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Red Beard
16-01-2010, 02:21
In fluff chapters work alongside each other in major conflicts. On the gaming table this is rarely represented unless you are participating in a doubles tournament.

What I would like to know is; Who would have a problem with facing multiple marine chapters as long as one codex was used (*If it fits the fluff)?

For example, a Black Templars force with vindicator support from the Imperial Fists or Blood Angels with Flesh Tearers as the "Death Company".

I think as long as one codex was used it would be very unique and exciting on the battlefield.

I plan on building a Black Templar force with the Imperial Fists vindicator support and possibly even doing a Crimson Fists squad or two. From that point I will be able to expand on all three armies.

What are your thoughts on this?

leadlair
16-01-2010, 02:23
Absolutely nothing in the rules states you have to use the same paint scheme on an army of space marines.

Red Beard
16-01-2010, 02:30
Absolutely nothing in the rules states you have to use the same paint scheme on an army of space marines.

I completely understand that. It is more of a what do you think about it. Will it effect your painting score if its not all the same color scheme. Why doesnt more people do it. Its a great way to represent successor chapters in 1st and 2nd founding chapters. Its also a great way to build up two armies at the same time. Especially if those two armies use different codexes.

soul destroyer
16-01-2010, 02:37
Go for it, it would be a good idea though to have some element or other that tied the two chapters together such as a campain badge or just unified bases so the army looks as if it belongs together rather than just a heap of random units.

Mannimarco
16-01-2010, 02:39
yeah Id agree with that, stick some campaign badges on them to show thier an allied force and nt just a random mix

I wouldnt have a problem with it, cant imagine anybody who would really

Red Beard
16-01-2010, 03:05
I was reading some info on the Crimson Fists and it seems that during the Declates Crusade they worked with the Black Templars. They worked together to beat back a ork WAAAGH! To show their bond and respect for each other the Crimson Fists wore the Templar Cross on their right knee and the Black Templars painted their left hand crimson.

I think that is a good start. I could represent something like this with a common and consistent campaign badge on the paricipating models.

zoggin-eck
16-01-2010, 03:08
A WD article from the nineties, by Jervis I believe, was about fielding "crusade" armies. That is, a force that multiple chapters has added strength to. As others have said, the article spoke of making up a campaign badge/symbol to tie them together, on the kneepad etc :)

Count de Monet
16-01-2010, 03:16
A WD article from the nineties, by Jervis I believe, was about fielding "crusade" armies. That is, a force that multiple chapters has added strength to. As others have said, the article spoke of making up a campaign badge/symbol to tie them together, on the kneepad etc :)

Absolutely. Crusade forces would be fun to see. Either apparently random collections of different chapters, a force of founding chapter + successors, or just two chapters in the same warzone.

susu.exp
16-01-2010, 03:53
The article mentioned was in WD 197: "For they shall know no fear" by Ian Pickstock.

lazy.sarge
16-01-2010, 05:07
I think it'd be great, and very fluffy. As long as it's not Dark Angels and the Wolves, they have 'issues'

Moosen
16-01-2010, 05:51
I think it works fine. I was considering something similar myself, doing a Crimson Fists army reclaiming Rynn's World, with Imperial Fists terminators and vanguard vets done up as Black Templars (the idea being they were helping out until the Crimsons could raise more recruits.)

self biased
16-01-2010, 08:23
that sounds like a brilliantly brilliant idea. if you're worried about a tournament setting, a short story about why you've got a mix of chapters should be enough to justify things.

Bunnahabhain
16-01-2010, 10:25
Its fine. There is plenty of precedent for it, and if you are following the background, by having chapters fill their specialities, it is very fluffy. The unifying campaign badge is a good plan, as is basing them all the same way.

One point though. Somehow, a force like this feel like it should have a reasonably generic character leading it. In particular, Vulkan, Shrike etc popping up, with their army wide rule changes would just feel wrong.

shabbadoo
16-01-2010, 10:49
I would be fine with it. It would probably be best to represent such a Crusade force using the basic Codex: Space marines though. You could even use the special characters, though I would do so in such away as to not give their benefits to the whole force so as to stay in character, within reason.

For example, if you decided to run Vulcan, make sure you give only the units painted as Salamanders melta and flamer weapons. Include units in other chapter colors that won't be armed with those weapons, like a Tactical Squad with a lascannon and plasma gun, a Devastator Squad without multi-meltas, or a Whirlwind, as those units wouldn't get any benefits even if they were in Salamanders colors. There is no need to downplay it too much, as you can also say that the allied artificers of the salamanders have tweaked the equipment of their allies prior to the battle(i.e. given them more volatile flamer fuel, enhanced the power cells of their meltas, etc.).

If you take Lysander, everyone is Stubborn in an all yellow army anyways, so you can write that off as just him being an exceptional leader that any space marine, regardless of chapter, could respect.

And so on, and so on...

In any case, you are not giving your army anything more than it would have if every model were painted as belonging to the same chapter, so anybody who would have a problem with it is just being obstinate(a.k.a. "an ****"). ;)

viking657
16-01-2010, 10:49
Its something I always do across the board to be honest, when I started my wolves a few years ago they always appeared alongside my Valhallans in Apoc and when my Wolves were large enough to stand alone I started Imperial fists and started fielding a few squads in the Wolf mix and so on. Same with Daemonhunters and Witchunters.
It really helps to spur you on to add more units instead of playing with a half painted army from a specfic chapter etc.

I think it really works best for an overall theme if you consider which chapter is famous for what.
My Imperial Fists began life as a few Vindicators as the Fists are considered excellent siege and defence specialists and as my Wolves had nothing like that it made sense that in a warzone the Fists would lend that support to the Wolves, at least to me anyway.

If you think about it its nothing different to the various Chaos Marine groups working together and no one has a problem with that and they look good.