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Dalton
29-09-2009, 03:17
Hello,

I am just getting into 40k and am having a hard time deciding on my first army. I have narrowed it down to either Space Wolves, Imperial Guard, Tyranids, Eldar or Chaos, that’s all you say. From what I read and would assume they all have their ups and downs. Now I have been reading everythingI can get my hands on as far as Warhammer 40k goes, mainly background on the various armies and what not (More concerned with that, thanplayability, although I don’t want to lose all the time either) These are my thoughts on them and how I would plan on doing the armies if I started said army:

Space Wolves: I was reading the latest White Dwarf and thought these guys looked really interesting, I like the whole snowy Viking feel too them and the Saga concept. I am not completely sold on the models, but I have a feeling it’s more of what they choose off of the sprues vs. what I like. My main problem is that based upon what I saw the models look kind of static. I thought about taking legs from the assualt marines and using those to make them look like their running, and someone said you can buy them separately so I hope it wouldn’t be to much more. Another problem I have, is its going to be the newest army so I hope people won't think bad of me for getting it, plus I want to try and do a somewhat unique army. Also I am currently reading the Horus Heresy series and Space Marines just seem cool.

Imperial Guard: I know this is another army that just came out and I was worried that there might be an over abundance of them. But from what I have seen there can be enough verity in Imperial Guard armies that it could be ok. I was looking at the models on Games Workshops website and if I were to do guard I think I might do like Mordians or one of the metal lines, just to be different. I am also reading the Guant’s Ghosts series, well I'm only like half way through the second book, but Imperial Guard seems cool. You can do massive infantry waves, Valkyrie lead airborne or just lots of tanks. So I can basically field any army that I wanted. My main concern is the amount of models that I would have to paint. I bought Space Hulk like two weeks ago and am still working on my first model from that game, lol.

Tyranids: I was reading on Warseers Games Day UK thread about Tyranids being redone for early 2010 release, but I feel that I could still do an army for them now. People at the games store by my house tell me that they generally don't redo that many models of the line and Tyranids just got most of their stuff redone, so it might just be new stuff. But to be sure to use magnets on my bigger reatures so that I could swap out arms and stuff in case they get taken out of the army. I like the idea of massed waves of stuff, I love Alien & Aliens the movies and I think the Purple/Blue colour scheme is cool looking.

Eldar: Next comes the Eldar. I have read through their army book and I really like the Samuraiish feel to them. How they dedicate themselves to something wholly. I think if I were to do Eldar the Iyanden craftworld would be the one I would do. Lots of wraithguard and wraithlords and stuff just seems like a cool concept. If I were to do this army I think that I would try to modify it somewhat by putting lots of Samurai type banners on the backs of all the models. I hear it can be kind of hard to play though, cause each unit only has one purpose and unless you use everything right it can be hard to win with, but I like somewhat of a challenge.

Chaos Marines: Finally comes the Chaos Marines. I just finished “Flight of the Eisenstein”, been reading a lot lately. I really like both the Deathguard and World Eaters armies. I think they have great character to them and like their single mindedness. Also when I mentioned that I was considering doing these armies someone told me about Forgeworld. I wasn’t too keen on the Games Workshop Plague Marines or Khrone Warriors so I was glad to see that this company makes these. First questions is are they ok to use in a tourneyment? Also if I were to do a World Eater army I would have to get running legs for my guys which would cost more. I have a feeling that this would be the most expensive army. Also I would want to do one or the other, either Zombies (My favorite genera of movies) in Space or crazed blood thirst maniacs. Can’t decide.

So I ask you guys/gals if you could let me know what you thought of the armies I have mentioned. Ie, which would be good for a new person to the hobby, which is fun to play against, paint and so on. Also is there one army that I mentioned that is just not very good?

Thanks for any help you could provide,

Writerski7
29-09-2009, 03:24
What's your playing style?

Do you like close combat specialists, mass firepower, plain mass . . .

Usually start with an army that mixes them all (ie space marines) and then go from their. See if a friend can let you borrow some of their SM units.

Vaktathi
29-09-2009, 03:29
Being a consumate tread-head, I of course will make the case for the Imperial Guard.

Now first off, to get it out of the way, Imperial Guard will be the most expensive ($$$) army to build, but not necessarily the largest model count unless you want it to be.

