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bigred
31-01-2006, 20:38
New tidbits from 40k online yesterday:

http://www.40konline.com/mos/index.php?option=com_smf&Itemid=714&topic=82933.msg1279521#msg1279521


okay well the fifth revision of the codex is done pretty much, and it looks like its gonna be the last one before it goes out so thats gotta be good right?

I can tell you guys that the list is going to be cool. Aspects are going to be great(as if they wern't already) and they will be shall we say flexible in a very constricted way. They will be what they are but just look at it this way, there are a lot of different spiders out there so to be a spider could be a number of different things, all while very much being a spider, and being very much constrained to only being a spider.

All of the weapons have been refined and now more than ever play a very specific role. The eldar are like the samurai, you don't use a butter knife to cut bread, it spreads butter. (And yes for all you people thinking that the starcannon is getting better, cry your tears now. Its not)

PSYCHIC POWERS ARE SWEET! And only two of the Powers from third have survived for the Farseer. Its time to bring it back to the soul brothers, old skool.

So yeah, I hope like everyone else that it comes out as soon as possible, I can't wait to play against it. Have fun.

P.S. As a final note the list is going to be the hardest thing ever for tourney players, especially for 1500 or less as they are going to want to take everything cause its all really good but you will have to make serious choices. Even more so than the normal choices in a 1500.

An earlier "in the know" poster in this thread mentioned a launch date for Codex:Eldar of September...

...as usual disclaimers involving sodium chloride may apply.

-bigred

heretic
31-01-2006, 20:41
that says a lot but at the same time nothing much at all.

highly configurable aspects? how so?

my_name_is_tudor
31-01-2006, 20:43
all highly vague and ambiguous stuff, essentially 6 paragraphs of "the new 'dex is going to be cool"

Hlokk
31-01-2006, 20:46
and they will be shall we say flexible in a very constricted way

Oh good, i thought they were going to be vague about it :rolleyes:

Just conjecture. I think the farseers thing has some validity, but thats about it.

Shield of Freedom
31-01-2006, 20:46
Probably configuring the squad(s) to a specific role. Like Anti-tank Spiders, Anti-infantry Spiders, Assault Spiders....etc.

Could you imagine having two Fire Dragon squads, one squad even better than the other at tank killing, and the other one better at anti-infantry?

Stealthy Striking Scorpions, or non stealthy but tougher ones....

That would be kinda neat, to be able to specialize within the specialization for each aspect.

That's just my guess though on what he/she meant. This is all speculation on my part.

bigred
31-01-2006, 20:47
I have heard rumblings from various boards of:

a) "extra pieces of kit" for each aspect... maybe basic weapon options?
b) possible flexible weaponry for aspects (example listed was inferno gun able to fire as either current S:6 melta OR as a S:3 flamer).
c) possible special skill squad upgrades for the aspects (perhaps still purchased with the exarch, perhaps not).

Some of these concepts might fit in with that description.

-bigred

Brimstone
31-01-2006, 20:47
hmmm not even a morsal for the roundup :(

ankara halla
31-01-2006, 20:48
The obvious way would be to allow them to tool themselfs up with different pieces of fancy equipment.
Other would be to allow them to purchase veteran -like powers.

Wouldn't be surprised if they've come up with something else too.
As to what and how exactly, well *meh*... I'll know when the Codex hit's the shelfs and that's good enough for me.

The point of the first post in my book is to give some weight to the rumor that the Eldar are in fact being released this year.

Shield of Freedom
31-01-2006, 20:50
Plus it fits in with the way GW is going with thier codecies, meaning the ability to customize your army composition (ie, traits, doctirnes, mutations)

Negafex
31-01-2006, 20:51
sounds interesting, maybe we will here more soon to elaborate on these vague morcels of information

my_name_is_tudor
31-01-2006, 20:51
hmmm not even a morsal for the roundup :(

never know, you could post up:


Fresh from 40konline: Eldar 'dex will be interesting!

