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View Full Version : Best Space Marine Heavy Support in 5th Edition



Grand Master Raziel
07-08-2010, 06:25
I was driving home from the LGS tonite, thinking about 40K, and I realized I haven't been using Devastator Squads much recently. Now, in 3rd and 4th editions, I swore by the things, and my lists never went without at least one Dev Squad with 4 MLs. These days, though, I hardly use them. Most of my lists have been using a pair of dakka Preds for fire support, and I'm starting to think my opinion has shifted from Devs to Preds. That got me to wondering what the general consensus is on this one, so I thought I'd throw up a poll and get an idea what the community at large thinks.

Now, I couldn't list every single possible variation of every SM HS choice in one poll, so please specify in a post as needed. Discussion welcome and hey, everyone can play, not just SM players!

Setesh
07-08-2010, 06:28
I thought people didn't rate the predator these days. I love them.

insectum7
07-08-2010, 06:30
Yeah, I'm a little bummed that my 4 Lascannon Devastators don't quite cut it anymore. My dedicated anti tank has shifted to Fast Attack though, in the form of Speeders with Multimeltas, which is nice because I like the models a lot. For Heavy Support I only have a standard Raider, mostly because it's iconic and looks awesome, but also because it has a variety of uses.

The Yellow Sign
07-08-2010, 06:35
Vindicators for sure. I normally field two of those bad - boys and have yet to regret it. :chrome:

MajorWesJanson
07-08-2010, 06:54
I voted Dakka Predator, but Whirlwinds are a close second. Incendiary missiles murder Guard, Eldar, and Orks.

Pyriel
07-08-2010, 06:55
Land Raiders, in general though i voted for crusader, seem to be always included in SM lists of this edition. most ppl field 5 assault terminators and need the land raider to carry them, but by contrast i have also been known to field command squad + captain, also carried by the land raider.

Xyrex
07-08-2010, 07:13
i like the vindi. It kills everything. I personally have horrible luck (one game i shot at an IG tank, missed, hit one guardsman, and failed to wound:eyebrows:) with it, but it's still good if you aren't horribly unlucky.

Ravariel
07-08-2010, 07:25
Whirlwinds. Points cost plus versatility plus good deployment make them a nightmare to deal with for most armies.

dragonet111
07-08-2010, 07:38
My favorite Heavy Support choice is the Predator with 3 lascanons. I play BA so it is now even better, thanks fast predator:D.
I prefer a full lascanons Predator because I have a lot of assault units to take care of the infantry but I lack some heavy fire power to destroy tough targets like Monoliths or Chaos Land Raiders.

starlight
07-08-2010, 07:58
Land Raider Crusader
Vindicator
Whatever else suits the army/objectives...

Radium
07-08-2010, 07:59
It really depends on the army you're fielding, but I voted for the Vindicator as that's always a solid choice.

deacon52
07-08-2010, 08:12
long fangs for the win there im afraid boys and girls, everyone may as well go on home now.

5x missile launcher

The Marshel
07-08-2010, 08:22
ACLC pread. provides some very much needed long range anti tank and anti MC, something marines tend to lack with most players spamming meltas. its not part of the never changing portion of my army, but its consistently rotated in and out based on what i feel like.

HeroFox
07-08-2010, 08:23
I own 3 Vindicators for a reason :-D

Fobster
07-08-2010, 10:48
baal pred no sponsons. rare armour shots rock.

Thud
07-08-2010, 11:09
Depends on the rest of the army.

Generally I'd be inclined to say ACLC Predator.

Szalik
07-08-2010, 14:24
I'd say ACLC pred too. Then Vindicator. Still I'd put Godhammer LR first but since I always take them as a dedicated transport, they're not using HS slot.

Warmaster Bill
07-08-2010, 16:21
I usually use a Vindicator or two, but will sometimes use an all lascannon predator.

Bunnahabhain
07-08-2010, 17:00
Land Raiders.

In the current meta game, getting your cargo somewhere, and free to assault is more important than almost anything else.

Wolf Lord Balrog
07-08-2010, 17:44
I voted Devastators. I know the Mech meta-game makes them seem a little uncompetitive, but you can't beat them for flexibility.

As a Space Wolf player specifically, I love my Long Fangs. :) Though I run them in a slighty different configuration to the 'standard'. I run Missile Launcher x 3 & Lascannon x 2. It increases their AT capability a bit, and I can make use of their Fire Control ability to fire just the Lascannons at a different target if necessary.

Garanaul the Black
07-08-2010, 18:22
I had to vote for the Vindicator, if only because it draws so much shooting attention from my opponents. I'm in the process of adding another to remedy this but it's time consuming (Shameless plug: follow the link in my sig to check out my PLOG for WIP shots of the first to see what I mean).

I would have voted for Obliterators if it were an option, they do it all more or less.

Currently my bloated HS setup is: a spearheading (Demonically Possessed, naturally) Vindicator escorting two Rhinos full of CSM, an appropriate Predator (usually ACLC for utility but sometimes Dakka to deal with hordes) with a Havoc Launcher sitting near my objective, and (depending on points) a unit of one or two Obliterators in cover to one side as a distraction / side armor solution. Depending on terrain, I'll keep them in reserve.

I'm having a surprising amount of success with a single Las Cannon in a CSM squad parked in a Rhino on my objective as well. Not a Heavy Support choice, but that extra shot has come in handy. A melta (and a champ with melta bombs) usually pairs it to have an AT option if they have to move.


G

Gaunai
07-08-2010, 18:48
Call me crazy, but I perfer spending the points I would normally spend on a LR on a dakka pred + AC Razor back. Gives me the opportunity to take out 2 heavy options as well as gives my Sicarius + Com Sq or a small sniper scout sq with homer, a ride .