That said, the IG army is a wonderfully flexible thing. You can get more army builds out of that book than any 3 marine books. You can field more infantry than orks (you can fit something like 142 dudes in *each* troops slot), or more tanks than other armies could bring in games 3x larger. My 2000pt list for example has 15 AV12/14 vehicles, along with 76 infantry. Fielding such armies can look far more impressive than most other races. IG also are without a doubt able to put out more firepower than any other army, often with more heavy weapons than some armies have models (my 2000pt list has 67 heavy/ordnance/special weapons in it). The Imperial Guard also has a more varied model line than any other army out there, bar none. You can field Cadians, old Cadians, Catachans, Praetorians, Mordians, Valhallans, Vostroyans, Tallarns, Death Korps of Krieg, Elysians, and Steel Legion troops, in addition to more limited offerings of Tanith and Last Chancers.

Now with that said, I also do have an affinity for the Chaos Space Marines, there's something totally cool about the ancient enemy of the imperium, the dark nightmare the waits for the perfect moment to bring that nightmare to reality, the very soldiers and heroes upon whose blood and broken bodies the Imperium was built, now fighting a bitter war of vengeance against their creator.

Alessander
29-09-2009, 03:32
Go normal marines, you can "use" them as Space Marines, Dark Angels, Blood Angels, Space Wolves, Chaos Space Marines or Black Templars. Most flexible model set by GW - your bolter marine can be used in a ton of different codexes/army lists.

Dalton
29-09-2009, 03:45
Thanks for your quick responses. I would have to say, based upon my Flames of War experience (The only miniature wargame I have played) that my play style is more of like an everything type. I play Romanians which both have the horde aspect to them, but with their German allies can have a very elite feel.

Also what are Praetorians? I looked at Games Workshops website and didn't see them on there?

Mannimarco
29-09-2009, 03:46
praetorians are an imperial guard army, think british redcoats in Zulu and your not a million miles away

nids: getting a new codex soon so id hold off on buying a lot of stuff for them just yet

imperial guard: theyre not an army, theyre a way of life, no guard army is ever finished, the owner just runs out of money to add new stuff to them, good army and has many builds from the "infantry wave" with hundreds of guardsmen to the "mech vet" lists which are fairly small but can still hold their own

iyanden eldar are gonna cost a fortune and (from what ive seen) arnt massively effective, eldar arnt really the newbies army and have quite a steep learning curve

chaos marines: ok i admit im biassed here, death guard player through and through. Theyre a great army forr beginners as theyre tough and fairly forgiving of any mistakes, chaos as a whole can field several highly competitive builds and always seems to do well at tourny level

about the death guard kits from forgeworld: of course you can use them at tourny level, this whole "must get opponents consent" (which i wholly disagree with but thats a topic for another place) doesnt apply to things which are actually in the codexm the upgrade kit is still a plague marine/berserker, completely wysiwyg and perfectly legal

The Red Pilgrim
29-09-2009, 03:48
Deathguard all the way.

Chaos undivided is more my taste, but Nurgle is a most worthy patron.

Solid army choices, fun fluff - and a lot of conversion options. Don't forget Forge World lovin'.

Cognitave
29-09-2009, 03:56
Deathguard all the way.

Chaos undivided is more my taste, but Nurgle is a most worthy patron.

Solid army choices, fun fluff - and a lot of conversion options. Don't forget Forge World lovin'.

We have the same taste in Chaos, it seems.

I'd like to see more Nurgle players. The only time I get to see plague marines is in an Abaddon Chaos Undivided list or Lash cheese. It'd be a welcome sight.

Scorpius_78
29-09-2009, 04:57
I voted for Eldar

Yes i am biassed, but hear me out first. Yes they might have a steep learning curve, but once you get into the groove of things you'll love them.
I my self have an Iyanden army (34 wraithguards and 3 wraithlord so far) and love them. The Eldar are without a doubt alot to play. I mean does it get any better then having a S:5 T:6 troop choice that uses a weapon that auto wounds on a two and up, infilicts instant death on a six, and glances on a three or four and penetrats on a five or six. Sure you pay 35 points a pop, but they are worth every point imo.

My only complaint with them is all that yellow you have have to paint. But its worth it to see the army on the table. Especially if you paint the aspect warriors in thier aspect colours. It make for a really nice looking army.

I also have 2 chaos armys Thousand Sons and World Eaters.

As for the World Eaters thier fun to play but not that great with thier current codex in 5th. But still fun to play, Especially if your fighting orks. I love fighting my way through mobs of orks with berzerkers its alot of fun

Corbulo
29-09-2009, 05:45
i am going to give a point of view from someone who likes converting and painting over gaming.

Space Marines/Space Wolfs
these guys are really fun heaps of options when converting and painting with all the chapters and space wolfs have a really nice paint scheme and with the new kits there are a lot of conversion options

IG
these guys are one of my favorites because you can make paint schemes so that the are based off different armies of countries and they also have heap of options in the models you can buy.

