fracas
23-11-2009, 03:22
Want some feedback on 2 house rules we are working on to expedite the game for SBG.
3 ways play: for games of 3 players. everything remains the same except priority determines which order the 3 players conduct their actions (move, shoot, and fight). In 3 way fights all three player rolls and highest win. winner decides who he will try to wound.
"out for blood". one of the thing we have noticed is that too many fights do not result in a kill. thus to facilitate and expedite game wins (important when trying to run a campaign) the fight rules are modified as follows. roll to win the fight as usual, and then roll to wound as usual. if there is no kill, do one more round of fight (and to wound) prior to pushing back the loser. push back is dependent on the second fight. thus each fight is slightly more likely to result in a kill without as much moving models around.
thoughts?
3 ways play: for games of 3 players. everything remains the same except priority determines which order the 3 players conduct their actions (move, shoot, and fight). In 3 way fights all three player rolls and highest win. winner decides who he will try to wound.
"out for blood". one of the thing we have noticed is that too many fights do not result in a kill. thus to facilitate and expedite game wins (important when trying to run a campaign) the fight rules are modified as follows. roll to win the fight as usual, and then roll to wound as usual. if there is no kill, do one more round of fight (and to wound) prior to pushing back the loser. push back is dependent on the second fight. thus each fight is slightly more likely to result in a kill without as much moving models around.
thoughts?