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Paz
24-07-2010, 21:17
First the list:

1 Great Unclean One @ 570 Pts
General; Magic Level 2; Flail
Pestilent Mucus [25]
Stream of Bile [25]
Noxious Vapours [25]
Slime Trail [10]

1 Herald of Slaanesh @ 240 Pts
Battle Standard
Siren Song [25]
Enrapturing Gaze [25]
Great Icon of Despair [75]

1 Herald of Tzeentch @ 165 Pts
Magic Level 2; Lore of Death
Master of Sorcery [25]
Spell Breaker [25]

1 Herald of Khorne @ 140 Pts
Firestorm Blade [25]
Armour of Khorne [15]

29 Pink Horrors of Tzeentch @ 393 Pts
Standard; Musician; Champion
Icon of Sorcery [15]

29 Bloodletters of Khorne @ 403 Pts
Standard; Musician; champion
Icon of Endless War [25]

14 Daemonettes of Slaanesh @ 223 Pts
Standard; Musician; champion
Banner of Ectasy [25]

3 Nurglings @ 105 Pts
3 Nurglings @ 105 Pts

3 Screamers of Tzeentch @ 90 Pts
3 Screamers of Tzeentch @ 90 Pts
3 Screamers of Tzeentch @ 90 Pts

4 Flamers of Tzeench @ 155 Pts
Pyrocaster

3 Flamers of Tzeench @ 155 Pts
Pyrocaster

1 Fiends of Slaanesh @ 55 Pts
1 Fiends of Slaanesh @ 55 Pts



Models in Army: 100
Total Army Cost: 2999


Second, some thoughts:
GUO is very nice now, does not stuck in inf units (thx to thunderstomp) and he's much faster. Unfortunately, he is not that hard as he was (ward or regen) so I decided to abandon his def gift. And here u go - a nice meatball. Big block of letters is awesome 3d6 in charge, 12A with hate and KB + hero. Also new (in my army) will be slnsh inf unit. Siren will cause enemy unit to fail their charge or flee (exept 2x6 for charge move roll :< ) or call a dragon and hold him with the champion while another unit will charge next turn. I decided to use Screamers and Nurglins - I want to have sth to say agains gunline. Fiends and Flamers are universal extras. Horrors - common pick. Herald of Tzntch with stronges lore.