Tyranids
these are another favorite of mine a specially when painting them to look like the Xenomorphs from the Alien movies.

Elder and CSM i dont really my self its just mainly the look of them.

Cognitave
29-09-2009, 06:09
I like the Marine armies (CSM and SM mainly) because they're forgiving and simple enough that you and your opponent don't have to go back to the book for certain rules. Once you learn the IG system of things (which always have to be interestingly complicated, but not much more), they become the same way.

I'd narrow it down to one of those 3, Puppies, Chaos, and IG.

IG have a nice new codex, too...

Darkmatyr
29-09-2009, 06:16
There is one way to effectively choose an army. Choose an army that you like the most. Don't care about how they play just what they look like and what their history is. If you pick an army based on play style your not going to enjoy it as much as an army that you simply like the look of.
Every army is a good choice but how much you enjoy playing an army and how well you play it depends how much you like it. No use picking an army just because you think they are powerful but don't really like them.
That said...Tyranids and SW have always interested me and I love the look of both. But your choice :)....just... don't pick ultramarines :p

Mánagarmr
29-09-2009, 06:31
I'd suggest the Wolves, and I'll explain why.

Ale.
Shield Maidens.
Ale.
Werewolves In Power Armor.
Ale.
Hair That No Brush Can Tame.
Ale.

Eulenspiegel
29-09-2009, 07:10
When someone posts a thread like this one, people tend to suggest the army they like ;)


mainly background on the various armies and what not (More concerned with that, thanplayability, although I don’t want to lose all the time either)

Of all the armies you suggest, only Iyanden Eldar (that´s what most people call an Eldar army with lots of constructs, because Iyanden is renowned for having a lot of them) could be a little problematic to win with. Expect to lose a lot until you have the feel of the army, and the correct balance of units.



Space Wolves: (...) I am not completely sold on the models, but I have a feeling it’s more of what they choose off of the sprues vs. what I like. My main problem is that based upon what I saw the models look kind of static. I thought about taking legs from the assualt marines and using those to make them look like their running, and someone said you can buy them separately so I hope it wouldn’t be to much more.
Assault marine legs can be bought through bitz-services, not from GW directly. If you only dislike the models for their posing, that is no problem. The Space Marine ranges have the biggest choice of different plastic bitz, you can do every pose you like.
When you have glued your first models together, get better at it and start converting, there´s really no limit to how you can pose your models.


Another problem I have, is its going to be the newest army so I hope people won't think bad of me for getting it, plus I want to try and do a somewhat unique army.
Sadly, Space Wolves get a lot of flak on the internet, even before most people have read the Codex. Some things look a little over the top (for some players), like their psychic powers.
It´s certainly possible that the Wolves will acquire a bad reputation for being an army a monkey can win with, or one that powergames use.
(Please no discussion about that topic here, you all know the people out there in the world aren´t all as enlightened and clever as we here ;))


Imperial Guard: (...) I was looking at the models on Games Workshops website and if I were to do guard I think I might do like Mordians or one of the metal lines, just to be different.
Be well aware that an IG army from one of the metal ranges (Mordians, Praetorians, Valhallans, Tallarn, Vostroyans) are a b*tch to collect. They are expensive (though good deals can be found on e-bay, because of frustrated people switching away from them to plastic) and some choices aren´t available in their range, requiring you to convert them or dismiss them.


You can do massive infantry waves, Valkyrie lead airborne or just lots of tanks. So I can basically field any army that I wanted. My main concern is the amount of models that I would have to paint.
The diversity of the Guard is its strength. I honestly can´t imagine this army to become boring, if you like it in the first place.
If you like waves of infantry, the huge model count really is a considertation when you are a slow painter. You have to aquire methods of painting a bunch of models quickly.


Tyranids: (...)
The only build that´s "playable" now is the Nidzilla army. This means lots of big creatures with token Genestealers or Rippers for troops choices. We don´t know yet if that build can still be taken with the new codex (I hope not, or that it will at least be nerfed).
That means that
- if you go "regular" swarmy Nids, you might have a hard time winning until the nex book comes out
- if you go Nidzilla you might have an army that is all but redundant then

Also, a lot of models might not get redone for a new release (Warriors, Gaunts, Genestealers and the Carnifex are safe bets), but their sprues will most certainly get recuts. People are hoping for a Warriors box with more rending claws, and Hormagaunts being sold separately from Termagants.


