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Lord_Crull
13-10-2009, 00:11
This is my fan project to create a full-length Index Astartes article for the Exorcists in Warhammer 40,000. Save for pieces of GW fluff. (3rd war for Armageddon, Index Astartes, Heroes of the Space marines) This work is completely unofficial.

Much of this is based off my personal interpretation. Other players are welcomed to comment and offer ideas and revisions. As it stands this is a rough draft.


Index Astartes: Exorcists

Origins

The origins of the Exorcist Chapter is classified by the highest Inquisitional authority of the Ordo Malleus. It is shrouded in a veil of secrecy of triple Vermillion level security checks on the deepest archives of Terra and Banish.

However those facts can be pierced together to tell a remarkable story.

The beginnings of the Exorcist chapter lie in the heady days just before the murky times of the 13th Founding in the centennial meeting of the Kavikan Conclave, one of the largest groupings of Inquisitors in the Segmentum Obscuras. The meeting of the Inquisitors was interrupted by Inquisitor Lord Fass Proma of the Ordo Malleus, a living legend of the Ordo. At six hundred years old, he was pushed to the limits of augmetic surgeries and juevnant treatments.

Proma was a revered figure among the Ordo, despite his Radical leaning, his centuries of service where peerless, countless daemons banished hundreds of cults destroyed, and legions of the Emperor’s enemies vanquished. He was also known to be an enormously charismatic speaker and brilliant leader. He made a special effort to be in contact with as many of his fellow Inquisitors as possible. It was said that he was the Father of the entire Kavikan Conclave.

Proma, when he came, ordered the meeting rooms sealed. There, he spoke to the assembled Inquisitors for seven days. None know exactly what went on in those closed hallways.

But from scattered records, Proma proposed a new Space Marine chapter. He would bind daemons into members of the Astartes and then Exorcise them, purportedly to make them immune to the depredations of Chaos. He brought along several of his Acolytes who had undergone the process. There was an uproar. A lesser Inquisitor would have been tried for Heresy immediately, but the charismatic and senior Inquisitor was unperturbed by this, and successfully defended himself, demonstrating the warp resistance of his followers.

In front of the entire Kavikan Conclave, he made a bet, if he was wrong then he would submit himself to full investigation on charges of Heresy. If he was successful then he would be vindicated. If he failed then Imperial justice would be done. All he asked for was for a chance, and it was granted to him. It’s unlikely that any other Inquisitor would have the charisma or connections to even attempt such a radical feat, let alone actually carry it out. But Proma did. He was even able to gather the assistance of the White Consuls (By the way of a Chapter debt to Proma) to train the new recruits.

On one of the Inquisition secret Fortress worlds, Proma began his new chapter, with a crop of 277 recruits selected secretly from the most hardened death worlds and hive cities in humanity, Proma began his work. In this he enlisted the aid of Genator-Major Clelland. Under the tutelage of the White Consuls, the new recruits where taught training and prayer, while the specifically chosen geneseed was implanted into their bodies. The daemonic possession occurred right before the implantation of the Black Carapace.

Under controlled hexigrammic conditions, the recruits where exposed to daemonic possession under the guns of Proma’s veteran daemon hunters for twelve hours. Then they where cast out by the Inquisitor Lord and his disciples. Barely 200 survived the procedure, requiring only reconstructive surgery and psychotherapy in reparation to the mental and spiritual damage. The rest where terminated, including those who had died or simply had been fully possessed.

The remaining two companies where given a period or recuperation which included heavy fasting and prayer while the Ordo Malleus then monitored them for spiritual corruption. The subjects where then instructed in anti-daemonic combat, trained in the use of the 666 verses of Exorcisms and equipped with a fresh set of suits of power armor and sanctified boltguns loaded with psycannon bolts.

The two companies were then put into action on a daemon infested world on the northern fringes of the Eye of Terror. With a squad of the Grey Knights held in reserve, the Exorcist Space Marines achieved a kill ratio of 97:1.

Proma was buoyed by this success. He sent vid-picts of the battle to the Kavikan Conclave along with Clelland’s own extensive reports on the entire project and his own observations of the recruits. Proma’s success was impossible to deny, and he was grudgingly given permission to begin a full chapter of Exorcists, for fifty years Proma was extensively involved in the creation of the Exorcists.