Firsanthalas
31-01-2006, 21:29
Well, if its due out around September then we should start to get more solid info around March/April (GW's 6 month window rule).
I'm just praying they don't do a 180 and screw up all the good stuff!

Ozendorph
31-01-2006, 21:47
Nice to hear even a peep. Glad they're revamping the psychic powers...seemed to me the Eldar psykers have been rather underdeveloped compared to their human counterparts.

Sounds like there'll be new roles for the existing aspects. I wonder if we'll see Dragons with an option for template (flamer) weapons?

Sarigar
31-01-2006, 21:55
If they are talking old skool for the Farseers, I would love to see Doom brought back. Guide with Doom was a great combo in 2nd edition. Heck, Doom alone was cool.

I do hope the weapons got a proper refinement. I try using a variety of weapons in my Eldar. All it does is make me feel empty and want to go back and put the Starcannons back in.

Wolf Scout Ewan
31-01-2006, 21:55
Gotta love a bit of conjecture. Especially nice with a glass of opinion.

t-tauri
31-01-2006, 22:09
That's just one piece of generalist waffle. It says nothing. You could write the same thing with no inside information..... and considering the poster is "Orkemedies" and his forum rank is "Newbie" I think we can dismiss this one.

Oh and it's morsel, guys. ;)

heretic
31-01-2006, 22:15
so what I gather is that they will make specialized units....specialized.

So when will we have:

"these are my antil-dark angel predator with lascannon sponsons dark reapers"
"But I thought those were anti-dark angel predator with bolter sponsons dark reapers?"
"nope, that was last week"

"check out my super duper green incubui killing howling banshees!"
"haha I have a wych cult army"
"crap"

Venkh
31-01-2006, 22:45
This is all too vague to be given any credence.

Aspects will be more flexible
Psykers are getting boosted
Starcannons arent being nerfed
All options in the list will become desirable and super 1337
Should be coming out in september

I am pretty sure that any number of the Eldar players could put together somthing like this in 5 minutes.

IMO, those really in the know, are keeping thier mouths shut (or wearing boxing gloves)

Dark Muse
31-01-2006, 23:29
This is all too vague to be given any credence.

Aspects will be more flexible
Psykers are getting boosted
Starcannons arent being nerfed
All options in the list will become desirable and super 1337
Should be coming out in september

I am pretty sure that any number of the Eldar players could put together somthing like this in 5 minutes.

IMO, those really in the know, are keeping thier mouths shut (or wearing boxing gloves)

Well said. The statements are vague and basically playing to popular opinion. He might know something, but if he does all he is doing is taunting us.

Farseers want their title of psyker supreme back. Chairs and ladder match has been set.

Aspects get more options. Big surprise there. Do aspects (not counting exarchs) have any options?

The undesirables will get more desirable. Thank you Captain Obvious.

The new stuff is going to be cool. (Jeez I sure as heck hope the new stuff is not going to be utter crap. "Well we finally revamped the Eldar. Sorry guys, you were eaten by the Tau. On the bright side She Who Thirsts did not get you." )


The Sept release date I would like to see, but usually there are a few more leaks than this in advance aren't there? I suppose GW may be getting better at plugging real info, but I doubt it.

Not to sound ungrateful for the info. Anything is better than none, but this makes me want to know about something I have managed to keep off my mind till now. :)

bigred
31-01-2006, 23:31
If there are any would be wellsprings of knowledge lurking around here with actual Codex:Eldar info....

Come on, spill it!

Whats the worst that could happen, someone might lose their status as a playtester... boo hoo. You probably won't be playing this game several years from now anyway. ;)

We've been waiting for 7 years here folks.

In any case, the only thing that seems interesting about the original post is that it serves as yet another datapoint that would make sense if Codex: Eldar is indeed coming out in Q3 of this year.

-bigred ==>who goes back to dredging the internet for Eldar scraps...

