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pyromaster55
05-09-2009, 16:32
My fiance and I are working on some fluff for her craftworld, Ry-un Din.

Ry-un Din is a craftworld dedicated to the preservation of Eldar traditions, history, and lore, and as such all citizens are expected to join an Aspect shrine at some point in their life. All the troop choices are therefore Dire avengers. and there is a disproportional amount of aspect warriors in the army even the pilots have their own aspect.

Being obsessed with the history and lore the craftworld also has a group of actors and storytellers who keep the history of Eldar. For all intents and purposes these play as Harlequins.

Bubbatron
05-09-2009, 16:36
sounds like a different take on a craftworld - a little Biel Tan influenced - itd be nice to see an idea on your craftworld colours - also are they a craftworld out on the fringe ? maybe if this is the case the troupe of dancers etc could be the apprentices of an old harlequin troupe unable to get off the craftworld so were forced to settle down there and teach their ways - itd be nice to see some harlequins in craftworld colours fighting alongside your aspects, or would ther be no actual craftworld colours ? Although if this were the case how would you paint your farseers,warlocks, tanks etc

just a couple of thoughts to keep you going

Irisado
05-09-2009, 18:14
Ry-un Din is a craftworld dedicated to the preservation of Eldar traditions, history, and lore, and as such all citizens are expected to join an Aspect shrine at some point in their life. All the troop choices are therefore Dire avengers. and there is a disproportional amount of aspect warriors in the army even the pilots have their own aspect.

Very similar to Biel Tan, and while that's not necessarily a problem, you may want to work on a few more differentiating features, apart from the pilots as well, since I believe there was a pilot Aspect (Star Eagles I think, but I would have to check as I can't really remember), so this would not be a novelty.


Being obsessed with the history and lore the craftworld also has a group of actors and storytellers who keep the history of Eldar. For all intents and purposes these play as Harlequins.

That's all a little bit tenuous in my opinion. I think you would just be better coming up with a reason (story) as to why the Craftworld has very strong links with the Harlequins (à la Lugganath) if you want to use Harlequins on a regular basis.

It's good to read that somebody else is joining the 'create your own Craftworld club', so I wish you every success with it.

pyromaster55
07-09-2009, 21:51
sounds like a different take on a craftworld - a little Biel Tan influenced - itd be nice to see an idea on your craftworld colours - also are they a craftworld out on the fringe ? maybe if this is the case the troupe of dancers etc could be the apprentices of an old harlequin troupe unable to get off the craftworld so were forced to settle down there and teach their ways - itd be nice to see some harlequins in craftworld colours fighting alongside your aspects, or would ther be no actual craftworld colours ? Although if this were the case how would you paint your farseers,warlocks, tanks etc

just a couple of thoughts to keep you going

The craftworld colors are a mix of hormagaunt purple, leviathan purple wash, warlock purple, and shining gold.

The harlequins colors are based on the same colors as the craftworld (purple and gold) with some bright reds, oranges, and blues mixed in.

Yes it is a fringe craftworld and we were thinking of incorporating some rangers as Exodites as well, I'll post some pics of the army as it comes along, maybe start a WIP blog, although being a college student building 3 armies progress will be slow.



Very similar to Biel Tan, and while that's not necessarily a problem, you may want to work on a few more differentiating features, apart from the pilots as well, since I believe there was a pilot Aspect (Star Eagles I think, but I would have to check as I can't really remember), so this would not be a novelty.



That's all a little bit tenuous in my opinion. I think you would just be better coming up with a reason (story) as to why the Craftworld has very strong links with the Harlequins (à la Lugganath) if you want to use Harlequins on a regular basis.

It's good to read that somebody else is joining the 'create your own Craftworld club', so I wish you every success with it.

I can see with the emphasis placed on Aspects where you could get the feeling of Biel Tan, but I think that it came off all wrong, Ry-un Din is concerned with the traditions, history, and lore of the Eldar, not necessarily returning the eldar to their rightful place as the dominant force in the galaxy (think more eldar historians and archeologists than crazy bloodthirsty zealots). The joining of an aspect is less for a love of war than a dedication to preserve that particular aspect of The Bloody Handed God and so all citizens of Ry-un Din are aspect warriors. Think of martial arts like Tai Chi or Kung Fu. They are more an art than a fighting style and yet they can be employed as a martial discipline in war. Following this same logic the Exarchs are more wise sensei's who have dedicated themselves utterly to their aspect than simple bloodthirsty soldiers interested only in war(more of an Elven feel to me).

The armies contain no actual harlequins, but a troupe of dedicated actors, poets, and storytellers to continue the tradition of the Eldar in the classical arts. I more treat them as a whole separate aspect than a troupe of harlequins. The rules even lend themselves to this use, the troupe master being an exarch of sorts. And while on the board they play simply as Harlequins, in the fluff they are similar but not the same.

I hope this makes my ideas and intentions a bit more clear.