During this period of time the Grey Knights where also involved in the recruitment of the chapter. Despite the dubious methods used to create the Exorcists, the overseeing squad of Grey Knights where suitable impressed enough by the piety and faith of the brothers to assist in the building of the chapter.

Then Proma died as soon as the chapter reached full strength and departed for their second major combat assignment. The old Inquisitor’s body had simply given out after centuries of service to the Emperor. To this day he is the only unaugmented human revered as a Chapter Hero by the Exorcists.

Of the Chapter itself, Captain Augusta, the first leader who led the Space Marines in their first action, became Chapter Master.

For four thousand years they operated as a fleet-based chapter. There, they specialized in combating daemonic threats, or aiding the Ordo Malleus when the numbers of Grey Knights was unavailable. For four thousand years, they where a fleet based chapter, operating from the Heretica Malleus, their massive battle barge that served as fleet headquarters, and extensive chapter fleet.

This changed in the battle of Astoriz Nebula, in M40.588. where the Exorcists fleet was ambushed by a large fleet of Chaos Space Marines from the Iron Warriors legion led by the Daemon Warsmith Kesai. Kesai’s daemon fleet destroyed the Heretica Malleus and with it most of the chapter’s leaders and half of the Chapter’s geneseed stock. The Exorcists where forced to retreat from the Nebula.

Fortunately, half of the genestock survived on the fleet’s Apothecarion ship, and the Exorcists where able to rebuild, but Chapter Master Thorne was determined that the chapter needed a homeworld.

They found in at Teramon VI. Following contact with their allies in the Inquisition, the Exorcists claimed feudal rights over the planet with the cooperation of the Ordo Malleus and built a new Fortress Monastery. Teramon VI was renamed Banish, and it benefits proved to be tremendous, a solid fortress to house the Battle brothers and a tough populace who had contact with the powers of Chaos before.

The Chapter rebuilt itself and began their patrols of the Segmentum Obscuras and beyond. The legacy of the Exorcists is long and proud, the Badab war, the Argastes war, Armageddon and the 13th Black Crusade all stand prominently.

As ever the chapter stands to defend the Imperium from all threats, but most especially the daemonic.

Homeworld

Banish is a world roughly the size of Holy Terra, covered with great forests and jungles that creep over the twisted remains of it’s former factory cities and hives that once housed a massive population.

Once Banish was called Teramon VI, a wealthy industrialized world covered in factories and hive-like cities that was responsible for much of the production in the local sub-sector. Wealthy and prominent, it enjoyed much political status. That was until M40.191, when a massive Chaos host under the leadership of Chaos Lord Caroe Bloodfeaster invaded, the massive Chaos army included warbands from the World Eaters, the Disciples of Pain and the Night Lords.

Though the Chaos marines led massive armies of cultists, daemons and mutants to devastated each of the hives, eventually the Chaos army was defeated due to the efforts of the Imperial Guard and the White Consuls chapter, but the damage had been done.

Teramon VI was a world already stating to decline, the once prominent minerals and metallic ores that made it so wealthy, finally dried up, further attempts to mine it completely failed. The Imperium began to lose interested.

It only got worse when the Chaos invasion hit, 46% of the population was killed, along with 67% of the infrastructure. The planet was finished as a production world with the loss of both minerals and workers. The Imperium then relocated what factories and heavy equipment it could, along with the ruling population of the planet, and then left it to die while they colonized another planet.

But Teramon did not die, although a massive civil war broke out after the Imperials left and the planet regressed into a lower state of technology, the people survived and rebuilt. Social structure came into various clans and tribes now. Many people died from lack of food, in the past foodstuffs where send from off world. But now the survivors of the civil wars and the hunger where forced to migrate to the few sections of the planet not ruined by over-mining and pollution.

There, farming communities grew, fortresses soon built off to protect from the attack of rival tribes and surviving chaos troops they had hid after their defeat on the planet earlier. With startling speed, the plant life grew back, covered the former hive cities in great tendrils of vegetation. Some whisper this was the influence of Chaos. Eventually the still loyalist towns of the planet settled into an uneasy peace as the chaos survivors organized themselves and struck back at the last Imperial worshipers on the planet.

The loyalists resisted, but it soon became clear that the various mutated beasts, infernal warriors and daemons summoned by the cultists where a problem. Combating this, groups of Imperial Priests and former PDF soldiers formed into crude witch hunting groups.