Creamy Goodness
31-01-2006, 23:41
Tau in March, Eldar in September. 6 months apart. Seems likely.

mnglking
01-02-2006, 00:36
As a newbie with no inside info, I almost hate to chime in...but not so much to prevent me.

I would have to agree with whoever said that upgrades will be some sort of veteran skill. This makes far more sense than a separate anti-HQ, anti-troop, anti-heavy...elite...fast attack, etc. Especially since "tank hunters" is already built into the game.

The only way I could see them going with specialised equipment is to upgrade one or two weapons which would fill a roll. (i.e. template/high-rate-of-fire for anti-infantry or super-high strength for anti vehicle).

there's my two cents

Wraithbored
01-02-2006, 01:25
How very cryptic and vague....

Tastyfish
01-02-2006, 02:36
Well at least we know the thing will work just as well as what its supposed to do as what its ment to.

I can sleep easy, especially knowing that the Starcannon wasn't being made better. However if these are really rumours I would be nervous that the Eldar are going to have the codex made as inscrutable as they are in the background with each of their weapons having a variety of special rules, long rifle/CIB shuriken weapons etc.

Storch
01-02-2006, 03:00
I think we are making mountains out of molehills here. While I certainly don't have any inside information, it would seem that a few simply little changes could accomplish the cryptic specialized-specialists that were mentioned. If a couple Fire Dragons in a squad could swap their fusion guns for flamers, sudeenly they are as much anti-infantry as they are anti-tank. Warp Spiders with the option to take powerblades might almost make people assault with them. Simple little wargear choices could really let you tailor the "purpose" of a sqaud and increase its versatility without killing off the spirit of the unit.

Akhenaton
01-02-2006, 05:44
That's pretty much how I intrepreted it. Differentwargear to fulfill different functions within the same aspect.

Hawks with lasblasters anti light infantry.
Hawks with Haywire vehicle hunters.

etc, etc.

Vanger
01-02-2006, 06:35
And what would you give the Banshees instead of a power weapon? :angel:

Dranthar
01-02-2006, 08:09
And what would you give the Banshees instead of a power weapon? :angel:

Executioners...?

Chainfists!! :D

Well, I don't have anything constructive to say, so I'll just add in the obligatory complaint about how the Dark Eldar now need a new codex more than ever, never mind the fact that it's the oldest, smallest damn codex in the game. :rolleyes:

Insane Psychopath
01-02-2006, 08:13
For people who attend the UK Grand Tournament 40k Heats like myself. It look like we will see the new codex in play since the GT heats start in October, while the codex come out Aug/Spet.

Just the "month wait to be use in tournaments" will be up.

Well I have a toolded up Daemon Prince with Dread Axe for a reason :evilgrin:

Thanks for the info

IP

kardos
01-02-2006, 09:08
guess we still have to wait and see =(

Helicon_One
01-02-2006, 12:03
At the risk of jumping to rash conclusions, I'm slightly worried at the idea of 'flexibility' for the various Aspects. The whole point of the Aspect Warriors is that each warrior path specialises in a single strict method of warfare. Allowing different types of Dire Avengers (say) to tool towards tank hunting, close combat, heavy infantry killing as the player wishes would be a disappointment.

But as has been said already, the original quote about the list tells us precisely nothing, so I might be completely off track.

Tim

Wraithbored
01-02-2006, 12:58
At the risk of jumping to rash conclusions, I'm slightly worried at the idea of 'flexibility' for the various Aspects. The whole point of the Aspect Warriors is that each warrior path specialises in a single strict method of warfare. Allowing different types of Dire Avengers (say) to tool towards tank hunting, close combat, heavy infantry killing as the player wishes would be a disappointment.

But as has been said already, the original quote about the list tells us precisely nothing, so I might be completely off track.

