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Malen Kharn
15-06-2010, 21:13
Played a Demo game today (im sorry, but i feel really cocky knowing im one of the first, if not the first non gw staff to play it (we were there early)

Anyway, full info on my Blog (http://bostonwargamer.blogspot.com/2010/06/new-warhammer.html)

twistinthunder
15-06-2010, 21:35
erm.... nice?

but that book is not heavy or too thick, and im not exactly an adult and i dont have big hands so i don't know who's too weak or too lazy to do so.

Grimstonefire
15-06-2010, 21:45
It is nice that people feel the need to tell us when they've read a book that is publically viewable, but this is not news or rumours at all.

Really we don't need any more threads like this (no offense intended), we need rumours for what is the next big thing (other than the daemons wave).

That would be worth discussing, and what the Chaos Dwarf models were!!!

papabearshane
15-06-2010, 21:45
Nice to see some ok changes cant wait to see it myself...............

Darnok
15-06-2010, 21:49
Thread moved to WHF General Discussion.


Darnok [=I=]
The WarSeer Inquisition

Malorian
15-06-2010, 21:52
Thanks for sharing :)

selone
15-06-2010, 21:55
I actually enjoyed reading the blog and picked up a few titbits, cheers.

Tancred II von Quenelles
15-06-2010, 21:57
Are the chaos dwarfs new or old models?
And does magic resistance srack with wards - for example bretonnian ward for blessing?
How are armour saves modified?
And is the armies wide errata included in the book?

thanks

Yrrdead
15-06-2010, 22:39
Armor save modifier's are unchanged.

No army wide errata in the book.

Tancred II von Quenelles
15-06-2010, 22:48
thanks
the last rule question is magic resistance)

Yrrdead
15-06-2010, 23:14
Sorry didn't check that out specifically nor did it come up in the demo game.

Tancred II von Quenelles
15-06-2010, 23:16
thanks anyway
if armoursaves stay same its good
and last question - charging with lance -does it increase iniciative?

Malen Kharn
16-06-2010, 00:09
Magic resistance is now a ward save against damage caused by spells, and adds to any ward saves you already had.

And there arnt many chaos dwarfs, there on the conversion pages, so home made, but they still made it in the buck, so there not dead

Malen Kharn
16-06-2010, 00:11
twistinthunder: You would probably need to take 2 figure tays out of a case to fit it in, and i should think it ways more than double what the trays would way if filled with metal miniatures!

Tancred II von Quenelles
16-06-2010, 00:13
good for evil stunties - are they assiryan or 3rd edition style?
so, with magic resistance 3 I gain at least 3+vard against direct damage but not hexes and power whirls if I m correct?
how do you think - is it possible to play with no wisards in your army or you ll be blasted to parts?
and what about lances?

Brady
16-06-2010, 00:33
Magic resistance one grants you a six plus ward save against magic. So M.R two grants a five plus... It is also cumulative so a model with a five plus ward and m.r three would get a two plus ward against magic :)

Tancred II von Quenelles
16-06-2010, 00:46
thanks for info

lethlis
16-06-2010, 01:38
Does it apply to the entire unit if a character is in it or just the model.