At first they simply called themselves ‘’witch-finders’’ ‘’warp hunters’’ and ‘’daemon-killers’’. They fought back with what technology they could to slay the witch, the heretic and the daemon. They had successes of course, but they where never able to completely destroy the threat of the Chaos powers, for they where simply brave humans fighting with what they had manage to gain.

Matters came to ahead when in 588. the chaos forces on the planet tried to summon a Greater Daemon of Chaos after centuries of ritual spells and preparation. They would have succeeded if not for the Exorcists. The Chapter stumbled across Teramon VI in their search for a new homeworld, immediately the Librarians detected the collection of daemonic energies. Thorne, taking stock of the situation, launched a chapter-wide drop pod assault and utter crushed the summoning attempts.

With the defeat of the Chaos forces, the Exorcists introduced themselves to the daemon killers on the planet. Explaining who they are where, they demanded only one thing in return for their protection, let the Exorcists rule them. The people of Teramon agreed.

And so Teramon VI was symbolically renamed Banish, after the battle, and the Chapter built it’s a monitoring station at the sight of the summoning. They then selected the harshest jungles of Banish and built their Fortress-Monastery there.

The Inquisition came in and quickly enlarged and rebuilt some of the living centers. A Schola was introduced on the planet, the Inquisition quickly used it as a source of recruits for the Inquisitional Storm troopers and for other purposes. A Inquisitional Fortress was constructed on the moon, which housed a small, permanent garrison of Grey Knights.

Banish is a harsh world, with long hit summers and brief cold winters consumed by blizzards. The persistent vegetation that covers the planet’s former cities is hard to remove and often grows back at incredible speeds. Most of these species of plants are poisonous, others are even somewhat sentient. Most are dangerous, only a few areas on the planet can crops be grown safely.

Many mutated beasts exist on the planet often threatening the settlers. The Exorcists posses the ability to exterminate these beasts, but choose not to in order to toughen the population. The planet itself is infested with strange phenomenon, on many occasions visitors to the planet have sworn they see ghosts, or objects move of it’s own accord, the native of Banish hardly notice it.

The Planet itself sometimes find’s itself under attack by Chaos pirates and raiders from the Eye, although none of these attackers are anywhere near the level of the First Great Invasion.

The people of Banish are a tough, practical minded, and extremely religious and pious people. There is a higher percentage of psykers among the populace, which the Inquisition has taken much advantage of.

Organization

The Exorcists are a mostly Codex Chapter, with only a few minor variations that result form their unique recruitment program. Most notably is the addition of two added scout companies. The two extra scout companies where the results of a high-attrition rate among the Exorcist recruits. Recruits are expected to undergo extensive purification and constant purity checks in hexagrammic wards both before and after the Exorcism for their entire careers as Astartes.

After the Exorcism, the failure rate is practically zero, but before the Exorcism, it is much higher, with the Astartes still undergoing hypno-therapy. Only the strongest willed recruits are accepted. This factor, combined with the inevitable casualties of the Exorcism, although most recruits survive, are still enough that coupled with the Chapter’s extensive military actions against the worst horrors that the Warp can produce necessitates the presence of the extra scout companies.

The other is the fewer presence of Librarians, despite the high amount of psychic recruits found on Banish, few possess the iron will to control their powers, and fewer still can survive the Exorcism.

Combat doctrine

The Exorcists as befitting a mostly codex chapter, train equally in all roles and strive for a balanced, flexible method of warfare espoused by the Primarch Guilliman in his Codex Astartes. However certain patterns have emerged over the millennia, a result of chapter tradition and specialties. The Chapter itself frequently uses scouts heavily in insertion missions and reconnaissance in large numbers due to the increased size of their scout companies.

The Chapter’s specialty against the daemonic foe is another obvious one. The followers of Chaos have been the main foe of the Exorcists since their creation. The Chapter has worked heavily alongside the Ordo Malleus for this purpose, including the Grey Knights. Certain pieces of daemon-hunting wargear, items too rare for a normal chapter, have found their way into the hands of the Chapter’s warriors by dint of their close allies in the Ordo Malleus.

The high aggression levels of the procedure also give the Exorcists an aggressive edge, making the marines more inclined to offensive strikes and warfare than what the codex deems necessary. This does not mean that the brothers of the Exorcists are incapable of holding a defensive line. Far from it. The history of the chapter is filled with successful defensive actions against the Emperor’s enemies. An offensive approach is simply preferred when available.