Tim
Tottaly with you, I can't really see a fire drago nwalking into his locker room and asking his team mate "Hey Faervel what do you think, fusion of flamer today?". But then again I restate that these are outlines in the myst at best as far as we can read.

emperorpenguin
01-02-2006, 13:39
That's just one piece of generalist waffle. It says nothing. You could write the same thing with no inside information..... and considering the poster is "Orkemedies" and his forum rank is "Newbie" I think we can dismiss this one.

Oh and it's morsel, guys. ;)

you're right it is very vague and could well be nonsense however don't write off "leaks" because the guy is a new poster, it's a tactic I've seen before of someone in the know to set up a new account post a leak and that way they can't get traced. However they usually provide more interesting info :rolleyes:

bigred
01-02-2006, 13:44
I could see some of the aspects having slight variations with weapon loadout.

I would see it not as a single squad of the same individuals learning multiple forms of training, but as several squads studying under the same aspect under different temples led by exarchs with slighly different philosophies.

The prime example for me would be the Fire Dragons. The fluff says only that Fuegan learned the art of death using heat and flame.

So I could easily see an aspiring eldar pyromaniac approaching the fire dragon aspect temple(s) on his craftworld, only to find one teaching death using flamer type weapons, while another exarch taught his pupils using melta weapons.

Both still embody Fuegan's teachings, but in slighty different ways.

Its very similar to the myriad subtle flavor of martial arts that are available for students to select from.

Other thoughts off the top of my head might be:

Dire Avengers:
Shuriken Cat
Shuriken pistol/CCW

Dragons:
meltas
flamers

Scorpions:
Shuriken pistol/CCW
Heavy CCW/Poison weapons ??

Hawks:
Lasblasters
Las-pistols/CCW

Banshees:
Power weapon/Shuriken pistol
+1S Power weapon (two handed)

Reapers:
Reaper launcher
Shuriken cannon

Spiders:
Deathspinner
Shuriken Pistol/CCW (poison weapons)

Spears:
laser lance
suicide pills (to end their misery for selecting the suckiest temple)

I got thinking along these lines by noting the WS:4 that all aspects have. Regardless of their official battlefield role, they must all train extensively in hand to hand combat to earn that 4.

-bigred

emperorpenguin
01-02-2006, 13:51
Spears:suicide pills (to end their misery for selecting the suckiest temple)
-bigred


:p ROFLMAO :D very good!

blood angel
01-02-2006, 14:10
I would really like to see a return of the warrior powers from old. It would be nice if you were able to 'trait out' the aspects with a couple of different options. Basically the unit has the same weps but you can purchase a trait that allows them to use them a little differently.

Something like exarch upgrade that effect the whole unit like the scorpions stealth.

Achilles
01-02-2006, 14:25
ehmmm september release... that would be Q3? ive been told that WHFB 7th will be the release then, directly followed by O&G. So Eldar not unit December/Januari

offcourse i could be wrong

Glabro
01-02-2006, 14:32
Banshees:
Power weapon/Shuriken pistol
+1S Power weapon (two handed)



Itīs +2 str for the two-handed power weapon. Just +1 wouldnīt be mathematically feasible (except against T5) since you lose an attack + the pistol.

jefritrout
01-02-2006, 15:48
Yes, this is my first post on Warseer - (so I'm going to get discounted it seems), BUT DON'T DENIGRATE THE NEW POSTERS. As to my credentials, On Portent I was the one who started got the information about the infamous Marine traits square, though it didn't turn out exactly as told to me, it was reasonably in the area. I also started the modular ork vehicle sprues, after talking with the sculpting staff. I haven't been involved as much in mining for rumors lately - (5 month old baby does that, and some of my sources have moved on).

I was the one who was told that Andy Chambers was leaving, but it was my friend who broke that news on Portent. People "in the know" all ridiculed him for the weekend. He was called all sorts of names and insulted rather fiercely, but 4 days later was found to have posted accurate information. Nobody apologized for what they had said.

Take the info with some salt, but don't insult someone because of a low post count.