Eldar: (...) Lots of wraithguard and wraithlords and stuff just seems like a cool concept. (...) I hear it can be kind of hard to play though, cause each unit only has one purpose and unless you use everything right it can be hard to win with, but I like somewhat of a challenge.
I don´t have much experience playing a Wraith-heavy Eldar army, but from paper it looks like it can be struggling against a lot of opponents, even if you´re a good player.
That and Wraithguard are very expensive (being only available in metal). If you can get a good deal on them off e-bay, try it. Especially if you´re really not too concerned about losing a lot at first :)


Chaos Marines: Finally comes the Chaos Marines. I just finished “Flight of the Eisenstein”, been reading a lot lately. I really like both the Deathguard and World Eaters armies. (...)
Also I would want to do one or the other, either Zombies (My favorite genera of movies) in Space or crazed blood thirst maniacs. Can’t decide.
Both Khorne Berzerkers and Plague Marines (a Zombie-Marine theme? Great idea!) are solid choices for a Chaos army. They could do rather well together.


(...)Forgeworld. (...) First questions is are they ok to use in a tourneyment?
The Forgeworld stuff is gorgeous, but expensive. Also, I haven´t heard of a single tournament that bans FW bitz (as opposed to FW models that have their own FW rules).


Also if I were to do a World Eater army I would have to get running legs for my guys which would cost more.
Don´t the FW Berzerkers require the regular GW Berzerker spure? That spure has lots of running legs (I find they look a little goofy out of the box, but can be converted with a little effort into more realistic poses).

The Humungus
29-09-2009, 07:19
The new Space Wolves Models and codex is awesome. Great story line and excellent in battle. Nurgle Marines are "BADASS" also. :chrome:

Sorros
29-09-2009, 10:46
Eldar are a good army...they were my first, and I regretted it when I started, but over time I grew to enjoy the army a lot. It takes a while to get used to the army.

Iyanden would be hard to paint and buy. 1) Wraithguard are metal, and expensive blister packs anyway, and 2) Yellow is terrible to paint

Of course, you don't need an Iyanden army. Eldar can do almost anything...firebase, all bikes, MC core, assault, hammer and anvil, hit and run, etc. It depends on how you want to use them and the list composition.

Marines are typically the beginner army. They are fairly well-rounded, have the usual power armour and bolter gun, and fluff to make them seem kewl. Wolves are just close-combat specialized Marines with a few tricks up their sleeve.

Guard are expensive, with lots of tanks and soldiers being required, considering how cheap (pointwise) they are. Then you have to paint it all. They are a good army though.

'Nids are apparently getting a new codex in 2010, but are still fairly good now. I have no experience playing as them, just fighting them. They can be an effective force, depending on how they're used.

I rarely fight Chaos, so I have no real experience with them. Only a couple of games against Khorne lists. Chaos Marines, from my experience, are essentially evil marines with a bunch of tricks as well, like demonically possessed machines. I can't recall if it is Daemons or Marines that get the double daemon lash either...

Turnabout
29-09-2009, 11:00
Being a biased Guard player, I'm going to say Guard.
However, that's only assuming you like them for who they are.
You either relate to the whole human aspect of them, or you don't. People say the same thing all the time (it's even the 3rd ed. dex and maybe even 5th), going something like...

"In the midst of a universe of super human beings, alien monstrosities and technology which almost surpasses sorcery in its sophistication, the humble Guardsman stands alone, clad in flak jacket and armed with a lasgun"

If that passage inspires you, then chances are you're going to love playing Guard. I know I do.

As for being worried about painting heaps of them.
I wouldn't worry about it:P
I have 80 cadians as my core group of men, but it's not a helluva lot to paint.
It seemed like it at the start, but over time you pick up techniques and a mentality to get it all done.
My first batch of 5 took about 2 hours. Then I had the paint scheme down. The second batch of 5 took about an hour and a half, then the next an hour.
Soon I went up to painting 10 in an hour, and yeah...
it seems like it's a lot more than it actually is. You'd probably want to spend more time painting Eldar or Marines than Guard (assuming you want to paint them really well). I know I would.

Even the tanks only took me an hour or two each. The army as a whole looks pretty decent really. A good gaming standard anyway.

So yeah, Guard has my vote.
But it's really up to you.

Also...there are other reasons to play Guard, e.g. if you're a treadhead:P

And keep reading Gaunt's Ghosts, it's a great series.
Also maybe look into the Imperial Guard Omnibus. That's a really good introduction to some of the more unusual regiments in the Guard, and the writing is really good for at least...2 of the stories.