Lord_Crull
13-10-2009, 00:12
Beliefs

The Exorcism are inevitably an extremely pious chapter. As befitting the fact that they have been exposed to corruption, they see that only absolute trust in the Emperor can save their immortals souls. The Exorcist’s Primarch and geneseed is classified even to the battle brothers by an ancient and honored decree set down in the earliest days of the chapter. Such an order that none dare argue.

Perhaps the most important aspect of the Exorcists is the titular Exorcism. The Exorcism is traditionally done before the implantation of the Black Carapace, but after the extensive hypo-therapy. The recruit is typically ritually purified by the Librarians and Chaplain before the Exorcism, he is blessed Thirteen times by the Chaplains with the Ugnets of Warding and subjected to the 108 verses of Condemnation. When enters the Exorcism minor daemons are summoned under carefully controlled decisions. Gun servitors watch the recruit, heavy flamers ready to purify the recruit at the slightest indication that something has gone wrong.

In those twelve hours the Exorcist recruit is subjected to his very worst nightmares. His body and soul will be forever scarred by this experience, frequently required minor corrective surgery by the Apothecaries. Some do not survive, either slain by the daemon, or irrevocably posses and then slain by the Gun-Servitors. But those who do survive are now forged anew with an iron resistance to the depredations of Chaos.

The product of the daemonic possesion leaves the marine virtually invisible other presence of the daemons of Chaos. This is not the same as an Untouchable, who actively pushes the Warp back, the Brothers of the Exorcists are simply ‘’invisible’’ to the witch-sight of the daemonic. This factor, coupled with their extensive mental conditioning and anti-daemonic teachings that are second only to the brethren of the Grey Knights, mean they are almost immune to the depredations of Chaos.

Throughout the history of the Exorcists, only two marines have fallen to Chaos, both have been Librarians.

Librarians share a strange role in the chapter, while Librarians are a must for the Exorcism process and casting the daemon out. They themselves are closer to damnation not only during the Exorcism, but after it as well. To be a Librarian of the Exorcists, requires iron will and absolute faith that surpasses any other normal Librarian. For only that way can they survive. This does not mean the brother-Librarians of the Exorcists are more powerful, but that they simply require far more control.

Librarians are both feared and respected, for their dual role. However they must be watched in battle by their brothers, for they are the closet to fall of the Brothers of the Exorcist, even with their unique condition, using psychic powers attracts the attention of warp entities who will find the psyker even in his ‘’invisible’’ condition. The Brothers of the Librarium may lead in the field, but every Battle Brothers of the Exorcism is fully prepare to give the Emperor’s Peace to a Librarian who has fallen to Chaos.

Although only two Librarians have fallen in six millennia, the Brothers of the Exorcist Chapter can take absolutely no chance at all with their psychic comrades.

Geneseed

The exact chapter that provided the founding geneseed of the Exorcists is classified to all but the Chapter’s High Command the a few privileged Inquisitors of the Ordo Malleus by an ancient edict that was issued by Inquisitor Proma. So far out of respect for him the Exorcists have obeyed the decree.

This does not stop speculations of the Chapter’s geneseed. Some believe it too be the Grey Knights, others argue the Ultramarines and Dark Angels, others claim it is a mish-mash of various genetic samples.

Whatever the source the geneseed of the Exorcists, it is considered suitably pure by the Genators of the Mechanicus. Fears of daemonic taint have proved to be mostly false as the geneseed of the Exorcists have had almost no incidents of genetic deviation or mutation.

Battlecry

The Exorcists have no set battlecry but instead rely on prayers from the 666 verses and other High Gothic litanies.

Blitz001
13-10-2009, 01:08
Amazing....i loved every minute of reading that lord crull. Do you play exorcists on the table top?

guillimansknight
13-10-2009, 03:04
Practical-minded?? And extremely religous + pious ??

That seems contradictary
But then again warp-gods do give real benefits... Does the Emperor affect his followers as regulary as chaos??


Vey, very good effort, bravo!

Grimbad
13-10-2009, 03:59
When you're fighting daemons, religion and piety are the most practical weapons. They're free, after all.

I'm probably going to start Exorcists at the 1000 point level soon. Led by a librarian, who'll be doing the risky work of teleport-chauffeuring the allied Grey Knight squad into trouble spots. I like most of your IA, including the part about librarians, so I'll say that the Librarian has recognized a potentially fatal weakness in himself and decided to go all Dwarf Slayer and look for a nice, glorious way to martyr himself to help the Grey Knights before he loses control. It certainly fits my view of Space Marines- when in doubt, shoot things. If that doesn't work, strap a prayer book to your armor and pray for death while you shoot things a while longer.