Goatboy
01-02-2006, 17:20
If the "flexible aspects" rumour is true I think bigred's got the right idea.
Fire Dragons use heat weapons.
Dark reapers use heavy weapons.
Banshees are fast and deadly in hth but fragile.
Avengers are IIRC supposed to be masters of shuriken weapons.
Scorpions are a tougher(reletivly) hth aspect.
Hawks and Spiders are light and heavy hit and run aspects.
Shining spears are mounted on jetbikes.
So within these themes there's still a lot of potential for variation.

Ozendorph
01-02-2006, 17:33
I'd like to see the Reapers with an EML option, rather than shurcannons. That seems rather fitting (given their history). Probably in the neighborhood of +5 points per to upgrade from reaper launchers (excellent weapons in their own right).

Of course having all three options (EML, Reaper Launchers, Shurcannons) would be even better ;)

t-tauri
01-02-2006, 17:44
Yes, this is my first post on Warseer - (so I'm going to get discounted it seems), BUT DON'T DENIGRATE THE NEW POSTERS. .......Take the info with some salt, but don't insult someone because of a low post count.
I wasn't aware that anyone had insulted the source or denigrated any poster. The point I was trying to get across was that the information was just so general it could easily have been completely invented and then pointed to as truth later. That's the secret of prophecy. It's certainly not in danger of breaking anyone's non-disclosure agreement because it doesn't actually disclose anything.

Welcome to Warseer. :)

maraxis
01-02-2006, 18:50
I think I saw more in my prize from Cracker Jacks of what the new codex will entail (a magnifing glass).

maraxis
01-02-2006, 19:03
<SNIP>
Other thoughts off the top of my head might be:

Dire Avengers:
Shuriken Cat
Shuriken pistol/CCW


I had also heard rumor (AND I STRESS RUMOR) on this board and others about the possibility of Shuriken Cannon - but I will not hold my breath . . .


<SNIP>

Scorpions:
Shuriken pistol/CCW
Heavy CCW/Poison weapons ??

Hawks:
Lasblasters
Las-pistols/CCW

Banshees:
Power weapon/Shuriken pistol
+1S Power weapon (two handed)

<SNIP>

Spiders:
Deathspinner
Shuriken Pistol/CCW (poison weapons)


You are asking for a lot of models to be CC capable . . . really does not fit the dying race theme for them to rush into combat with the chance of dying in droves.


<SNIP>
Spears:
laser lance
suicide pills (to end their misery for selecting the suckiest temple)

-bigred

This is a great one!!!!!!!! - How about they don't show up to the game due to being so horrible. . . The exarch's helmet with the bullwinkle horns on a fast bike, now that would not give one whiplash or worse if he punches the button . . . (Either that or leave his head in your own dz while the bike goes flying like a missile)

Orbital
01-02-2006, 23:36
Gotta love a bit of conjecture. Especially nice with a glass of opinion.

I would have liked to have seen more from that "update" (though how we know the guy is legit, I have no idea). Even so, I'm glad he didn't fill it up with a lot of "this is what I think, so I'm mixing it in with the facts" bulls***. What makes it hard to read these so-called "confirmations" is that you'll sometimes see people who have a bit of info and then use it as a soap-box to blab all their theories as if they're fact. For instance (hypothetically speaking): "Guardians are being changed, so this must mean they're finally getting their 4+ save". The first part is stated as fact, the second as conjecture. It really muddies the information up when that happens and, what's worse, people sometimes walk away telling others that the whole ball of wax is "confirmed by eyewitness/playtester/whatever".

I think of the distilling of privileged information about new codices and releases as being like hay: I'd rather have it before it's processed by the bull, if you get my meaning. :)

Orbital
01-02-2006, 23:38
Tau in March, Eldar in September. 6 months apart. Seems likely.

I'm a little suspicious, because there are big Fantasy releases in September, and I'm not sure if GW would hit two fronts so close together on the schedule.