Ironhand
29-09-2009, 11:21
For a beginner, my vote is either Space Wolves or Death Guard. Either one will be fun to play and forgiving to the novice player.

Giganthrax
29-09-2009, 13:12
Deathguard = fun fun fun.

World Eaters are kinda limited tactically.

If you go nids, then I implore you to wait for the next codex first. You never know what may or may not be possible in the new codex, so you might end up gluing your models in the way they can't be used in the new codex etc.

Karhedron
29-09-2009, 14:10
I play both Marines, Space Wolves and Eldar. Lately I have been playing mostly Eldar as I love the finesse and specialization of the Eldar army however they are not the most forgiving army for a beginner to paint or use.

You mention Iyanden, is it just the colour scheme that appeals to you or are you interested in playing a heavily Wraithguard/Wraithlord based list? I play Iyanden too and rather than use yellow, I use a bone colour to represent Wraithbone. I use Iyanden Darksun as a basecoat and the highlight with bleached bone and skull white. This is a nice easy colour scheme and looks good on the tabletop (I will try to get some pictures up later). The Eldar codex seems to be one of the better written ones IMHO with most units being fairly well balanced. The number of different styles of Eldar lists (Wraithzilla, Mecha, Balanced, Footslogging and Jetbike Seer Council of Doom) shows ohw flexible they can be.

Marines make a good army for beginners. The power armour is usually one base colour which makes them easy to paint and also you usually do not have too many to do. In gaming terms the troops are tough and fairly forgiving to use which makes them a good beginners army. Space Wolves have the advantages of Marines but with a bit more flair and colour which appeals to those who like a bit of character in their armies. The new codex looks very solid.

Plaugue Marines are similar but even tougher and have some fun toys like Demonic gribblies to help out.

If painting Marines, take a look at these spray paints for the baescoats. They are very similar to some GW shades and easier to use for basecoating than their flamer/airbrush.

http://www.thearmypainter.com/product_presentation.php?page=1&ProductgroupId=2&ProductgroupName=Colour%20Primers

Altair
29-09-2009, 14:23
Hello,

I bought Space Hulk like two weeks ago and am still working on my first model from that game, lol.

Tyranids: I like the idea of massed waves of stuff, I love Alien & Aliens the movies and I think the Purple/Blue colour scheme is cool looking.



Hi, reading through your post these two points caught my attention. You could run tyranids and use the space hulk genestealers and broodlord as part of your army. Tyranid revamp isn't out till next year and most of the core models will be still valid, tho as you have said magets are a good idea. Nids support your love of aliens, they can be very fast to paint and I just dont see enough bug players around these days ;)

Second, as a new 40k player have you considered a Deathwing list using Codex: Dark Angels? By using your current space hulk terminators you already have 2 troops and a HQ- so add a codex, another squad of termies and maybe a Dreadnought and you have a playable army at 1000pts. Very cheap to build and low model count. Plus if you decide you don't want to keep playing a termie heavy list, well you end up with some extra marines for space hulk instead! Just an idea for a quick way to get a legal 40K army running for some games.

Btw, I voted tyranids on your poll.

Vedar
29-09-2009, 16:08
Go with Space wolves they are the new shiney toy.

Karhedron
30-09-2009, 10:17
I play Iyanden too and rather than use yellow, I use a bone colour to represent Wraithbone. I use Iyanden Darksun as a basecoat and the highlight with bleached bone and skull white. This is a nice easy colour scheme and looks good on the tabletop (I will try to get some pictures up later).

Here we go. As promised, a pic of a Wraithguard using the colour shceme described above.

pringles978
30-09-2009, 10:30
for a starter army, i would say deathguard.

space wolves are fotm at the mo, and you will swiftly tire of the mirror matches. also the chances of getting 2nd hand stuff from ebay will be slim for the time being.

guard are good, but verrrrrryyyy expensive and time consuming to build and paint. same goes for the ebaying.

nids are being re done, so will suffer from the same drawbacks as the wolves. a good second choice army though.

eldar are not a good choice for a beginner. they are very specialised and take a great deal of skill to win with. the models are equisite, but difficult to paint unless you can spend a great deal of time on them.

world eaters are not a bad choice, but they are fairly one dimensional (charge!) an you might get bored fairly quickly.

deathguard have a lot going for them. low model count, so fairly easy on the wallet, simple to paint and convert, full of character to immerse yourself in and on the table they are very forgiving. t5, power armour and fnp means you can slip up from time to time and not get punished greatly for it as you would do with, say, eldar.

just my opinion. if your having troble deciding, pop into gw and ask the staff if you can have a flick through some codexes and see if anything catches your eye.