Nakor
13-10-2009, 08:07
nice work. just need a re-read by you to hunt down the grammar mistakes and your well on your way.

Lord_Crull
13-10-2009, 13:00
Thanks, I still feel I have alot of ways to go before I can finalize it.

pookie
13-10-2009, 14:57
from what ive read its very good, nice tie in with the 13 Founding.

the only thing that confuses me ( and im often wrong ) is....

were they not created as part of the 10(ish) chapters tasked with the containment of the EoT? or am i getting muddled with other Chapters?

Lord_Crull
13-10-2009, 17:12
You are probably getting muddled with the other chapters.

Lord_Crull
13-10-2009, 23:12
Anyone else have any useful ideas?

Lord_Crull
13-10-2009, 23:33
It was stated that they had two extra scout companies in the 5th edition codex.

On another note I am thinking of chanign Banish to a more Cadia like planet and tone down the ''catachan'' elements. What do people think?

EDIT: What happened to Grimbad's post? I was just replying to it.

Grimbad
13-10-2009, 23:50
To make the one Exorcist saying they were Grey Knight successors fit in, you could mention that not only do they conceal their true origins but actively mislead, and over the centuries since their founding members of the chapter have claimed ancestry in virtually all of the loyalist legions.

You could mention that, rather like Dark Angels when they smell Fallen, they will abandon other Imperials to hunt daemons. Since they are often called to fight alongside the Guard or other Marines in more mundane wars against xenos, this has made the chapter many enemies within the Imperium.

Maybe they have higher participation rates in the Deathwatch due to their deep involvement with the Inquisition.

Maybe their first company is rumored to be involved in the testing of new and strange anti-daemon and anti-psyker bolter special ammunitions. Maybe the use of these shells carries a risk of daemonic possession that would make them too dangerous to use in other chapters.

You mention rare daemon-hunting wargear. I think a combi-psycannon would make a nice counts-as for an auxilary grenade launcher, when fired in krak mode (except for ignoring inv. saves).

Lord_Crull
13-10-2009, 23:53
I'll see what I can do. But I don't think they exactly go out of their way to fight daemons, look at Armageddon where they sent almost the entire chapter compared to the 13th Black Crusade where they sent less marines.

Grimbad
13-10-2009, 23:59
There was, I think, a sub-plot in Armageddon regarding relics left over from the original Chaos attack there, and how there was a potential for the conflict to spark a new daemon incursion.

Armageddon and Eye of Terror both happen in 998 and 999, with Armageddon continuing into the current time- maybe it actually proves how easily distracted they are that ten of their companies left Armageddon to fight in the Eye.

Lord_Crull
14-10-2009, 00:02
Then again it was the 13th Black Crusade.

ctsteel
14-10-2009, 05:45
My planned chapter to sit alongside my DH/WH forces is the Exorcists, and having read this I say well done. It combines elements of the existing background quite seamlessly. A couple of points to note/discuss:

* The letter discussing the Exorcists from the Armageddon website mentioned "Only 1% of the Space Marine subjects re-succumbed to daemonic influence on the planet"
Is this where you got the two librarians from? Given that was the original batch of test subjects it's possible they tightened up their controls and have had no more possessions/traitors but it seems too small a number given the background.

* The 'invisible to the warp' idea seems a bit odd - daemons sense souls and can also see the material plane, so I don't quite follow how they could not see them in some capacity. This part seems a bit too convenient. I could maybe understand some sort of 'scar tissue' on their soul/warp presence due to the possession/exorcism that can be seen by the daemonic (and perhaps it tells the daemon that the human in front of them is not likely to be susceptible to their influence, which helps the marines with their high success rate) but I wouldn't think this would render them invisible.