Tulun
02-02-2006, 00:00
Aren't there seperate designers working on both Fantasy AND 40k anyway? So, it might be possible, might be not the central theme of their advertising, though.

Orbital
02-02-2006, 00:02
Aren't there seperate designers working on both Fantasy AND 40k anyway? So, it might be possible, might be not the central theme of their advertising, though.

It's not the design stage that's got me wondering. It's the marketing stage. If both are released at once many potential buyers have to make a choice (as they can't afford both), and each marketing effort is diluted by the other. If you stagger them, these problems largely go away.

t-tauri
02-02-2006, 00:12
I'm a little suspicious, because there are big Fantasy releases in September,
"Big" as in the new Fantasy starter set with rules to follow-the relaunch of Fantasy. I don't think a major 40k release would hit at the same time.

Orbital
02-02-2006, 00:14
That's what I thought, too.

Dranthar
02-02-2006, 00:47
The whole point of the Aspect Warriors is that each warrior path specialises in a single strict method of warfare. Allowing different types of Dire Avengers (say) to tool towards tank hunting, close combat, heavy infantry killing as the player wishes would be a disappointment.

As others have said, one method of warfare doesn't necessarilly mean one role on the battlefield for all aspects.

Regardless, despite the supposed extra flexibility, I still see the aspects remaining very specialised.

eg. Fire Dragons may be able to take flamers instead of fusion guns, but if they do then they lose alltyheir anti-tank capabilities (ie. no meltabombs, haywire etc. including what the exarch gets to choose).

Further down that track, a Dark Reaper squad could choose to replace their reaper launchers with Eldar Missle launchers (minus the plasma missles), but then their exarch is also restricted to that weapon.

Khaine's Messenger
02-02-2006, 02:04
I imagine the idea is to make Aspects less of the Exarch delivery system by placing more variety in the unit itself rather than dumping "customizability" on the Exarch (three choices of weapon and a pair of "Warrior Skills"). After all, Exarchs take up nearly half of most of their unit descriptions.... :eyebrows:

Orbital
02-02-2006, 02:58
A rumor I heard is that Exarchs will be able to confer their powers onto their squads, i.e. Fast Shot, Acrobatics, Crushing Blow, etc. Naturally the new codex would tweak these powers so that they don't make the Aspects too badass, but this might be the method GW uses to give Aspect Warriors "traits" while still staying true to the Eldar theme and flavor.

Akhenaton
02-02-2006, 04:46
At the risk of jumping to rash conclusions, I'm slightly worried at the idea of 'flexibility' for the various Aspects. The whole point of the Aspect Warriors is that each warrior path specialises in a single strict method of warfare. Allowing different types of Dire Avengers (say) to tool towards tank hunting, close combat, heavy infantry killing as the player wishes would be a disappointment.

Tim


My understanding is that the Aspects represent a method of war, not really a weapon type. So Dark Reapers are long ranged death, be that with a missile launcher or with a shuriken cannon.

Fire Dragons represent close range fire based death. Both the flamer and the fusion gun represent this. Swooping Hawks represent speed and mobility, what weapon they carry while doing this is immaterial.

So I can definitely see the possibility to allow aspects access to different weapon choices.

Exarch
02-02-2006, 05:29
I'm just looking forward to having some more options.
I hope they do the psychics right also. Let's hear
some theories/opinions about those.

Brimstone
02-02-2006, 05:38
This thread contains minimal news or rumours and is more discssuion/wish lists, therefore it goes to 40K general.

Savnock
02-02-2006, 10:14
Thought I'd read Eldar release to be Xmas 2006. In fact, I thought that I read that here, but could be old Dakka stuff as well. Getting foggy in my old age...

Anvils Hammer
02-02-2006, 10:17
starcannons are going to be strenght 5, AP3, heard that from a studio guy.
he might have been lying.. but i doubt it.

