View Full Version : Imperial Fury Fighters

17-05-2005, 02:44
Sorry peoples, but another "boring" question.

Is there any information on the Imperial Fury Fighters? Better yet, any pictures or models? The only thing i can gather is from BFG rule book.

Interceptors primary build for speed and manoeuverability. Oversized thrusters and attitute jets. Crewed between 2 and 4. Equiped with several banks of forward firing lascannon and missile bays.

Is there more fluff behind them? More important i want to know what they look like. Are they standardized across the Imperial, or are they local variants?

Delicious Soy
17-05-2005, 06:33
Like all Imperial equipment, there are probably several different patterns of fury. IIRC in Execution Hour there is an atmospheric variant, but it was used more as a strafing craft than a true fighter (In an atmosphere it would be at the mercy of more agile Lightnings and Thunderbolts). Also I believe that they run on a plasma drive but that might not be true.

17-05-2005, 17:18
The whole issue about imperial fighter craft is a bit fuzzy. It's generally accepted that there are big big space fighters like furies and starhawks, and seperate atmospheric craft. However, some authors have had atmospheric craft fighting in space too.

In general, I'd say that there should be a specific pattern of craft called a Fury, but the name has been misusedin lots of sources and should have been talking about a similar, but different pattern.

18-05-2005, 09:18
ok, so to further my questions:

has then been the standard fury mentioned in any of the novels / comics / other fluff references?

18-05-2005, 12:35
Furies is not a true class definition and encompasses all fighters that are designed to fight purely in space against other space fighters and bombers. As such they most likely lack all but the most minimal lifting surfaces and have all the aerodynamic properties of a brick.

Craft like Marauder bombers and Lightnings or Thunderbolts are ground attack craft and atmospheric fighters respectively. They all have the ability to be launched from orbit or boost up to orbit but their weapons are for atmospheric and planetary combat rather than deep space combat.

25-05-2005, 12:22
For the aerodynamics - it all depends on what technology level the fighters are effectively at.

I know that for the past 20+ years aero-engineers have been working on the "Mission Adaptive Wing", first applied to the F-111 series of aircraft. It is entirely plausible that the level of technology takes this further by using a field generated in front of the craft which can be altered for the approriate aerodynamics - although this would massively increase their vulnerability, as damage to the field would destry the aerodynamics.

Link for wing technology: here (http://www.allstar.fiu.edu/aerojava/wings7.htm)

25-05-2005, 12:34
Not quite the point. In space there's no such thing as aerodynamics. The space station would fly as well as an F-22 in space if they had the same size engine.

Delicious Soy
25-05-2005, 12:42
I'd say that furies are the main space borne fighters but atmospheric fighters can be, at a pinch, modified to fight in space. This would probably have an impact ofn the capabilities of the carrier, namely it would have to get a lot closer if it was reliant on Marauders, Thunderbolts and Lightnings.

25-05-2005, 13:42
Sorry I didn't make my post clearer - I was referring to the use of space combatants in an atmospheric role - which happens regularly - see "Planetary Assault" in BFG.

Further, some of the largest craft mass enough to generate a mini-atmosphere (namely Space Hulk and Craftworld) - again, when attacking such targets aerodynamics need to be considered.

After all is said and done, however, space combat will revolve mostly around mass and inertia.

25-05-2005, 13:56
given the technologial state of the imperium its highly possable they use some sort of shield system arround there craft that aloows it to enter an atmosphere and not worry about aerodynamics, creating a perfectly aerodynamic field arround that craft thus allowing them to cover the damn things in gargoyles and carvings without it tearing ityself appart thanks to the drag.

although thats post rationalising the situation to fit what can be seen in the stories.

Puffin Magician
25-05-2005, 16:10
The Fury Interceptor is what it's called in BFG, so that's a canon source for it's name. I usually disregard any artistic licensing used by authors who don't usually tend to adhere to the background [using existing names for other vehicles, using existing vehicles for improper roles, etc], so just stick with that.

My guess is that Imperial BFG fighters are closer to WWII bombers; huge craft bristling with defensive weaponry and carrying a hefty payload of anti-ship ordnance. I'd even go so far to say as the little 'nubs' on the Fury image in the BFG rulebook are multilaser turrets [there seem to be 3 or 4 of them], with some large centerline gun beneath the cockpit [Quake Cannon?]. As with other Imperial vehicles, there are likely dozens of local types, each with subtle design differences, different engines or weapon types, but they will all perform the same role unless designated as a specific variant.

Remember the Thunderhawk is designed to fight in space as well as work as a landing ship for Astartes formations. As you can tell by the model, aerodynamics aren't much of an issue and the "brute force and ignorance" approach is taken.

25-05-2005, 16:16
also remember most 'space fighters' are ~ the size of a jumbo jet!

whereas aerospace fighters are small agile fighters, [about the same size as normal fighters]

if you want to good comparison, go look at homeworld fighters, the cockpits are minute compared to the size of the ship, thich is mostly fule and ordinance!

26-05-2005, 10:59

Try Gatling Lascannon for size. One of the Infernos had a cut-away of a Marauder converted for space combat, and the nose mounted weapon was a Gatling Lascannon.

This Marauder was also (supposedly) 750m in length as well!

@Puffin Magician - read the "Imperial Attack Craft" paragraph in the BFG Rulebook (http://www.specialist-games.com/battlefleetgothic/assets/pdf/livingrulebook/shipsofthegothiccenter.pdf) - the small craft are grouped and named by capability rather than by actual shape and loadouts.

26-05-2005, 11:25
That figure is nonsense, B. That's more than twice as large as a destroyer. GW need to flog their writer-monkeys more vigorously, I think.

26-05-2005, 11:51
um, destroyers are reconed to be about 1500m long...


look under X2

scale in BFG is abit messed any way, the size of a battleship ranges from 7.5 - 12 Km

26-05-2005, 12:22
The Retribution in the -X10 section is shown as 7.5Km - wow!

Some nice stuff in there.


By the way, that's why I said supposedly ;)