Irisado
08-09-2009, 15:48
I can see with the emphasis placed on Aspects where you could get the feeling of Biel Tan, but I think that it came off all wrong, Ry-un Din is concerned with the traditions, history, and lore of the Eldar, not necessarily returning the eldar to their rightful place as the dominant force in the galaxy (think more eldar historians and archeologists than crazy bloodthirsty zealots). The joining of an aspect is less for a love of war than a dedication to preserve that particular aspect of The Bloody Handed God and so all citizens of Ry-un Din are aspect warriors. Think of martial arts like Tai Chi or Kung Fu. They are more an art than a fighting style and yet they can be employed as a martial discipline in war. Following this same logic the Exarchs are more wise sensei's who have dedicated themselves utterly to their aspect than simple bloodthirsty soldiers interested only in war(more of an Elven feel to me).

An interesting take on a slightly alternative view of Eldar background. I quite like it, as there are differences between Craftworld ethos, so it is plausible.

You may want to consider ruling the Avatar out of your army selection, given that he is the most war like elements on an Eldar list. Just a thought.


The armies contain no actual harlequins, but a troupe of dedicated actors, poets, and storytellers to continue the tradition of the Eldar in the classical arts. I more treat them as a whole separate aspect than a troupe of harlequins. The rules even lend themselves to this use, the troupe master being an exarch of sorts. And while on the board they play simply as Harlequins, in the fluff they are similar but not the same.

This still doesn't really work that well in my opinion, because Harlequins are elite fighters, and a group of poets and storytellers would just not be able to have the same kinds of abilities without becoming a Harlequin, I'm really not sure how you are going to be able to account for the discrepancy between the two here.

pyromaster55
08-09-2009, 18:59
An interesting take on a slightly alternative view of Eldar background. I quite like it, as there are differences between Craftworld ethos, so it is plausible.

You may want to consider ruling the Avatar out of your army selection, given that he is the most war like elements on an Eldar list. Just a thought.

She isn't running an avatar in her list, we too felt that it wasn't in theme with the rest of the army.



This still doesn't really work that well in my opinion, because Harlequins are elite fighters, and a group of poets and storytellers would just not be able to have the same kinds of abilities without becoming a Harlequin, I'm really not sure how you are going to be able to account for the discrepancy between the two here.

In the GW fluff the harlequins are elite warriors because they are acrobats, dancers, and actors. Their control of their bodies learned in the practice of the performing arts lends itself to their martial prowess in wartime. The feel I am going for is more of an aspect to the Laughing God rather than Khaine. The simple title of Harlequin doesn't give them their abilities in war, they gain those through their dedication to their arts. Harlequins have always been written (at least in my opinion) as bards, more traveling performers who also happened to be badass killing machines. and i'm going for the same feel. bear in mind these will play on the board as Harlequins, and the main difference between Harlequins and our troupe is that they have a craftworld home, where harlequins do not.

Cervantes3773
08-09-2009, 19:32
What about using dark elf cold ones as "counts as" exodite jet bikes/shining spears? Maybe a coldone chariot as a viper?

Anarchist Angel
08-09-2009, 19:52
In the GW fluff the harlequins are elite warriors because they are acrobats, dancers, and actors. Their control of their bodies learned in the practice of the performing arts lends itself to their martial prowess in wartime. The feel I am going for is more of an aspect to the Laughing God rather than Khaine. The simple title of Harlequin doesn't give them their abilities in war, they gain those through their dedication to their arts. Harlequins have always been written (at least in my opinion) as bards, more traveling performers who also happened to be badass killing machines. and i'm going for the same feel. bear in mind these will play on the board as Harlequins, and the main difference between Harlequins and our troupe is that they have a craftworld home, where harlequins do not.

I think it will be most difficult to explain the equipment tbh... flip-belts, holo-suits and harlequin kisses are very specialised bits of kit :)

I also agree with Irisado that they are mainly elite warriors. The dances are a secondary specialisation that allows the harlequins to tell the tales of the eldars past. I would argue it is thier combat prowess and thier gear, along with being gifted with natural eldar grace, that allows them to create such fantastic dances.


Think of martial arts like Tai Chi or Kung Fu. They are more an art than a fighting style and yet they can be employed as a martial discipline in war.

I think you will find that combat Tai Chi is very effective. The stuff people do in parks is only half the art :cool: I quite like your idea for your craftworld as a whole. It just needs some little tweeks :)

Irisado
08-09-2009, 20:26
She isn't running an avatar in her list, we too felt that it wasn't in theme with the rest of the army.

That was my feeling too, so we are all in agreement on that point :).


In the GW fluff the harlequins are elite warriors because they are acrobats, dancers, and actors. Their control of their bodies learned in the practice of the performing arts lends itself to their martial prowess in wartime.

It's not just because of this, it is also because of their exceptional combat skills, and this is where the problem lies, as Anarchist Angel pointed out.

I understand what you are trying to do, it's just I don't see as how it can be linked to the military capabilities of the Harlequins as far as I interpret them. I'm not saying you cannot use your idea though, as it's up to you, rather I just don't think the link between the rules for Harlequins, and background you are trying to convey is particularly strong. It is, as I say, your (rather your fiancée's) choice though.