Might be from what I normally see in the area. Mechanized Orks, foot slogger eldar (weird huh?), and tau, lotsa tau.

Grand Master Raziel
07-08-2010, 18:53
I would have voted for Obliterators if it were an option, they do it all more or less.

That would be a Chaos Space Marine HS choice, and as such is outside of the bounds of this poll. That said, I agree with you. If we did a similar such poll for CSM HS choices, I expect Oblits would take a huge lead, with Havocs and Defilers running very distant seconds.

Garanaul the Black
07-08-2010, 19:23
That would be a Chaos Space Marine HS choice, and as such is outside of the bounds of this poll. That said, I agree with you. If we did a similar such poll for CSM HS choices, I expect Oblits would take a huge lead, with Havocs and Defilers running very distant seconds.


Oh, I know, but you did say everyone could play! ;)


G

Oguleth
07-08-2010, 20:15
Voted Thunderfire Cannons. As both MM Attack Bikes and MM/HF speeders are pretty good at AT, the Thunderfire Cannons can deal with everything else.

Obviously, if it's some kind of terminator rush going on, taking Land Raiders of some sort would most likely be more interesting. So if I could vote for two things, I'd say Godhammer and Thunderfire.

Askari
08-08-2010, 01:33
Land Raider Crusader.

Usual Land Raider pluses, larger carry capacity and move and fire all weapons? What more do you need?

Elenneth89
08-08-2010, 09:58
devastators. can be hidden, have a variety of weapon for all occasions, not so expensive, more resistence

FrankieKhainor
08-08-2010, 11:30
Land Raider Redeemer. Combined with kor'sarro khan, I can outflank it, along with the rest of my army, have some sternguard (shooty shooty) leap out with kor'sarro, kill something and then the LR flames everything with AP3!! And destroys an enemy character with the assault cannon. Or, maybe, in apocalypse or something, outflank with devastators - for hordes 2x PC 2x HB or for mech armies plasma cannon, heavy bolter, las/multi-melta, ML.

Zweischneid
08-08-2010, 11:38
Land Raider Redeemer. Combined with kor'sarro khan, I can outflank it, along with the rest of my army, have some sternguard (shooty shooty) leap out with kor'sarro, kill something and then the LR flames everything with AP3!! And destroys an enemy character with the assault cannon. Or, maybe, in apocalypse or something, outflank with devastators - for hordes 2x PC 2x HB or for mech armies plasma cannon, heavy bolter, las/multi-melta, ML.

That actually doesn't work I am afraid.

Only dedicated Transports can outflank if you have Khan in the army, and only Blood Angels can take Landraiders as dedicated Transports for Sternguard/Devastators.

Chem-Dog
08-08-2010, 12:13
Devestator squad. Full Size.
4 Multimeltas and a Sarge with a PF and Melta Combi Weapon.
Mounted on a Rhino or, possibly, a Drop Pod.

deacon52
08-08-2010, 12:20
dev sqauds are making their move. and down the stretch they come!

Nocculum
08-08-2010, 12:28
I voted for Devastators, because a tank dies to a single shot, or is immobilised and so forth. A Devastator Squad (I'd even wager one with extra bolter bodies for wound allocation) has more resistance, same if not more firepower and when they've dealt with armour, they can perform as a second tactical squad.

I'd usually take two lascannons and two missile launches, although Wolves would be 5X Missile Launchers.

Grand Master Raziel
09-08-2010, 21:32
Interesting results so far. I'm a little suprised Vindicators leapt out so far ahead, though if you lumped the Predator and Land Raider variants together, they'd both come out ahead.

noobzilla
09-08-2010, 22:11
I might be one of the only people who thinks it, I voted for Thunderfire Cannons.

FrankieKhainor
12-08-2010, 15:39
That actually doesn't work I am afraid.

Only dedicated Transports can outflank if you have Khan in the army, and only Blood Angels can take Landraiders as dedicated Transports for Sternguard/Devastators.

Really? Damn! I'll have to put some terminators in.
I'll stay with the redeemer though, for its AP 3 flamestorms.

IronNerd
12-08-2010, 17:09
Vindicator is a no brainer for me, but then, I'm an Iron Warrior at heart...

blackroyal
12-08-2010, 17:34
It seems to me that the only HS choices i've been seeing in the flgs are two vindicators and a redeemer. I looked around one day and all of the 4 vanilla armies there had this as the HS section.

Deetwo
12-08-2010, 21:42
Long Fangs, anything else doesn't stand a chance.

That said though, the best widely available SM HS choice has to be the ACLC pred... I'm a little hesistant to think of the land raiders as "hs choices" as such, but they are a good close second.

thorgrim
12-08-2010, 22:04
My vote is for devestators. Loadout doesn't matter. Mainly for there survivability (10 men = you have to hit them 10 times Tank 1 hit could kill it) and the flexability (combat squad them with 2 heavy weapons in each)

Eariwin
17-08-2010, 11:36
My vote for TLLC Predator, with heavy bolter sponson. They are cheap(130 pts) and flexible. Moving with the TLLC easily tackle other armor, while stationary develop a good anti-infantry fire. I do not ever miss a couple of them.

IAMNOTHERE
17-08-2010, 11:51
I voted for the Thunderfire for the simple reason that it's cheep and does a fine job of wasting hordes and light armour.

Dr.Clock
17-08-2010, 12:26
I do love me some devs:

Usually load out 2 multi-meltas in one combat squad to sit with a tac squad on an objective while the other rides in a rhino with two plasma-cannons to throw shots downrange from the fire points - advance 12" in first turn and then cover the rest of the mech advance, ideally from high ground...

Still: I voted vindicator: nothing like it to provide a spear head and distraction from the rhinos and razors making flanking moves.

Cheers,

The Good Doctor.