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mr.john_doe
10-09-2009, 14:03
Hello,

I think about some magic heavy orks and goblins. So I have build those list.
What do you think? The shamans should stay in the nightgoblins, the other units should press forward. The black orc should guide the trolls.
So whats your opinion? Thanks

2250 Pts - Orcs & Goblins Roster

Great Shaman (1#, 339 pts)
. . 1 Orc Great Shaman @ 339 pts (General; Size Matters - Orcs; Level 4 Upgrade; Choppa)
. . . . 1 Boar
. . . . 1 Dispel Scroll
. . . . 1 Power Stone
. . . . 1 Warboss Umm's Best Big Boss's 'At
. . . . 1 Nibbla's 'Itty Ring

Shaman (1#, 135 pts)
. . 1 Night Goblin Shaman @ 135 pts (Size Matters - Goblins; Level 2 Upgrade; Hand Weapon; Fear Elves; Hate Dwarves)
. . . . 1 Magic Mushrooms
. . . . 1 Magic Mushrooms
. . . . 1 Staff of Sorcery

Shaman (2#, 200 pts)
. . 1 Goblin Shaman @ 200 pts (Size Matters - Goblins; Level 2 Upgrade; Hand Weapon; Fear Elves)
. . . . 1 Goblin Wolf Chariot (Chariot; Scythed Wheels)
. . . . . . 2 Goblin Crew (Size Matters - Goblins; Hand Weapon; Short Bow; Spear; Fear Elves)
. . . . . . 2 Wolf
. . . . 1 Dispel Scroll
. . . . 1 Dispel Scroll

Big Boss (1#, 150 pts)
. . 1 Black Orc Big Boss @ 150 pts (Quell Animosity; Size Matters - Black Orcs; Heavy Armour)
. . . . 1 Boar
. . . . 1 Martog's Best Basha
. . . . 1 Enchanted Shield
. . . . 1 Talisman of Protection

Night Goblin Mob (33#, 220 pts)
. . 29 Night Goblins @ 220 pts (Size Matters - Goblins; Musician Mus; Standard Bearer Std; Nets; Hand Weapon; Shield; Animosity; Fear Elves; Hate Dwarves)
. . . . 1 Night Goblin Boss (Hand Weapon; Shield)
. . . . 3 Fanatics

Night Goblin Mob (33#, 220 pts)
. . 29 Night Goblins @ 220 pts (Size Matters - Goblins; Musician Mus; Standard Bearer Std; Nets; Hand Weapon; Shield; Animosity; Fear Elves; Hate Dwarves)
. . . . 1 Night Goblin Boss (Hand Weapon; Shield)
. . . . 3 Fanatics

Wolf Rider Mob (5#, 76 pts)
. . 5 Goblin Wolf Riders @ 76 pts (Size Matters - Goblins; Musician Mus; Hand Weapon; Short Bow; Spear; Light Armour; Animosity; Fast Cavalry; Fear Elves)
. . . . 5 Wolf

Spider Rider Mob (5#, 76 pts)
. . 5 Forest Goblin Spider Riders @ 76 pts (Size Matters - Goblins; Musician Mus; Hand Weapon; Short Bow; Spear; Shield; Animosity; Fast Cavalry; Fear Elves)
. . . . 5 Giant Spider (Poisoned Attacks)

Squig Hoppers (10#, 150 pts)
. . 10 Night Goblin Squig Hoppers @ 150 pts (Hand Weapon; Hate Dwarves; Immune to Psychology; Skirmishers)

Savage Boar Boyz Mob (6#, 244 pts)
. . 6 Savage Orc Boar Boyz Big'Uns @ 244 pts (Size Matters - Orcs; Musician Mus; Standard Bearer Std; Choppa; Spear; Shield; Warpaint; Animosity; Frenzy)
. . . . 1 Gork's Waaagh! Banner
. . . . 6 Boar

Shooty Things (10#, 80 pts)
. . 1 Goblin Spear Chukka @ 40 pts
. . . . 1 Orc Bully (Size Matters - Orcs; Choppa; Light Armour)
. . . . 3 Goblin Crew (Size Matters - Goblins; Hand Weapon; Fear Elves)
. . 1 Goblin Spear Chukka @ 40 pts
. . . . 1 Orc Bully (Size Matters - Orcs; Choppa; Light Armour)
. . . . 3 Goblin Crew (Size Matters - Goblins; Hand Weapon; Fear Elves)

Shooty Things (10#, 80 pts)
. . 1 Goblin Spear Chukka @ 40 pts
. . . . 1 Orc Bully (Size Matters - Orcs; Choppa; Light Armour)
. . . . 3 Goblin Crew (Size Matters - Goblins; Hand Weapon; Fear Elves)
. . 1 Goblin Spear Chukka @ 40 pts
. . . . 1 Orc Bully (Size Matters - Orcs; Choppa; Light Armour)
. . . . 3 Goblin Crew (Size Matters - Goblins; Hand Weapon; Fear Elves)

Shooty Things (4#, 80 pts)
. . 1 Goblin Doom Diver Catapult @ 80 pts (Stone Thrower)
. . . . 3 Goblin Crew (Size Matters - Goblins; Hand Weapon; Fear Elves)

Trolls (5#, 200 pts)
. . 5 Trolls @ 200 pts (Hand Weapon; Causes Fear; Regenerate; Stupid)

Validation Report:
Edition: 7th Edition; Game Type: Normal Game; Army Subtype: Orc & Goblin Horde; Profile Options: Show Points; Special Rules: Forbid Special Characters, Forbid Storm of Chaos, Forbid Albion, Forbid Lustria, Forbid Regiments of Renown
Roster satisfies all enforced validation rules

Total Roster Cost: 2250

Created with Army Builder - Try it for free at http://www.wolflair.com

Deglosh
11-09-2009, 08:05
I would personally Axe the boar gitz.
What do you think will happen when the opponent fires at those 6! boar models?
you will see 244 points go up in smoke pritty fast, thats what.
And then you can just put that shaman on a wolf or something so he can hide in units aswell.

Spend those points on more infantry. And since you are going for alot of shooting here id suggest another big block of night gobbos.

mr.john_doe
21-09-2009, 07:06
Thank you for your posts.
My plan is to send the Trolls, the boarboyz and the squigghoppaz straight to the enemy. So he have to decide on which he is shooting. When the boar boyz are shot down there are the hoppaz left. And when the boar boyz hit the enemy there are 24 attacks with str and 6 which hit hard I think...

Deglosh
21-09-2009, 08:48
yeah that is a hard hitting unit, if they make it to the other side of the table.
I made a mgic heavy list awell, and i made the same misstake as youve don here. I took alot of magic defence. You got alot of dispell scrolls. you wont really need that, if you are going for offensive magic. if you go more offensive you could actually with help of magic and the waaagh! ability get those boar gitz into combat in one piece.

is there a reason why the big boss is not a bsb?

mr.john_doe
21-09-2009, 11:40
Hello and thanks. No, there is no reason why he isn't bsb. I have not thought about this...
What other magic equip you suggest?
Thx

Deglosh
21-09-2009, 15:11
I would suggest giving youre lord either staff of baduumm or the waaagh! paint that gives him +2 to casting when in combat.

Dont know if you will want to use it. But i have the horn of Urgok on my Great shaman and the Waaagh! paint. Having 2 dispell scrolls is nice though. I only have one in my list, but then i havent tried it out yet as i dont have all the models i need for it.

But i think you can ditch teh powerstone and the dispell scroll from the Great Shaman and give him something more usefull