* Librarians - there was an info pack for a Badab War tournament that was run by GW some years back, within that the Exorcists were named with the 4th ed SM codex traits to represent them, as below:

EXORCISTS
Traits: Purity Above All.
Drawbacks: Have Faith in Suspicion.
Bonus Unit: Malleus Inquisitor, Grimoire of True Names,
Daemonhammer, storm shield, Familiar, five human warriors with
Hellpistol and close combat weapons. (Daemonhunters)
I realise this is not truly official info, but at the time it was all we had for this chapter, so I'd always imagined that GW didn't want Exorcists to have librarians, since the Have Faith in Suspicion drawback meant no psykers. Which I imagined to tie in with the fact that they wouldn't want to have a possessed psyker on their hands should something go wrong with the ritual, plus they'd be worried that this would lead them to re-succumb too easily out in the field due to use of their powers, and with disastrous results.
Although I seem to recall in the 5th Ed marine codex they have an Exorcists librarian so this seems to be no longer the case. It makes me a bit happier that I can take a librarian now without feeling like I am changing their background for convenience.

On the topic of the librarians as you've presented them, one other thought I had was (leading from the above) whether they get possessed/exorcised, or whether the librarians are exempt from this due to the higher risks? I don't have a problem with your version and it makes complete sense, but from a story perspective it would be an interesting source of friction to have the librarians not go through this process, leading to a sense of isolation from the regular battle brothers, who see them as a constant risk due to their warp powers and don't feel the same level of fraternity since the librarians haven't endured the same "trial by fire" as they did.

As for the other trait, that was for having an Apothecary in each squad as the sergeant, which I imagine was like a continuous on the spot monitoring of their purity and keeping an eye out for signs of re-possession/mutation (as mutation was mentioned in the magos letter from Armageddon website) - do you think this mutation issue should be addressed in some way? Or leave it as a brief mention as is.

* Back story of Banish - I find it entirely plausible, although from memory of the new 5th ed galaxy map, the world is not too far to the galactic west of Terra - this seems a bit close to the centre of the Imperium for a chaos warfleet but perhaps there are more examples of post-heresy incursions this close to earth that i am not familiar with.

Really my points are more just thoughts for further discussion, all up I think it is a great effort and it gels the various old and new info together in a way I'd feel very happy working with as the background for the chapter in my own mind - kudos.

Lord_Crull
14-10-2009, 10:17
My planned chapter to sit alongside my DH/WH forces is the Exorcists, and having read this I say well done. It combines elements of the existing background quite seamlessly. A couple of points to note/discuss:

* The letter discussing the Exorcists from the Armageddon website mentioned "Only 1% of the Space Marine subjects re-succumbed to daemonic influence on the planet"
Is this where you got the two librarians from? Given that was the original batch of test subjects it's possible they tightened up their controls and have had no more possessions/traitors but it seems too small a number given the background.


No, but I can see where you are getting at.



* The 'invisible to the warp' idea seems a bit odd - daemons sense souls and can also see the material plane, so I don't quite follow how they could not see them in some capacity. This part seems a bit too convenient. I could maybe understand some sort of 'scar tissue' on their soul/warp presence due to the possession/exorcism that can be seen by the daemonic (and perhaps it tells the daemon that the human in front of them is not likely to be susceptible to their influence, which helps the marines with their high success rate) but I wouldn't think this would render them invisible.


That is how Heroes of the Space Marines presented the Exorcist's powers.



* Librarians - there was an info pack for a Badab War tournament that was run by GW some years back, within that the Exorcists were named with the 4th ed SM codex traits to represent them, as below:

I realise this is not truly official info, but at the time it was all we had for this chapter, so I'd always imagined that GW didn't want Exorcists to have librarians, since the Have Faith in Suspicion drawback meant no psykers. Which I imagined to tie in with the fact that they wouldn't want to have a possessed psyker on their hands should something go wrong with the ritual, plus they'd be worried that this would lead them to re-succumb too easily out in the field due to use of their powers, and with disastrous results.
Although I seem to recall in the 5th Ed marine codex they have an Exorcists librarian so this seems to be no longer the case. It makes me a bit happier that I can take a librarian now without feeling like I am changing their background for convenience.


I know of the traits, but I really did not put too much thought into them. I know a couple of player online who really like their Exorcist Librarians and decided to put that.



As for the other trait, that was for having an Apothecary in each squad as the sergeant, which I imagine was like a continuous on the spot monitoring of their purity and keeping an eye out for signs of re-possession/mutation (as mutation was mentioned in the magos letter from Armageddon website) - do you think this mutation issue should be addressed in some way? Or leave it as a brief mention as is.


I was thinking about doing that but I decided not to because of three things.

1. I felt that was ''cleared up'' later as the Magos suggested.
2. I did not want the Exorcists to seem to specialised compared to their brothers.
3. I already built a DIY chapter around that concept. I did not want to make the Excorists too much like them.