Sildani
02-02-2006, 12:33
Same range and number of shots?

Lastie
02-02-2006, 12:55
starcannons are going to be strenght 5, AP3, heard that from a studio guy.
he might have been lying.. but i doubt it.

Still Marine-killers, which is as it should be, although I doubt the stats for the Starcannon will change, nor the points cost (it's already suitably expensive). Instead, I reckon the other weapons will become more attractive options.

Orbital
02-02-2006, 17:00
starcannons are going to be strenght 5, AP3, heard that from a studio guy.
he might have been lying.. but i doubt it.

So, basically, it's a Reaper Launcher now.

jefritrout
02-02-2006, 17:07
T-Tauri

I don't mean to single you out, and it's not that you were insulting anyone. It's just that so many threads are showing up with that theme, that I'm getting a bit tired of it. Yours was probably less harsh then some others but it was the straw.

Jeff

TWB
02-02-2006, 18:37
An earlier "in the know" poster in this thread mentioned a launch date for Codex:Eldar of September...

Hmm, I've heard Orks in October (or should that be Orktober?), so . . .

Helicon_One
02-02-2006, 18:39
OK, here's a genuine rumour I got from the local manager today (so take with as big or small a pinch of salt as you wish) - the Eldar Codex is due for about this time next year, not this autumn.


My understanding is that the Aspects represent a method of war, not really a weapon type. So Dark Reapers are long ranged death, be that with a missile launcher or with a shuriken cannon.

Fire Dragons represent close range fire based death. Both the flamer and the fusion gun represent this. Swooping Hawks represent speed and mobility, what weapon they carry while doing this is immaterial.

However, in gameplay terms Eldar specialisation should lean towards each Aspect focused against a particular target type, otherwise the specialisation doesn't show up on the table. For example, if you allow Dark Reapers the choice of shurricannons or reaper launchers or brightlances, that doesn't show any specialisation, it just turns them into pointy eared Devi squads.

In fact, the weapon that a Swooping Hawk carries is critical to their specialisation - they need some method of being differentiated from the other Aspects with great mobility (Warp Spiders and Shining Spears), otherwise all three unit types dissolve into a mush of overlapping "generic fast Eldar things". Its not enough to say "Hawks = fast", because Spiders and Spears are fast too.

Tim

tomorrowseer
31-03-2006, 07:50
when does the new codex come out in the U.K ?

Orbital
31-03-2006, 07:52
We don't actually have an official release date, but it sounds like it'll be out in November.

tomorrowseer
31-03-2006, 07:55
Where do people get all their information about it i didn't even know a new one was coming out until i discovered this site

Orbital
31-03-2006, 08:02
Where do people get all their information about it i didn't even know a new one was coming out until i discovered this site

Just so you know, you probably shouldn't be spamming your questions to several areas of the forums. A moderator/admin will likely want to speak with you about it if you persist. Just a friendly caveat from another forum user. :)

When it comes to release dates/other rumors, the question of where people get their information is a good one. There are three basic answers:
1. Someone is told behind the scenes and off the record. This could be in the form of a person listening to Jes Goodwin speak at a conference, a playtester sneaking info about a new codex, concept sketches which get into someone's hands or anything else. When people get info that the rest of us don't know, they often present it here.
2. The power of deduction. When GW speaks directly about a codex or other product, we know it's six months away or less because GW has a policy of not speaking about products that won't be out for more than six months. Other hints abound, like when a certain sculpt is pulled off shelves it often means a replacement is coming. Sometimes you can triangulate several deductions and pinpoint an unannounced, but relatively likely GW release.
3. They're full of crap. Either they are just making stuff up or they are making illogical or just plain stupid assumptions based on hearsay. Often people will say stuff that's baseless and without any source either because they want it to be true so badly that they think that means it *must* be true... or they just like hearing themselves talk.

How do you know what the difference is between these three? You have to spend a little time reading Warseer. :)