-2009, 17:34
Horus Heresy (Y)

GW already made a game about the Horus Heresy. It's called Adpetus Titanicus. :D